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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Special Summon this card from your hand". Search result Showing 211 to 240 of 1,930
With the effect of "Special Summon this card from your hand".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.4 (15) | Bystial Druiswurm Limited | Effect Monster | ||||||||||
- | 6 | Dragon | 2500 | 2000 | |||||||||
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn. | |||||||||||||
▶︎ Deck | 9.4 (41) | Blackwing - Bora the Spear | Effect Monster | ||||||||||
- | 4 | Winged Beast | 1700 | 800 | |||||||||
If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage. | |||||||||||||
▶︎ Deck | 9.4 (8) | Zoroa, the Magistus of Flame |
Effect Monster Tuner Monster |
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- | 4 | Spellcaster | 1500 | 1500 | |||||||||
You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. If this card becomes equipped with a "Magistus" monster Card: You can Special Summon 1 Level 4 Spellcaster monster from your hand or GY in Defense Position, except "Zoroa, the Magistus of Flame", but its effects are negated. You can only use each effect of "Zoroa, the Magistus of Flame" once per turn. | |||||||||||||
▶︎ Deck | 9.4 (5) | Mannadium Meek |
Effect Monster Tuner Monster |
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- | 2 | Fairy | 0 | 1800 | |||||||||
If you control "Visas Starfrost" or a monster with 1500 ATK/2100 DEF, you can Special Summon this card (from your hand). You can only Special Summon "Mannadium Meek" once per turn this way. If this card is destroyed by battle or card effect: You can Special Summon 1 "Mannadium Meek" from your Deck, then you can increase its Level by 2. | |||||||||||||
▶︎ Deck | 9.4 (9) | Mannadium Riumheart | Effect Monster | ||||||||||
- | 4 | Warrior | 1500 | 2100 | |||||||||
During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 "Mannadium" monster you control or 1 monster you control with 1500 ATK/2100 DEF; destroy it, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Mannadium" card from your Deck to your hand, except "Mannadium Riumheart". You can only use each effect of "Mannadium Riumheart" once per turn. | |||||||||||||
▶︎ Deck | 9.4 (8) | Vision Resonator |
Effect Monster Tuner Monster |
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- | 2 | Fiend | 400 | 400 | |||||||||
If a Level 5 or higher DARK monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Vision Resonator" once per turn this way. If this card is sent to the GY: You can add 1 Spell/Trap that mentions "Red Dragon Archfiend" from your Deck to your hand. You can only use this effect of "Vision Resonator" once per turn. | |||||||||||||
▶︎ Deck | 9.4 (7) | Despian Luluwalilith |
Synchro Monster Effect Monster |
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- | 12 | Spellcaster | 2500 | 2500 | |||||||||
1 Level 4 Tuner + 1+ non-Tuner monsters Once per turn, if a card(s) leaves the Extra Deck (except during the Damage Step): You can make all monsters you currently control gain 500 ATK (permanently), then you can negate the effects of 1 face-up card on the field, until the end of this turn. During the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 LIGHT Spellcaster monster from your hand or Deck whose ATK equals its own DEF. You can only use this effect of "Despian Luluwalilith" once per turn. |
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▶︎ Deck | 9.4 (17) | Primathmech Alembertian |
Xyz Monster Effect Monster |
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- | 4 | Cyberse | 2000 | 0 | |||||||||
2+ Level 4 monsters You can Tribute 1 monster; Special Summon 1 Level 4 "Mathmech" monster from your hand or GY. If this card is Xyz Summoned: You can detach 2 to 4 materials from this card, then activate the appropriate effect; ●2: Add 1 "Mathmech" card from your Deck to your hand. ●3: Add 1 Level 4 monster from your Deck to your hand. ●4: Add 1 Spell/Trap from your Deck to your hand. You can only use each effect of "Primathmech Alembertian" once per turn. |
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▶︎ Deck | 9.4 (5) | Superheavy Samurai Monk Big Benkei |
Pendulum Monster Effect Monster |
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- | 8 | Machine | 1000 | 3500 | |||||||||
Pendulum Effect If you control a "Superheavy Samurai" monster: You can add 1 "Superheavy Samurai Soul" monster from your Deck to your hand. You can only use this effect of "Superheavy Samurai Monk Big Benkei" once per turn. Card Text If you have no Spells/Traps in your GY: You can send 1 "Superheavy Samurai Big Benkei" from your hand or Deck to the GY, and if you do, Special Summon this card from your hand. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Superheavy Samurai Monk Big Benkei" once per turn. |
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▶︎ Deck | 9.4 (9) | Tri-Brigade Ferrijit the Barren Blossom |
Link Monster Effect Monster |
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- | - | Beast | 1600 | - | |||||||||
2 Beast, Beast-Warrior, and/or Winged Beast Monsters During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast Monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Tri-Brigade Ferrijit the Barren Blossom" once per turn.
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▶︎ Deck | 9.4 (22) | Double Evolution Pill | Normal Spell | ||||||||||
Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. You can only activate 1 "Double Evolution Pill" per turn. | |||||||||||||
▶︎ Deck | 9.4 (8) | Mannadium Abscission | Normal Spell | ||||||||||
Target 1 monster you control; destroy it, and if you do, add 1 "Peaceful Planet Calarium" from your Deck to your hand, or, if you control "Peaceful Planet Calarium", you can add 1 "Mannadium" Spell/Trap instead, except "Mannadium Abscission". You can banish this card from your GY; Special Summon 1 "Visas Starfrost" or 1 monster with 1500 ATK/2100 DEF from your hand. You can only use each effect of "Mannadium Abscission" once per turn. | |||||||||||||
▶︎ Deck | 9.4 (10) | Ancient Warriors Saga - Three Visits | Continuous Spell | ||||||||||
During your Main Phase, if you Normal or Special Summon an "Ancient Warriors" monster(s): You can target 1 of those monsters; add 1 "Ancient Warriors" monster with a different name from your Deck to your hand. If this card is sent from the Spell & Trap Zone to the GY: You can Special Summon 1 "Ancient Warriors" monster from your hand. You can only use each effect of "Ancient Warriors Saga - Three Visits" once per turn. Send this card to the GY during your 2nd Standby Phase after activation. | |||||||||||||
▶︎ Deck | 9.4 (7) | Speedroid Wheel | Quick-Play Spell | ||||||||||
Discard 1 card; roll a six-sided die, then Special Summon, from your hand and/or Deck, 1 or 2 "Speedroid" monsters whose total Levels equal the result, but negate their effects. If you do not Special Summon, you lose LP equal to the result x 500. You can only activate 1 "Speedroid Wheel" per turn. | |||||||||||||
▶︎ Deck | 9.4 (5) | Basal Rose Shoot | Quick-Play Spell | ||||||||||
Special Summon 1 "Rose Dragon" monster from your hand or GY in Defense Position. If this Set card is destroyed: You can target 1 of your "Black Rose Dragon", or 1 monster that mentions it, that is banished or in your GY; Special Summon it. You can only use each effect of "Basal Rose Shoot" once per turn. | |||||||||||||
▶︎ Deck | 9.4 (8) | Soul of the Supreme King | Normal Trap | ||||||||||
Pay half your LP; Special Summon 1 "Supreme King Z-ARC" from your Extra Deck, ignoring its Summoning conditions, but negate its effects. It is returned to the Extra Deck during the End Phase of the next turn. When your opponent activates a Spell Card or effect: You can banish this card from your GY and 1 "Supreme King Z-ARC" from your face-up Monster Zone; Special Summon up to 1 each "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" monsters from your hand, Deck, Extra Deck, and/or GY. | |||||||||||||
▶︎ Deck | 9.3 (10) | Amazement Administrator Arlekino | Effect Monster | ||||||||||
- | 7 | Psychic | 2600 | 2200 | |||||||||
Once per turn: You can banish any number of "Attraction" Traps from your GY, then target that many cards your opponent controls; destroy them. You can only use each of the following effects of "Amazement Administrator Arlekino" once per turn. If a Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can target 1 of those face-up monsters they control; equip 1 "Attraction" Trap from your Deck to that target. | |||||||||||||
▶︎ Deck | 9.3 (14) | Evil HERO Sinister Necrom | Effect Monster | ||||||||||
- | 5 | Fiend | 1600 | 1800 | |||||||||
You can banish this card from your GY; Special Summon 1 "Evil HERO" monster from your hand or Deck, except "Evil HERO Sinister Necrom". You can only use this effect of "Evil HERO Sinister Necrom" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (6) | Exosister Stella | Effect Monster | ||||||||||
- | 4 | Spellcaster | 300 | 800 | |||||||||
During your Main Phase: You can Special Summon 1 "Exosister" monster from your hand, then if you control "Exosister Elis", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Stella" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (11) | Elemental HERO Solid Soldier | Effect Monster | ||||||||||
- | 4 | Warrior | 1300 | 1100 | |||||||||
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "HERO" monster from your hand. If this card is sent from the Monster Zone to the GY by a Spell effect: You can target 1 "HERO" monster in your GY, except "Elemental HERO Solid Soldier"; Special Summon it in Defense Position. You can only use this effect of "Elemental HERO Solid Soldier" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (7) | Elementsaber Lapauila Mana | Effect Monster | ||||||||||
- | 6 | Warrior | 2400 | 2100 | |||||||||
You can send 2 other monsters from your hand to the GY; Special Summon this card from your hand. You can only use this effect of "Elementsaber Lapauila Mana" once per turn. Apply the following effect(s) to "Elementsaber" and "Elemental Lord" monsters you control, depending on the original Attributes of any "Elementsaber" monsters sent to the GY to activate this card's effect. ●EARTH or WIND: Cannot be destroyed by battle. ●WATER or FIRE: Cannot be destroyed by effects. ●LIGHT or DARK: Your opponent cannot target it with card effects. |
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▶︎ Deck | 9.3 (17) | Galaxy-Eyes Afterglow Dragon | Effect Monster | ||||||||||
- | 8 | Dragon | 3000 | 2500 | |||||||||
If you control a "Galaxy-Eyes" monster: You can Special Summon this card from your hand in Defense Position. If this card is detached from an Xyz Monster to activate that monster's effect: You can take 1 "Galaxy-Eyes Photon Dragon" from your hand or Deck, and either Special Summon it, or attach it to an Xyz Monster you control as material, then if you activated this effect during the Battle Phase, double the ATK of all "Number" Xyz Monsters you control. You can only use each effect of "Galaxy-Eyes Afterglow Dragon" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (33) | Quickdraw Synchron |
Effect Monster Tuner Monster |
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- | 5 | Machine | 700 | 1400 | |||||||||
You can Special Summon this card (from your hand) by sending 1 monster from your hand to the GY. For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. Cannot be used as a Synchro Material, except for the Synchro Summon of a monster that mentions a "Synchron" Tuner as material. | |||||||||||||
▶︎ Deck | 9.3 (7) | Time Thief Winder | Effect Monster | ||||||||||
- | 4 | Psychic | 1800 | 1300 | |||||||||
You can detach 1 material from an Xyz Monster you control; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Time Thief" card from your Deck to your hand, except "Time Thief Winder". You can only use each effect of "Time Thief Winder" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (12) | Psychic Wheeleder |
Effect Monster Tuner Monster |
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- | 3 | Psychic | 600 | 0 | |||||||||
If you control a Level 3 monster other than "Psychic Wheeleder", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Wheeleder" once per turn this way. If this card is sent to the GY as Synchro Material: You can target 1 monster on the field with less ATK than the Synchro Monster that used this card as material; destroy it. You can only use this effect of "Psychic Wheeleder" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (16) | SPYRAL Super Agent | Effect Monster | ||||||||||
- | 4 | Warrior | 1900 | 1200 | |||||||||
If this card is in your hand: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, Special Summon this card if it is a card of that type. If this card is Special Summoned by the effect of a "SPYRAL" card: You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "SPYRAL Super Agent" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (9) | Super Quantum Red Layer | Effect Monster | ||||||||||
- | 5 | Warrior | 2000 | 800 | |||||||||
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Super Quantum Red Layer" once per turn. ●When this card is Normal or Special Summoned: You can target 1 "Super Quant" card in your GY; add it to your hand. ●If this card is sent to the GY: You can target 1 "Super Quant" monster in your GY, except "Super Quantum Red Layer"; Special Summon it, but it cannot activate its effects. |
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▶︎ Deck | 9.3 (10) | Sauge de Fleur | Effect Monster | ||||||||||
- | 8 | Spellcaster | 2900 | 0 | |||||||||
You can target 1 monster you control and 1 card on the field; Special Summon this card from your hand, and if you do, destroy them. If this card is sent from the field to your GY: You can target 1 other monster in your GY; shuffle it into the Deck, then add 1 Level 1 Plant monster from your Deck or GY to your hand. You can only use each effect of "Sauge de Fleur" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (12) | Trickstar Corobane | Effect Monster | ||||||||||
- | 5 | Fairy | 2000 | 1000 | |||||||||
If you control no monsters, or all monsters you control are "Trickstar" monsters: You can Special Summon this card from your hand. During the Damage Step, when your "Trickstar" monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; that monster you control gains ATK equal to its original ATK until the end of this turn. You can only use 1 "Trickstar Corobane" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 9.3 (6) | Drytron Zeta Aldhibah | Effect Monster | ||||||||||
- | 1 | Machine | 2000 | 0 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can add 1 Ritual Spell from your Deck to your hand. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Zeta Aldhibah" once per turn. | |||||||||||||
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