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Yu-Gi-Oh! Card Rating List Showing 91 to 105 of 237

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Rating Score・ Review
Posting Date
Eclipse Wyvern ▶︎ Deck 《Eclipse Wyvern》
japan wisteria
2014/05/27 19:07
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At first glance, it's hard to tell how to use it, but it works great with Dragon Ruler. He is widely used in both of his decks, with Rylo Dragon Ruler searching for Judgment Dragon and Dark Armed Dragon, and Blue-Eyed Dragon Ruler searching for Red-Eyes Darkness Metal Dragon. It is also highly evaluated that you do not miss the timing because of the forced effect. Since it is LIGHT, it can be dropped with 《Shaddoll Fusion》, etc., so it is a card with a wide range of uses.
Tempest, Dragon Ruler of Storms ▶︎ Deck 《Tempest, Dragon Ruler of Storms》
japan wisteria
2014/05/27 19:02
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Dragon Ruler A hard worker. In addition to the common effect of Dragon Ruler, it also has a convenient effect called Dragon Search. Since you can search a wide range of excluded targets such as 《Debris Dragon》and Dragunity, you can respond to a wide range of situations. Dragon Ruler is currently a restricted card, but considering its strength, it's a shame.
Black Whirlwind ▶︎ Deck 《Black Whirlwind》
japan wisteria
2014/05/22 12:18
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The core card of Whirlwind BF. Unlike Gateway of the Six, which has a similar effect, it does not support Special Summon, but it is excellent in that it can be chained to follow-up by playing BF in your hand. There are many monsters in the early BF that have excellent performance on their own, so the ability to deploy, break through, and replenish with this one card is powerful. With the introduction of an excellent low-power BF in the Collector's Pack, the number of search candidates has also increased.
However, since it searches by referring to ATK, please note that if it is removed before the effect is processed, it will not fire. Isn't it okay to relax now? (Chill
Guarded Treasure ▶︎ Deck 《Guarded Treasure》
japan wisteria
2014/05/20 8:17
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Mystical Space Typhoon》《Artifact Ignition》and other Spell Trap destruction is unlimited in this era, this effect is too painful. In addition to being able to activate it unless you discard 5 cards from your hand, the effect cannot be activated if it is destroyed by a chain. It's reasonably strong if it can be maintained, but its strength doesn't match the effort it takes to maintain it.
Mound of the Bound Creator ▶︎ Deck 《Mound of the Bound Creator》
japan wisteria
2014/05/20 6:05
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A card that has recently become more common in his decks, such as [Sin], which uses large monsters, replacing 《Geartown》. (1) can add resistance to effect destruction and target defense, so it meshes with high-level monsters. The effect of (2) is a bonus, but there is no loss. The effect of (3) is exclusive to God, but it can be used if it is an exclusive construction.
If it's Deck, which has the highest grades, there will be specs that can be adopted without difficulty. However, in the case of Sin and Earthbound Immortal, he will self-destruct if he runs out of Field Spells, so be aware that this card itself may be targeted by Castel.
Cards for Black Feathers ▶︎ Deck 《Cards for Black Feathers》
japan wisteria
2014/05/19 7:09
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BF is his deck that makes it difficult to take advantage of the exclusion gimmick, and because of his deck that relies on Special Summon, the more cards you put in, the more you'll be in trouble. With the current card pool, there are at most 1 or 2 choices, and there is also the option of "do not use" normally.
Batteryman 9-Volt ▶︎ Deck 《Batteryman 9-Volt》
japan wisteria
2014/05/19 6:51
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Recently, Batteryman has suddenly become stronger, but it's mostly because of this guy. "The Monarchs Stormforth" and DUEA can be called "Batteryman Super Reinforcement Pack". Synergy with button type, search effect, ATK rising to 2000. Everything meshes together. Although it has a self-destruct effect, it's at the end of your next turn, so if you put it out on your opponent's turn, you can revive it with Battery Charger. Recently, he's teamed up with AF to go on a one-kill rampage, so depending on how it unfolds, regulation may be an ant. I would like to pay attention to how strong Shinchi and Moralta will be if they are regulated.
The Monarchs Stormforth ▶︎ Deck 《The Monarchs Stormforth》
japan wisteria
2014/05/19 6:21
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Tribute Summon is the card that revolutionized the deck around which it moves. The cost of Tribute Summon can be procured from the opponent's field, and unlike the conventional Monarch-type Spell Trap, extras can be loaded. Since you can release your opponent's monsters, you can easily overcome resistances and his Flip Monsters. Furthermore, unlike 《Soul Exchange》, it can be attacked on the turn it is played, so it can be said that it is practically upward compatible. Overseas, a trap with the effect of "tribute summoning during the opponent's turn" was pre-recorded, so as soon as he arrives in Japan, his deck will be made with this card, which is a Quick-Play Spell.
Immediately after its appearance, it plays an important role in [Monarch Control] and [Batteryman]. Tribute Summon can fight favorably against [Shaddoll], which is currently the top player in the environment, so it will grow further depending on how it is strengthened in the future.
Seven Tools of the Bandit ▶︎ Deck 《Seven Tools of the Bandit》
japan wisteria
2014/05/19 6:10
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It used to be used a lot as a negate Counter Trap, but in addition to strong rivals such as 《Solemn Judgment》and 《Dark Bribe》, the upward compatibility of 《Wiretap》has appeared, so there are few opportunities to adopt it in the future. I don't think so. Thank you for your hard work for a long time.
Blade Armor Ninja ▶︎ Deck 《Blade Armor Ninja》
japan wisteria
2014/05/19 4:45
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Marauding Captain》of Warrior Xyz Deck. A double attack that breaks the rules. Dirty, as expected Ninja is dirty
The total damage dealt by attacking twice is 4400, so it can deal more damage than "H-C Excalibur". Unlike over there, it consumes only one ORU, so if you survive, you can reuse it. On the other hand, in the opponent's turn, it's 2200 vanilla, and over there he can receive Honest support with his LIGHT, maintain his ATK until the opponent's turn, and has high defensive power. There are also situations where being able to consume two materials is an advantage. I want to understand each other's strengths and weaknesses and use them effectively.
Compulsory Evacuation Device ▶︎ Deck 《Compulsory Evacuation Device》
japan wisteria
2014/05/18 10:00
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An all-purpose removal Trap that stands shoulder-to-shoulder with Abyss and Torrent Funeral. The strength is that it can be used flexibly according to the situation because it is free chain and can also return its own monsters. It's a complete removal at virtually no cost against monsters that came out of extras, and since there are few monsters that are resistant to bounce, it can break through many situations. While it doesn't play very well with Pendulum Summon, it works well against most of his decks in the current environment, making it the most versatile of the three above. Since it has been reprinted many times, it is also excellent because it can be obtained cheaply.
It doesn't have any major weaknesses, but if I had to cite it, it would be that it's not compatible with "card decks that don't use a lot of extras and focus on summoning effects". Concretely, there are temptations, monarchs, and so on. Also, you need to be careful with spirits that spontaneously return to your hand, and 《Judgment Dragon》and 《Dark Armed Dragon》that have no bounce effect.
Battle Fusion ▶︎ Deck 《Battle Fusion》
japan wisteria
2014/05/17 4:33
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It says to protect Midrash with this.
Honest for Fusion Monster. If you pay attention to the number of cards you put in, it will function as a powerful battle support card for [Shaddoll], [HERO], [Gem-Knight], etc., which mainly use fusion. Previously, the rating would have been low, but this rating is because it is a card that can be used to protect Midrash.
Kuribandit ▶︎ Deck 《Kuribandit》
japan wisteria
2014/05/17 3:47
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Nasty GY manure card. It seems that it can be used in various decks such as [Shaddoll] and [Dragon Ruler] because it can fertilize his GY while attracting essential parts. The performance of GY fertilizer + accident avoidance is undeniably excellent.
Its weak point is that it has to release itself in the "end phase of the turn it was successfully summoned", so it is a bit slow. Note that if you are defeated by Torrential Tribute or the like before the end phase, you cannot use the effect.
Rising Sun Slash ▶︎ Deck 《Rising Sun Slash》
japan wisteria
2014/05/16 17:04
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The illustrations are lame... no, nothing.
The effect is really weak.
Even if the effect of (1) is given destruction resistance, he can be easily destroyed by 《Mystical Space Typhoon》etc. because of Equip Spell, and Hope is often played in Attack Position, so it can be easily destroyed by 《No.101》or 《Castell》. removed. If it was "cannot be targeted by effects", it would have been a usable card... The biggest merit is that it can prevent self-destruction.
The effect of (2) can hardly be applied to anything other than Hope and Hope Root.
Depending on the surrounding support, it's a performance that can be used in its own way... However, if there is an opponent who knows to put a counter on this card and attacks.
The effect of (3) is a surrendering effect that throws away the resistances and enhancements obtained in (1) and (2). It doesn't really mesh.
In the first place, the concept of Equip Spell does not mesh well with the nature of Hope, who repeatedly ranks up. Hope's equipment is mostly ZW.
Wouldn't it be nice if I could have made her a little stronger...?
Wiretap ▶︎ Deck 《Wiretap》
japan wisteria
2014/05/16 16:53
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The Theosophical Measures. To be honest, I don't have the position of seven tools.
His deck bounce in Counter Trap is powerful, though exclusive to Trap. Shinsen and Shinken will be negate after paying his LP cost, so it will be a big loss. It's also strong against 《Stellarnova Alpha》and the like, so you could say it's a card for the side Deck. If it is a permission, it is worth adopting from the main.
…Eh, this is why you don't regulate the wisdom? I wonder if it's not...

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