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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Monster". Attribute is "WATER". Search result Showing 151 to 180 of 815
Card-Type is "Monster".
Attribute is "WATER".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 8.6 (34) | The Tyrant Neptune Forbidden | Effect Monster | |||
- | 10 | Reptile | 0 | 0 | ||
Cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 monster. This card gains the total original ATK and DEF of the monster(s) Tributed for its Tribute Summon. When this card is Tribute Summoned: Target 1 Effect Monster in the Graveyard that was Tributed for the Tribute Summon; this card's name becomes that target's name, and this card gains that target's effects. | ||||||
▶︎ Deck | 8.6 (18) | Gabrion, the Timelord | Effect Monster | |||
- | 10 | Fairy | 0 | 0 | ||
Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle as many cards your opponent controls as possible into the Deck(s), then they draw cards equal to the number shuffled into their Main Deck. Once per turn, during your Standby Phase: Shuffle this card into the Deck. | ||||||
▶︎ Deck | 8.6 (13) | Bixi, Water of the Yang Zing | Effect Monster | |||
- | 2 | Wyrm | 0 | 2000 | ||
When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Attack Position, except "Bixi, Water of the Yang Zing". You can only use this effect of "Bixi, Water of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "Yang Zing" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material is unaffected by Trap effects. | ||||||
▶︎ Deck | 8.6 (7) | Unchained Twins - Rakea | Effect Monster | |||
- | 3 | Fiend | 1500 | 1500 | ||
(Quick Effect): You can target 1 card you control; destroy it, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. If this card on the field is destroyed by card effect, except "Unchained Twins - Rakea", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Rakea". You can only use each effect of "Unchained Twins - Rakea" once per turn. | ||||||
▶︎ Deck | 8.6 (22) | Prior of the Ice Barrier | Effect Monster | |||
- | 2 | Aqua | 1000 | 400 | ||
If you control an "Ice Barrier" monster, you can Special Summon this card (from your hand). You cannot Special Summon any Level 5 or higher monsters the turn you Summon this way. You can Tribute this card, then target 1 "Ice Barrier" monster in your GY, except "Prior of the Ice Barrier"; Special Summon that target. | ||||||
▶︎ Deck | 8.6 (54) | Penguin Soldier |
Effect Monster Flip Monster |
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- | 2 | Aqua | 750 | 500 | ||
FLIP: You can target up to 2 monsters on the field; return those targets to the hand. | ||||||
▶︎ Deck | 8.6 (18) | Mermail Abysslinde | Effect Monster | |||
- | 3 | Aqua | 1500 | 1200 | ||
If this card on the field is destroyed and sent to the Graveyard: You can Special Summon 1 "Mermail" monster from your Deck, except "Mermail Abysslinde". You can only use the effect of "Mermail Abysslinde" once per turn. | ||||||
▶︎ Deck | 8.6 (23) | Treeborn Frog | Effect Monster | |||
- | 1 | Aqua | 100 | 100 | ||
Once per turn, during your Standby Phase, if this card is in your Graveyard and you do not control "Treeborn Frog": You can Special Summon this card. You must control no Spell/Trap Cards to activate and to resolve this effect. | ||||||
▶︎ Deck | 8.6 (23) | Gishki Beast | Effect Monster | |||
- | 4 | Beast | 1500 | 1300 | ||
When this card is Normal Summoned: You can target 1 Level 4 or lower "Gishki" monster in your Graveyard; Special Summon that target in face-up Defense Position. | ||||||
▶︎ Deck | 8.6 (20) | Gishki Vision | Effect Monster | |||
- | 2 | Sea Serpent | 700 | 500 | ||
If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. You can discard this card; add 1 "Gishki" Ritual Monster from your Deck to your hand. | ||||||
▶︎ Deck | 8.6 (32) | Gishki Zielgigas |
Ritual Monster Effect Monster |
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- | 10 | Aqua | 3200 | 0 | ||
You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can pay 1000 Life Points; draw 1 card, and if you do, reveal it, then, if it was a "Gishki" monster, shuffle 1 card from the field into the Deck. | ||||||
▶︎ Deck | 8.6 (13) | Trishula, Zero Dragon of the Ice Barrier |
Synchro Monster Effect Monster |
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- | 11 | Dragon | 2700 | 2000 | ||
1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn. |
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▶︎ Deck | 8.6 (21) | Full Armored Crystalzero Lancer |
Xyz Monster Effect Monster |
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- | 6 | Warrior | 2200 | 1600 | ||
3 Level 6 WATER monsters You can also Xyz Summon this card by using a Rank 5 WATER Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 500 ATK for each Xyz Material attached to it. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters your opponent controls have their effects negated until the end of this turn. |
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▶︎ Deck | 8.6 (5) | Nazuki the Vaylantz Ninja |
Pendulum Monster Effect Monster |
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- | 6 | Spellcaster | 1800 | 1800 | ||
Pendulum Effect If "Vaylantz World - Shinra Bansho" is in a Field Zone or if you control a WATER "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Nazuki the Vaylantz Ninja" once per turn. Card Text You can target 1 other monster in either Main Monster Zone; move that monster to an adjacent (horizontal) Monster Zone. If this card in the Monster Zone moves to another Monster Zone: You can target 1 "Vaylantz" monster Card in your Spell & Trap Zone; Special Summon it to your Main Monster Zone in its same column. You can only use each effect of "Nazuki the Vaylantz Ninja" once per turn. |
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▶︎ Deck | 8.5 (10) | Phantasm Spiral Dragon | Normal Monster | |||
- | 8 | Wyrm | 2900 | 2900 | ||
A ferocious serpent that was being hunted by Atlanteans. Battle-weary and ragged, it came upon an ancient light, and gained new strength for its battle. With its increased power, it launched an invasion of enemy territory with a renewed assault. | ||||||
▶︎ Deck | 8.5 (14) | Elemental HERO Liquid Soldier | Effect Monster | |||
- | 4 | Warrior | 1400 | 1300 | ||
When this card is Normal Summoned: You can target 1 Level 4 or lower "HERO" monster in your GY, except "Elemental HERO Liquid Soldier"; Special Summon it. If this card is used as Fusion Material for a "HERO" monster, and sent to the GY or banished: You can draw 2 cards, then discard 1 card. You can only use 1 "Elemental HERO Liquid Soldier" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 8.5 (10) | Nidhogg, Generaider Boss of Ice | Effect Monster | |||
- | 9 | Wyrm | 2100 | 2600 | ||
You can only control 1 "Nidhogg, Generaider Boss of Ice". When your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 "Generaider" monster or 1 Wyrm monster; negate the Summon, and if you do, destroy that monster(s). You can only use this effect of "Nidhogg, Generaider Boss of Ice" once per turn. | ||||||
▶︎ Deck | 8.5 (6) | Shif, Fairy of the Ghoti |
Effect Monster Tuner Monster |
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- | 2 | Fish | 0 | 500 | ||
You can banish this card from your GY, then target 1 Fish monster you control; it gains 500 ATK until the end of this turn. During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. During your opponent's Main Phase, if this card was Special Summoned this turn, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Shif, Fairy of the Ghoti" once per turn. | ||||||
▶︎ Deck | 8.5 (13) | Mare Mare |
Effect Monster Tuner Monster |
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- | 7 | Wyrm | 2100 | 1400 | ||
Cannot be Special Summoned, except by the effect of a Wyrm monster. During your Main Phase: You can reduce this card's Level by 1, and if you do, Special Summon 1 "Mini Mare Mare Token" (Wyrm/WATER/Level 1/ATK 300/DEF 200). You can only use this effect of "Mare Mare" up to thrice per turn. | ||||||
▶︎ Deck | 8.5 (4) | Unchained Soul of Shyama | Effect Monster | |||
- | 6 | Fiend | 2000 | 1500 | ||
You can target 1 card you control; destroy it, then you can destroy 1 Spell/Trap on the field. If this card is in your GY: You can target 1 Fiend monster or 1 face-down card you control; destroy it, and if you do, Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of "Unchained Soul of Shyama" once per turn. | ||||||
▶︎ Deck | 8.5 (37) | Nekroz of Trishula |
Ritual Monster Effect Monster |
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- | 9 | Warrior | 2700 | 2000 | ||
You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using any Level 9 monsters. You can only use each of these effects of "Nekroz of Trishula" once per turn. ●When a card or effect is activated that targets a "Nekroz" monster(s) you control (Quick Effect): You can discard this card; negate the activation. ●When this card is Ritual Summoned, you can: Banish exactly 3 of your opponent's cards, 1 each from their hand, field, and GY. (The card in the hand is chosen at random.) |
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▶︎ Deck | 8.5 (6) | Xyz Armor Fortress |
Xyz Monster Effect Monster |
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- | 5 | Machine | 2500 | 800 | ||
2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled. |
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▶︎ Deck | 8.5 (41) | Number 103: Ragnazero |
Xyz Monster Effect Monster |
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- | 4 | Fairy | 2400 | 1200 | ||
2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card. |
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▶︎ Deck | 8.5 (6) | Shelga, the Tri-Warlord |
Pendulum Monster Normal Monster |
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- | 7 | Psychic | 2800 | 2500 | ||
Pendulum Effect Once per turn: You can banish 3 Psychic-Type Pendulum Monsters you control, then target 1 Pendulum Monster you control; if it attacks your opponent directly and reduces their LP to 0 this turn, you win the Match. Card Text The shockwaves of powerful battles have warped reality, allowing the proud valiant to emerge from the Dimensional Sea. |
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▶︎ Deck | 8.5 (4) | Hojo the Vaylantz Warrior |
Pendulum Monster Effect Monster |
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- | 8 | Spellcaster | 1900 | 1900 | ||
Pendulum Effect If "Vaylantz World - Shinra Bansho" is in a Field Zone or if you control a WATER "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Hojo the Vaylantz Warrior" once per turn. Card Text You can target 1 face-up card in either Spell & Trap Zone; return it to the hand. If this card in the Monster Zone moves to another Monster Zone (except during the Damage Step): You can Fusion Summon 1 "Vaylantz" Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones. You can only use each effect of "Hojo the Vaylantz Warrior" once per turn. |
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▶︎ Deck | 8.4 (7) | Aromage Rosemary | Effect Monster | |||
- | 4 | Plant | 1800 | 700 | ||
While your LP are higher than your opponent's, if a Plant monster you control attacks, your opponent cannot activate monster effects until the end of the Damage Step. Once per turn, if you gain LP: Target 1 face-up monster on the field; change its battle position. | ||||||
▶︎ Deck | 8.4 (8) | Crystron Quan |
Effect Monster Tuner Monster |
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- | 1 | Machine | 500 | 500 | ||
During your opponent's Main Phase or Battle Phase: You can Special Summon 1 non-Tuner monster from your hand, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using only that monster and this card (this is a Quick Effect). You can only use this effect of "Crystron Quan" once per turn. | ||||||
▶︎ Deck | 8.4 (12) | Artillery Catapult Turtle | Effect Monster | |||
- | 4 | Aqua | 1000 | 2000 | ||
You can Tribute 1 monster; Special Summon 1 "Gaia The Fierce Knight" monster, or 1 Level 5 Dragon monster, from your hand or Deck. You can only use this effect of "Artillery Catapult Turtle" once per turn. | ||||||
▶︎ Deck | 8.4 (27) | Mermail Abyssmegalo | Effect Monster | |||
- | 7 | Sea Serpent | 2400 | 1900 | ||
You can discard 2 other WATER monsters to the GY; Special Summon this card from your hand. When Summoned this way: You can add 1 "Abyss-" Spell/Trap from your Deck to your hand. You can Tribute 1 other Attack Position WATER monster; this card can make a second attack during each Battle Phase this turn. | ||||||
▶︎ Deck | 8.4 (28) | El Shaddoll Anoyatyllis |
Fusion Monster Effect Monster |
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- | 9 | Fiend | 2700 | 2000 | ||
1 "Shaddoll" monster + 1 WATER monster Must first be Fusion Summoned. Neither player can Special Summon monsters from the hand or GY using Spell/Trap effects. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand. |
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