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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Special Summon this card from your hand". Search result Showing 61 to 90 of 1,930
With the effect of "Special Summon this card from your hand".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.9 (14) | Danger!? Jackalope? | Effect Monster | ||||||||||
- | 3 | Beast | 500 | 2000 | |||||||||
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Jackalope?", Special Summon 1 "Danger!? Jackalope?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon 1 "Danger!" monster from your Deck in Defense Position, except "Danger!? Jackalope?". You can only use this effect of "Danger!? Jackalope?" once per turn. | |||||||||||||
▶︎ Deck | 9.9 (14) | Danger! Nessie! | Effect Monster | ||||||||||
- | 7 | Aqua | 1600 | 2800 | |||||||||
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Nessie!", Special Summon 1 "Danger! Nessie!" from your hand, and if you do, draw 1 card. If this card is discarded: You can add 1 "Danger!" card from your Deck to your hand, except "Danger! Nessie!". You can only use this effect of "Danger! Nessie!" once per turn. | |||||||||||||
▶︎ Deck | 9.9 (7) | Lunalight Yellow Marten | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 800 | 2000 | |||||||||
If this card is in your hand or GY: You can target 1 "Lunalight" card you control, except "Lunalight Yellow Marten"; return it to the hand, and if you do, Special Summon this card in Defense Position, but banish this card when it leaves the field. If this card is sent to the GY by a card effect: You can add 1 "Lunalight" Spell/Trap from your Deck to your hand. You can only use each effect of "Lunalight Yellow Marten" once per turn. | |||||||||||||
▶︎ Deck | 9.9 (20) | Megalith Phul |
Ritual Monster Effect Monster |
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- | 2 | Rock | 500 | 2000 | |||||||||
You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can target 1 Ritual Monster in your GY; this card's Level becomes the Level of that target, then add that target to your hand. During the Main Phase (Quick Effect): You can activate this effect; Ritual Summon 1 "Megalith" Ritual Monster from your hand or Deck by Tributing monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster. You can only use each effect of "Megalith Phul" once per turn. | |||||||||||||
▶︎ Deck | 9.9 (89) | Crystron Halqifibrax Forbidden |
Link Monster Effect Monster |
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- | - | Machine | 1500 | - | |||||||||
2 monsters, including a Tuner If this card is Link Summoned: You can Special Summon 1 Level 3 or lower Tuner from your hand or Deck in Defense Position, but it cannot activate its effects this turn. During your opponent's Main Phase or Battle Phase (Quick Effect): You can banish this card you control; Special Summon 1 Tuner Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.) You can only use each effect of "Crystron Halqifibrax" once per turn.
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▶︎ Deck | 9.9 (8) | Golden Rule | Equip Spell | ||||||||||
(This card is always treated as a "Crystal" card.) Place 2 "Crystal Beast" monsters from your Deck face-up in your Spell & Trap Zone as Continuous Spells, then Special Summon 1 "Crystal Beast" monster from your hand or GY with a different name than those cards, and if you do, equip it with this card. When this card leaves the field, destroy that monster. You can only activate 1 "Golden Rule" per turn. |
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▶︎ Deck | 9.9 (15) | Big Welcome Labrynth Semi-Limited | Normal Trap | ||||||||||
Special Summon 1 "Labrynth" monster from your hand, Deck, or GY, then return 1 monster you control to the hand. You can banish this card from your GY, then target 1 Fiend monster you control, or, if you control a Level 8 or higher Fiend monster, you can target 1 card your opponent controls instead; return that card to the hand. You can only use 1 "Big Welcome Labrynth" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 9.8 (11) | Gunkan Suship Shari Red | Effect Monster | ||||||||||
- | 4 | Aqua | 0 | 2000 | |||||||||
This card's name becomes "Gunkan Suship Shari" while in the hand, Deck, GY, or on the field. You can only use the following effect of "Gunkan Suship Shari Red" once per turn. You can reveal 1 other "Gunkan Suship Shari" in your hand; Special Summon this card from your hand, then you can apply this effect. ●Special Summon 1 "Gunkan" monster from your Deck, except "Gunkan Suship Shari", but negate its effects (if any), then, Special Summon from your Extra Deck, 1 Xyz Monster that mentions that Special Summoned monster's name, using that monster and this card as material. (This is treated as an Xyz Summon.) |
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▶︎ Deck | 9.8 (12) | Assault Synchron |
Effect Monster Tuner Monster |
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- | 2 | Machine | 700 | 0 | |||||||||
During your Main Phase: You can Special Summon this card from your hand, then take 700 damage, also while it is face-up in the Monster Zone, you cannot Special Summon from the Extra Deck, except Synchro Monsters. If a face-up Dragon Synchro Monster(s) you control is Tributed or banished (except during the Damage Step): You can banish this card from your GY, then target 1 of those monsters; Special Summon it. You can only use each effect of "Assault Synchron" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (105) | Grapha, Dragon Lord of Dark World | Effect Monster | ||||||||||
- | 8 | Fiend | 2700 | 1800 | |||||||||
You can Special Summon this card (from your GY) by returning 1 "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the GY by card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your GY by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your field. | |||||||||||||
▶︎ Deck | 9.8 (10) | Infernoble Knight - Renaud | Effect Monster | ||||||||||
- | 1 | Warrior | 500 | 200 | |||||||||
If you control a FIRE Warrior monster, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can only Special Summon "Infernoble Knight - Renaud" once per turn this way. If this card is Special Summoned: You can target 1 of your FIRE Warrior monsters, or 1 of your Equip Spells, that is banished or in your GY, except "Infernoble Knight - Renaud"; add it to your hand. You can only use this effect of "Infernoble Knight - Renaud" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (19) | Diabellstar the Black Witch | Effect Monster | ||||||||||
- | 7 | Spellcaster | 2500 | 2000 | |||||||||
You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card. | |||||||||||||
▶︎ Deck | 9.8 (8) | Gokipole | Effect Monster | ||||||||||
- | 3 | Insect | 1000 | 1200 | |||||||||
If this card is sent to the GY: You can add 1 Level 4 Insect monster from your Deck to your hand, then, if you added a Normal Monster, you can Special Summon it, then you can destroy 1 monster on the field with ATK greater than or equal to that Special Summoned monster's. You can only use this effect of "Gokipole" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (28) | Wandering Gryphon Rider Forbidden | Effect Monster | ||||||||||
- | 7 | Winged Beast | 2000 | 2800 | |||||||||
During the Main Phase, if you control no monsters, or control an "Adventurer Token" (Quick Effect): You can Special Summon this card from your hand. When a card or effect is activated while you control an "Adventurer Token" (Quick Effect): You can shuffle this card into the Deck, and if you do, negate that activation, and if you do that, destroy that card. You can only use each effect of "Wandering Gryphon Rider" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (14) | Keldo the Sacred Protector Limited | Effect Monster | ||||||||||
- | 4 | Fairy | 1200 | 1600 | |||||||||
You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then add 1 "Exchange of the Spirit" or 1 card that mentions it from your Deck to your hand. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Keldo the Sacred Protector" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (51) | Legendary Six Samurai - Kizan | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 500 | |||||||||
If you control a "Six Samurai" monster with a different name, you can Special Summon this card (from your hand). While you control 2 or more other "Six Samurai" monsters, this card gains 300 ATK and DEF. | |||||||||||||
▶︎ Deck | 9.8 (72) | Speedroid Terrortop Limited | Effect Monster | ||||||||||
- | 3 | Machine | 1200 | 600 | |||||||||
If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (10) | Tearlaments Scheiren Limited | Effect Monster | ||||||||||
- | 4 | Aqua | 1800 | 1300 | |||||||||
During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (5) | Appliancer Socketroll | Effect Monster | ||||||||||
- | 1 | Machine | 100 | 100 | |||||||||
If you control an "Appliancer" monster: You can Special Summon this card from your hand. If another "Appliancer Socketroll" is Special Summoned to your field while you control this monster (except during the Damage Step): You can Special Summon 1 "Appliancer Socketroll" from your Deck. You can only use each effect of "Appliancer Socketroll" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (23) | Trickstar Lycoris | Effect Monster | ||||||||||
- | 3 | Fairy | 1600 | 1200 | |||||||||
(Quick Effect): You can reveal this card in your hand, then target 1 "Trickstar" monster you control, except "Trickstar Lycoris"; Special Summon this card, and if you do, return that monster to the hand. Each time a card(s) is added to your opponent's hand, inflict 200 damage to them for each. | |||||||||||||
▶︎ Deck | 9.8 (12) | Numeron Wall | Effect Monster | ||||||||||
- | 1 | Fiend | 0 | 0 | |||||||||
If you control no cards, except "Numeron Wall(s)" (Quick Effect): You can send this card from your hand or field to the GY; activate 1 "Numeron Network" directly from your hand or Deck. You can only use this effect of "Numeron Wall" once per turn. When you take battle damage: You can Special Summon this card from your hand, and if you do, end the Battle Phase after the Damage Step. | |||||||||||||
▶︎ Deck | 9.8 (8) | Noh-P.U.N.K. Ogre Dance | Effect Monster | ||||||||||
- | 8 | Fiend | 2500 | 2000 | |||||||||
Once per turn, when your opponent activates a monster effect (Quick Effect): You can make this card gain ATK equal to that opponent's monster's original ATK until the end of this turn. You can only use each of the following effects of "Noh-P.U.N.K. Ogre Dance" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; add 1 "P.U.N.K." monster from your Deck to your hand, except a Level 8 monster. | |||||||||||||
▶︎ Deck | 9.8 (4) | Noh-P.U.N.K. Deer Note | Effect Monster | ||||||||||
- | 5 | Warrior | 2100 | 1800 | |||||||||
You can reveal 1 other "P.U.N.K." monster in your hand; Special Summon either the revealed monster or this card, and send the other to the GY. If this card is sent from the field to your GY: You can target 1 "P.U.N.K." monster in your GY, except a Level 5 monster; Special Summon it, but you cannot Special Summon "Noh-P.U.N.K. Deer Note" for the rest of this turn. You can only use each effect of "Noh-P.U.N.K. Deer Note" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (5) | Unchained Soul of Sharvara | Effect Monster | ||||||||||
- | 6 | Fiend | 2000 | 1500 | |||||||||
During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 Fiend monster or 1 face-down card you control; destroy it, and if you do, Special Summon this card, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Fiend monsters. If this card is sent to the GY: You can Set 1 "Unchained" Spell/Trap directly from your Deck. You can only use each effect of "Unchained Soul of Sharvara" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (9) | Icejade Ran Aegirine |
Effect Monster Tuner Monster |
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- | 7 | Aqua | 1500 | 2500 | |||||||||
This card's name becomes "Icejade Cenote Enion Cradle" while equipped with an Equip Card. You can discard 1 other "Icejade" card or WATER monster; Special Summon this card from your hand, then you can Special Summon 1 "Icejade Token" (Aqua/WATER/Level 3/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except WATER monsters. You can only use this effect of "Icejade Ran Aegirine" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (24) | Bystial Magnamhut Limited | Effect Monster | ||||||||||
- | 6 | Dragon | 2500 | 2000 | |||||||||
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (10) | Machina Unclaspare | Effect Monster | ||||||||||
- | 4 | Machine | 1800 | 800 | |||||||||
If this card is added to your hand, except by drawing it: You can Special Summon it, also you cannot Special Summon for the rest of this turn, except Machine monsters. If this card is Normal or Special Summoned: You can send 1 "Machina" monster from your Deck to the GY, except "Machina Unclaspare". You can only use each effect of "Machina Unclaspare" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (12) | Marincess Sea Horse | Effect Monster | ||||||||||
- | 3 | Cyberse | 1400 | 1000 | |||||||||
You can Special Summon this card (from your hand) to your zone a "Marincess" Link Monster points to. You can only Special Summon "Marincess Sea Horse" once per turn this way. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 1 WATER monster from your hand to your zone a "Marincess" Link Monster points to. You can only use this effect of "Marincess Sea Horse" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (18) | Danger!? Tsuchinoko? | Effect Monster | ||||||||||
- | 3 | Reptile | 1300 | 0 | |||||||||
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Tsuchinoko?", Special Summon 1 "Danger!? Tsuchinoko?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon this card. You can only use this effect of "Danger!? Tsuchinoko?" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (4) | Rescue-ACE Fire Engine | Effect Monster | ||||||||||
- | 7 | Machine | 2500 | 2500 | |||||||||
If a "Rescue-ACE" monster(s) is Normal or Special Summoned to your field, except "Rescue-ACE Fire Engine" (except during the Damage Step): You can Special Summon this card from your hand. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can Special Summon 1 Level 4 or lower "Rescue-ACE" monster from your hand, Deck, or GY. You can only use each effect of "Rescue-ACE Fire Engine" once per turn. | |||||||||||||
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