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HOME > Yu-Gi-Oh! Card Search > Search result
Attribute is "EARTH". Search result Showing 211 to 240 of 1,835
Attribute is "EARTH".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 8.8 (17) | Gouki Suprex | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 0 | |||||||||
When this card is Normal Summoned: You can Special Summon 1 "Gouki" monster from your hand. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Suprex". You can only use this effect of "Gouki Suprex" once per turn. | |||||||||||||
▶︎ Deck | 8.8 (11) | Subterror Nemesis Archer | Effect Monster | ||||||||||
- | 3 | Fairy | 1600 | 1400 | |||||||||
At the start of the Damage Step, if this card attacks an opponent's face-down Defense Position monster, and you control another "Subterror" monster: You can shuffle that opponent's monster into the Deck. If this card on the field is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 "Subterror" monster from your Deck in face-up or face-down Defense Position. You can only use each effect of "Subterror Nemesis Archer" once per turn. | |||||||||||||
▶︎ Deck | 8.8 (16) | Subterror Behemoth Umastryx |
Effect Monster Flip Monster |
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- | 7 | Reptile | 2000 | 2700 | |||||||||
FLIP: You can target 1 monster your opponent controls; banish it. You can only use this effect of "Subterror Behemoth Umastryx" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
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▶︎ Deck | 8.8 (12) | Zoodiac Thoroughblade | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 1600 | 0 | |||||||||
If this card is Normal or Special Summoned: You can discard 1 "Zoodiac" card, and if you do, draw 1 card. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. ●If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. |
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▶︎ Deck | 8.8 (23) | Scrap Golem | Effect Monster | ||||||||||
- | 5 | Rock | 2300 | 1400 | |||||||||
Once per turn: You can target 1 Level 4 or lower "Scrap" monster in your GY; Special Summon that target to either player's field. | |||||||||||||
▶︎ Deck | 8.8 (20) | Test Tiger | Effect Monster | ||||||||||
- | 3 | Beast | 600 | 300 | |||||||||
If you control a face-up "Gladiator Beast" monster, you can Special Summon this card (from your hand). You can Tribute this card to target 1 face-up "Gladiator Beast" monster you control; shuffle that target into the Deck, then Special Summon 1 "Gladiator Beast" from your Deck, and treat it as if it was Special Summoned by the effect of a "Gladiator Beast" monster. | |||||||||||||
▶︎ Deck | 8.8 (25) | XX-Saber Boggart Knight | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 1900 | 1000 | |||||||||
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "X-Saber" monster from your hand. Cannot be used as a Synchro Material, except for the Synchro Summon of an "X-Saber" Synchro Monster. | |||||||||||||
▶︎ Deck | 8.8 (16) | Superheavy Samurai Flutist | Effect Monster | ||||||||||
- | 3 | Machine | 500 | 1000 | |||||||||
You can Tribute this card; Special Summon 1 "Superheavy Samurai" monster from your hand. During either player's turn, when a card or effect is activated that targets a "Superheavy Samurai" monster you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card. You can only use each effect of "Superheavy Samurai Flutist" once per turn. | |||||||||||||
▶︎ Deck | 8.8 (8) | Rose Girl |
Effect Monster Tuner Monster |
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- | 3 | Plant | 800 | 600 | |||||||||
If a face-up Plant monster(s) you control is sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. If a Plant monster is on the field and this card is in your GY: You can add this card to your hand. You can only use 1 "Rose Girl" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 8.8 (45) | El Shaddoll Shekhinaga |
Fusion Monster Effect Monster |
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- | 10 | Machine | 2600 | 3000 | |||||||||
1 "Shaddoll" monster + 1 EARTH monster Must first be Fusion Summoned. When a Special Summoned monster activates its effect while you have a "Shaddoll" card in your hand (Quick Effect): You can negate the activation, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the GY. You can only use this effect of "El Shaddoll Shekhinaga" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand. |
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▶︎ Deck | 8.8 (9) | Elemental HERO Nebula Neos |
Fusion Monster Effect Monster |
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- | 9 | Warrior | 3000 | 2500 | |||||||||
"Elemental HERO Neos" + "Neo-Spacian Grand Mole" + "Neo-Spacian Dark Panther" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If this card is Special Summoned from the Extra Deck: Draw cards equal to the number of cards your opponent controls, then negate the effects of 1 face-up card on the field until the end of this turn. Once per turn, during the End Phase: Shuffle this card into the Extra Deck, and if you do, banish all cards on the field face-down. |
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▶︎ Deck | 8.8 (20) | Karakuri Shogun mdl 00 "Burei" |
Synchro Monster Effect Monster |
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- | 7 | Machine | 2600 | 1900 | |||||||||
1 Tuner + 1 or more non-Tuner Machine-Type monsters When this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Once per turn: You can target 1 monster on the field; change its battle position. |
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▶︎ Deck | 8.8 (20) | Superheavy Samurai Warlord Susanowo |
Synchro Monster Effect Monster |
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- | 10 | Machine | 2400 | 3800 | |||||||||
1 Machine-Type Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during either player's turn, if you have no Spell/Trap Cards in your Graveyard: You can target 1 Spell/Trap Card in your opponent's Graveyard; Set it to your side of the field, but banish it when it leaves the field. |
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▶︎ Deck | 8.8 (13) | Power Tool Braver Dragon |
Synchro Monster Effect Monster |
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- | 9 | Machine | 2500 | 2300 | |||||||||
1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can equip up to 3 Equip Spells with different names from your Deck and/or GY to this card. During the Main Phase (Quick Effect): You can send 1 of your Equip Spells equipped to this card to the GY, then target 1 Effect Monster on the field; either change its battle position, or until the end of this turn, negate its effects. You can only use each effect of "Power Tool Braver Dragon" once per turn. |
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▶︎ Deck | 8.8 (9) | Joyous Melffys |
Xyz Monster Effect Monster |
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- | 2 | Beast | 2000 | 500 | |||||||||
2+ Level 2 Beast monsters You can detach 1 material from this card; your "Melffy" monsters can attack directly this turn. During your opponent's turn (Quick Effect): You can target 1 Beast Xyz Monster you control; return that monster to the Extra Deck, then you can Special Summon Level 2 or lower Beast monsters from your GY, up to the number of materials that monster had. You can only use this effect of "Joyous Melffys" once per turn. |
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▶︎ Deck | 8.8 (14) | T.G. Trident Launcher |
Link Monster Effect Monster |
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- | - | Machine | 2200 | - | |||||||||
2+ Effect Monsters, including a "T.G." Tuner If this card is Link Summoned, you can: Special Summon 3 "T.G." monsters (1 from your hand, 1 from your Deck, and 1 from your GY) in Defense Position to your zones this card points to, also you cannot Special Summon monsters for the rest of this turn, except "T.G." monsters. You can only use this effect of "T.G. Trident Launcher" once per turn. Your opponent cannot target "T.G." Synchro Monsters this card points to with card effects.
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▶︎ Deck | 8.7 (9) | U.A. Midfielder | Effect Monster | ||||||||||
- | 4 | Warrior | 1200 | 1000 | |||||||||
You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Midfielder". You can only Special Summon "U.A. Midfielder" once per turn this way. During either player's turn: You can target 1 other "U.A." monster you control; return that face-up monster to the hand, then Special Summon 1 "U.A." monster from your hand with a different name from that monster. You can only use this effect of "U.A. Midfielder" once per turn. | |||||||||||||
▶︎ Deck | 8.7 (43) | Redox, Dragon Ruler of Boulders | Effect Monster | ||||||||||
- | 7 | Dragon | 1600 | 3000 | |||||||||
If this card is in your hand or Graveyard: You can banish a total of 2 EARTH and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 EARTH monster to the Graveyard, then target 1 monster in your Graveyard; Special Summon that target. If this card is banished: You can add 1 EARTH Dragon-Type monster from your Deck to your hand. You can only use 1 "Redox, Dragon Ruler of Boulders" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 8.7 (30) | Pot of The Forbidden |
Effect Monster Flip Monster |
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- | 9 | Rock | 2000 | 3000 | |||||||||
FLIP: You can activate 1 of these effects; ●Draw 2 cards. ●Return all Spell and Trap Cards on the field to the hand. ●Destroy all monsters your opponent controls. ●Look at your opponent's hand, also shuffle 1 card from their hand into the Deck. You can only use this effect of "Pot of The Forbidden" once per turn. |
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▶︎ Deck | 8.7 (18) | Koa'ki Meiru Overload | Effect Monster | ||||||||||
- | 4 | Rock | 1900 | 1200 | |||||||||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When your opponent would Summon a monster(s) (Quick Effect): You can Tribute this card; negate the Summon, and if you do, destroy that monster(s). | |||||||||||||
▶︎ Deck | 8.7 (3) | Gem-Knight Quartz | Effect Monster | ||||||||||
- | 4 | Fairy | 1500 | 1500 | |||||||||
If your opponent controls a monster: You can discard this card; Set 1 "Fusion" Continuous Spell directly from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gem-Knight" monsters. If this card is used as material for a Fusion Summon, and sent to the GY or banished: You can add 1 "Gem-Knight" monster from your GY to your hand, except "Gem-Knight Quartz". You can only use each effect of "Gem-Knight Quartz" once per turn. | |||||||||||||
▶︎ Deck | 8.7 (18) | Giant Rex | Effect Monster | ||||||||||
- | 4 | Dinosaur | 2000 | 1200 | |||||||||
Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, this card gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn. | |||||||||||||
▶︎ Deck | 8.7 (42) | Scrap Recycler | Effect Monster | ||||||||||
- | 3 | Machine | 900 | 1200 | |||||||||
When this card is Normal or Special Summoned: You can send 1 Machine monster from your Deck to the GY. Once per turn: You can shuffle 2 Level 4 EARTH Machine monsters from your GY into the Deck; draw 1 card. | |||||||||||||
▶︎ Deck | 8.7 (6) | Scareclaw Astra | Effect Monster | ||||||||||
- | 3 | Beast | 0 | 1300 | |||||||||
You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Astra" once per turn this way. Your "Scareclaw" monsters in the Extra Monster Zone(s) can attack a number of times each Battle Phase, up to the number of Defense Position "Scareclaw" monsters you control with different names. | |||||||||||||
▶︎ Deck | 8.7 (11) | Superheavy Samurai Soulbuster Gauntlet | Effect Monster | ||||||||||
- | 1 | Machine | 0 | 400 | |||||||||
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or field to that target. It gains 400 DEF. During either player's Damage Step, when a Defense Position "Superheavy Samurai" monster you control battles an opponent's monster, and you have no Spell/Trap Cards in your Graveyard: You can send this card from your hand to the Graveyard; your battling monster's DEF becomes double its original DEF until the end of this turn. | |||||||||||||
▶︎ Deck | 8.7 (26) | Doom Dozer | Effect Monster | ||||||||||
- | 8 | Insect | 2800 | 2600 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 Insect monsters from your GY. If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY. | |||||||||||||
▶︎ Deck | 8.7 (7) | Tri-Brigade Kerass | Effect Monster | ||||||||||
- | 2 | Beast | 1200 | 1500 | |||||||||
You can discard 1 other Beast, Beast-Warrior, or Winged Beast monster; Special Summon this card from your hand. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast Monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast Monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Kerass" once per turn. | |||||||||||||
▶︎ Deck | 8.7 (23) | Peropero Cerperus | Effect Monster | ||||||||||
- | 3 | Beast | 0 | 1800 | |||||||||
If you take damage by battle or an opponent's card effect while this card is in the GY: You can banish this card from the GY, then target 1 card on the field; destroy it. | |||||||||||||
▶︎ Deck | 8.7 (36) | Machina Gearframe |
Effect Monster Union Monster |
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- | 4 | Machine | 1800 | 0 | |||||||||
When this card is Normal Summoned: You can add 1 "Machina" monster from your Deck to your hand, except "Machina Gearframe". Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. | |||||||||||||
▶︎ Deck | 8.7 (7) | Infinitrack Brutal Dozer | Effect Monster | ||||||||||
- | 5 | Machine | 1900 | 2100 | |||||||||
You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. If this card is Special Summoned from the hand, you can: Special Summon 1 "Infinitrack" monster from your Deck in Defense Position, except "Infinitrack Brutal Dozer", but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except EARTH Machine monsters. You can only use each effect of "Infinitrack Brutal Dozer" once per turn. | |||||||||||||
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