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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Special Summon this card from your hand". Search result Showing 961 to 990 of 1,930
With the effect of "Special Summon this card from your hand".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 7.5 (20) | Zeta Reticulant | Effect Monster | |||
- | 7 | Fairy | 2400 | 2100 | ||
You can Tribute 1 "Eva Token" to Special Summon this card from your hand. While this card is in your Graveyard, each time a monster(s) your opponent controls is removed from play, Special Summon 1 "Eva Token" (Fiend-Type/DARK/Level 2/ATK 500/DEF 500). | ||||||
▶︎ Deck | 7.5 (26) | Solar Wind Jammer | Effect Monster | |||
- | 5 | Machine | 800 | 2400 | ||
If you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF become halved. During each of your Standby Phases: Increase the Level of this card by 1. There can only be 1 "Solar Wind Jammer" on the field. | ||||||
▶︎ Deck | 7.5 (17) | Great Shogun Shien | Effect Monster | |||
- | 7 | Warrior | 2500 | 2400 | ||
If you control 2 or more face-up "Six Samurai" monsters, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn. If this card would be destroyed, you can destroy a face-up "Six Samurai" monster you control instead. | ||||||
▶︎ Deck | 7.5 (6) | Dinowrestler Iguanodraka | Effect Monster | |||
- | 6 | Dinosaur | 2000 | 0 | ||
You can discard 1 other Dinosaur monster; Special Summon this card from your hand. You can Tribute 1 Dinosaur monster, then target 1 "Dinowrestler" monster in your GY with a different original name from the Tributed monster; Special Summon it in Defense Position. You can only use each effect of "Dinowrestler Iguanodraka" once per turn. | ||||||
▶︎ Deck | 7.5 (21) | Darklord Morningstar | Effect Monster | |||
- | 11 | Fairy | 3000 | 3000 | ||
Cannot be Special Summoned. If this card is Tribute Summoned: You can Special Summon "Darklord" monsters from your hand and/or Deck, up to the number of Effect Monsters your opponent controls. While you control another "Darklord" monster, your opponent cannot target this card with card effects. Once per turn: You can send cards from the top of your Deck to the GY, equal to the number of "Darklord" monsters on the field, and if you do, gain 500 LP for each "Darklord" card sent to the GY by this effect. | ||||||
▶︎ Deck | 7.5 (11) | Superheavy Samurai Trumpeter |
Effect Monster Tuner Monster |
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- | 2 | Machine | 300 | 600 | ||
If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If this card is Tributed for the Tribute Summon of a "Superheavy Samurai" monster and sent to the Graveyard, and you have no Spell/Trap Cards in your Graveyard: You can Special Summon this card. | ||||||
▶︎ Deck | 7.5 (24) | Destiny HERO - Dasher | Effect Monster | |||
- | 6 | Warrior | 2100 | 1000 | ||
Once per turn: You can Tribute 1 other monster; this card gains 1000 ATK until the end of this turn. If this card attacks, change it to Defense Position at the end of the Battle Phase. Once, while this card is in your GY, when you draw a monster during your Draw Phase: You can reveal it; Special Summon it. This card must be in the GY to activate and to resolve this effect. | ||||||
▶︎ Deck | 7.5 (13) | Destiny HERO - Drilldark | Effect Monster | |||
- | 4 | Warrior | 1600 | 1200 | ||
If this card is Normal or Special Summoned: You can Special Summon 1 "Destiny HERO" monster from your hand with ATK less than or equal to this card's ATK on the field. You can only use this effect of "Destiny HERO - Drilldark" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. | ||||||
▶︎ Deck | 7.5 (8) | Harpie Oracle | Effect Monster | |||
- | 4 | Winged Beast | 1300 | 1400 | ||
This card's name becomes "Harpie Lady" while on the field or in the GY. You can only use each of these effects of "Harpie Oracle" once per turn. ●If you control a Level 5 or higher "Harpie" monster: You can Special Summon this card from your hand. ●If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your GY to your hand, that specifically lists the card "Harpie Lady Sisters" in its text, during the End Phase of this turn. |
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▶︎ Deck | 7.5 (13) | Backlinker | Effect Monster | |||
- | 3 | Cyberse | 1600 | 0 | ||
If only your opponent controls a monster in the Extra Monster Zone, you can Special Summon this card (from your hand). You can Tribute this card; shuffle all monsters from the Extra Monster Zones into the Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. | ||||||
▶︎ Deck | 7.5 (8) | Watch Cat | Effect Monster | |||
- | 1 | Beast | 0 | 1800 | ||
If you control no monsters: You can Special Summon this card from your hand. During your End Phase, if this card was Special Summoned this turn: You can banish this card; Set 1 Continuous Spell directly from your Deck. You can only use each effect of "Watch Cat" once per turn. | ||||||
▶︎ Deck | 7.5 (20) | Battlin' Boxer Veil | Effect Monster | |||
- | 4 | Warrior | 0 | 1800 | ||
When you take battle damage: You can Special Summon this card from your hand, and if you do, gain Life Points equal to the damage you took. | ||||||
▶︎ Deck | 7.5 (4) | Icejade Creation Kingfisher | Effect Monster | |||
- | 9 | Aqua | 2500 | 2500 | ||
You can target 1 WATER monster you control; equip this card from your hand or field to it. An "Icejade" monster equipped with this card can attack while in Defense Position. If it does, apply its DEF for damage calculation. While this card is equipped to a monster: You can target 1 monster your opponent controls with ATK less than or equal to the equipped monster's DEF; Special Summon this card, and if you do, return that targeted monster to the hand. You can only use this effect of "Icejade Creation Kingfisher" once per turn. | ||||||
▶︎ Deck | 7.5 (8) | Ursarctic Megabilis |
Effect Monster Tuner Monster |
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- | 8 | Beast-Warrior | 2800 | 700 | ||
During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Ursarctic Megabilis" once per turn. | ||||||
▶︎ Deck | 7.5 (11) | Laval Coatl |
Effect Monster Tuner Monster |
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- | 2 | Pyro | 1300 | 700 | ||
If you have 3 or more "Laval" monsters with different names in your Graveyard, you can Special Summon this card (from your hand). | ||||||
▶︎ Deck | 7.5 (6) | Rose Princess | Effect Monster | |||
- | 3 | Plant | 1200 | 800 | ||
If only your opponent controls a monster, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can only Special Summon "Rose Princess" once per turn this way. You can discard this card; add 1 "White Rose Cloister" from your Deck to your hand. | ||||||
▶︎ Deck | 7.5 (10) | The First Darklord |
Fusion Monster Effect Monster |
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- | 12 | Fairy | 4000 | 4000 | ||
3 DARK Fairy monsters Your opponent cannot target Fairy monsters you control with card effects. You can only use 1 of the following effects of "The First Darklord" per turn, and only once that turn. ●If this card is Fusion Summoned using "Darklord Morningstar" as material: You can destroy all cards your opponent controls. ●During the Main Phase (Quick Effect): You can pay 1000 LP; Special Summon 1 Fairy monster from your hand or GY in Defense Position. |
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▶︎ Deck | 7.5 (8) | Megalith Bethor |
Ritual Monster Effect Monster |
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- | 8 | Rock | 1500 | 2600 | ||
You can Ritual Summon this card with a "Megalith" card. You can discard this card; Ritual Summon 1 "Megalith" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. If this card is Ritual Summoned: You can target cards your opponent controls, up to the number of Ritual Monsters with different names in your GY; destroy them. You can only use each effect of "Megalith Bethor" once per turn. | ||||||
▶︎ Deck | 7.5 (20) | Starliege Lord Galaxion |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 2000 | 2100 | ||
2 Level 4 "Photon" monsters Once per turn: You can detach 1 or 2 Xyz Materials from this card; apply this effect, depending on the number you detached. ●1: Special Summon 1 "Galaxy-Eyes Photon Dragon" from your hand. ●2: Special Summon 1 "Galaxy-Eyes Photon Dragon" from your Deck. |
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▶︎ Deck | 7.5 (10) | Last Chapter of the Noble Knights | Normal Spell | |||
If your opponent controls a monster and you control no monsters: You can target 1 "Noble Arms" Equip Spell Card and 1 appropriate "Noble Knight" monster in your Graveyard; Special Summon that monster, and if you do, equip that Equip Spell Card to that appropriate monster. You can only activate 1 "Last Chapter of the Noble Knights" per turn. | ||||||
▶︎ Deck | 7.5 (4) | Morphtronic Converter | Normal Spell | |||
Target 1 Machine monster you control; apply the following effect depending on its battle position. ●Attack Position: Special Summon 1 "Morphtronic" monster from your Deck with a different name than that targeted monster, then place that targeted monster on top of the Deck. ●Defense Position: Change that targeted monster to Attack Position, and if you do, Special Summon 1 Level 4 or lower Machine monster from your hand. You can only activate 1 "Morphtronic Converter" per turn. |
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▶︎ Deck | 7.5 (13) | Eldlixir of White Destiny | Quick-Play Spell | |||
Special Summon 1 Zombie monster from your hand or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. During your Main Phase: You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of White Destiny" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 7.5 (21) | Chaos Form | Ritual Spell | |||
This card can be used to Ritual Summon any "Chaos" or "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field and/or banish "Blue-Eyes White Dragon" or "Dark Magician" from your GY, whose total Levels exactly equal the Level of the "Chaos" or "Black Luster Soldier" Ritual Monster you Ritual Summon. | ||||||
▶︎ Deck | 7.4 (9) | Amazoness Spy | Effect Monster | |||
- | 3 | Warrior | 800 | 1200 | ||
You can reveal 1 other "Amazoness" monster in your hand; Special Summon this card from your hand. You can only use this effect of "Amazoness Spy" once per turn. When this card is destroyed by battle and sent to the GY: You can target 1 "Amazoness" monster in your GY, except "Amazoness Spy"; return it to the hand, or shuffle it into the Deck. | ||||||
▶︎ Deck | 7.4 (5) | Amazement Abomination Arlekino | Effect Monster | |||
- | 7 | Psychic | 2600 | 2200 | ||
If you control an "Amazement" monster: You can Special Summon this card from your hand, then you can add 1 "Amazement Family Faces" from your Deck or GY to your hand. During your opponent's turn (Quick Effect): You can target 1 other Effect Monster on the field with more than 0 ATK; shuffle this card into the Deck, and if you do, Special Summon 1 "Amazement Administrator Arlekino" from your Deck, then change the ATK of the targeted monster to 0. You can only use each effect of "Amazement Abomination Arlekino" once per turn. | ||||||
▶︎ Deck | 7.4 (17) | Infernoid Patrulea | Effect Monster | |||
- | 4 | Fiend | 1800 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Spell/Trap Card on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect). | ||||||
▶︎ Deck | 7.4 (9) | Fortune Fairy Hikari | Effect Monster | |||
- | 1 | Spellcaster | 0 | 0 | ||
When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 monster you control; send it to the GY, and if you do, Special Summon 1 Level 1 Spellcaster monster from your Deck. You can only use each effect of "Fortune Fairy Hikari" once per turn. | ||||||
▶︎ Deck | 7.4 (8) | U.A. Rival Rebounder | Effect Monster | |||
- | 6 | Warrior | 2200 | 2300 | ||
You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Rival Rebounder". You can only Special Summon "U.A. Rival Rebounder" once per turn this way. If this card is Special Summoned during your opponent's turn, or Normal Summoned: You can Special Summon 1 "U.A." monster from your hand or Graveyard, except "U.A. Rival Rebounder". You can only use this effect of "U.A. Rival Rebounder" once per turn. | ||||||
▶︎ Deck | 7.4 (5) | Performapal Revue Dancer | Effect Monster | |||
- | 3 | Spellcaster | 800 | 1000 | ||
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). This card can be treated as 2 Tributes for the Tribute Summon of a "Performapal" monster. | ||||||
▶︎ Deck | 7.4 (8) | Flower Cardian Zebra Grass | Effect Monster | |||
- | 8 | Warrior | 100 | 100 | ||
While you control a Level 7 or lower "Flower Cardian" monster: You can Special Summon this card from your hand, also you cannot Normal or Special Summon monsters for the rest of this turn, except "Flower Cardian" monsters. If this card is Normal or Special Summoned: You can reveal any number of "Flower Cardian" monsters in your hand, shuffle them into the Deck, then draw the same number of cards. | ||||||
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