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Yu-Gi-Oh! Card Rating List Showing 3,901 to 3,915 of 4,611

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Angel Statue - Azurune ▶︎ Deck 《Angel Statue - Azurune》
japan みめっと
2020/10/30 19:21
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An unusual array of themed Trap cards, one of the few in this pack that serves as a refresher.
It is a Continuous Trap that can call 18 RBI "Half Thunder King Rai-Oh" to the field just by activating it. It's a very nice touch to be able to send it to GY as a cost.
By launching a self-destruct attack against monsters that have already appeared, you can ignore the target's resistance and take them with you, so the high level of single unit completion shines.
Even if it is under the influence of the rift, the monster state trap card will be sent to his GY normally without being removed = both effects of this card can be used, so metabi using this card and the rift together I think it would be interesting to put together.
It's a curveball called a trap monster, but I think it's a quality that can be said to be a general-purpose trap frame in this pack.
Pot of Prosperity ▶︎ Deck 《Pot of Prosperity》
japan みめっと
2020/10/30 18:34
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The 5th installment of the "○○ de △△ pot" series that combines pots.
Unlike Kouken, he can't draw with effects on the turn he uses it, but he can Special Summon.
It's a common name that feels like strong money and strong ken, rather than kinman and humility: Kinken.
You can dig and search up to 6 cards, and you can also do a Special Summon, and you can pick up the card you want after being triggered. In a deck where key cards sleep that change so much, even if there are other search methods or the damage dealt is halved, it is worth adopting unless the deck depends on EX to the extent that it can exhaust all members of the EX Deck in one turn. I think there is.
I think that digging is strong enough even with 3 cards, and cards like Madolche that you definitely want to draw (initial move, trigger step, reboot, etc.) ) is present at the same time, the damage will be halved, so it will be difficult to kill it as it is, but it seems that you can expect more work and stability than a strong gold.
When evaluating from the perspective of metabi traps, I think that in a deck centered on traps, even though it is uncertain, a strong money that can increase one card in the hand = back so that the opponent can not see it, is stronger. Personally, I don't see the part that beats Kyoken, who can increase the number of cards in his hand and improve the quality of his hand in the flow of Gold → Kyoken.
On the other hand, if that's not the case, it's a card that's too good to be an option in quite a lot of decks regardless of the deck's speed, and I have a feeling that the popularity of Chou Thunder Dragon's care and mistakes will affect adoption. It is a card that is likely to attract popularity and interest in.
Underworld Goddess of the Closed World ▶︎ Deck 《Underworld Goddess of the Closed World》
japan みめっと
2020/10/30 18:14
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It's a Link Monster, the newest of the general-purpose Link 5s that can be counted on one hand, and I personally don't like the twisted name and ruby combination.
It is said that the inability to accept new things is the beginning of aging, so you have to be careful.
Link 5 requires at least 4 materials, so like Borrel Link 4, monsters with Link 3 or higher can only be treated as 1, but this one can use 1 Effect Monster on the opponent's field as a material, If there is an Effect Monster on the opponent's field, the conditions on the board will be virtually the same as those of Borrel Link 4 who require 3 materials.
From Endosukego, use Sheep A to EX → Spider with Sheep A → Wrinkle with Sheep B → Use Sheep C and Wrinkle to put out a phoenix under Spider and draw 1 → Release Sheep D to revive Linkle. .
If you use Mascarena instead of Phoenix, you can check the opponent's turn with a super fusion feeling, and if you get Link 2 from the opponent's field, your burden will be reduced by one.
Both Valero and Valeso have a lot of scenes to put out when there are monsters in the opponent's field. The way this card is undefendable except in possession makes it better than Valero & Valeso.
All three effects after entering the field are general-purpose ones that can be given 7 to 8 points, but resistance to non-targets (The only effect that is not affected is the activated effect, so Skidre works.) It is the same as Valero and Valeso that it is easy to get rid of with a general-purpose removal trap that targets escape and capture, so it is the same as Valero and Valeso. I think it's good to recognize that it's good if you can play an active part.
It can be said that it has fulfilled its role at the point in time when the useless monster is used as a link material and buried.
Icy Breeze Refrain ▶︎ Deck 《Icy Breeze Refrain》
japan みめっと
2020/10/29 10:06
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WW's "Back to the Front", a rare trap card that doubles as a theme-only resurrection card and a hindrance card.
First of all, the resurrection effect corresponds to WW of advanced level or higher that came out of EX, and Glass Bell has his Special Summon trigger effect, and since there is a disadvantage when using that effect on Glass Bell, It feels good to have the significance of activating and reviving in the end phase.
Another effect is that you can negate the opponent's effect chained to the effect of a WW monster. Although it can't chain to Counter Trap, it can catch anything other than hand triggers, GY triggers, Spell Trap effects, and chain blocks. It is
However, WW has several monsters that can activate their effects during the opponent's turn, but none of them have powerful effects that need to be chained immediately unless the purpose is to negate their effects. If you look at the members of WW, even if you use it as a resurrection card, it seems that it is difficult to use it to interfere with the opponent's own attack during the opponent's turn.
With the exception of some exceptions, such as releasing yourself on the opponent's turn and using monsters from his deck as his Special Summon, it's just to silence you from trying to move. It would be safe to regard it as a "disturbance tag".
In addition, since WW is required either on the field or GY, it may lead to accidents, and since it is a trap, it can not be used to prevent attacks that fly to the effect of ice bells and glass bells on the first turn, regardless of whether it is the first attack or the second attack. There are some drawbacks, but these are pretty much the norm for revive cards, theme cards, and normal trap cards that can't be activated from your hand, so you shouldn't worry too much about them.
If the opponent doesn't accept my invitation, I'll just use it as a resurrection card, so I think it's versatile in the sense that it can be done.
Book of Taiyou ▶︎ Deck 《Book of Taiyou》
japan みめっと
2020/10/28 19:50
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Including that it is a Normal Spell, the difference in performance from the Book of the Moon, which was created at the same time as a paired existence, is huge.
In the first place, I am fully aware that the roles themselves are completely different, but it makes me feel how highly expandable the Book of Moon is, which can be used for defense, interference, and combos.
Regarding this, I think the general understanding is that it's a card that wakes up a set of metaphors that have been put to sleep over and over again.
Royal Keeper ▶︎ Deck 《Royal Keeper》
japan みめっと
2020/10/28 19:45
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A monster that was normally the main class as a low-level undead at the time, including its own status increase effect.
It is also a teaching material that teaches that the reverse effect is activated at the timing after the damage calculation of the 4th stage of the 5 stages of the damage step.
In other words, if you are reversed by an opponent's monster's attack, the damage calculation ends before your own effect raises your status.
Tremendous Fire ▶︎ Deck 《Tremendous Fire》
japan みめっと
2020/10/28 19:28
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Burn Spell that should have dealt 5000 damage to the opponent.
It's a card that was born in the first period, but it seems unlikely that there will be a completely upward compatible Burn Spell to this day.
It would be nice if I could take advantage of the damage I received, but I wouldn't call it extravagant.
Crass Clown ▶︎ Deck 《Crass Clown》
japan みめっと
2020/10/28 19:20
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A non-killing clown who wants a peaceful solution, bounces the opponent's monsters when he changes from Defense Position to Attack Position.
It is not very effective against lower-class monsters or monsters in the main deck that have self-SS effects, but it is strong against extra monsters that have destruction resistance, so it has both advantages and disadvantages compared to Dolly's Clown.
Compared to Attack→Defense, combos with other cards are harder to set up, but with this card, you can just Flip Summon the cards you set, so it's easier to handle than Dolly the Clown by itself.
Graceful Charity ▶︎ Deck 《Graceful Charity》
japan みめっと
2020/10/28 18:56
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A type of ultimate hand exchange card that also appeared in the original work.
After watching Mad Reloader, I think it's great that you can draw first.
It's just a memory that I thought that a parody card called "Electronic Giving" might come out during the three years of Vrains.
By the way, it seems that "Falling Graceful Charity" has already appeared in the anime.
De-Spell ▶︎ Deck 《De-Spell》
japan みめっと
2020/10/27 20:17
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Cards with the same illustration have appeared in the original work and old game works, and almost all media have the card name "Spell Cancel", but for some reason the OCG has this card name.
Unlike the original, which was used like a magic jammer, he is a normal spell that only destroys his spells that are already in play.
Numbing Grub in the Ice Barrier ▶︎ Deck 《Numbing Grub in the Ice Barrier》
japan みめっと
2020/10/27 18:38
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At first, I thought that there would be more monsters with the naming convention of "Ice Barrier's XX" and "Ice Barrier's XX", but I didn't think that would happen. I didn't.
It is a disappointing card that seems to have almost no meaning as an Ice Barrier monster with an effect like an Ice Barrier on an unknown burning stone that blocks one monster zone only while it is in the summoning trigger effect.
In the case of Ice Barrier monsters, it feels like it's not limited to this card, but in the case of this card, it's not even about lining up and working together.
After that, how are you? Your status is surprisingly high, isn't it? That's my impression.
Zone Eater ▶︎ Deck 《Zone Eater》
japan みめっと
2020/10/27 18:28
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A different race/attribute version of Swordsman from a Distant Land with 50 less defense.
According to the game, it is like a sea cucumber that floats in the water and slowly digests the enemies it inhales.
It's amazing that even if you lose your body, you can slowly digest it... I feel the mystery of life.
If it is a monster that can be used as a fusion material with a specified name, basically I will add 1 point unconditionally to any performance, so I will give it 2 points, but with this ability value and monster effect, the fusion destination is about a high-level monster. There are also places where I think it's just a vanilla of 3 body materials that are only ATK of .
Swordsman from a Distant Land ▶︎ Deck 《Swordsman from a Distant Land》
japan みめっと
2020/10/27 18:21
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A monster whose background seems to be live-action.
Its effect is to imitate the attacking monster with a slow-acting poison.
I'm not sure if you wanted to do something like you're already dead, or what your intentions were in designing it.
I hope my master player doesn't die from battles damage before you say you're already dead.
Most monsters will be off the field before they realize they've been cut.
Zoodiac Barrage ▶︎ Deck 《Zoodiac Barrage》
japan みめっと
2020/10/26 22:28
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There are many cards in the Yu-Gi-Oh! OCG, but I don't know of any other card that deserves to be called Match Pump.
The specification is too self-contained, such as the fire being put out with oil poured from the beginning, can only be said to be a complete misadjustment.
Shinobird Crow ▶︎ Deck 《Shinobird Crow》
japan みめっと
2020/10/26 22:10
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In a sense, it is a valuable card to see such a card in the 9th term.
Despite the overwhelming fuel consumption that must be thrown away in every battle, his original ATK is 0, so if he threw away a low-class spirit, I don't know if he can win the battle.
When attacking directly, its effects cannot be used, and due to the nature of the spirit, it is difficult to make it stand on the opponent's turn, so it cannot be used as a check.
Moreover, what kind of joke is it that it doesn't even have a battle destruction trigger effect or a battles damage trigger effect? I can't help but say.

(261/308 pages) 3,901 - 3,915

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