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With the effect of "Limit attack targets". Search result Showing 1 to 30 of 168
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 10 (4) | Meizen the Battle Ninja |
Fusion Monster Effect Monster |
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- | 6 | Warrior | 2500 | 1500 | |||||||||
2 "Ninja" monsters with different Types Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards you control. Your "Ninja" monsters can attack directly. While you control a face-down Defense Position monster, your opponent's monsters cannot target this card for attacks. When your opponent activates a card or effect (Quick Effect): You can Special Summon 1 "Ninja" monster from your Deck in face-up or face-down Defense Position. You can only use this effect of "Meizen the Battle Ninja" once per turn. |
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▶︎ Deck | 10 (9) | Rock of the Vanquisher |
Link Monster Effect Monster |
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- | - | Rock | 0 | - | |||||||||
1 "Vanquish Soul" monster Cannot be used as Link Material. While you control a "Vanquish Soul" monster, your opponent's monsters can only target monsters you control with the highest ATK (their choice, if tied) for attacks. During the Main Phase (Quick Effect): You can activate 1 of these effects; ●Special Summon 1 "Vanquish Soul" monster from your hand. ●Add 1 "Vanquish Soul" monster from your GY to your hand. You can only use this effect of "Rock of the Vanquisher" once per turn.
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▶︎ Deck | 9.9 (34) | Mekk-Knight Crusadia Avramax |
Link Monster Effect Monster |
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- | - | Cyberse | 3000 | - | |||||||||
2+ monsters Special Summoned from the Extra Deck While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.
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▶︎ Deck | 9.8 (26) | Selene, Queen of the Master Magicians |
Link Monster Effect Monster |
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- | - | Spellcaster | 1850 | - | |||||||||
2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.
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▶︎ Deck | 9.6 (9) | Sunavalon Dryas |
Link Monster Effect Monster |
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- | - | Plant | 0 | - | |||||||||
1 Level 4 or lower Plant monster If this card is Link Summoned in the Extra Monster Zone using "Sunseed Genius Loci" as material: You can add 1 "Sunvine" Spell/Trap from your Deck to your hand. This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 "Sunvine" monster from your Extra Deck.
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▶︎ Deck | 9.4 (11) | Superheavy Samurai Soulpeacemaker | Effect Monster | ||||||||||
- | 1 | Machine | 0 | 0 | |||||||||
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or field to that target. While this card is equipped to a monster by this effect, monsters your opponent controls cannot attack monsters you control, except the equipped monster. You can Tribute a monster you control equipped with this card by this card's effect; Special Summon 1 "Superheavy Samurai" monster from your Deck. You can only use this effect of "Superheavy Samurai Soulpeacemaker" once per turn. | |||||||||||||
▶︎ Deck | 9.4 (7) | Ninja Grandmaster Saizo |
Link Monster Effect Monster |
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- | - | Warrior | 2000 | - | |||||||||
2 "Ninja" monsters During your Main Phase: You can Set 1 "Ninjitsu Art" Spell/Trap directly from your Deck. You can only use this effect of "Ninja Grandmaster Saizo" once per turn. While this card points to a monster(s), this card cannot be targeted for an attack, also your opponent cannot target it with card effects.
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▶︎ Deck | 9.3 (11) | Ancient Warriors - Masterful Sun Mou | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 1800 | 1500 | |||||||||
While you control another "Ancient Warriors" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Ancient Warriors - Masterful Sun Mou" once per turn. ●You can send 1 card from your hand or field to the GY; add 1 "Ancient Warriors" monster from your Deck to your hand, except "Ancient Warriors - Masterful Sun Mou". ●If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 monster your opponent controls; return it to the hand. |
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▶︎ Deck | 9.3 (6) | Doll Happiness | Continuous Spell | ||||||||||
When this card is activated: Add 1 "Grandpa Demetto" or "Box of Friends" from your Deck to your hand. While you control "Princess Cologne", your opponent's monsters cannot target monsters with 0 ATK or DEF for attacks. Once per turn: You can destroy 1 monster in your hand or field, and if you do, send 1 "Doll Monster" card from your Deck to the GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only activate "Doll Happiness" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (5) | Marincess Aqua Argonaut |
Link Monster Effect Monster |
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- | - | Cyberse | 2300 | - | |||||||||
2+ WATER monsters While this card is in the Extra Monster Zone, your opponent's monsters cannot attack any monsters, except this one. You can only use each of the following effects of "Marincess Aqua Argonaut" once per turn. You can target 1 WATER monster you control and 1 card your opponent controls; return them to the hand. During your opponent's turn, when a Spell/Trap Card or effect is activated on the field (Quick Effect): You can Special Summon 1 of your "Marincess" monster Cards equipped to this card, and if you do, negate that activated effect.
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▶︎ Deck | 9 (6) | Rescue-ACE Hydrant | Effect Monster | ||||||||||
- | 1 | Machine | 0 | 0 | |||||||||
While you control a "Rescue-ACE" monster other than "Rescue-ACE Hydrant", your opponent's monsters cannot target this card for attacks, also your opponent cannot target this card with card effects. You can only use each of the following effects of "Rescue-ACE Hydrant" once per turn. You can activate a Quick-Play Spell, or Trap Card, that was Set by the effect of your "Rescue-ACE" card, the turn it was Set. During your Main Phase: You can add 1 "Rescue-ACE" monster from your Deck to your hand, except "Rescue-ACE Hydrant". | |||||||||||||
▶︎ Deck | 8.9 (9) | Heroic Champion - Claivesolish |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 2500 | 2000 | |||||||||
2 Level 4 Warrior monsters Your opponent cannot target monsters for attacks, except this one. You can only use each of the following effects of "Heroic Champion - Claivesolish" once per turn. You can pay LP so that you only have 500 left; at the start of the Battle Phase this turn, double the ATK of 1 monster you control. When an attack is declared involving your opponent's monster: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; this card gains ATK equal to that monster's ATK until the end of this turn. |
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▶︎ Deck | 8.8 (22) | Super Hippo Carnival | Quick-Play Spell | ||||||||||
Special Summon 1 "Performapal Hip Hippo" from your hand, Deck, or Graveyard, then you can Special Summon as many "Hippo Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) as possible, but they cannot be Tributed, and monsters your opponent controls cannot target monsters for attacks for the rest of this turn, except "Hippo Tokens". You cannot Special Summon monsters from the Extra Deck while a "Hippo Token" is in a Monster Zone. | |||||||||||||
▶︎ Deck | 8.8 (20) | Phantom Knights' Fog Blade | Continuous Trap | ||||||||||
Activate this card by targeting 1 Effect Monster on the field; negate that face-up monster's effects, that face-up monster cannot attack, also monsters cannot target that face-up monster for attacks. When it leaves the field, destroy this card. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Fog Blade" once per turn. | |||||||||||||
▶︎ Deck | 8.7 (9) | S-Force Rappa Chiyomaru | Effect Monster | ||||||||||
- | 2 | Warrior | 800 | 1000 | |||||||||
Each of your opponent's monsters in the same column as one of your "S-Force" monsters can only target that monster for attacks. (Quick Effect): You can banish 1 "S-Force" card from your hand; return this card to the hand, and if you do, Special Summon 1 "S-Force" monster from your Deck in Defense Position, except "S-Force Rappa Chiyomaru". You can only use this effect of "S-Force Rappa Chiyomaru" once per turn. | |||||||||||||
▶︎ Deck | 8.7 (33) | Ultimaya Tzolkin |
Synchro Monster Effect Monster |
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- | - | Dragon | 0 | 0 | |||||||||
(This card's original Level is always treated as 12.) Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Level 5 or higher monsters you control with the same Level to the GY (1 Tuner and 1 non-Tuner). Once per turn, when a Spell/Trap(s) is Set on your field (except during the Damage Step): You can Special Summon 1 "Power Tool" Synchro Monster or 1 Level 7 or 8 Dragon Synchro Monster from your Extra Deck. While you control another Synchro Monster, monsters cannot target this card for attacks, also neither player can target it with card effects. |
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▶︎ Deck | 8.7 (7) | Appliancer Celtopus |
Link Monster Effect Monster |
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- | - | Machine | 0 | - | |||||||||
2 "Appliancer" monsters This linked card cannot be targeted by your opponent's card effects, or their monsters' attacks. During damage calculation, if an "Appliancer" Link Monster you control co-linked to this card battles an opponent's monster: Your battling monster gains ATK equal to the number of monsters co-linked to this card x 1000, during that damage calculation only. Once per turn, if an "Appliancer" Link Monster(s) you control that is not co-linked to this card is destroyed by battle or card effect: You can draw 1 card.
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▶︎ Deck | 8.5 (37) | Shark Fortress |
Xyz Monster Effect Monster |
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- | 5 | Fish | 2400 | 1800 | |||||||||
2 Level 5 monsters Your opponent cannot target monsters for attacks, except this one. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster you control; it can make a second attack during each Battle Phase this turn. |
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▶︎ Deck | 8.5 (4) | Mementotlan Cranium Burst | Continuous Trap | ||||||||||
While you control a "Memento" monster, your opponent's monsters that can attack must attack the "Memento" monster you control with the highest ATK (their choice, if tied). When your opponent activates a monster effect on the field (except during the Damage Step): You can target 1 "Mementoal Tecuhtlica - Combined Creation" you control; it loses exactly 1000 ATK/DEF, and if it does, negate that activated effect. You can only activate this effect of "Mementotlan Cranium Burst" once per Chain. | |||||||||||||
▶︎ Deck | 8.4 (31) | Earthbound Immortal Aslla piscu | Effect Monster | ||||||||||
- | 10 | Winged Beast | 2500 | 2500 | |||||||||
There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack your opponent directly. If this face-up card leaves the field, except by its own effect: Destroy as many face-up monsters your opponent controls as possible, and if you do, inflict 800 damage to your opponent for each monster destroyed. | |||||||||||||
▶︎ Deck | 8.4 (11) | Gouki The Master Ogre |
Link Monster Effect Monster |
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- | - | Warrior | 2800 | - | |||||||||
2+ "Gouki" monsters Once per turn (Quick Effect): You can return to the hand any number of "Gouki" monsters you control that this card points to, then target the same number of face-up cards your opponent controls; they have their effects negated until the end of this turn. This card can attack all monsters your opponent controls, once each. If your opponent controls a face-up monster(s), this card can only target their monster with the highest ATK for attacks (your choice, if tied).
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▶︎ Deck | 8.3 (18) | Dinowrestler Giga Spinosavate |
Synchro Monster Effect Monster |
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- | 8 | Dinosaur | 3000 | 0 | |||||||||
1 Dinosaur Tuner + 1+ non-Tuner monsters If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Your opponent's monsters cannot target monsters for attacks, except this one. Once per turn: You can target 1 monster your opponent controls; destroy it. If this card would be destroyed by battle or card effect, you can destroy 1 card you control instead. |
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▶︎ Deck | 8.1 (24) | Cyberse Quantum Dragon |
Synchro Monster Effect Monster |
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- | 7 | Cyberse | 2500 | 2000 | |||||||||
1 Tuner + 1+ non-Tuner monsters While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can return that opponent's monster to the hand, also, this card can make a second attack in a row. |
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▶︎ Deck | 8.1 (15) | Rise to Full Height | Normal Trap | ||||||||||
Target 1 face-up monster on the field; double its DEF, but its DEF becomes 0 at the end of this turn. You can banish this card from your GY, then target 1 monster you control; your opponent's monsters cannot attack for the rest of this turn, except to attack that monster. You can only activate 1 "Rise to Full Height" per turn. | |||||||||||||
▶︎ Deck | 8 (15) | Princess Cologne |
Xyz Monster Effect Monster |
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- | 4 | Fairy | 500 | 2200 | |||||||||
2 Level 4 monsters When this card is Xyz Summoned: You can target 1 "Box of Friends" in your GY; Special Summon that target. If you control another monster, your opponent's monsters cannot target this card for attacks, also your opponent cannot target this card with card effects. If a face-up Normal Monster(s) you control is destroyed by battle or card effect and sent to the GY: You can detach 1 material from this card; Special Summon 1 Normal Monster from your Deck or GY in Defense Position. |
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▶︎ Deck | 8 (4) | Sunavalon Dryanome | Link Monster | ||||||||||
- | - | Plant | 0 | - | |||||||||
2+ Plant monsters This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Three times per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 "Sunvine" monster from your Extra Deck. Once per turn, when a monster this card points to is targeted for an attack: You can negate the attack, and if you do, move that monster you control to another of your Main Monster Zones.
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▶︎ Deck | 8 (5) | Sunavalon Melias |
Link Monster Effect Monster |
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- | - | Plant | 0 | - | |||||||||
2+ Plant monsters, including a Link Monster If this card is Link Summoned: You can Special Summon 1 "Sunseed Genius Loci" from your GY. This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn: You can target 1 "Sunvine" Link Monster you control that this card points to; this turn, it can attack a number of times each Battle Phase, up to the number of "Sunavalon" Link Monsters you currently control.
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▶︎ Deck | 8 (5) | G Golem Invalid Dolmen |
Link Monster Effect Monster |
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- | - | Cyberse | 2800 | - | |||||||||
2+ EARTH monsters Co-linked monsters you control are unaffected by monster effects activated on your opponent's field. All monsters your opponent controls that can attack must attack this card. Once per turn: You can discard 1 Cyberse monster; draw 1 card. If this co-linked card is destroyed: You can negate the effects of all face-up cards your opponent currently controls.
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▶︎ Deck | 8 (4) | Tenyi Spirit - Sahasrara |
Link Monster Effect Monster |
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- | - | Wyrm | 3000 | - | |||||||||
2+ Wyrm monsters While you control a face-up non-Effect Monster, monsters your opponent controls cannot target Effect Monsters for attacks, also your opponent cannot target Effect Monsters on the field with card effects. (Quick Effect): You can target 1 Effect Monster your opponent controls; Special Summon 1 "Tenyi Spirit Token" (Wyrm/LIGHT/Level 4/ATK ?/DEF 0). This Token's ATK becomes that targeted monster's original ATK. You can only use this effect of "Tenyi Spirit - Sahasrara" once per turn.
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▶︎ Deck | 7.8 (39) | Marauding Captain | Effect Monster | ||||||||||
- | 3 | Warrior | 1200 | 400 | |||||||||
Your opponent cannot target Warrior monsters for attacks, except this one. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand. | |||||||||||||
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