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Yu-Gi-Oh! Card Rating List Showing 3,031 to 3,045 of 7,624
Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.
Rating Score・
Review Posting Date |
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▶︎ Deck | 《Flelf》
シエスタ
2019/12/05 17:01
It's not like I can't use it, but if you ask me if it's a priority, I get the impression that it's a mediocre card that doesn't have that.
As a level manipulation card, it is not stable because it depends on the situation of the hand, and it is highly dependent on combos. |
▶︎ Deck | 《Chewbone》 |
▶︎ Deck | 《Triple Star Trion》
シエスタ
2019/12/05 16:53
At the very least, give it a deployment effect, or use it when you're on standby.
If you want to make the most of its effect, you must use it with a card that can be released and activated during your opponent's turn. Well, due to the high degree of combo dependency, it's hard to say that it's practical after all, and the priority is quite strict. |
▶︎ Deck | 《Mira the Star-Bearer》
シエスタ
2019/12/05 16:46
In TF, it was often lined up with Granel.
Grants effect destruction resistance to lower grades, does not require materials for this effect, and does not destroy even in battle up to 3 times with X materials as a substitute. However, due to the weight of the rank and the requirement for 3 materials, it is mainly given to level 1. However, at level 1, he is basically unreliable as a fighting force, and his own offense and defense are poor, making him very unreliable as an attacker. There are many cases where Link and X are the ace even at level 1, and there are many cases where you can not make use of your own effects. If it takes a lot of effort to bring out this card, then Assembly or Link 4 should be a more powerful card, so I can't help but say that it's a tough card. |
▶︎ Deck | 《Overmind Archfiend》
シエスタ
2019/12/05 16:32
One of the psychic Archfiends.
It's the highest level 9S, but it's a little heavy because it requires a total of 3 materials in addition to the double binding materials. Despite that, the effect is backwards, and in today's environment where speed and removal are ridiculous, it's a bit difficult to produce results that match the weight. Compared to Trish, who can immediately put out a big ad, she is very weak, and the psychic of the S summon axis is rarely tied to the psychic, so I think the current position is tough. |
▶︎ Deck | 《Psychic Lifetrancer》
シエスタ
2019/12/05 15:02
It doesn't specify materials and requires Psychic for its effect, but with the existence of Usagi, which is a highly versatile hand trigger, there's no shortage of chances to activate the effect at least once, even if it's not centered on Psychic.
However, it is difficult to give priority to other level 7S with only LP ads. Even Psychics don't give priority to such LP gain, and there are quite a few cards that can be GYed, so the decks that Psychics can use are somewhat limited. |
▶︎ Deck | 《Hanewata》
シエスタ
2019/12/05 14:15
A big strength is that it can be activated for free. It is also effective against opponents who aim to block with bruises. The tuner is also in the middle of the day.
I think it's a particularly reliable card among the many burn metas. However, if possible, I don't want him to be in an environment where he can play an active role. |
▶︎ Deck | 《Small Piece Golem》
シエスタ
2019/12/05 10:13
As I mentioned on the mid side, it takes a lot of time to figure out how to deploy this card since it uses summoning rights on Big, which is the key to its effect.
Unlike mid, it is hubbed from the target of the fusion, so it cannot receive support. Since resurrection cards have become more abundant than before, it has become easier to activate their effects, but at the same time, due to the influence of inflation, it is undeniable that they are lacking in power. |
▶︎ Deck | 《Medium Piece Golem》
シエスタ
2019/12/05 10:08
As it's been said a lot, it's a big summoning right, so it takes a lot of time to decide how to deploy this guy.
Compared to Small, which has similar effects, it is easier to receive support from the existence of fusions than over there. However, the fusion is also subtle. |
▶︎ Deck | 《Multiple Piece Golem》
シエスタ
2019/12/05 9:52
A fusion of peace golems, a fusion that is rare for those from 5ds.
Whether it's Resonator or Peace Golem, you can get a glimpse of King Deck's straying. Its main job is to separate itself and call out the small that is hubbed from the material. However, you have to fight to use that effect, and not only does it tend to be slow to develop, but the number of hit points is not very reliable. Also, due to the characteristics of the effect, fusion summoning methods tend to be limited. Even though it has the ability to deploy, it tends to take a lot of time and effort, and the Peace Golem itself doesn't have much performance, so it's not worth it. |
▶︎ Deck | 《Handcuffs Dragon》 |
▶︎ Deck | 《Stygian Security》
シエスタ
2019/12/05 9:02
In this day and age, the requirement for combat destruction is severe and one cannot be overconfident.
As a devil tuner, there is also a Lamia + Gate of Hell set at the same level, which is even more powerful. Just a precious devil recruiter. The recruitment target seems to be quite limited, but there are many other types. The condition of being destroyed in battle is a hindrance, but I think he would be a blessing if he was a deck. |
▶︎ Deck | 《Jutte Fighter》
シエスタ
2019/12/05 8:45
A card with a strong impression of a tuner used by Security, led by Ushio.
Defense tends to be neglected, and with the existence of supports such as 《Recurring Nightmare》and Awakening Melody, there are quite a few cards with extreme differences in offense and defense, and they can be unexpected breakthroughs or support the subsequent S battle. However, with the advent of Link, the value of changing the battle position has decreased, and Tuner will still place more importance on deployment power. |
▶︎ Deck | 《Elemental HERO Ice Edge》
シエスタ
2019/12/04 17:18
It has a set removal for direct attacks, but the RBI is poor at 800, and the set card is originally something you want to do before attacking or deploying, and if you are lying face down where this card's effect passes, there is a high possibility of a mine. It's not a performance worthy of one card in your hand.
I can appreciate the amount of support, but I think it's a performance that can be used with priority. |
▶︎ Deck | 《Cyclone Boomerang》
シエスタ
2019/12/04 14:57
Although it is exclusive to Wildman, preparation is easy because HERO has a huge search.
But the main effect is... Since the equipped monster must be destroyed by effect, this equipment is easy to target, and it is easy to deal with the current abundance of removal methods. Even with the enhancement of this card, Wildman's RBI is currently inadequate, and the risk of being destroyed in battle is high. In the first place, it is also a problem that such a passive condition and magic / trap destruction do not mesh well. Although it supports self-destruction for the time being, the required number of sheets is large, and it is undeniable that it feels roundabout. Even if you take the time and effort to operate it, it is difficult to expect great results in this day and age, and it will no longer be useful. |
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