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HOME > Yu-Gi-Oh! Card Search > Search result
Attribute is "EARTH". Search result Showing 331 to 360 of 1,835
Attribute is "EARTH".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 8.3 (18) | Angel Trumpeter |
Normal Monster Tuner Monster |
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- | 4 | Plant | 1900 | 1600 | |||||||||
This beautiful, fairy-like flower generates a delusional mist to keep intruders away from the deepest parts of the forest, where sacred beasts dwell. | |||||||||||||
▶︎ Deck | 8.3 (15) | Widget Kid | Effect Monster | ||||||||||
- | 3 | Cyberse | 1500 | 900 | |||||||||
If this card is Normal or Special Summoned: You can Special Summon 1 Cyberse monster from your hand in Defense Position. You can only use this effect of "Widget Kid" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (6) | U.A. Player Manager | Effect Monster | ||||||||||
- | 8 | Warrior | 2000 | 2600 | |||||||||
If you Normal or Special Summon a "U.A." monster(s) (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can activate 1 of these effects. ●Target 1 card on the field; destroy it. ●Negate the effects of all face-up monsters on the field until the end of this turn, except "U.A." monsters. You can only use each effect of "U.A. Player Manager" once per turn. |
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▶︎ Deck | 8.3 (49) | Morphing Jar #2 |
Effect Monster Flip Monster |
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- | 3 | Rock | 800 | 700 | |||||||||
FLIP: Shuffle all monsters on the field into the Deck. Then, each player excavates cards from the top of their Deck, until they excavate the same number of monsters they shuffled into their Main Deck. Special Summon all excavated Level 4 or lower monsters in face-down Defense Position, also send the remaining cards to the Graveyard. | |||||||||||||
▶︎ Deck | 8.3 (30) | Green Gadget | Effect Monster | ||||||||||
- | 4 | Machine | 1400 | 600 | |||||||||
When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand. | |||||||||||||
▶︎ Deck | 8.3 (10) | Subterror Behemoth Ultramafus |
Effect Monster Flip Monster |
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- | 12 | Pyro | 3000 | 1800 | |||||||||
FLIP: You can change all other face-up monsters on the field to face-down Defense Position. You can only use this effect of "Subterror Behemoth Ultramafus" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
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▶︎ Deck | 8.3 (3) | Sunseed Shadow | Effect Monster | ||||||||||
- | 1 | Plant | 0 | 400 | |||||||||
If you control a Plant Normal Monster: You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 linked Link-2 or lower "Sunavalon" or "Sunvine" monster you control; Special Summon 1 monster with the same name from your Extra Deck, but negate its effects, also you cannot Special Summon for the rest of this turn, except Plant monsters. You can only use each effect of "Sunseed Shadow" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (17) | Synchron Explorer | Effect Monster | ||||||||||
- | 2 | Machine | 0 | 700 | |||||||||
When this card is Normal Summoned: You can target 1 "Synchron" monster in your GY; Special Summon that target, but negate its effects. | |||||||||||||
▶︎ Deck | 8.3 (14) | True King Lithosagym, the Disaster | Effect Monster | ||||||||||
- | 9 | Wyrm | 2500 | 2300 | |||||||||
If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up field, including an EARTH monster, and if you do, Special Summon this card, and if you do that, and both destroyed monsters were EARTH, you can also look at your opponent's Extra Deck and banish up to 3 monsters from it with different names. If this card is destroyed by card effect: You can Special Summon 1 non-EARTH Wyrm monster from your GY. You can only use each effect of "True King Lithosagym, the Disaster" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (16) | Tackle Crusader | Effect Monster | ||||||||||
- | 4 | Rock | 1500 | 1800 | |||||||||
If this card is sent to the GY: You can activate 1 of these effects. ●Target 1 face-up monster your opponent controls; change that target to face-down Defense Position. ●Target 1 face-up Spell/Trap your opponent controls; return that target to the hand. This turn, your opponent cannot activate cards with the same name as the card returned to the hand by this effect. |
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▶︎ Deck | 8.3 (10) | Superheavy Samurai Soulhorns | Effect Monster | ||||||||||
- | 1 | Machine | 0 | 300 | |||||||||
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It can make a second attack during each Battle Phase. While this card is equipped to a monster by this card's effect: You can Special Summon this card. You can only use this effect of "Superheavy Samurai Soulhorns" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (3) | Super Armored Robot Armed Black Iron "C" | Effect Monster | ||||||||||
- | 8 | Insect | 2400 | 2800 | |||||||||
If you have 3 Insect monsters with the same name in your GY: You can target any number of them; Special Summon this card from your hand, then equip them to this card. You can send 1 monster equipped to this card by this card's effect to the GY; destroy all monsters your opponent controls with ATK greater than or equal to the ATK of the monster sent to the GY. You can only use each effect of "Super Armored Robot Armed Black Iron "C"" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (7) | Iron Hans | Effect Monster | ||||||||||
- | 4 | Warrior | 1200 | 800 | |||||||||
If this card is Summoned: You can Special Summon 1 "Iron Knight" from your Deck, also if "Golden Castle of Stromberg" is not in a Field Zone when this effect resolves, you cannot Special Summon monsters from the Extra Deck for the rest of this turn. You can only use this effect of "Iron Hans" once per turn. Gains 1000 ATK for each "Iron Knight" you control, while "Golden Castle of Stromberg" is in a Field Zone. | |||||||||||||
▶︎ Deck | 8.3 (17) | Token Collector | Effect Monster | ||||||||||
- | 4 | Fiend | 0 | 2000 | |||||||||
If a Token is Special Summoned (except during the Damage Step): You can Special Summon this card from the GY (if it was there when the Token was Special Summoned) or hand (even if not). You can only use this effect of "Token Collector" once per turn. If this card is Special Summoned: Destroy as many Tokens on the field as possible, and if you do, this card gains 400 ATK for each Token destroyed. Neither player can Special Summon Tokens. | |||||||||||||
▶︎ Deck | 8.3 (4) | Nemeses Keystone | Effect Monster | ||||||||||
- | 1 | Rock | 700 | 0 | |||||||||
You can target 1 of your banished monsters, except "Nemeses Keystone"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. During the End Phase, if this card is currently banished, and was banished this turn: You can add this card to your hand. You can only use each effect of "Nemeses Keystone" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (8) | Infinitrack Trencher | Effect Monster | ||||||||||
- | 5 | Machine | 500 | 2400 | |||||||||
You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 1 Level 5 or lower "Infinitrack" monster in your GY, except "Infinitrack Trencher"; Special Summon that monster in Defense Position. You can only use each effect of "Infinitrack Trencher" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (27) | Linkslayer | Effect Monster | ||||||||||
- | 5 | Cyberse | 2000 | 600 | |||||||||
If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can discard up to 2 cards, then target that many Spells/Traps on the field; destroy them. | |||||||||||||
▶︎ Deck | 8.3 (10) | Shafu, the Wheeled Mayakashi | Effect Monster | ||||||||||
- | 3 | Zombie | 1200 | 400 | |||||||||
If this card is Normal or Special Summoned: You can target 1 "Mayakashi" monster in your GY, except "Shafu, the Wheeled Mayakashi"; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Shafu, the Wheeled Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters. | |||||||||||||
▶︎ Deck | 8.3 (12) | Ancient Gear Megaton Golem |
Fusion Monster Effect Monster |
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- | 9 | Machine | 3300 | 3300 | |||||||||
3 "Ancient Gear" monsters If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card was Fusion Summoned using 2 or more "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" as material, it can attack up to that many times during each Battle Phase. If this face-up Fusion Summoned card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 "Ultimate Ancient Gear Golem" from your Extra Deck, ignoring its Summoning conditions. |
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▶︎ Deck | 8.3 (3) | Magikey Mechmortar - Garesglasser |
Ritual Monster Effect Monster |
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- | 8 | Machine | 2000 | 2800 | |||||||||
You can Ritual Summon this card with "Magikey Maftea". Gains 300 ATK for each different Attribute in your GY. You can only use each of the following effects of "Magikey Mechmortar - Garesglasser" once per turn. When your opponent activates an effect of a monster with the same Attribute as a monster in your GY, if at least 2 Attributes of monsters were used for this card's Ritual Summon (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Ritual Summoned card is sent to the GY: You can add 1 "Magikey" monster from your Deck to your hand. | |||||||||||||
▶︎ Deck | 8.3 (18) | Dinowrestler Giga Spinosavate |
Synchro Monster Effect Monster |
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- | 8 | Dinosaur | 3000 | 0 | |||||||||
1 Dinosaur Tuner + 1+ non-Tuner monsters If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Your opponent's monsters cannot target monsters for attacks, except this one. Once per turn: You can target 1 monster your opponent controls; destroy it. If this card would be destroyed by battle or card effect, you can destroy 1 card you control instead. |
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▶︎ Deck | 8.3 (19) | Qliphort Carrier |
Pendulum Monster Effect Monster |
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- | 6 | Machine | 2400 | 1000 | |||||||||
Pendulum Effect You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK. Card Text You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Tributed: You can target 1 monster on the field; return it to the hand. |
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▶︎ Deck | 8.3 (19) | Qliphort Helix |
Pendulum Monster Effect Monster |
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- | 6 | Machine | 2400 | 1000 | |||||||||
Pendulum Effect You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK. Card Text You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Tributed: You can target 1 Spell/Trap Card on the field; destroy it. |
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▶︎ Deck | 8.3 (14) | Double Headed Anger Knuckle |
Link Monster Effect Monster |
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- | - | Machine | 1500 | - | |||||||||
2 Machine monsters Cannot be used as Link Material. You can only use 1 of the following effects of "Double Headed Anger Knuckle" per turn, and only once that turn. ●During the Main Phase (Quick Effect): You can send 1 monster from your hand or field to the GY, then target 1 Level 10 Machine monster in your GY; Special Summon it in Defense Position, but negate its effects. ●If this card is in your GY: You can send 1 card from your hand or field to the GY; Special Summon this card.
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▶︎ Deck | 8.3 (16) | Qliphort Genius |
Link Monster Effect Monster |
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- | - | Machine | 1800 | - | |||||||||
2 Machine monsters This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.
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▶︎ Deck | 8.3 (8) | Dyna Mondo |
Link Monster Effect Monster |
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- | - | Cyberse | 2200 | - | |||||||||
2 monsters, including a Ritual Monster If this card is Special Summoned: You can target 1 card on the field and 1 Ritual Monster in your GY; shuffle both into the Deck. During your opponent's turn (Quick Effect): You can Tribute this card, then target 1 Ritual Monster in your GY; either add it to your hand or Special Summon it. You can only use each effect of "Dyna Mondo" once per turn.
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▶︎ Deck | 8.2 (16) | Shiny Black "C" Squadder | Normal Monster | ||||||||||
- | 4 | Insect | 2000 | 0 | |||||||||
Wherever there are shadows, you'll find the "C" Squad! Their hidden flying abilities let them confront the giants on equal terms! | |||||||||||||
▶︎ Deck | 8.2 (27) | Star Drawing | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1600 | 1000 | |||||||||
If this card is used for an Xyz Summon, you can treat it as a Level 5 monster. An Xyz Monster that was Summoned using this card on the field as material gains this effect. ●If it is Xyz Summoned: Draw 1 card. |
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▶︎ Deck | 8.2 (9) | Gouki Ringtrainer | Effect Monster | ||||||||||
- | 1 | Warrior | 0 | 0 | |||||||||
If you control no monsters: You can reveal this card in your hand, then target 1 "Gouki" Link Monster in your GY; Special Summon this card from your hand, then, Special Summon the target, but it loses 500 ATK. You can only use this effect of "Gouki Ringtrainer" once per turn. While you control a "Gouki" Link Monster, this card cannot be destroyed by battle. | |||||||||||||
▶︎ Deck | 8.2 (14) | Subterror Nemesis Warrior | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 1200 | |||||||||
During either player's turn: You can send 1 "Subterror" monster from your Deck to the Graveyard; Tribute this card and at least 1 other monster so the total original Levels Tributed equal or exceed the Level of that "Subterror" monster in the Graveyard, and if you do, Special Summon that monster in face-up or face-down Defense Position. If a "Subterror Behemoth" monster is flipped face-up while this card is in your Graveyard: You can Special Summon this card. You can only use each effect of "Subterror Nemesis Warrior" once per turn. | |||||||||||||
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