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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Monster". Attribute is "DARK". Search result Showing 661 to 690 of 2,209
Card-Type is "Monster".
Attribute is "DARK".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 8.3 (16) | The Arrival Cyberse @Ignister |
Link Monster Effect Monster |
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- | - | Cyberse | 0 | - | |||||||||
3+ monsters with different Attributes You can only control 1 "The Arrival Cyberse @Ignister". The original ATK of this card becomes 1000 x the number of Link Materials used for its Link Summon. Unaffected by other cards' effects. Once per turn: You can target 1 other monster on the field; destroy it, and if you do, Special Summon 1 "@Ignister Token" (Cyberse/DARK/Level 1/ATK 0/DEF 0) to your zone this card points to.
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▶︎ Deck | 8.3 (11) | Talkback Lancer |
Link Monster Effect Monster |
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- | - | Cyberse | 1200 | - | |||||||||
1 Level 2 or lower Cyberse monster You can Tribute 1 other Cyberse monster, then target 1 "Code Talker" monster in your GY with a different original name from that monster; Special Summon it to your zone this card points to. You can only use this effect of "Talkback Lancer" once per turn.
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▶︎ Deck | 8.3 (9) | Aleister the Invoker of Madness |
Link Monster Effect Monster |
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- | - | Spellcaster | 1800 | - | |||||||||
2 monsters with different Types and different Attributes This card's name becomes "Aleister the Invoker" while on the field or in the GY. If a monster is Fusion Summoned while you control this monster (except during the Damage Step): You can discard 1 card, and if you do, add 1 "Invocation" or "The Book of the Law" from your Deck to your hand. If this face-up card you control leaves the field because of an opponent's card effect: You can add 1 "Omega Summon" from your Deck to your hand.
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▶︎ Deck | 8.3 (9) | Reptilianne Echidna |
Link Monster Effect Monster |
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- | - | Reptile | 200 | - | |||||||||
2 monsters, including a Reptile monster If this card is Link Summoned: You can target 1 face-up monster your opponent controls; change its ATK to 0. During your Main Phase, if your opponent controls a monster(s) with 0 ATK: You can add Reptile monsters with different names from your Deck to your hand, up to the number of monsters your opponent controls with 0 ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Reptile monsters. You can only use each effect of "Reptilianne Echidna" once per turn.
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▶︎ Deck | 8.2 (6) | Clavkiys, the Magikey Skyblaster | Normal Monster | ||||||||||
- | 4 | Warrior | 1900 | 1900 | |||||||||
Everyone is full of possibilities. Everything you do, moving forwards, stopping, closing, opening, is all in your hands. There are many doors in this world. To open them requires the Magic Key... 2 keys and 1 door... 2 wills and 1 body. Once the doors are opened, the worlds will be connected and the great power revealed. |
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▶︎ Deck | 8.2 (24) | Secret Sect Druid Dru | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1800 | 0 | |||||||||
When this card is Normal Summoned: You can target 1 Level 4 DARK monster in your Graveyard with 0 ATK and/or DEF, except "Secret Sect Druid Dru"; Special Summon that target in face-up Defense Position. Its effects are negated. You can only use the effect of "Secret Sect Druid Dru" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (13) | Orcust Brass Bombard |
Effect Monster Tuner Monster |
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- | 1 | Machine | 500 | 1900 | |||||||||
You can banish this card from your GY; Special Summon 1 "Orcust" monster from your hand, except "Orcust Brass Bombard", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Brass Bombard" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (25) | Chaos Hunter | Effect Monster | ||||||||||
- | 7 | Fiend | 2500 | 1600 | |||||||||
When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand. Your opponent cannot banish cards. | |||||||||||||
▶︎ Deck | 8.2 (9) | Duke Shade, the Sinister Shadow Lord | Effect Monster | ||||||||||
- | 4 | Fiend | 500 | 2000 | |||||||||
You can Tribute any number of DARK monsters; Special Summon this card from your hand, and if you do, it gains 500 ATK for each monster you Tributed. If this card is Normal or Special Summoned: You can target 1 Level 5 or higher DARK monster in your GY; add it to your hand. You can only use each effect of "Duke Shade, the Sinister Shadow Lord" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except DARK monsters. | |||||||||||||
▶︎ Deck | 8.2 (45) | Gagaga Magician | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1500 | 1000 | |||||||||
Once per turn: You can declare a Level from 1 to 8; this card becomes that Level until the End Phase. You can only control 1 "Gagaga Magician". This card cannot be used as a Synchro Material Monster. | |||||||||||||
▶︎ Deck | 8.2 (20) | Djinn Demolisher of Rituals | Effect Monster | ||||||||||
- | 3 | Fiend | 1500 | 600 | |||||||||
When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If a player Ritual Summons using this card, that Ritual Summoned monster cannot be targeted by the card effects of the other player. | |||||||||||||
▶︎ Deck | 8.2 (12) | Seal, Strategist Fur Hire | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 1600 | 1000 | |||||||||
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Seal, Strategist Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 monster "Fur Hire" in your GY; add it to your hand. You can only use each effect of "Seal, Strategist Fur Hire" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (5) | Cross Keeper | Effect Monster | ||||||||||
- | 2 | Warrior | 400 | 400 | |||||||||
You can send this card from your hand or field to the GY; Special Summon 1 "Elemental HERO" monster or 1 "Neo-Spacian" monster from your hand or GY, but negate its effects if Summoned from the GY. If you Special Summon an "Elemental HERO" Fusion Monster, while this card is in your GY (except during the Damage Step): You can banish this card; draw 2 cards, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Cross Keeper" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (14) | Ghostrick Jiangshi | Effect Monster | ||||||||||
- | 3 | Zombie | 400 | 1800 | |||||||||
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add from your Deck to your hand, 1 "Ghostrick" monster whose Level is less than or equal to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Jiangshi" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (35) | Shaddoll Dragon |
Effect Monster Flip Monster |
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- | 4 | Spellcaster | 1900 | 0 | |||||||||
FLIP: You can target 1 card your opponent controls; return it to the hand. If this card is sent to the GY by a card effect: You can target 1 Spell/Trap on the field; destroy it. You can only use 1 "Shaddoll Dragon" effect per turn, and only once that turn. |
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▶︎ Deck | 8.2 (12) | Silverrokket Dragon | Effect Monster | ||||||||||
- | 4 | Dragon | 1900 | 100 | |||||||||
When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then look at your opponent's Extra Deck and banish 1 card from it. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Silverrokket Dragon". You can only use each effect of "Silverrokket Dragon" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (19) | Archfiend Emperor, the First Lord of Horror | Effect Monster | ||||||||||
- | 8 | Fiend | 3000 | 2000 | |||||||||
You can Normal Summon this card without Tributing, but its original ATK/DEF become halved. If Summoned this way, this card is destroyed during the End Phase. You cannot Special Summon any monsters, except Fiend monsters. Once per turn: You can banish 1 "Archfiend" card from your hand or GY, then target 1 card on the field; destroy it. | |||||||||||||
▶︎ Deck | 8.2 (9) | Archfiend Commander | Effect Monster | ||||||||||
- | 6 | Fiend | 2500 | 1200 | |||||||||
If you control an "Archfiend" card, you can Special Summon this card (from your hand), but it cannot attack this turn. You can only Special Summon "Archfiend Commander" once per turn this way. When Special Summoned this way: Target 1 "Archfiend" card you control; destroy that target. When this card is Tribute Summoned: You can target 1 Level 6 "Archfiend" monster in your Graveyard; Special Summon that target in face-up Defense Position. | |||||||||||||
▶︎ Deck | 8.2 (6) | Unchained Twins - Sarama | Effect Monster | ||||||||||
- | 3 | Fiend | 1500 | 1500 | |||||||||
You can target 1 "Unchained" card in your GY, except "Unchained Twins - Sarama"; Set it to your field, then destroy 1 card you control. If this card on the field is destroyed by card effect, except "Unchained Twins - Sarama", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Sarama". You can only use each effect of "Unchained Twins - Sarama" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (9) | Gravekeeper's Shaman | Effect Monster | ||||||||||
- | 6 | Spellcaster | 1500 | 1500 | |||||||||
Gains 200 DEF for each "Gravekeeper's" monster in your GY. Negate all monster effects that activate in the GY, except "Gravekeeper's" monsters. While "Necrovalley" is on the field, your opponent cannot activate Field Spell Cards, also Field Spell Cards cannot be destroyed by your opponent's card effects. | |||||||||||||
▶︎ Deck | 8.2 (33) | Blackwing - Sirocco the Dawn | Effect Monster | ||||||||||
- | 5 | Winged Beast | 2000 | 900 | |||||||||
If only your opponent controls a monster, you can Normal Summon/Set this card without Tributing. Once per turn, during your Main Phase 1: You can target 1 "Blackwing" monster you control; until the end of this turn, it gains ATK equal to the combined ATK of all "Blackwing" monsters currently on the field, except itself, also for the rest of this turn, you can only attack with that monster. | |||||||||||||
▶︎ Deck | 8.2 (36) | Blackwing - Shura the Blue Flame | Effect Monster | ||||||||||
- | 4 | Winged Beast | 1800 | 1200 | |||||||||
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 "Blackwing" monster with 1500 or less ATK from your Deck, but its effects are negated. | |||||||||||||
▶︎ Deck | 8.2 (6) | Dark Spirit of Banishment | Effect Monster | ||||||||||
- | 3 | Fiend | 1600 | 0 | |||||||||
If your opponent's monster attacks, at the start of the Damage Step: You can send this card from your hand or field to the GY, then target 1 Level 8 Fiend monster in your GY; Special Summon it, but its effects are negated, and if you do, change the attack target to it and perform damage calculation. If a Level 8 Fiend monster(s) is sent to your GY while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Dark Spirit of Banishment" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (5) | Shadow Ghoul of the Labyrinth | Effect Monster | ||||||||||
- | 5 | Zombie | 1600 | 1300 | |||||||||
You can discard this card; add 1 "Labyrinth Wall" card from your Deck to your hand. At the start of the Damage Step, if your opponent's monster battles, while you control a "Labyrinth Wall" card: You can banish this card from your GY; destroy that opponent's monster. You can only use each effect of "Shadow Ghoul of the Labyrinth" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (6) | Labyrinth Heavy Tank | Effect Monster | ||||||||||
- | 7 | Machine | 2400 | 2400 | |||||||||
You can Normal Summon this card without Tributing. Cannot attack the turn it is Normal Summoned. During your Main Phase: You can place 1 of your "Sanga of the Thunder", "Kazejin", or "Suijin" that is banished, or in your hand or Deck, face-up in your Spell & Trap Zone as a Continuous Spell, then, if you control a "Labyrinth Wall" card, you can destroy 1 monster your opponent controls. You can only use this effect of "Labyrinth Heavy Tank" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (6) | Morpheus, the Dream Mirror Black Knight | Effect Monster | ||||||||||
- | 8 | Warrior | 2800 | 1000 | |||||||||
If this card is Special Summoned by the effect of a "Dream Mirror" monster: You can target 1 card on the field; destroy it. During the Main or Battle Phase, if "Dream Mirror of Joy" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 "Morpheus, the Dream Mirror White Knight" from your Deck. You can only use each effect of "Morpheus, the Dream Mirror Black Knight" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (16) | Thunder Dragonduo | Effect Monster | ||||||||||
- | 8 | Thunder | 2800 | 0 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, if a monster effect is activated in the hand: This card gains 300 ATK until the end of this turn. When this card destroys an opponent's monster by battle: You can banish 1 card from your GY; add 1 Thunder monster from your Deck to your hand. Once per turn, during your opponent's End Phase: You can target 1 of your banished cards; place it on the top or bottom of your Deck. | |||||||||||||
▶︎ Deck | 8.2 (28) | Raidraptor - Vanishing Lanius | Effect Monster | ||||||||||
- | 4 | Winged Beast | 1300 | 1600 | |||||||||
Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can Special Summon 1 Level 4 or lower "Raidraptor" monster from your hand. | |||||||||||||
▶︎ Deck | 8.2 (19) | Red-Eyes Toon Dragon |
Effect Monster Toon Monster |
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- | 7 | Dragon | 2400 | 2000 | |||||||||
Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. Once per turn: You can Special Summon 1 Toon Monster from your hand, except "Red-Eyes Toon Dragon", ignoring its Summoning conditions. | |||||||||||||
▶︎ Deck | 8.2 (12) | Red Rose Dragon |
Effect Monster Tuner Monster |
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- | 3 | Dragon | 1000 | 1800 | |||||||||
If this card is sent to the GY as Synchro Material: You can Special Summon 1 "Rose Dragon" monster from your hand or Deck, except "Red Rose Dragon", then, if it was sent for the Synchro Summon of "Black Rose Dragon" or a Plant Synchro Monster, you can also add 1 "Frozen Rose" or 1 "Blooming of the Darkest Rose" from your Deck to your hand. You can only use this effect of "Red Rose Dragon" once per turn. | |||||||||||||
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