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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Special Summon this card from your hand". Search result Showing 1,411 to 1,440 of 1,930
With the effect of "Special Summon this card from your hand".
Search result. You can change the search conditions at the bottom of the screen.
Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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6 (1) | Pendulum Scale | Normal Trap | |||
If you have 2 cards in your Pendulum Zones: Apply the following effect, based on the difference in the Pendulum Scales. ●0: Destroy 2 Spells/Traps on the field. ●1, 2, or 3: Add 1 Level 2, 3, or 4 Pendulum Monster from your Deck to your hand. ●4, 5, or 6: Add 1 Level 5, 6, or 7 Pendulum Monster from your Deck to your hand. ●7+: Return up to 2 cards from your Pendulum Zone(s) to the hand, then you can Special Summon 1 Pendulum Monster from your hand. You can only activate 1 "Pendulum Scale" per turn. |
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6 (6) | Abyss Actors' Curtain Call | Normal Trap | |||
If an "Abyss Script" Spell Card or effect is activated this turn: Add face-up "Abyss Actor" Pendulum Monsters from your Extra Deck to your hand, up to the number of "Abyss Script" Spells in your GY. Then, you can Special Summon "Abyss Actor" Pendulum Monsters from your hand with different names, up to the number of monsters added to the hand by this effect. You cannot Special Summon monsters for the rest of this turn, except "Abyss Actor" Pendulum Monsters. You can only activate 1 "Abyss Actors' Curtain Call" per turn. | ||||||
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6 (1) | Court of Cards | Continuous Trap | |||
If you control no monsters, or only control "Queen's Knight", "King's Knight", and/or "Jack's Knight": You can Special Summon 1 "Queen's Knight", "King's Knight", or "Jack's Knight" from your hand or GY. You can banish up to 1 each "Queen's Knight", "King's Knight", and/or "Jack's Knight" from your hand and/or GY; draw the same number of cards you banished. You can only use 1 "Court of Cards" effect per turn, and only once that turn. | ||||||
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6 (7) | PSY-Frame Accelerator | Continuous Trap | |||
Once per turn: You can pay 500 LP, then target 1 "PSY-Frame" monster you control; banish it until your next Standby Phase. Once per turn, if another face-up "PSY-Frame" card you control leaves the field (except during the Damage Step): You can Special Summon 1 "PSY-Frame" monster from your hand. | ||||||
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5.9 (14) | Artifact Labrys | Effect Monster | |||
- | 5 | Fairy | 2300 | 1000 | ||
You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. When an "Artifact" card(s) is destroyed and sent to your Graveyard (except during the Damage Step): You can Special Summon this card from your hand. | ||||||
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5.9 (7) | Dogmatika Nexus | Effect Monster | |||
- | 11 | Spellcaster | 3200 | 3200 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. You can target 4 Fusion, Synchro, Xyz, and/or Link Monsters in the GYs; Special Summon this card from your hand, and if you do, banish them. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy all your opponent's Attack Position monsters, then inflict 800 damage to your opponent for each Fusion, Synchro, Xyz, and Link Monster destroyed by this effect. | ||||||
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5.9 (12) | Junk Giant | Effect Monster | |||
- | 6 | Machine | 2000 | 2400 | ||
If your opponent controls a Level 5 or higher monster, you can Special Summon this card (from your hand). A Synchro Summon using this card as a Material cannot be negated. If a player Synchro Summons using this card as a Material, the other player cannot activate cards or effects when that monster is Synchro Summoned. | ||||||
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5.9 (7) | The Weather Painter Sun | Effect Monster | |||
- | 3 | Fairy | 1600 | 400 | ||
If this card is in your GY: You can send 1 face-up Continuous Spell/Trap you control to the GY; Special Summon this card in Defense Position, and if you do, place 1 "The Weather" Spell/Trap from your hand face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Sun" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card. | ||||||
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5.9 (8) | Dark Voltanis | Effect Monster | |||
- | 8 | Fairy | 2800 | 1400 | ||
After 1 Counter Trap Card you control has been activated and has resolved, you can Tribute 1 DARK monster to Special Summon this card from your hand. If this card is Special Summoned in this way, destroy 1 card on the field. | ||||||
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5.9 (14) | Deep-Space Cruiser IX | Effect Monster | |||
- | 9 | Machine | 900 | 900 | ||
You can Special Summon this card (from your hand) by sending 1 other Machine-Type monster from your hand to the Graveyard. | ||||||
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5.9 (29) | Laundry Dragonmaid | Effect Monster | |||
- | 2 | Dragon | 500 | 1600 | ||
If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Laundry Dragonmaid" once per turn. | ||||||
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5.9 (13) | Fairy Tail - Sleeper |
Effect Monster Flip Monster |
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- | 4 | Spellcaster | 1850 | 1000 | ||
FLIP: You can Special Summon 1 monster from your hand. When your opponent activates a Normal Spell/Trap Card (Quick Effect): You can Tribute 1 other monster; the activated effect becomes "Change 1 face-up monster your opponent controls to face-down Defense Position". You can only use this effect of "Fairy Tail - Sleeper" once per turn. |
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5.9 (10) | Magical Hound |
Effect Monster Tuner Monster |
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- | 1 | Machine | 500 | 800 | ||
If this card is in your hand or GY: You can target 1 face-up Spell/Trap your opponent controls; return it to the hand, and if you do, Special Summon this card. You can only use this effect of "Magical Hound" once per Duel. | ||||||
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5.9 (24) | Lightray Diabolos | Effect Monster | |||
- | 7 | Dragon | 2800 | 1000 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having 5 or more LIGHT monsters with different names in your Graveyard. Once per turn: You can banish 1 LIGHT monster from your Graveyard, then target 1 Set card your opponent controls; reveal that target, then place that target on either the top or bottom of the Deck. | ||||||
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5.9 (8) | Ranryu | Effect Monster | |||
- | 4 | Dragon | 1500 | 200 | ||
You can only control 1 "Ranryu". If you control a Spellcaster monster, you can Special Summon this card (from your hand). If this card is destroyed by battle or card effect and sent to the GY: You can target 1 monster with 1500 ATK/200 DEF in your GY, except "Ranryu"; Special Summon it. | ||||||
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5.9 (15) | Supreme King Dragon Odd-Eyes |
Pendulum Monster Effect Monster |
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- | 8 | Dragon | 2500 | 2000 | ||
Pendulum Effect You can Tribute 1 "Supreme King Dragon" monster; destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. Card Text You can Tribute 2 "Supreme King Dragon" monsters; Special Summon this card from your hand. If your Pendulum Monster battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. During the Battle Phase (Quick Effect): You can Tribute this card; Special Summon up to 2 face-up "Supreme King Dragon" and/or "Supreme King Gate" Pendulum Monsters from your Extra Deck in Defense Position, except "Supreme King Dragon Odd-Eyes". |
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5.9 (7) | D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox |
Pendulum Monster Effect Monster |
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- | 12 | Fiend | 3000 | 3000 | ||
Pendulum Effect You can target 1 card in your opponent's Pendulum Zone; Special Summon this card, and if you do, place that card in your Pendulum Zone, but destroy it during the End Phase of the next turn. You can only use this effect of "D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox" once per turn. Card Text Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When you Pendulum Summon a monster(s), while the total Pendulum Scales in your Pendulum Zones are higher than the total Levels of the Pendulum Summoned monsters: You can Special Summon this card from your hand, and if you do, destroy as many other cards on the field as possible, then you can place this card in your Pendulum Zone. Once per turn, if another face-up "D/D/D" monster(s) you control leaves the field by Spell Card or effect: This card's ATK becomes 6000. |
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5.9 (7) | Teleport | Continuous Spell | |||
Once per turn, if your opponent controls a monster and you control no monsters, you can pay 800 Life Points to Special Summon 1 Psychic-Type monster from your hand. | ||||||
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5.9 (9) | Common Soul | Continuous Spell | |||
Select 1 face-up monster on the field to activate this card. Special Summon 1 "Neo-Spacian" monster from your hand to the same side of the field as the selected monster. The selected monster gains ATK equal to the ATK of the monster that was Special Summoned by this effect. When this card is removed from the field, return the monster that was Special Summoned by this card's effect to the hand. | ||||||
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5.9 (20) | Dedication through Light and Darkness | Quick-Play Spell | |||
Tribute 1 "Dark Magician"; Special Summon 1 "Dark Magician of Chaos" from your hand, Deck, or Graveyard. | ||||||
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5.9 (7) | Degen-Force | Normal Trap | |||
Tribute 1 Level 4 or higher Dinosaur-Type monster; Special Summon 2 Level 3 or lower Reptile-Type monsters from your hand and/or Graveyard. | ||||||
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5.9 (16) | Dragon's Rebirth | Normal Trap | |||
Target 1 Dragon monster you control; banish that target, and if you do, Special Summon 1 Dragon monster from your hand or GY. | ||||||
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5.8 (4) | Arcana Triumph Joker | Effect Monster | |||
- | 10 | Warrior | ? | 2500 | ||
If this card is in your hand or GY: You can send 1 "Queen's Knight", "King's Knight", and "Jack's Knight" from your hand and/or face-up Monster Zone to the GY; Special Summon this card. This card gains 500 ATK x the combined number of cards in both players' hands. You can discard 1 card; destroy all face-up cards your opponent controls with the same type (Monster, Spell, or Trap) as the discarded card. | ||||||
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5.8 (19) | Arcana Force EX - The Light Ruler | Effect Monster | |||
- | 10 | Fairy | 4000 | 4000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Toss a coin and gain the appropriate effect. ●Heads: When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can target 1 card in your Graveyard; add that target to your hand. ●Tails: During either player's turn, when a Spell/Trap Card, or monster effect, that targets this card is activated: This card loses exactly 1000 ATK and you negate the activation, and if you do, destroy it. |
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5.8 (12) | Lillybot | Effect Monster | |||
- | 4 | Machine | 500 | 2000 | ||
When this card is Normal Summoned or flipped face-up: You can target 1 "Orbital 7" in your GY; Special Summon that target in face-up Attack Position or face-down Defense Position. Once per turn: You can Tribute any number of Machine monsters; Special Summon an equal number of "Photon" and/or "Galaxy" monsters from your hand. | ||||||
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5.8 (22) | Kaiser Vorse Raider | Effect Monster | |||
- | 5 | Beast-Warrior | 1900 | 1200 | ||
If you control no monsters, you can Special Summon this card (from your hand). If this card destroys an opponent's monster by battle: This card gains 500 ATK. If this card is destroyed by battle: The monster that destroyed it loses 500 ATK. | ||||||
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5.8 (21) | Gimmick Puppet Des Troy | Effect Monster | |||
- | 4 | Machine | 1200 | 2000 | ||
Once while face-up on the field: You can target 1 "Gimmick Puppet" monster on the field; destroy it. When this card is sent from the field to the GY: You can Special Summon 1 or 2 "Gimmick Puppet" monsters from your hand. | ||||||
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5.8 (6) | Cupid Fore | Effect Monster | |||
- | 6 | Fairy | 2200 | 600 | ||
If all monsters you control are monsters with 600 DEF (min. 1): You can Special Summon this card from your hand. (Quick Effect): You can discard 1 card, then target 1 LIGHT Fairy monster you control and 1 face-up monster on the field; the Level of your monster becomes the other monster's Level, until the end of this turn. You can only use each effect of "Cupid Fore" once per turn. | ||||||
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5.8 (10) | Earthbound Greater Linewalker | Effect Monster | |||
- | 8 | Fiend | 2900 | 2900 | ||
If you control a Synchro Monster(s) and have a Synchro Monster(s) in your GY: You can Special Summon this card from your hand. During your Main Phase: You can add 1 "Earthbound Immortal" monster from your Deck or GY to your hand. If an "Earthbound Immortal" monster is Normal Summoned while this monster is on the field: You can make your opponent's LP 3000. You can only use each effect of "Earthbound Greater Linewalker" once per turn. | ||||||
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5.8 (5) | Eda the Sun Magician | Effect Monster | |||
- | 4 | Spellcaster | 1500 | 1500 | ||
If this card is Normal Summoned or flipped face-up: You can Special Summon 1 Spellcaster monster with 1500 DEF from your hand or Deck in face-down Defense Position, except "Eda the Sun Magician". During your opponent's Main Phase (Quick Effect): You can change 1 face-down Spellcaster monster you control to face-up Attack or Defense Position. You can only use each effect of "Eda the Sun Magician" once per turn. | ||||||
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