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Yu-Gi-Oh! Card Rating List Showing 4,321 to 4,335 of 5,305

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Rating Score・ Review
Posting Date
Summon Gate ▶︎ Deck 《Summon Gate》
japan アルバ
2016/07/11 9:52
Yugioh Icon
A card with an odd smell of illustrations.
A card that limits the number of Special Summons from extras in one turn, but Synchro, Xyz, and Fusion are dangerous enough when they are played three times in one turn. It is not uncommon to be a card of
I think 《Summon Limit》is good enough for Synchro Decks that involve many Special Summons, Utopia, and Ritual Beast decks…
If you have 3 or more P Summons, you won't be able to Synchronize or Xyz after that, but since you've had 3 or more summoned in the first place, the ones that have been put out from your hand aren't counted, and the one whose effect is activated during Special Summon doesn't count. It's better to aim for Special Summon negate from the beginning because it will work.
Moreover, his Pendulum has also become weaker as a meta due to the rule change making it difficult to deploy multiple games.
I can't think of any point in prioritizing even that pinpoint, even though it's a card that can only be meta with pinpoint.
Meteor Dragon Red-Eyes Impact ▶︎ Deck 《Meteor Dragon Red-Eyes Impact》
japan アルバ
2016/07/10 1:18
Yugioh Icon
There is no stinking work smell of the effect...
It's a level 6 Dual, so it's a piece that makes you want to do your best.
Cipher Bit ▶︎ Deck 《Cipher Bit》
japan アルバ
2016/07/10 1:13
Yugioh Icon
It can only be said to be a typical example of a card that does not perform well despite its heavy activation conditions.
The number of cards like this has steadily increased.
Fairy Tail - Sleeper ▶︎ Deck 《Fairy Tail - Sleeper》
japan アルバ
2016/07/10 1:09
Yugioh Icon
Fairy legend princess following Shirayuki.
I thought that she would establish a fairy legend brand with her appearance in Norea, but it's not so good.
The 1 effect is a reverse effect that allows you to Special Summon monsters from your hand without level restrictions.
Since there is no limit, you can use it from a wide range of monsters as long as you have a Special Summon, but it's a reverse effect, so overconfidence is prohibited.
The aim is to turn this monster face down again with its 2 effect, but since this monster's defense is low in the first place, it is doubtful whether it will survive.
The effect is a Durandal-like effect that changes the opponent's Normal Spell and Trap effect to change the battle position, but unfortunately, it comes with a cost of releasing a monster other than this monster, so the Trap looks heavy and looks heavy, so the opponent can't use it. It's doubtful that he'll let me use the effect honestly.
And who will step on such a seemingly invisible landmine when I somehow turn this guy inside out again...
A card that feels like it's aiming too much in many ways.
Sprite's Blessing ▶︎ Deck 《Sprite's Blessing》
japan アルバ
2016/07/10 1:02
Yugioh Icon
No way, LIGHT's general-purpose Ritual Spell that came out at this timing.
It's just that the word "darkness" in "Contract with the Abyss" has been changed to light, so there are many painful points in modern times.
It's LIGHT, so it's fortunate that it seems to be able to use it properly to some extent.
Contract with the Abyss ▶︎ Deck 《Contract with the Abyss》
japan アルバ
2016/07/10 1:00
Yugioh Icon
Generic Ritual Spell for DARK.
There is no effect to reduce release, and the level is perfect, so it is not suitable for preliminary preparation, but DARK Level 8 Ritual Monsters are Demis, Zork, and Chaos MAX, and they are excellent, so I use them properly. It is possible to use it when you put 3 pieces of and put other Ritual Spells.
Earth Chant ▶︎ Deck 《Earth Chant》
japan アルバ
2016/07/10 0:56
Yugioh Icon
Contract with the Abyss》is the EARTH version, but it's extremely painful that he doesn't have enough monsters to use properly in EARTH, so the difference in performance is huge.
On top of that, it doesn't support preparation, and it doesn't have any effect to reduce the release, so you have to match the level exactly. I thought it might be.
The evaluation may change if EARTH's Ritual Monster is enhanced in the future...
Quarantine ▶︎ Deck 《Quarantine》
japan アルバ
2016/07/10 0:48
Yugioh Icon
Jokes aside, Seal of the Ancients, which allows you to instantly check all cards at once, seemed strong.
In the first place, the card that only has the role of confirming the cards that have been set is very weak.
Illustration ornamental card.
Sauravis, the Ancient and Ascended ▶︎ Deck 《Sauravis, the Ancient and Ascended》
japan アルバ
2016/07/10 0:31
Yugioh Icon
From the ritual world, which is quite far from the word general-purpose, to the general-purpose hand-inducing world.
It's like a Skill Prisoner that can only protect against monsters that are counters to targeted effects, but can now protect against non-monsters as well.
It's a simple but quite useful effect that allows you to get past Unicorn and ABC's interference and go for a hit.
The effect on the field negates his Special Summon, and it prevents the reuse of P monsters because it is banished instead of destroyed.
If you use the effect, it will disappear from the field, but since it returns to your hand, you can use Ritual Spell to re-appear or use a hand trigger effect, so there is not much waste.
The drawback is that it is not compatible with preliminary preparations, so it is a little difficult to put out, but it is compatible with high school and advent.
If you use it as a general-purpose hand trigger, is there a point that you can't use it as a wall in case of emergency because it's a Ritual Monster?
Double Cipher ▶︎ Deck 《Double Cipher》
japan アルバ
2016/07/10 0:25
Yugioh Icon
First of all, the activation conditions are a big problem, and Galaxy Eyes Xyz has a high RBI, so he doesn't have many chances to exceed his ATK.
And when I try to activate it, I can't use the effect because there are no materials, but two big guys are lined up... but due to the activation conditions, it's just two incompetent big guys lined up who can't break through the field.
It is necessary to do something by layering FA, but there is no need to use this if it is possible to break through just by stacking FA in the first place.
Despite the opponent-dependent and fairly perishable activation conditions, the effect is extremely uneven.
Present Card ▶︎ Deck 《Present Card》
japan アルバ
2016/07/09 23:23
Yugioh Icon
Metamol only for the opponent. quite suicidal.
I can come up with a combo, but he has a high GY +5 draw wall.
Restructer Revolution ▶︎ Deck 《Restructer Revolution》
japan アルバ
2016/07/09 0:21
Yugioh Icon
In Yu-Gi-Oh, where the hand is exhausted and it is difficult to replenish, if you can't hit the first one, you should be able to pass the fireball.
On the first turn of the first attack, it is almost guaranteed to deal 1000 damage, so it is a good candidate for a full burn card.
Pot of Avarice ▶︎ Deck 《Pot of Avarice》
japan アルバ
2016/07/06 10:16
Yugioh Icon
Return 5 GY monsters and draw 2.
It takes some time for GY to become fat, so it can't be recruited haphazardly. I have nothing but good things to say.
It is also a good point that it is possible to achieve the condition only with extras.
Grandram ▶︎ Deck 《Grandram》
japan アルバ
2016/07/06 10:11
Yugioh Icon
The only thing you can do by completely relying on your opponent is to put out a level 4 monster from your hand.
I wanted + α because there was no place to see the status.
King of the Swamp ▶︎ Deck 《King of the Swamp》
japan アルバ
2016/06/29 19:54
Yugioh Icon
Numachiman is not an E-HERO, but an E-HERO.
He can move without relying on this, and although he has more decks, he is a companion to fusion that has both fusion search and material substitution effects.
The stats are also soberly blessed, such as being able to salvage and catch with debris.

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