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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Fusion Monster". Type is "Warrior". Search result Showing 1 to 30 of 97
Card-Type is "Fusion Monster".
Type is "Warrior".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 10 (4) | Meizen the Battle Ninja |
Fusion Monster Effect Monster |
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- | 6 | Warrior | 2500 | 1500 | ||
2 "Ninja" monsters with different Types Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards you control. Your "Ninja" monsters can attack directly. While you control a face-down Defense Position monster, your opponent's monsters cannot target this card for attacks. When your opponent activates a card or effect (Quick Effect): You can Special Summon 1 "Ninja" monster from your Deck in face-up or face-down Defense Position. You can only use this effect of "Meizen the Battle Ninja" once per turn. |
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▶︎ Deck | 10 (46) | Destiny HERO - Destroyer Phoenix Enforcer |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2500 | 2100 | ||
1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn. |
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▶︎ Deck | 9.9 (9) | Elemental HERO Flame Wingman - Infernal Rage |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2100 | 1200 | ||
2 "Elemental HERO" monsters with different Attributes Must be Fusion Summoned. If this card is Special Summoned: You can add 1 card with "Favorite" in its name from your Deck or GY to your hand. You can Tribute this card that was Fusion Summoned using a Normal Monster(s) as material; Special Summon 1 Level 7 or lower "Elemental HERO" monster from your Deck or Extra Deck that cannot be Normal Summoned/Set, ignoring its Summoning conditions. You can only use each effect of "Elemental HERO Flame Wingman - Infernal Rage" once per turn. |
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▶︎ Deck | 9.6 (116) | Masked HERO Dark Law |
Fusion Monster Effect Monster |
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- | 6 | Warrior | 2400 | 1800 | ||
Must be Special Summoned by "Mask Change". Any card sent to your opponent's GY is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand. | ||||||
▶︎ Deck | 9.4 (58) | Elemental HERO Absolute Zero |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2500 | 2000 | ||
1 "HERO" monster + 1 WATER monster Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls. |
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▶︎ Deck | 9.4 (12) | Elemental HERO Sunrise |
Fusion Monster Effect Monster |
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- | 7 | Warrior | 2500 | 1200 | ||
2 "HERO" monsters with different Attributes Must be Fusion Summoned. Monsters you control gain 200 ATK for each different Attribute you control. You can only use each of the following effects of "Elemental HERO Sunrise" once per turn. ●If this card is Special Summoned: You can add 1 "Miracle Fusion" from your Deck to your hand. ●When an attack is declared involving another "HERO" monster you control: You can target 1 card on the field; destroy it. |
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▶︎ Deck | 9.4 (44) | Rainbow Neos |
Fusion Monster Effect Monster |
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- | 10 | Warrior | 4500 | 3000 | ||
"Elemental HERO Neos" + 1 "Ultimate Crystal" monster Must be Fusion Summoned with the above Fusion Materials. Once per turn: You can activate 1 of these effects. ●Send 1 monster you control to the GY; shuffle all monsters your opponent controls into the Deck. ●Send 1 Spell/Trap you control to the GY; shuffle all Spells and Traps your opponent controls into the Deck. ●Send 1 card from the top of your Deck to the GY; shuffle all cards from your opponent's GY into the Deck. |
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▶︎ Deck | 9 (10) | Elemental HERO Shining Neos Wingman |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 3100 | 2500 | ||
"Elemental HERO Neos" + 1 "Wingman" Fusion Monster Must be Fusion Summoned. Gains 300 ATK for each monster in your GY, also cannot be destroyed by card effects. If this card is Special Summoned: You can destroy cards your opponent controls up to the number of different Attributes among the monsters on the field. You can only use this effect of "Elemental HERO Shining Neos Wingman" once per turn. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK. |
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▶︎ Deck | 8.8 (5) | Wake Up Your Elemental HERO |
Fusion Monster Effect Monster |
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- | 10 | Warrior | 2500 | 2100 | ||
1 "Elemental HERO" Fusion Monster + 1+ Warrior monsters Must be Fusion Summoned. Gains 300 ATK for each material used for its Summon. This card can make a number of attacks on monsters each Battle Phase, up to the number of Fusion Monsters used as material for its Summon. After damage calculation, if this card battled a monster: Destroy that monster, and if you do, inflict damage to your opponent equal to its original ATK. If this Fusion Summoned card is destroyed: Special Summon 1 Warrior monster from your hand or Deck. |
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▶︎ Deck | 8.8 (9) | Elemental HERO Nebula Neos |
Fusion Monster Effect Monster |
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- | 9 | Warrior | 3000 | 2500 | ||
"Elemental HERO Neos" + "Neo-Spacian Grand Mole" + "Neo-Spacian Dark Panther" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If this card is Special Summoned from the Extra Deck: Draw cards equal to the number of cards your opponent controls, then negate the effects of 1 face-up card on the field until the end of this turn. Once per turn, during the End Phase: Shuffle this card into the Extra Deck, and if you do, banish all cards on the field face-down. |
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▶︎ Deck | 8.8 (8) | Destiny HERO - Dominance |
Fusion Monster Effect Monster |
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- | 10 | Warrior | 2900 | 2600 | ||
3 "Destiny HERO" monsters During your Main Phase: You can look at the top 5 cards of your Deck or your opponent's Deck, then place them on the top of the Deck in any order. When this card destroys an opponent's monster by battle: You can draw 1 card. If this Fusion Summoned card is destroyed by battle or card effect: You can target 3 Level 9 or lower "Destiny HERO" monsters with different names in your GY; Special Summon them. You can only use each effect of "Destiny HERO - Dominance" once per turn. |
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▶︎ Deck | 8.8 (33) | Destiny End Dragoon |
Fusion Monster Effect Monster |
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- | 10 | Warrior | 3000 | 3000 | ||
"Destiny HERO - Plasma" + "Destiny HERO - Dogma" A Fusion Summon of this card can only be done with the above Fusion Materials. Once per turn: You can target 1 monster your opponent controls; destroy that target, and if it was face-up, inflict damage to your opponent equal to the ATK it had on the field. You cannot conduct your Battle Phase the turn you activate this effect. Once per turn, during your Standby Phase, if this card is in your GY: You can banish 1 "Destiny HERO" card from your GY; Special Summon this card. |
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▶︎ Deck | 8.7 (47) | The Last Warrior from Another Planet |
Fusion Monster Effect Monster |
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- | 7 | Warrior | 2350 | 2300 | ||
"Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters. |
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▶︎ Deck | 8.5 (22) | Invoked Raidjin |
Fusion Monster Effect Monster |
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- | 5 | Warrior | 2200 | 2400 | ||
"Aleister the Invoker" + 1 WIND monster Once per turn (Quick Effect): You can target 1 face-up monster on the field; change it to face-down Defense Position. |
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▶︎ Deck | 8.5 (8) | Idaten the Conqueror Star |
Fusion Monster Effect Monster |
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- | 10 | Warrior | 3000 | 2200 | ||
2 Level 5 or higher Warrior monsters If this card is Fusion Summoned: You can add 1 Level 5 Warrior monster from your Deck to your hand. You can only use this effect of "Idaten the Conqueror Star" once per turn. Once per turn: You can discard any number of cards; this card gains 200 ATK for each card discarded. Once per battle, during damage calculation, if this card battles an opponent's monster with an equal or lower Level (Quick Effect): You can make that opponent's monster's ATK 0 during that damage calculation only. |
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▶︎ Deck | 8.4 (26) | Elemental HERO The Shining |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2600 | 2100 | ||
1 "Elemental HERO" monster + 1 LIGHT monster Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each of your banished "Elemental HERO" monsters. When this card is sent from the field to the Graveyard: You can target up to 2 of your banished "Elemental HERO" monsters; add those targets to your hand. |
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▶︎ Deck | 8.4 (33) | Masked HERO Acid |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2600 | 2100 | ||
Must be Special Summoned with "Mask Change". When this card is Special Summoned: Destroy as many Spells and Traps your opponent controls as possible, and if you do, all monsters they control lose 300 ATK. | ||||||
▶︎ Deck | 8.4 (29) | Masked HERO Divine Wind |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2700 | 1900 | ||
Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. Cannot be destroyed by battle. Your opponent can attack with only 1 monster during each Battle Phase. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can draw 1 card. | ||||||
▶︎ Deck | 8.3 (11) | Gilti-Gearfried the Magical Steel Knight |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2700 | 1600 | ||
2 Warrior monsters with different Attributes Once per turn, when a card or effect is activated that targets this card (Quick Effect): You can negate that effect, and if you do, destroy 1 card on the field. If this card was Fusion Summoned using only monsters on the field as material, it can make a second attack during each Battle Phase. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Spell from your GY; this card gains ATK equal to half its current DEF, until the end of this turn. |
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▶︎ Deck | 8.1 (27) | Masked HERO Anki |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2800 | 1200 | ||
Must be Special Summoned by "Mask Change". This card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. You can only use this effect of "Masked HERO Anki" once per turn. | ||||||
▶︎ Deck | 8.1 (17) | Vision HERO Adoration |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2800 | 2100 | ||
2 "HERO" monsters Once per turn: You can target 1 face-up monster your opponent controls and 1 other "HERO" monster you control; the opponent's targeted monster loses ATK and DEF equal to the ATK of your targeted monster, until the end of this turn. |
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▶︎ Deck | 8 (34) | Elemental HERO Great Tornado |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2800 | 2200 | ||
1 "Elemental HERO" monster + 1 WIND monster Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card is Fusion Summoned: Halve the ATK and DEF of all face-up monsters your opponent currently controls. |
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▶︎ Deck | 8 (1) | Dual Avatar - Manifested A-Un |
Fusion Monster Effect Monster |
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- | 4 | Warrior | 0 | 0 | ||
2 "Dual Avatar" monsters This card gains the following effect(s), based on the original names of the materials used for its Fusion Summon. ●"Dual Avatar - Empowered Kon-Gyo": The ATK of your battling "Dual Avatar" monsters become 3000 during damage calculation only. ●"Dual Avatar - Empowered Mitsu-Jaku": Once per opponent's turn (Quick Effect): You can target 1 card on the field; banish it. If this Fusion Summoned card is destroyed: You can Special Summon 1 "Dual Avatar Fists - Yuhi" and 1 "Dual Avatar Feet - Kokoku" from your Deck, and if you do, they cannot be destroyed by battle or card effects this turn. |
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▶︎ Deck | 7.9 (22) | Elemental HERO Nova Master |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2600 | 2100 | ||
1 "Elemental HERO" monster + 1 FIRE monster Must be Fusion Summoned. If this card destroys an opponent's monster by battle: Draw 1 card. |
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▶︎ Deck | 7.9 (16) | Destiny HERO - Dystopia |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2800 | 2400 | ||
2 "Destiny HERO" monsters If this card is Special Summoned: You can target 1 Level 4 or lower "Destiny HERO" monster in your GY; inflict damage to your opponent equal to that target's ATK. If this card's current ATK is different from its original ATK (except during the Damage Step) (Quick Effect): You can target 1 card on the field; destroy it, and if you do, this card's ATK becomes equal to this card's original ATK. You can only use each effect of "Destiny HERO - Dystopia" once per turn. |
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▶︎ Deck | 7.7 (28) | Elemental HERO Escuridao |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2500 | 2000 | ||
1 "Elemental HERO" monster + 1 DARK monster Must be Fusion Summoned. Gains 100 ATK for each "Elemental HERO" monster in your GY. |
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▶︎ Deck | 7.7 (40) | Elemental HERO Shining Flare Wingman |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2500 | 2100 | ||
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" Must be Fusion Summoned. Gains 300 ATK for each "Elemental HERO" card in your GY. If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original ATK in the GY. |
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▶︎ Deck | 7.7 (11) | Gate Guardians Combined |
Fusion Monster Effect Monster |
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- | 12 | Warrior | 3750 | 3400 | ||
"Sanga of the Thunder" + "Kazejin" + "Suijin" Must be Special Summoned (from your Extra Deck) by banishing the above cards from your hand, field, and/or GY. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can negate that effect, and if you do, destroy that card. You can only use this effect of "Gate Guardians Combined" thrice per turn. If this face-up Special Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 Level 11 or lower "Gate Guardian" monster from your Deck or Extra Deck, ignoring its Summoning conditions. |
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▶︎ Deck | 7.7 (31) | Masked HERO Dian |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2800 | 3000 | ||
Must be Special Summoned with "Mask Change". When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 Level 4 or lower "HERO" monster from your Deck. | ||||||
▶︎ Deck | 7.6 (5) | Amazoness Augusta |
Fusion Monster Effect Monster |
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- | 10 | Warrior | 3200 | 2800 | ||
1 "Amazoness" Fusion Monster + 1 "Amazoness" monster Your opponent cannot target other "Amazoness" cards you control with card effects, also those cards cannot be destroyed by your opponent's card effects. If this card was Fusion Summoned using "Amazoness Empress" or "Amazoness Queen" as material, it can make a second attack during each Battle Phase. If this card is Fusion Summoned: You can Special Summon 1 "Amazoness" monster from your Deck. You can only use this effect of "Amazoness Augusta" once per turn. |
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