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HOME > Yu-Gi-Oh! Card Search > Search result
Attribute is "EARTH". Search result Showing 421 to 450 of 1,835
Attribute is "EARTH".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 8 (6) | Scareclaw Acro | Effect Monster | ||||||||||
- | 3 | Beast | 0 | 2000 | |||||||||
You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Acro" once per turn this way. Your "Scareclaw" monsters in the Extra Monster Zone(s) gain 300 ATK for each Defense Position monster you control. | |||||||||||||
▶︎ Deck | 8 (5) | Zubababancho Gagagacoat | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 100 | |||||||||
If you control a "Zubaba" or "Gagaga" monster except "Zubababancho Gagagacoat", while this card is in your hand: You can Special Summon this card. You can target 1 "Gogogo" or "Dododo" monster in your GY; Special Summon it, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use each effect of "Zubababancho Gagagacoat" once per turn. | |||||||||||||
▶︎ Deck | 8 (7) | Double-Headed Dino King Rex | Effect Monster | ||||||||||
- | 6 | Dinosaur | 1600 | 1200 | |||||||||
If you control no monsters, you can Special Summon this card (from your hand). You can only Special Summon "Double-Headed Dino King Rex" once per turn this way. If this card is Normal or Special Summoned: You can target 1 monster on the field with less ATK than the total ATK of all Dinosaur monsters you control; destroy it. You can only use this effect of "Double-Headed Dino King Rex" once per turn. | |||||||||||||
▶︎ Deck | 8 (10) | Dinowrestler Systegosaur | Effect Monster | ||||||||||
- | 4 | Dinosaur | 1900 | 0 | |||||||||
If this card is Special Summoned: You can add 1 "Dinowrestler" monster or 1 "World Dino Wrestling" from your Deck to your hand. During the End Phase, if this card is in the GY because it was sent there this turn, and your opponent controls more monsters than you do: You can target 1 "Dinowrestler" monster in your GY, except "Dinowrestler Systegosaur"; Special Summon it. You can only use each effect of "Dinowrestler Systegosaur" once per turn. | |||||||||||||
▶︎ Deck | 8 (19) | Landrobe the Rock Vassal | Effect Monster | ||||||||||
- | 4 | Rock | 800 | 1000 | |||||||||
If this card is in your hand: You can target 1 face-up monster your opponent controls; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, also Special Summon this card, and if you do, change that monster to face-down Defense Position. If this card is Tributed for a Tribute Summon: You can target 1 monster with 800 ATK and 1000 DEF in your Graveyard, except "Landrobe the Rock Vassal"; add it to your hand. You can only use each effect of "Landrobe the Rock Vassal" once per turn. | |||||||||||||
▶︎ Deck | 8 (14) | Nehshaddoll Genius |
Effect Monster Flip Monster |
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- | 4 | Machine | 1800 | 1000 | |||||||||
FLIP: You can target 1 "Shaddoll" monster you control; that face-up monster is unaffected by monster effects this turn, except its own. If this card is sent to the GY by card effect: You can target 1 Effect Monster on the field; neither player can activate that target's effects on the field this turn. You can only use 1 "Nehshaddoll Genius" effect per turn, and only once that turn. |
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▶︎ Deck | 8 (3) | Vernusylph of the Flowering Fields | Effect Monster | ||||||||||
- | 3 | Fairy | 600 | 1600 | |||||||||
Your opponent cannot target "Vernusylph" monsters you control with card effects. You can discard this card, and 1 monster or "Vernusylph" card; add 1 EARTH monster from your GY to your hand, except "Vernusylph of the Flowering Fields", then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can only use this effect of "Vernusylph of the Flowering Fields" once per turn. | |||||||||||||
▶︎ Deck | 8 (5) | Battleguard Cadet | Effect Monster | ||||||||||
- | 1 | Warrior | 50 | 100 | |||||||||
All "Battleguard" monsters you control gain 500 ATK. You can only use each of the following effects of "Battleguard Cadet" once per turn. If this card is Normal or Special Summoned: You can add 1 "Feast of the Wild LV5" from your Deck to your hand. You can Tribute this card; Special Summon 1 Level 8 Warrior monster from your hand. | |||||||||||||
▶︎ Deck | 8 (4) | Heavy Beetrooper Mighty Neptune | Effect Monster | ||||||||||
- | 8 | Insect | 3000 | 3000 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by shuffling 3 of your banished Insect monsters into the Main Deck. During the Main Phase, if this card in its owner's control is destroyed or banished by an opponent's card effect: You can Special Summon this card. You can only use this effect of "Heavy Beetrooper Mighty Neptune" once per turn. Once per turn, during the End Phase: You can target 1 other Insect monster you control; it gains 1000 ATK. | |||||||||||||
▶︎ Deck | 8 (17) | Deskbot 004 | Effect Monster | ||||||||||
- | 4 | Machine | 500 | 500 | |||||||||
If this card battles an opponent's monster, during damage calculation (in either player's turn): You can activate this effect once per battle; your opponent takes no battle damage for the rest of this turn, also send 1 "Deskbot" monster from your Deck to the Graveyard, except "Deskbot 004", and if you do, this card gains ATK and DEF equal to the sent monster's Level x 500, during damage calculation only. If this card destroys an opponent's monster by battle: You can Special Summon 2 "Deskbot" monsters with different Levels from your hand and/or Graveyard in Defense Position. | |||||||||||||
▶︎ Deck | 8 (11) | Gallis the Star Beast | Effect Monster | ||||||||||
- | 3 | Beast | 800 | 800 | |||||||||
You can reveal this card in your hand; send the top card of your Deck to the Graveyard, then, if it was a monster, inflict damage to your opponent equal to its Level x 200 and Special Summon this card from your hand, otherwise destroy this card. | |||||||||||||
▶︎ Deck | 8 (4) | Infinitrack Road Roller | Effect Monster | ||||||||||
- | 5 | Machine | 2100 | 2100 | |||||||||
If an EARTH Machine monster is Tributed, or banished face-up: You can Special Summon this card from the GY (if it was there when the monster was Tributed or banished) or hand (even if not), but banish it when it leaves the field. You can only use this effect of "Infinitrack Road Roller" once per turn. An Xyz Monster whose original Type is Machine and has this card as material gains this effect. ●Face-up monsters your opponent controls are changed to Defense Position, also they lose 1000 DEF. |
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▶︎ Deck | 8 (4) | Libromancer Agent | Effect Monster | ||||||||||
- | 6 | Warrior | 2000 | 2500 | |||||||||
You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. You can target 1 "Libromancer" card in your GY, except "Libromancer Agent"; add it to your hand, then if you added a Spell/Trap by this effect, place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Libromancer Agent" once per turn. | |||||||||||||
▶︎ Deck | 8 (3) | Rock Band Xenoguitar | Effect Monster | ||||||||||
- | 4 | Rock | 1000 | 2000 | |||||||||
If this card is sent to the GY: You can target 1 Rock monster in your GY, except "Rock Band Xenoguitar"; add it to your hand, then place 1 card from your hand on top of the Deck. If this card is banished from the field or GY: You can send 1 Rock monster from your Deck to the GY. You can only use each effect of "Rock Band Xenoguitar" once per turn. | |||||||||||||
▶︎ Deck | 8 (29) | Gem-Knight Zirconia |
Fusion Monster Normal Monster |
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- | 8 | Rock | 2900 | 2500 | |||||||||
1 "Gem-Knight" monster + 1 Rock-Type monster | |||||||||||||
▶︎ Deck | 8 (17) | Gem-Knight Prismaura |
Fusion Monster Effect Monster |
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- | 7 | Thunder | 2450 | 1400 | |||||||||
1 "Gem-Knight" monster + 1 Thunder-Type monster Must first be Fusion Summoned. Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 face-up card on the field; destroy that target. |
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▶︎ Deck | 8 (4) | Tilting Entrainment |
Synchro Monster Effect Monster |
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- | 8 | Machine | 2800 | 1600 | |||||||||
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 4 or lower Pendulum Monster from your hand or face-up from your Extra Deck. At the end of the Damage Step, when this card or your Pendulum Monster battles an opponent's monster, but the opponent's monster was not destroyed by the battle: You can destroy that opponent's monster. You can only use each effect of "Tilting Entrainment" once per turn. |
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▶︎ Deck | 8 (60) | Gem-Knight Pearl |
Xyz Monster Normal Monster |
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- | 4 | Rock | 2600 | 1900 | |||||||||
2 Level 4 monsters | |||||||||||||
▶︎ Deck | 8 (12) | Number 45: Crumble Logos the Prophet of Demolition |
Xyz Monster Effect Monster |
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- | 2 | Zombie | 2200 | 0 | |||||||||
2+ Level 2 monsters Once per turn: You can detach 1 material from this card, then target 1 other face-up card on the field; while this monster is face-up on the field, that target's effects are negated. While that target is on the field, cards with the same name as that target, and their effects, cannot be activated. |
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▶︎ Deck | 8 (14) | Madolche Puddingcess Chocolat-a-la-Mode |
Xyz Monster Effect Monster |
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- | 5 | Fairy | 2500 | 2200 | |||||||||
2 Level 5 EARTH monsters You can also Xyz Summon this card by using a Rank 4 or lower "Madolche" Xyz Monster you control as the material. (Transfer its materials to this card.) Once per turn: You can target 1 "Madolche" card in your GY; shuffle it into the Deck. While this card has "Madolche Puddingcess" as material, when a "Madolche" card(s) in your GY is shuffled into the Main Deck (except during the Damage Step): You can detach 1 material from this card; Special Summon 1 "Madolche" monster from your Deck in Attack Position or face-down Defense Position. |
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▶︎ Deck | 8 (13) | Amorphage Goliath |
Pendulum Monster Effect Monster |
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- | 8 | Dragon | 2750 | 0 | |||||||||
Pendulum Effect While you control an "Amorphage" monster, any card sent to the GY is banished instead, except "Amorphage" cards. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. Card Text Neither player can Special Summon monsters from the Extra Deck, except "Amorphage" monsters. |
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▶︎ Deck | 8 (6) | Amorphage Gluttony |
Pendulum Monster Effect Monster |
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- | 2 | Dragon | 0 | 1850 | |||||||||
Pendulum Effect While you control an "Amorphage" monster, monsters cannot activate their effects, except "Amorphage" monsters. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. Card Text If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters. |
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▶︎ Deck | 8 (12) | Performapal Lizardraw |
Pendulum Monster Effect Monster |
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- | 3 | Reptile | 1200 | 600 | |||||||||
Pendulum Effect If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn. Card Text If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn. |
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▶︎ Deck | 8 (3) | Magister of Endymion |
Pendulum Monster Effect Monster |
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- | 3 | Spellcaster | 1500 | 900 | |||||||||
Pendulum Effect Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 face-up monster from your Extra Deck that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each. Card Text You can only Special Summon "Magister(s) of Endymion" once per turn. When this card declares an attack: You can place 1 Spell Counter on it. Once per opponent's turn (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 monster from your Deck that you can place a Spell Counter on. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone, then place the same number of Spell Counters on it that it had as a monster. |
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▶︎ Deck | 8 (11) | Traptrix Cularia |
Link Monster Effect Monster |
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- | - | Plant | 1800 | - | |||||||||
2 Insect and/or Plant monsters This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Cularia" once per turn. After you activate a "Hole" Normal Trap Card, you can Set it instead of sending it to the GY. During your End Phase: You can target 1 "Traptrix" monster in your GY; Special Summon it in Defense Position.
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▶︎ Deck | 8 (4) | Sunavalon Dryanome | Link Monster | ||||||||||
- | - | Plant | 0 | - | |||||||||
2+ Plant monsters This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Three times per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 "Sunvine" monster from your Extra Deck. Once per turn, when a monster this card points to is targeted for an attack: You can negate the attack, and if you do, move that monster you control to another of your Main Monster Zones.
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▶︎ Deck | 8 (5) | Sunavalon Melias |
Link Monster Effect Monster |
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- | - | Plant | 0 | - | |||||||||
2+ Plant monsters, including a Link Monster If this card is Link Summoned: You can Special Summon 1 "Sunseed Genius Loci" from your GY. This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn: You can target 1 "Sunvine" Link Monster you control that this card points to; this turn, it can attack a number of times each Battle Phase, up to the number of "Sunavalon" Link Monsters you currently control.
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▶︎ Deck | 8 (5) | G Golem Invalid Dolmen |
Link Monster Effect Monster |
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- | - | Cyberse | 2800 | - | |||||||||
2+ EARTH monsters Co-linked monsters you control are unaffected by monster effects activated on your opponent's field. All monsters your opponent controls that can attack must attack this card. Once per turn: You can discard 1 Cyberse monster; draw 1 card. If this co-linked card is destroyed: You can negate the effects of all face-up cards your opponent currently controls.
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▶︎ Deck | 8 (3) | G Golem Stubborn Menhir |
Link Monster Effect Monster |
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- | - | Cyberse | 1500 | - | |||||||||
2 EARTH monsters If this card is Special Summoned from the GY: You can target 1 EARTH monster in your GY that can be Normal Summoned/Set; Special Summon it (but negate its effects, also banish it when it leaves the field) or add it to your hand. You can only use this effect of "G Golem Stubborn Menhir" once per turn.
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▶︎ Deck | 7.9 (9) | Beckoned by the World Chalice | Normal Monster | ||||||||||
- | 4 | Warrior | 1800 | 0 | |||||||||
His battle with the Mekkstrosities never seems to end. Even when their forest was invaded by Mekkstrocious Insects, he stood his ground and inspired the other defenders around him. | |||||||||||||
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