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Yu-Gi-Oh! Card Rating List Showing 4,231 to 4,245 of 4,611
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Rating Score・
Review Posting Date |
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▶︎ Deck | 《Element Saurus》
みめっと
2020/04/23 5:26
Among the Dinosaurs who were all EARTH wherever he looked, he was the first born Dinosaur monster of DARK, one of the Element series monsters.
In the Element series, 2 out of 4 attributes of the material system by Ensui Jifu and 2 out of 4 types of effects are selected, and the effect is applied by combining them, but this card raises its own RBI. It has a hit effect and does not have a loss effect that cannot change control, so it is an easy-to-use card in the Element series. Coincidentally, his Dinosaur's main focus is focused on his EARTH and FIRE, which are the targets of his effects, so it shouldn't be difficult to apply both effects even if you only build with a Dinosaur. It would have been better if he was either earth or fire, but this is unavoidable because it's a common feature in the element series that he himself is darkness or light. By the way, the other elements are Star Seraph, Light Spell User, Light Dragon, and Dark Devil, and while they are combined with attributes that have a large share in that race, this card is the only minority attribute of the race. may not be negligible. |
▶︎ Deck | 《Iron Core Armor》
みめっと
2020/04/22 22:01
Koa'ki Meiru's Equip Spell for her combat aid and self-destruct surrogate.
I wouldn't say it's totally out of the question, but since it's practically only effective as a combat aid, there's no reason to prioritize this card unless you have all the Koa'ki Meiru cards on it. |
▶︎ Deck | 《Iron Core Immediate Disposal》
みめっと
2020/04/22 21:56
A spell card with a card name that multiplies steel core and demotion.
However, since a general-purpose card that can send all Spell Trap cards from the Deck to GY, called Grave, was released later, the significance of its existence has almost disappeared. In the first place, the act of sending a Steel Core from the Deck to GY is not that useful, and with the exception of some cards that require the Steel Core to be in GY, it is better to add it to your hand with a Vajra Core or Transfer Unit. would be better |
▶︎ Deck | 《Koa'ki Ring》
みめっと
2020/04/22 21:49
His spell related to Koa'ki Meiru that appeared relatively late.
Even though it's a normal spell that targets destruction, you can't even activate it unless you have a specific card in your hand. The only good thing is that you can search for suppliers, and you don't know what's wrong with Quick-Play Spell. |
▶︎ Deck | 《Koa'ki Meiru Initialize!》 |
▶︎ Deck | 《Automatic Laser》
みめっと
2020/04/22 21:43
A trap card that becomes a trap hole for Koa'ki Meiru that also supports Special Summon.
Looking at it like this, she feels that Koa'ki Meiru has quite a lot of exclusive traps. This card is a removal trap for summoning triggers, and there are other removal traps for attack response and continuous traps, but all of them have performance that feels like they are dedicated. |
▶︎ Deck | 《Koa'ki Meiru Sea Panther》
みめっと
2020/04/22 21:39
Koa'ki Meiru is the only one that requires a monster of an attribute instead of a specific race for the maintenance cost of revealing the hand.
As usual, it's a level 4 19 RBI, but the effect is not meta, but any spell can return him from GY to the top of the deck. However, since it requires a steel core for its effect, it is a shameful specification that it is difficult to go on a business trip. There are many things I would like to say, but in terms of why this effect was applied to a monster of this type and public cost, and what the card was designed with in mind, this is the most important of all Koa'ki Meiru. Mysterious monsters are the best. |
▶︎ Deck | 《Core Reinforcement》 |
▶︎ Deck | 《Koa'ki Meiru Hydro Barrier》
みめっと
2020/04/22 21:26
One of the Koa'ki Meiru that doesn't require a maintenance cost, and its defensive power is quite high.
The activation conditions aren't quite cool, but most people with resistance can be silenced by this effect because it's a skidre effect. This kind of effect usually lasts until the end of the turn, but it's rare that the effect lasts even during the opponent's return turn, and it's effective against monsters that weren't on the field at the time of activation, and it's strong. It's also clever that the effects of your rock Koa'ki Meiru, Drago, and Devil remain alive. However, it is undeniable that he is a type of monster that is useless when it matters most. |
▶︎ Deck | 《Core Blast》
みめっと
2020/04/22 21:22
A card that aligns the number of opponent's monsters here.
Unlike "Evenly Matched", it's destructive, so it doesn't normally work against people with resistance. The effect isn't weak, and since he's a Continuous Trap, it has a certain amount of binding power, but it's quite difficult to allow the opponent to deploy and still have his Koa'ki Meiru alive. |
▶︎ Deck | 《Iron Core Specimen Lab》
みめっと
2020/04/22 21:17
It's a Field Spell that was given to you, but it's a very subtle Field Spell that requires maintenance costs.
If the timing of destruction wasn't limited, it might have been possible to operate a little more decently... There is also a feature that there is no limit on the number of times, but the reality is that it is about Boss Rush when it first appeared. At the very least, if you use such a card as a cover or a single-use search card in the event of a downturn, it feels like it will induce a more fatal downturn. |
▶︎ Deck | 《Core Compression》 |
▶︎ Deck | 《Koa'ki Meiru Prototype》
みめっと
2020/04/22 20:56
At that time, it was an overseas precedent card with an easy-to-understand name, Prototype, but the Japanese name was somewhat unintelligible.
Rock Koa'ki Meiru with stable stats and no maintenance cost. Since he has 18 RBIs in the lower grades, he has the impression of Koa'ki Meiru, who has an average score that is enough to avoid a serious accident. As you can see, it is difficult to utilize the effect as it is limited to the end phase. It's a good impression that the token that comes out has the same combat ability as this card, but I'm really worried about the backwardness that the insurance is too much, such as the assumption that the Deck isn't working very well. |
▶︎ Deck | 《Koa'ki Meiru Beetle》
みめっと
2020/04/22 20:52
Koa'ki Meiru has high RBI low-class Koa'ki Meiru with light and dark meta effects such as Drago, Devil, and Powerhand, but this Insect card metabolizes light and darkness by blocking attacks by changing the battle position.
However, it doesn't work against NS monsters, and it doesn't work against Xyz or Link, so it's not very reliable as a meta. |
▶︎ Deck | 《Nega-Ton Corepanel》
みめっと
2020/04/22 20:48
One of the obstacles set up by the supplier.
However, by making monster effects negate, there are quite a lot of orders for activation compared to brilliance. It can't be activated if Koa'ki Meiru is removed from the field, so it's easy to care about, and in modern Yu-Gi-Oh, it's not very wide negate range, so it's hard to prioritize it over notifications. |
Update Information - NEW -
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- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
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- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
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- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
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- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
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