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Yu-Gi-Oh! Card Rating List Showing 6,181 to 6,195 of 7,624
Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.
Rating Score・
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《Blade Knight》![]() 2018/10/29 9:38 ![]()
One of the most impressive low-level cards used by Kaiba in the anime version.
It has two types of effects, but both must meet certain conditions and choose the situation. If you only have a few cards in your hand and you fight with this card alone, it's likely to be a bit inferior or a mud match, but in any case, it's not a great effect now. I can't help but feel like I'm lacking in dexterity, and now that there are too many other excellent cards, I think it's become a pretty tough existence. |
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《Monster Reborn Reborn》![]() 2018/10/29 9:20 ![]()
It is a parody card of resurrection and the effect is also a resurrection effect, but GY requires 3 monsters and is more prone to decay in the early stages than the original card, and the resurrection card has a strong peculiarity if the opponent has the right to choose. It is quite difficult to simply treat it as a second 《Monster Reborn》.
In order to revive the target card with certainty, it is treated like Symbol of Heritage, which accumulates 3 cards with the same name in GY. However, it feels a little anti-synergistic that he is easy to lose GY resources with his deck that is good at GY fertilization. In that case, 《Symbol of Heritage》would be easier to handle, albeit incomplete and limited. Alternatively, you can use Arbitration to combo with 《The Transmigration Prophecy》. As is often said, there are moves that are treated not only as resurrection cards but also as removal cards, but even here there is a bit of uncertainty. It's a card that seems to have a lot of interesting uses, but I think it's a pretty peculiar card. |
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《Super Rejuvenation》![]() 2018/10/29 9:07 ![]()
Droso with a slightly different activation condition.
There are many useful advanced cards in Dragon, and the adoption rate of cards such as melody and train is also high. Excellent compatibility with sacred time that incorporates release into tactics. However, the activation at the end is variously disappointing, and the current slowness that is speeding up is conspicuous. Also, due to this timing, if you have 6 or more cards in your hand, you have to discard them, so some adjustment is necessary. In the past, it played an active role in Sacred Time and Dragon Ruler to the extent that it was regulated, but I think that the environment has changed and it has become a card that chooses decks considerably. |
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《Disappear》![]() 2018/10/29 8:56 ![]()
It is useful to be able to interfere with his opponent's use of GY with Friche, but as many people say, this card is a Trap, so it doesn't have a quick attack.
There are the Quick-Play Spell 《Foolish Return》, DD Crow or 《Ghost Belle & Haunted Mansion》that are more ambush than being able to cast directly from your hand, and you can't adopt this card without them. It's not bad, but I think it's an unfortunate card with a very suspicious significance. |
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《Dark Diviner》![]() 2018/10/29 8:48 ![]()
He's a demon and doesn't have an insect element, but the request for insects is a remnant of anime.
His tuner is also designated as DARK, and his easy-to-use decks are quite limited. Is it quicker to hoist a level 1 Insect with Junk Synchron or a Level 3 Dark Tuner with Dark Bug? Extra G and level 2 Dark Tuner, which are highly versatile hand triggers, are possible. (I don't know if it's worth forcing it to be included) Due to its effect, its combat power is high for its level. However, every time he destroys it in battle, he activates 3 deck deaths. It can be said that this is a risky effect in the current environment where GY is often used. Since it is necessary to send it to GY, depending on the opponent, it may not be activated. It's not bad, but it's unstable, and the material specification is strict, so it's hard to find a place to stay. |
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《Frozen Fitzgerald》![]() 2018/10/26 17:49 ![]()
It's a Fiend and doesn't have a beast element, but it's a remnant of anime that demands a beast.
The tuner also specifies darkness, so his easy-to-play decks are quite limited. Is it quicker to hoist a level 2 beast with the Junk Synchron? As an attacker, it has a certain amount of offense and defense and is effective, but the priority of the current environmental attack reaction is low and it is difficult to make use of the effect. Almades exists in a similar card, and although the RBI is inferior, it can suppress monster effects, and it can be differentiated by versatility without specifying materials. It has a self-revive effect, but on top of demanding that it be destroyed in battle, it also comes with various orders, making it difficult to handle. Since it is a level 2 beast that has good compatibility with Ojama, it is easy to aim for summoning from his Junk Synchron mentioned above, and since it has the same offense and defense, it is not affected by country. Furthermore, it is easy to come up with a hand cost when reviving. It will not be a performance that matches the strictness of material specification. |
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《Zeman the Ape King》![]() 2018/10/26 17:35 ![]()
Cards that were Dark Synchro have a common dark tuner designation, and non-tuner side are required to have different things from beasts. matter.
Currently, the number of effective opponents that can satisfy such a bond is quite limited. Well, it's even inferior to the general-purpose S that doesn't have any restrictions, so if you're not a fan, you can't give priority to it. The old S card has a strong impression that it was strangely self-restrained as it was a card with strict restrictions. |
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《Underground Arachnid》![]() 2018/10/26 17:20 ![]()
Absorption effects like Sacrifice, Combat Resistance, Evil/Trap Suppression when attacking, and other useful effects.
However, IF Beetle is the only insect-like darkness tuner that is tied up with materials. It's easier to put out than before, but I can't deny that he still chooses Deck. Compared to other Dark Synchro cards, I think it's stronger than other cards, so if it's easier to cast, I think it can be expected to be as active as other general-purpose S. |
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《Tribute to The Doomed》![]() 2018/10/26 10:06 ![]()
It's a relatively simple single-target removal, but it's often difficult to keep up with single-target removal now that it has increased deployment power, and it also requires a hand cost, so it feels heavy.
And there are a lot of rivals, and there are many powerful ones such as Black Core that can be excluded even if it is limited to the table when using the Braho cost of mass removal. It's an obsolete card now. |
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《Inspiration》![]() 2018/10/26 9:57 ![]()
A card that has clearly been mistaken for the Trap version of Rush about 14 to 5 years.
As already said, it seems that the pack from which I was born is the cause. Well, even the pack from which he came from has Rush. It is not worth adopting because it is an era when it is said that even rushing is not enough for practicality. It is suitable for appreciation. |
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《Reinforce Truth》![]() 2018/10/26 9:47 ![]()
Although the range is narrow, there are excellent people, and if you bring battle destruction resistance, you can play an active role as a pseudo-defense card.
However, Trap's lag is painful in this high-speed environment, and as already said, there was a low-level warrior Recruit called Isolde... Although this can be used alone and the possibility of an accident is low, it is still difficult overall, such as haste, link destination securing, and ad difference. Conveniently, though, the behavior is arguably a little different. If the lag can be covered somehow, both can be fully considered if the focus is on warriors. I think it's a good card to use. |
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《Where Arf Thou?》![]() 2018/10/25 17:37 ![]()
One of the strengths of Level 1. If there is a level 1 in the field, there are excellent people who can search for any level 1.
If you don't summon the searched card, you'll take expensive damage, but the evasion method and disadvantages are still light, and the damage can't be used for some kind of combo. If multiple level 1 cards are used and it is an important card, I think it is an excellent search card with high versatility that you can consider using. |
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《Kinka-byo》![]() 2018/10/25 17:29 ![]()
One of the strengths of Level 1. There are many cards that can revive level 1 and have excellent effects even at level 1.
Since it's a Spirit Monster, if you leave the return field at the end of the game, the card you caught will be removed, but the advantage of being a spirit is that you can aim for reuse, and the disadvantage of removal depends on how you play. I think it's an excellent card that can be used as a deck axis. |
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《Geartown》![]() 2018/10/25 15:52 ![]()
One of the representative cards that self-destructs and earns ads.
It reduces the release of advanced and higher ancient machines and greatly improves their weight. There is a Death Emperor Monarch that can be covered by LP cost if you just summon it, but this card is not the selling point. Once destroyed, the ancient machine can be recruited without any level restrictions, and it's powerful to have a superlative with a high hit point + containment effect suddenly appear. Prior to Master 2, it was possible to activate it by overwriting it with a set, so I used to go out to visit his Deck, which adopted the field, but since it was no longer possible, it became unusable, and now it's mostly used in ancient machines. . It feels like it's in its original sheath. However, since the current ancient machine incorporates self-destruction tactics, the activity in the ancient machine is expanding greatly. It's a card with a high combo that's hard to use on its own, but I think it's an excellent field. |
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《Gigaplant》![]() 2018/10/25 14:20 ![]()
As an advanced level, it has a passing status, and the effect is powerful with an effect that can be said to be a plant / insect version of Les Dame. Plants are a race with many recruiting methods, so deployment is easy.
However, the point of Dual is caught. Moreover, since this card is an advanced card, it feels heavy even though it has a lot of ways to deploy, and if it is used alone, it is a bit tiring to bring up the effect until it activates, and it is not as easy and flexible as Redame. Dual support is essential to get the most out of this card. In the past, it was the ace of plants, but today's plants have advanced card pools to the point that there is no need to rely on this card, and due to the accident rate and the number of parts, it is becoming more common for plants to not be used. If you use it, I think it is desirable to build with this card as the main axis. It has performance that meets your expectations. |
Update Information - NEW -
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