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HOME > Yu-Gi-Oh! Card Search > Search result
Type is "Fiend". Search result Showing 1 to 30 of 753
Type is "Fiend".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 10 (14) | Genta, Gateman of Dark World | Effect Monster | ||||||||||
- | 4 | Fiend | 1000 | 1800 | |||||||||
You can only Special Summon "Genta, Gateman of Dark World" once per turn. You can discard this card to the GY; add 1 "The Gates of Dark World" from your Deck to your hand. If this card is banished and you control a "Dark World" card: You can Special Summon this card. | |||||||||||||
▶︎ Deck | 10 (14) | Dark Beckoning Beast | Effect Monster | ||||||||||
- | 2 | Fiend | 0 | 0 | |||||||||
When this card is Normal Summoned: You can add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that specifically lists any of those cards in its text, from your Deck to your hand, except "Dark Beckoning Beast". You can only use this effect of "Dark Beckoning Beast" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK/DEF in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) | |||||||||||||
▶︎ Deck | 10 (10) | Arianna the Labrynth Servant | Effect Monster | ||||||||||
- | 4 | Fiend | 1600 | 2100 | |||||||||
If this card is Normal or Special Summoned: You can add 1 "Labrynth" card from your Deck to your hand, except "Arianna the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect. ●From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap. You can only use 1 "Arianna the Labrynth Servant" effect per turn, and only once that turn. |
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▶︎ Deck | 10 (5) | Libromancer Doombroker |
Ritual Monster Effect Monster |
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- | 6 | Fiend | 2500 | 2000 | |||||||||
You can Ritual Summon this card with a "Libromancer" card. If this card is Ritual Summoned by using a monster(s) on the field, it can attack directly. You can only use each of the following effects of "Libromancer Doombroker" once per turn. During your Main Phase: You can Set 1 "Libromancer" Trap directly from your Deck. When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; shuffle it into the Deck. | |||||||||||||
▶︎ Deck | 10 (20) | Magical Musketeer Max |
Link Monster Effect Monster |
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- | - | Fiend | 1000 | - | |||||||||
1 Level 8 or lower "Magical Musket" monster If this card is Link Summoned: You can activate 1 of these effects; ●Add "Magical Musket" Spells/Traps with different names from your Deck to your hand, up to the number of monsters your opponent controls. ●Special Summon "Magical Musket" monsters with different names from your Deck, up to the number of Spells/Traps your opponent controls. You can only use this effect of "Magical Musketeer Max" once per turn. During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand.
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▶︎ Deck | 9.9 (17) | Evil HERO Adusted Gold | Effect Monster | ||||||||||
- | 4 | Fiend | 2100 | 800 | |||||||||
You can discard this card; add 1 "Dark Fusion", or 1 card that mentions it, from your Deck to your hand, except "Evil HERO Adusted Gold". You can only use this effect of "Evil HERO Adusted Gold" once per turn. Cannot attack unless you control a Fusion Monster. | |||||||||||||
▶︎ Deck | 9.9 (14) | Crimson Resonator |
Effect Monster Tuner Monster |
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- | 2 | Fiend | 800 | 300 | |||||||||
If you control no monsters: You can Special Summon this card from your hand. If the only other monster you control is exactly 1 DARK Dragon Synchro Monster: You can Special Summon up to 2 "Resonator" monsters from your hand or Deck, except "Crimson Resonator". You can only use each effect of "Crimson Resonator" once per turn. You cannot Special Summon monsters from the Extra Deck, except DARK Dragon Synchro Monsters, the turn you activate either of this card's effects. | |||||||||||||
▶︎ Deck | 9.9 (10) | Soul Resonator |
Effect Monster Tuner Monster |
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- | 3 | Fiend | 500 | 200 | |||||||||
If this card is Normal or Special Summoned: You can add 1 Level 4 or lower Fiend monster from your Deck to your hand, except "Soul Resonator", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Synchro Monsters. If a card(s) you control would be destroyed by card effect, while you control "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can banish this card from your GY instead. You can only use each effect of "Soul Resonator" once per turn. | |||||||||||||
▶︎ Deck | 9.9 (8) | Neiroy, the Dream Mirror Traitor | Effect Monster | ||||||||||
- | 3 | Fiend | 1000 | 1000 | |||||||||
If this card is Normal or Special Summoned: You can add 1 "Neiroy, the Dream Mirror Disciple" from your Deck to your hand, then you can make this card become LIGHT. You can Tribute 1 other "Dream Mirror" monster; choose 1 "Dream Mirror" monster from your Deck with a different Level than the Tributed monster, add 1 "Dream Mirror of Joy" or 1 "Dream Mirror of Terror" from your Deck to your hand that is mentioned on that chosen monster, and Special Summon that chosen monster in Defense Position. You can only use each effect of "Neiroy, the Dream Mirror Traitor" once per turn. | |||||||||||||
▶︎ Deck | 9.9 (17) | Grapha, Dragon Overlord of Dark World |
Fusion Monster Effect Monster |
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- | 10 | Fiend | 3200 | 2300 | |||||||||
"Grapha, Dragon Lord of Dark World" + 1 DARK monster When your opponent activates a monster effect, or a Normal Spell/Trap Card, while you have a card(s) in your hand (Quick Effect): You can activate this effect; the activated effect becomes "Your opponent discards 1 card". You can only use this effect of "Grapha, Dragon Overlord of Dark World" once per turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your "Grapha, Dragon Lord of Dark World" that is banished or in your GY, then each player with a hand discards 1 card. |
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▶︎ Deck | 9.8 (11) | Reign-Beaux, Overking of Dark World | Effect Monster | ||||||||||
- | 8 | Fiend | 3000 | 1800 | |||||||||
You can Special Summon this card (from your GY) by returning 1 Level 7 or lower "Dark World" monster you control to the hand. If this card is discarded to the GY by card effect: You can add 1 Level 5 or higher "Dark World" monster from your Deck to your hand, except "Reign-Beaux, Overking of Dark World", then, if this card was discarded from your hand to your GY by an opponent's card effect, you can Special Summon 1 Level 4 or lower "Dark World" monster from your Deck or GY to either field. | |||||||||||||
▶︎ Deck | 9.8 (105) | Grapha, Dragon Lord of Dark World | Effect Monster | ||||||||||
- | 8 | Fiend | 2700 | 1800 | |||||||||
You can Special Summon this card (from your GY) by returning 1 "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the GY by card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your GY by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your field. | |||||||||||||
▶︎ Deck | 9.8 (12) | Edge Imp Scythe | Effect Monster | ||||||||||
- | 3 | Fiend | 1000 | 0 | |||||||||
During your opponent's Main Phase (Quick Effect): You can reveal this card in your hand; Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, including this card in your hand. If a "Frightfur" Fusion Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Edge Imp Scythe" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (13) | Serziel, Watcher of the Evil Eye | Effect Monster | ||||||||||
- | 4 | Fiend | 1600 | 1400 | |||||||||
When this card is Normal Summoned: You can add 1 "Evil Eye" card from your Deck to your hand, except "Serziel, Watcher of the Evil Eye". If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 Special Summoned monster your opponent controls; destroy it. You can only use this effect of "Serziel, Watcher of the Evil Eye" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Destroy 1 card you control. | |||||||||||||
▶︎ Deck | 9.8 (12) | Numeron Wall | Effect Monster | ||||||||||
- | 1 | Fiend | 0 | 0 | |||||||||
If you control no cards, except "Numeron Wall(s)" (Quick Effect): You can send this card from your hand or field to the GY; activate 1 "Numeron Network" directly from your hand or Deck. You can only use this effect of "Numeron Wall" once per turn. When you take battle damage: You can Special Summon this card from your hand, and if you do, end the Battle Phase after the Damage Step. | |||||||||||||
▶︎ Deck | 9.8 (9) | Noh-P.U.N.K. Ogre Dance | Effect Monster | ||||||||||
- | 8 | Fiend | 2500 | 2000 | |||||||||
Once per turn, when your opponent activates a monster effect (Quick Effect): You can make this card gain ATK equal to that opponent's monster's original ATK until the end of this turn. You can only use each of the following effects of "Noh-P.U.N.K. Ogre Dance" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; add 1 "P.U.N.K." monster from your Deck to your hand, except a Level 8 monster. | |||||||||||||
▶︎ Deck | 9.8 (5) | Unchained Soul of Sharvara | Effect Monster | ||||||||||
- | 6 | Fiend | 2000 | 1500 | |||||||||
During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 Fiend monster or 1 face-down card you control; destroy it, and if you do, Special Summon this card, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Fiend monsters. If this card is sent to the GY: You can Set 1 "Unchained" Spell/Trap directly from your Deck. You can only use each effect of "Unchained Soul of Sharvara" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (6) | Whitebeard, the Plunder Patroll Helm |
Effect Monster Tuner Monster |
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- | 4 | Fiend | 1500 | 1000 | |||||||||
During your opponent's turn (Quick Effect): You can Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip this card you control to it. If this card is sent from the hand or Monster Zone to the GY: You can activate this effect; Special Summon 1 "Plunder Patroll" monster from your Deck, except "Whitebeard, the Plunder Patroll Helm", also you cannot Special Summon monsters for the rest of this turn, except "Plunder Patroll" monsters. You can only use each effect of "Whitebeard, the Plunder Patroll Helm" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (18) | Magical Musketeer Caspar | Effect Monster | ||||||||||
- | 3 | Fiend | 1200 | 2000 | |||||||||
During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column (except during the Damage Step): You can add 1 "Magical Musket" card from your Deck to your hand, but not a card with the same name as that activated card. You can only use this effect of "Magical Musketeer Caspar" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (17) | Lady Labrynth of the Silver Castle | Effect Monster | ||||||||||
- | 8 | Fiend | 3000 | 2900 | |||||||||
While you control a Set card, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Lady Labrynth of the Silver Castle" once per turn. If a "Labrynth" card or effect or a Normal Trap Card was activated this turn, except "Lady Labrynth of the Silver Castle" (Quick Effect): You can Special Summon this card from your hand in Defense Position. When a Normal Trap Card is activated (Quick Effect): You can Set 1 Normal Trap with a different name directly from your Deck. | |||||||||||||
▶︎ Deck | 9.8 (12) | Evil★Twin's Trouble Sunny |
Link Monster Effect Monster |
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- | - | Fiend | 3300 | - | |||||||||
2+ monsters, including an "Evil★Twin" monster (Quick Effect): You can Tribute this card; Special Summon up to 1 "Ki-sikil" monster and up to 1 "Lil-la" monster from your GY. You can banish this card from your GY and send 1 "Evil★Twin" monster from your hand, Deck, or face-up field to the GY; send 1 card on the field to the GY. You can only use each effect of "Evil★Twin's Trouble Sunny" once per turn.
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▶︎ Deck | 9.7 (13) | Ahrima, the Wicked Warden | Effect Monster | ||||||||||
- | 4 | Fiend | 1700 | 0 | |||||||||
You can discard this card; add 1 "Lair of Darkness" from your Deck to your hand. You can Tribute 1 DARK monster; draw 1 card, or, if you Tributed a DARK monster other than this card to activate this effect, you can add 1 DARK monster with 2000 or more DEF from your Deck to your hand, instead. You can only use this effect of "Ahrima, the Wicked Warden" once per turn. | |||||||||||||
▶︎ Deck | 9.7 (6) | Illegal Knight | Effect Monster | ||||||||||
- | 7 | Fiend | 2000 | 2000 | |||||||||
During the Main Phase, if you control no monsters, or control an "Adventurer Token" (Quick Effect): You can Special Summon this card from your hand. If you control an "Adventurer Token" (Quick Effect): You can target up to 2 cards your opponent controls; give control of this card to your opponent, and if you do, return that card(s) to the hand. You can only use each effect of "Illegal Knight" once per turn. | |||||||||||||
▶︎ Deck | 9.7 (27) | Infernity Necromancer | Effect Monster | ||||||||||
- | 3 | Fiend | 0 | 2000 | |||||||||
When this card is Normal Summoned, it is changed to Defense Position. If you have no cards in your hand, this card gains the following effect: Once per turn, you can select 1 "Infernity" monster in your Graveyard, except "Infernity Necromancer", and Special Summon it. | |||||||||||||
▶︎ Deck | 9.7 (30) | Infernoid Decatron |
Effect Monster Tuner Monster |
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- | 1 | Fiend | 500 | 200 | |||||||||
If this card is Normal or Special Summoned: You can send 1 "Infernoid" monster from your Deck to the GY, except "Infernoid Decatron", and if you do, increase this card's Level by the Level of the sent monster, and if you do that, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. | |||||||||||||
▶︎ Deck | 9.7 (46) | Djinn Releaser of Rituals Forbidden | Effect Monster | ||||||||||
- | 3 | Fiend | 1200 | 2000 | |||||||||
When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If a player Ritual Summons using this card, the other player cannot Special Summon while that Ritual Summoned monster is face-up on the field. | |||||||||||||
▶︎ Deck | 9.7 (21) | D/D Swirl Slime | Effect Monster | ||||||||||
- | 2 | Fiend | 200 | 200 | |||||||||
If this card is in your hand: You can Fusion Summon 1 "D/D/D" Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Materials, including this card. You can banish this card from your GY; Special Summon 1 "D/D" monster from your hand. You can only use each effect of "D/D Swirl Slime" once per turn. | |||||||||||||
▶︎ Deck | 9.7 (15) | Scarm, Malebranche of the Burning Abyss | Effect Monster | ||||||||||
- | 3 | Fiend | 800 | 2000 | |||||||||
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Scarm, Malebranche of the Burning Abyss" per turn, and only once that turn. ●If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ●During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 3 DARK Fiend-Type monster from your Deck to your hand, except "Scarm, Malebranche of the Burning Abyss". |
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▶︎ Deck | 9.7 (12) | Magical Musketeer Starfire | Effect Monster | ||||||||||
- | 4 | Fiend | 1300 | 1700 | |||||||||
During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column (except during the Damage Step): You can Special Summon 1 Level 4 or lower "Magical Musket" monster from your Deck in Defense Position, except "Magical Musketeer Starfire". You can only use this effect of "Magical Musketeer Starfire" once per turn. | |||||||||||||
▶︎ Deck | 9.7 (16) | D/D/D Flame High King Genghis |
Fusion Monster Effect Monster |
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- | 8 | Fiend | 2800 | 2400 | |||||||||
1 Level 5 or higher "D/D" monster + 1 "D/D" monster If another "D/D" monster(s) is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 "D/D" monster in your GY; Special Summon it. You can only use this effect of "D/D/D Flame High King Genghis" once per turn. Once per your turn, when a Spell/Trap Card, or its effect, is activated (Quick Effect): You can negate the activation. |
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