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HOME > Yu-Gi-Oh! Card Search > Search result
Attribute is "EARTH". Search result Showing 181 to 210 of 1,835
Attribute is "EARTH".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 8.9 (12) | Ancient Gear Frame | Effect Monster | ||||||||||
- | 4 | Machine | 1600 | 500 | |||||||||
You can discard 1 card; add 1 "Ancient Gear Golem", or 1 Spell/Trap that specifically lists the card "Ancient Gear Golem" in its text, from your Deck to your hand. You can only use this effect of "Ancient Gear Frame" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon up to 3 "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" from your hand, ignoring their Summoning conditions. | |||||||||||||
▶︎ Deck | 8.9 (13) | Beta The Electromagnet Warrior | Effect Monster | ||||||||||
- | 3 | Rock | 1500 | 1500 | |||||||||
If this card is Normal or Special Summoned: You can add 1 Level 4 or lower "Magnet Warrior" monster from your Deck to your hand, except "Beta The Electromagnet Warrior". You can only use this effect of "Beta The Electromagnet Warrior" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 "Magnet Warrior" monster from your Deck (this is a Quick Effect). | |||||||||||||
▶︎ Deck | 8.9 (20) | Retaliating "C" | Effect Monster | ||||||||||
- | 4 | Insect | 1400 | 1400 | |||||||||
When your opponent activates a Spell Card that includes an effect that Special Summons a monster(s) (Quick Effect): You can Special Summon this card from your hand. If Summoned this way, while this card is face-up on the field, any card sent to the GY is banished instead. If this card is sent from the field to the GY: You can add 1 EARTH Insect monster with 1500 or less ATK from your Deck to your hand, except "Retaliating "C"". | |||||||||||||
▶︎ Deck | 8.9 (10) | Gatchiri @Ignister | Effect Monster | ||||||||||
- | 8 | Cyberse | 0 | 3000 | |||||||||
The first time each Cyberse monster you control would be destroyed by a card effect each turn, it is not destroyed. You can only use each of the following effects of "Gatchiri @Ignister" once per turn. ●You can target 1 Cyberse Effect Monster you control; negate its effects, and if you do, Special Summon this card from your hand. ●If this card is sent from the field to your GY: You can target 1 face-up monster you control; that target is unaffected by your opponent's card effects until the end of your opponent's turn. |
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▶︎ Deck | 8.9 (8) | Parasite Paranoid | Effect Monster | ||||||||||
- | 2 | Insect | 500 | 300 | |||||||||
(Quick Effect): You can target 1 face-up monster on the field; equip this card from your hand to that target. The equipped monster becomes an Insect monster, cannot attack Insect monsters, also its effects that activate by targeting an Insect monster(s) are negated. You can only use this effect of "Parasite Paranoid" once per turn. If this Equip Card is sent to the GY: You can Special Summon 1 Level 7 or higher Insect monster from your hand, ignoring its Summoning conditions. | |||||||||||||
▶︎ Deck | 8.9 (12) | Koa'ki Meiru Wall | Effect Monster | ||||||||||
- | 4 | Rock | 1900 | 1200 | |||||||||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When your opponent activates a Spell Card (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. | |||||||||||||
▶︎ Deck | 8.9 (13) | Scareclaw Kashtira | Effect Monster | ||||||||||
- | 7 | Psychic | 0 | 2600 | |||||||||
During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Scareclaw" card from your hand or GY. You can only use this effect of "Scareclaw Kashtira" once per turn. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If your "Kashtira" or "Scareclaw" monster battles an opponent's monster, that opponent's monster's effects are negated until the end of this turn. | |||||||||||||
▶︎ Deck | 8.9 (29) | Traptrix Dionaea | Effect Monster | ||||||||||
- | 4 | Plant | 1700 | 1100 | |||||||||
Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can target 1 "Traptrix" monster in your GY; Special Summon that target in Defense Position. When this card is Special Summoned: You can target 1 "Hole" Normal Trap in your GY; Set that target, but banish it during the End Phase of your next turn if it is still on the field. You can only use this effect of "Traptrix Dionaea" once per turn. | |||||||||||||
▶︎ Deck | 8.9 (8) | T.G. Tank Grub |
Effect Monster Tuner Monster |
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- | 1 | Insect | 0 | 0 | |||||||||
If this card you control is used as Synchro Material for a "T.G." monster, you can treat it as a non-Tuner. If this card is sent to the GY as Synchro Material for a "T.G." monster: You can Special Summon 1 "T.G. Token" (Machine/EARTH/Level 1/ATK 0/DEF 0) in Attack Position. You can only use this effect of "T.G. Tank Grub" once per turn. | |||||||||||||
▶︎ Deck | 8.9 (18) | Dotscaper | Effect Monster | ||||||||||
- | 1 | Cyberse | 0 | 2100 | |||||||||
If this card is sent to the GY: You can Special Summon this card. If this card is banished: You can Special Summon this card. You can only use 1 "Dotscaper" effect per turn, and only once that turn. You can only use each effect of "Dotscaper" once per Duel. | |||||||||||||
▶︎ Deck | 8.9 (22) | Rose Lover | Effect Monster | ||||||||||
- | 1 | Plant | 800 | 800 | |||||||||
You can banish this card from your GY; Special Summon 1 Plant monster from your hand, and if you do, it is unaffected by your opponent's Trap effects this turn. You can only use this effect of "Rose Lover" once per turn. | |||||||||||||
▶︎ Deck | 8.9 (17) | Fiendish Rhino Warrior | Effect Monster | ||||||||||
- | 3 | Fiend | 1400 | 900 | |||||||||
Fiend monsters you control, except "Fiendish Rhino Warrior", cannot be destroyed by battle or card effects. If this card is sent to the GY: You can send 1 Fiend monster from your Deck to the GY, except "Fiendish Rhino Warrior". You can only use this effect of "Fiendish Rhino Warrior" once per turn. | |||||||||||||
▶︎ Deck | 8.9 (62) | Morphing Jar Semi-Limited |
Effect Monster Flip Monster |
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- | 2 | Rock | 700 | 600 | |||||||||
FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards. | |||||||||||||
▶︎ Deck | 8.9 (16) | Traptrix Mantis | Effect Monster | ||||||||||
- | 4 | Insect | 1500 | 1300 | |||||||||
Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Traptrix" monster from your Deck to your hand. Once per turn (Quick Effect): You can target 1 Set Spell/Trap you control; return that target to the hand, then you can Set 1 Spell/Trap from your hand. | |||||||||||||
▶︎ Deck | 8.9 (19) | Resonance Insect | Effect Monster | ||||||||||
- | 4 | Insect | 1000 | 700 | |||||||||
If this card is sent from the field to the GY: You can add 1 Level 5 or higher Insect monster from your Deck to your hand. If this card is banished: You can send 1 Insect monster from your Deck to the GY, except "Resonance Insect". | |||||||||||||
▶︎ Deck | 8.9 (26) | Kagemusha of the Six Samurai |
Effect Monster Tuner Monster |
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- | 2 | Warrior | 400 | 1800 | |||||||||
During either player's turn, when exactly 1 face-up "Six Samurai" monster you control is targeted by a Spell Card, Trap Card, or card effect that could have targeted this card: You can activate this effect; that Spell/Trap/effect now targets this face-up card on the field, instead. | |||||||||||||
▶︎ Deck | 8.9 (11) | Gem-Knight Lady Brilliant Diamond |
Fusion Monster Effect Monster |
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- | 10 | Rock | 3400 | 2000 | |||||||||
3 "Gem-Knight" monsters Must first be Fusion Summoned with the above Fusion Materials. You can only Special Summon "Gem-Knight Lady Brilliant Diamond(s)" once per turn. Once per turn: You can send 1 face-up "Gem-Knight" monster you control to the Graveyard, and if you do, Special Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, ignoring its Summoning conditions. |
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▶︎ Deck | 8.9 (20) | Imperion Magnum the Superconductive Battlebot |
Fusion Monster Effect Monster |
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- | 10 | Rock | 4000 | 4000 | |||||||||
"Valkyrion the Magna Warrior" + "Berserkion the Electromagna Warrior" Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can negate the activation, and if you do, destroy that card. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon both 1 "Valkyrion the Magna Warrior" and 1 "Berserkion the Electromagna Warrior" from your hand and/or Deck, ignoring their Summoning conditions. |
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▶︎ Deck | 8.9 (22) | Amorphactor Pain, the Imagination Dracoverlord |
Ritual Monster Effect Monster |
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- | 8 | Dragon | 2950 | 2500 | |||||||||
You can Ritual Summon this card with "Amorphous Persona". If this card is Ritual Summoned: Your opponent skips their next Main Phase 1. Negate the effects of face-up Fusion, Synchro, and Xyz Monsters while they are on the field. If this card is sent from the field to the GY: You can add 1 "Dracoverlord" monster from your Deck to your hand, except "Amorphactor Pain, the Imagination Dracoverlord". | |||||||||||||
▶︎ Deck | 8.9 (75) | Gagaga Cowboy |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 1500 | 2400 | |||||||||
2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position. ●Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only. ●Defense Position: Inflict 800 damage to your opponent. |
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▶︎ Deck | 8.9 (10) | Amorphage Sloth |
Pendulum Monster Effect Monster |
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- | 6 | Dragon | 2250 | 0 | |||||||||
Pendulum Effect While you control an "Amorphage" monster, neither player can add cards from their Deck to their hand except by drawing them. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. Card Text Neither player can Special Summon monsters from the Extra Deck, except "Amorphage" monsters. |
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▶︎ Deck | 8.9 (22) | Cross-Sheep |
Link Monster Effect Monster |
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- | - | Beast | 700 | - | |||||||||
2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ●Ritual: Draw 2 cards, then discard 2 cards. ●Fusion: Special Summon 1 Level 4 or lower monster from your GY. ●Synchro: All monsters you control gain 700 ATK. ●Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.
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▶︎ Deck | 8.9 (13) | Subterror Behemoth Fiendess |
Link Monster Effect Monster |
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- | - | Wyrm | 2000 | - | |||||||||
2 Flip monsters Gains ATK equal to the combined original Levels of the "Subterror" monsters used for its Link Summon x 100. During your Main Phase: You can send 1 Flip monster from your Deck to the GY, and if you do, Special Summon 1 monster from your hand in face-down Defense Position to your zone this card points to. You can only use this effect of "Subterror Behemoth Fiendess" once per turn. Once per turn, if a monster this card points to is flipped face-up: Add 1 Flip monster from your Deck or GY to your hand.
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▶︎ Deck | 8.9 (27) | Link Spider |
Link Monster Effect Monster |
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- | - | Cyberse | 1000 | - | |||||||||
1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.
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▶︎ Deck | 8.8 (56) | Apoqliphort Towers | Effect Monster | ||||||||||
- | 10 | Machine | 3000 | 2600 | |||||||||
Cannot be Special Summoned. Requires 3 "Qli" Tributes to Normal Summon/Set. If this card is Normal Summoned/Set, it is unaffected by Spell/Trap effects and by activated effects from any monster whose original Level/Rank is lower than this card's current Level. All Special Summoned monsters lose 500 ATK and DEF. Once per turn: You can make your opponent send 1 monster from their hand or their side of the field to the Graveyard (their choice). | |||||||||||||
▶︎ Deck | 8.8 (5) | Amazoness Spiritualist | Effect Monster | ||||||||||
- | 2 | Warrior | 800 | 1800 | |||||||||
If this card is in your hand or GY: You can target 1 "Amazoness" card you control, except "Amazoness Spiritualist"; return it to the hand, and if you do, Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Amazoness" monsters. If this card is Special Summoned: You can add 1 "Polymerization" from your Deck to your hand. You can only use each effect of "Amazoness Spiritualist" once per turn. | |||||||||||||
▶︎ Deck | 8.8 (9) | Weathering Soldier | Effect Monster | ||||||||||
- | 4 | Rock | 2000 | 1200 | |||||||||
If this card is destroyed by battle or sent to the GY by a card effect: You can add 1 "Fossil Fusion", or 1 card that specifically lists "Fossil Fusion" in its text except "Weathering Soldier", from your Deck to your hand. You can only use this effect of "Weathering Soldier" once per turn. Once per turn, during your End Phase: This card loses 600 ATK. | |||||||||||||
▶︎ Deck | 8.8 (9) | Ukiyoe-P.U.N.K. Sharakusai |
Effect Monster Tuner Monster |
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- | 3 | Psychic | 1200 | 600 | |||||||||
You can pay 600 LP; Fusion Summon 1 "P.U.N.K." Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During your opponent's turn (Quick Effect): You can pay 600 LP; immediately after this effect resolves, Synchro Summon 1 "P.U.N.K." Synchro Monster using monsters you control as material. You can only use each effect of "Ukiyoe-P.U.N.K. Sharakusai" once per turn. | |||||||||||||
▶︎ Deck | 8.8 (38) | Card Trooper | Effect Monster | ||||||||||
- | 3 | Machine | 400 | 400 | |||||||||
Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card. | |||||||||||||
▶︎ Deck | 8.8 (20) | Gladiator Beast Darius | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 1700 | 300 | |||||||||
When this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can target 1 "Gladiator Beast" monster in your Graveyard; Special Summon that target, but its effect(s) is negated by this card, and it is shuffled into the Deck when this card leaves the field. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Darius". | |||||||||||||
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