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Yu-Gi-Oh! Card Rating List Showing 6,451 to 6,465 of 7,624

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Gagaga Child ▶︎ Deck 《Gagaga Child》
japan シエスタ
2018/09/21 9:34
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Like Clark, if Gagaga exists, he can easily Special Summon.Unlike Clark, he has the same attributes as seniors, and he also has a level change effect, so he can be easily used as an X material with Gagaga. Nearly upward compatible with Clark.
However, there is a heavy disadvantage that BP must be abandoned when the level changes.
I would like to have a lineup that can quickly bring it from the front, fluctuate the level without using the effect, and give up BP so much.
Because it is easy to develop in Gagaga, it is easy to use as a link material that does not depend on the level. There is no limit to the number of deployments or his Special Summon, so if you have multiple cards in your hand, you can deploy them all at once.
It has improved Gagaga's deployment ability, and I think that we can expect further success after the new rules.
Gagaga Clerk ▶︎ Deck 《Gagaga Clerk》
japan シエスタ
2018/09/21 9:16
Yugioh Icon
I prefer illustrations to girls.
If Gagaga exists, it can be deployed easily, but since it does not have a level change effect, it is desirable to use it with some level change card to make it an X material. It will be the easiest to use in combination with Kaiser, which can be said to be a basic companion.
Also, since the new rule, Link has become almost essential for arranging monsters from EX, but this card can easily be used as a Special Summon and Link, which does not depend on its level, can be used as a material. It is also a point that there is no limit on the number of special summons and the number of deployments.
If you want to actively use it as an X material, it must be used in conjunction with level changes, and it was weak on its own, so it was difficult to handle, but as the 4th kid onwards, it can improve its development power, and with the appearance of Link, it can be expected to be adopted to some extent. I think it's become like that.
Gagaga Girl ▶︎ Deck 《Gagaga Girl》
japan シエスタ
2018/09/21 9:01
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A representative idol card of Gagaga and Zexal.
It has the ability to change levels for seniors, and it is easy to line up with seniors because they share the same attributes and races.
It's not even a dream to rank high if you can mass-deploy yourself around a runaway summon in the presence of seniors.
In addition, it can also neutralize the opponent's status, making it easy to aim for large damage. It is especially compatible with Ragnazero and Mashmak, which target status changes.
Compared to other Gagaga, it only targets magicians, so if you want to make the most of it, you'll need to always have seniors ready, but I think it's a card with high combo potential.
Gagaga Magician ▶︎ Deck 《Gagaga Magician》
japan シエスタ
2018/09/21 8:50
Yugioh Icon
It can be made of X materials from 1 to 8 and is low grade, so it is unlikely to cause an accident.
Blessed with attributes and races, there are many supporters and it is necessary to install various ranks, but the compatibility with control seizure is outstanding. Various other combos related to levels are also possible.
Unfortunately, since you can't line up multiple of them, you can't connect to X from a runaway summon or use it as an S material, so you can't expect to use it for S summons. The only thing that can be simulated as S material is a taxi.
His main target is Gagaga, but I think he is a highly versatile card.
Nirvana High Paladin ▶︎ Deck 《Nirvana High Paladin》
japan シエスタ
2018/09/20 14:29
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A rare S that does not require a tuner, although under certain conditions. The text is long and can be difficult for people with poor eyesight.
The same tuner designation as Crystal, Meteba & Kiryuu for EM Magician, and him can be easily summoned by combining Odd-Eyes Synchron and level 8S. If it's just to get it out, it's not so difficult even with other S-centered decks.
If you S summon with your own effect, you can collect one card of your choice, making it more versatile than Awakening.
Both the effect and the P effect are suitable for combat, and can halve the opponent's LP under relatively loose conditions, and combined with the high RBI, you can shave off a lot of LP.
If destroyed, it goes to the P zone and is easy to handle with a scale of 8. Although it requires a P monster, it can weaken the monster, and it goes well with EM Odd-Eyes, which has many effects suitable for battle.
However, it is necessary to clear the P zone in advance, and since it has no resistance to itself, it is powerless against bounces, etc., and if you want to see the P effect as a bonus, you want to self-destroy it.
Although it is a P monster, it is very difficult to P summon because the level is high, and since there are many peculiarities of scale 10 or higher, it is better to give up reuse by basic P summoning.
A card that can demonstrate its true value only when lined up with other monsters.
The negative point is that it is difficult to make use of the effect alone, although it is necessary to devise both the summoning and the effect.
Enlightenment Paladin ▶︎ Deck 《Enlightenment Paladin》
japan シエスタ
2018/09/20 14:09
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S using tomatoes, and the turn after the S dimension is...
It's easy to summon because it doesn't have a tuner specified, but it tends to look a little inferior to other S of the same level without a recovery effect, so it's best to use it mainly for Magician or Darkness/Spell.
Using a Magician as a resource allows him to collect spells, which is unusual for an effect of this kind with unlimited activations.
Magician itself also has a high deployment power when ready, and can be easily summoned with a single tuned string.
It has the same effect as Flare Wingman, and he doesn't need to be sent to GY and has high damage when fixed.
However, my own RBI is low for my level, so if I want to actively aim, I want reinforcement. Fortunately, his Magician has cards that increase or decrease stats, and Black Fang in particular can halve the opponent's stats and revive himself, making it a great match.
It can be said that there is no doubt that it will be a certain success if it is adopted by Magician. However, even with her spell recovery, there are many rivals competing with her, and her deck is very difficult to use because she can use various summoning methods.
Most of Magician's decks are monsters, and the effects that are displayed through battle are often felt to be slow in the current environment, and the current situation is that they are not prioritized.
Elemental HERO Thunder Giant ▶︎ Deck 《Elemental HERO Thunder Giant》
japan シエスタ
2018/09/20 9:31
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Since the material is vanilla HERO, there are a lot of support and it is easy to bring, and it is easy to summon this card.
It has a comparatively valuable removal effect among fusion HEROs, but it is a fusion that is easy to consume, and the hand cost is further increased, and the removal target is limited to his own ATK or less.
Due to RBI inflation, his Monarch RBI is not that high, and there are a lot of cards with powerful effects that are lower than his RBI, but vice versa, high RBI cards are even higher. There are many powerful things.
If you change ATK, the number of removal targets will increase, but the opposite is also true, and if you weaken it, you may lose your intention.
If you change the material a little, you can summon Weissman, who is easier to use and has an offensive effect, and there are plenty of other rivals.
In most cases, the raw material is vanilla and weak, and if it is removed, it can be supplemented by other summoning methods and the consumption is small.
Even though it has removal, it's not very user-friendly, and with this performance, it would be very difficult to make room for HERO's valuable EX.
Evil HERO Malicious Edge ▶︎ Deck 《Evil HERO Malicious Edge》
japan シエスタ
2018/09/20 9:09
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Edgeman in E-HERO from its name, offense and defense, and penetration effect.
The 2,600 RBI penetrating ability, which can be treated as a high-class ball under loose conditions, was an excellent performance when it first appeared.
Now that there are things like Pankratops and Alpha, it's undeniable that it's a little outdated on its own.
However, it is also a strength that it belongs to the category of HERO, which has a huge amount of support.
Since he is easy to pull from Sinister Necrom and Helldeviser, he can still be used as an easy-to-use attacker in E-HERO.
Red Wyvern ▶︎ Deck 《Red Wyvern》
japan シエスタ
2018/09/19 17:54
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It is easy to summon without specifying materials. If the conditions are met, it can be activated in a free chain, and the effect of interfering with the opponent's turn at this level is valuable. It says it can only be used once, but it can be used again if you transfer subspace material or reverse from the back side.
However, there are a lot of things that have excellent effects even with low RBI, and this slightly high RBI is often the enemy.
If ATK is fluctuated, there is a risk of missing the aim or at worst self-destruction. Although there are quite a lot of holes and it can interfere with the opponent's turn, it feels somewhat unstable.
Depending on the deck, he's a bit of a fire, but he doesn't really go well with Jack Deck.
There are many rivals, especially the same Dragon Coral, which requires a hand cost, but can also remove magic and traps, and it is easy to cancel the cost with a draw effect.
Although it can be differentiated in that it is non-tuner and flitch, I feel that the overall ease of handling is inferior.
As a furiche removal holder, it has a slightly strong impression.
Nonetheless, being able to wait and see at level 6S is also valuable.
Vice Dragon ▶︎ Deck 《Vice Dragon》
japan シエスタ
2018/09/19 17:37
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A dark dragon that can be summoned under the conditions of Saidra.
There are many semi-advanced cards with similar effects at the same level that can be played with looser conditions, and this card also has its disadvantages.
However, attributes and races that do not exist in other cards with the same summoning conditions.
It is blessed with support, and there are quite a few differentiating points, such as deploying Redame without summoning rights, reviving Raipa, and mass deployment from runaway summons, and the cost of viruses.
Sidedra condition is slowing down because it is easy to spoil in the first place, but if you use it in a deck that has good compatibility, it will be able to play an active role.
Victory Dragon ▶︎ Deck 《Victory Dragon》
japan シエスタ
2018/09/19 17:19
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At first glance, it looks like Demon. The only match kill effect that could be used in actual combat.
Special Summon is not possible, request release is 3 bodies. Moreover, in addition to the Dragon designation and strict summoning conditions, he had to settle with his own battle. Very time consuming.
However, the effect is worth the effort, and it has the unique effect of interfering with the game system. You can put a shape at once without using the side.
Having a level 8 Dark Dragon and good stats is also an advantage.
In order to have such an effect, even in order to prevent match kills, even if you commit an offense and lose one battle, there is an interpretation that prevents match kills. But if that's the case, what's the point of running this card? As a result, users are also exposed to various risks.
A card power with holes in the rules tends to be a problem before, and it's not just a bummer, but a game flaw. It was an existence that should not have been born.
D/D/D Wave King Caesar ▶︎ Deck 《D/D/D Wave King Caesar》
japan シエスタ
2018/09/19 14:33
Yugioh Icon
It has a general-purpose effect, but since demons are specified as materials, it is difficult to use unless you are demon-centric.
For DD, if you use Baphomet or Griffon, it will be easier to summon. Besides that, can I aim for summoning in IF and Dark World?
The effect of 1 is similar to soul charge. It's hard to use depending on the LP situation, but it's possible to take advantage of Teru and Dark.
However, in the current era where there are plenty of removal methods other than destruction, you can't be overconfident.
If anything, 2's Dark Contract search is the favorite, and this can be activated by simply sending it from the field to his GY, and it can be used as a fusion or link material.
Together with Teru, it is also useful as an underlay for the Pardon King.
Previously, DD was out of the adoption range due to the low priority of rank 4, but with the appearance of Griffon, King of Pardon, and Azeus, I think the adoption value has increased significantly.
D/D/D Gust King Alexander ▶︎ Deck 《D/D/D Gust King Alexander》
japan シエスタ
2018/09/19 14:14
Yugioh Icon
Tuner is designated as DD, but DD tuners are excellent, such as Lamia and Howling, so DD can be easily summoned.
It has a resurrection effect similar to Temujin, and can be summoned as a trigger, but its level is somewhat limited to 4 or less.
Most of all, there are few problems with the target, and the main materials will be lamia and howling, which will be revived and connected to an even larger size.
One piece that supports the deployment power of DD like Temujin.
D/D/D Flame King Genghis ▶︎ Deck 《D/D/D Flame King Genghis》
japan シエスタ
2018/09/19 14:08
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Loose material specification in DDx2 and DD. At the same time, he can also become a super-fusion agent, but he yields that position to Darc.
His offense and defense are on par with the lower class, but he can revive his DD by triggering his Special Summon, and there are no demerits or level restrictions.
One of the summoning methods of this card, Swirl, is also a trigger for its own effect, so I definitely want to use it together.
Great King Temujin and Alexander also have similar effects, but they can be differentiated by level, and both names have a 1-turn limit, so there is little need to judge superiority or inferiority, so I would rather use them together.
His Dark Contract recovery when destroyed is also passive, but nice enough.
An important piece that will be the starting point for the development of DD.
Evil HERO Wild Cyclone ▶︎ Deck 《Evil HERO Wild Cyclone》
japan シエスタ
2018/09/19 9:56
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As can be said for the majority of Fusion HEROs, this is a category with many search and recruit methods, so it's not difficult to align even two by name.
However, compared to E・HERO fusion, the narrowness of the summoning route that can only be put out with Dark Fusion is a bottleneck.
Compared to Wild Wing, the effect is total removal and no cost, but it can't be said to be upwardly compatible because it is limited to set cards and needs to pass through attacks.
The most important thing is that her combat power is at the same level as that of a lower class, and she is unreliable.
For the time being, there are many aids such as dark fusion resistance, honesty, and overlord castle.
However, it is undeniably difficult to handle.

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