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Yu-Gi-Oh! Card Rating List Showing 1 to 15 of 71
Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.
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Review Posting Date |
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▶︎ Deck | 《Rare Fish》
カンゲツ
2023/06/03 13:31
A single Fusion Monster with no initial effects. The other half of the material is a low-level Fusion Monster and will never be exposed.
In the evaluation here, everyone is saying that it should be released for Instant Fusion, but more than that, I would like to strongly emphasize the point that it is the "only" WATER Level 4 Fusion Monster that can be released for Ready Fusion. If you want to cover Ready Fusion for the material of 《Bahamut Shark》, this girl is inevitably the turn. …… I want the developers to work a little harder and increase the number of Fusion Monsters that have no effect. |
▶︎ Deck | 《Terminal World》
カンゲツ
2023/05/27 15:57
A Field Spell that indiscriminately grants the effect of skipping Main Phase 2.
Although the number of boards is different, the phase progress is the same as the casual variant rule "Speed Duel" used in "Duel Terminal" and "Duel Links". Originally, the main 2 was a simple rebuilding in response to the results of the battle prepare to intercept Such as issuing 《Clara & Rushka, the Ventriloduo》or 《Downerd Magician》 It is a face that does auxiliary things. A lot of people skip it because they don't need it. If there is no main 2, you can do what you want to do with main 1, so this alone is almost meaningless. In other words, it is for combos, and the combination with other cards is important. There are various ways to use it, but I personally introduce turn skip. Fittingly 《Amorphactor Pain, the Imagination Dracoverlord》. If you skip the main 1 with this child, the only thing you can do as an opponent is to enter the battle phase or declare a crying end. If this combo is determined by the enemy team empty, it will be almost a complete skip. |
▶︎ Deck | 《You're Finished》
カンゲツ
2023/04/23 8:55
From the 1990s to the early 2000s, artists from all over the world exhibited their works on their own websites.
So, many sites (for some reason uniformly) had something called an access counter. It's like the counter increments every time someone walks through it. Every time this counter reaches a good number (like 1000), there is a culture of thanking those who came at that timing (for some reason uniformly), and those who stopped at this good number There was a tacit understanding of something like an obligation to report. This card is a piece that incorporates that troublesome culture into the design of the OCG competition. It can be activated when the activation of the effect reaches a good number, and it will be Special Summoned as a 3000/3000 monster. Even if this child appears, if you ignore it and still activate the effect, it is designed to shower you with a total destruction counter. Moreover, the turn is only for a moment, so when it's over, it's time to go home again... In addition to counting the number of times each effect is activated, in modern Yu-Gi-Oh, the effect itself flies many times in one turn, so it should be easy to activate. The effect of (2) will not be more than a threat as a "visible threat", *Send 《Ameba》or 《Griggle》 *Gift around 《Crystal Skull》for 《Give and Take》 By forcibly pressing the trigger to activate the effect in such a way, it will be activated to some extent actively. If it's his Special Summon during his turn, it's also possible to use it as a bullet for 《Tokusano Shinkyojin》. Well, from here on out, let's talk a little bit about the problems with this card. yes. I can't count more than operating this. "Number of effects activated this turn". You have two choices: memorize it or record it, but if you try to record it, you'll find out that you're trying to use it. |
▶︎ Deck | 《Finite Cards》
カンゲツ
2023/04/08 20:19
A Continuous Spell that increases the hand limit of each player from 6 to 3.
The number limit comes into effect during the end phase, so until then it doesn't matter how many cards you have. In modern Yu-Gi-Oh, if you have 3 cards in your hand (of course it depends on the content), you can do most things. Therefore, the binding force will be weak. Even if you have 0 cards in your hand, it's fine as long as the board is complete. It may shine if there is an ideal type of passing the turn with a lot of cards in hand. This is because you can complete the board with a handful of cards. |
▶︎ Deck | 《Enervating Mist》
カンゲツ
2023/04/08 20:15
A Continuous Trap that reduces the opponent's hand limit from 6 to 5.
......, but the influence is not so great as it has been reduced by one. in the first place *MTG where you may save your mana base or have cards you want to cast on your opponent's turn * A vanguard that can make the opponent aware of his DEF by securing a hand during the opponent's turn Unlike OCG, the more cards you use, the more powerful they become, unless you have many cards that require hand triggers or hand costs that you want to use during your opponent's turn. There are some people and types who operate on the premise that they will use up all their cards, so even if the limit is 3 or something like this card, its usefulness will be low. The limit on the number of cards in your hand also comes into play during the end phase, so if you use up all your cards by then, there should be no problem. In other words, it is conceivable that during the adjustment, "cards that would be more convenient if they were in GY" would be discarded. |
▶︎ Deck | 《Skill Drain》
カンゲツ
2023/04/02 23:04
Pay 1000 LP to activate
A Continuous Trap that indiscriminately forces monster effects to negate. The big points are "being a trap" and "indiscriminate" If you activate it in response to the opponent's effect activation, you can crush it. It is also possible to take advantage of indiscriminateness and overthrow the demerit effects of "Qlihort". This kind of card is, so to speak, "I'm going to play rock-paper-scissors from now on, but if you take out the scissors, I'll pretend it didn't happen." It's like saying something like It is also a presence that puts a lot of stress on the player by not letting them do what they want to do. Therefore, I feel that it will be difficult to adjust in terms of design and regulations. It was limited to 2023/04/01, but if you let it go too far, you can combine effects to achieve big things. The foundation of the TCG will be shaken too much, and if we try to ban it, it will spur the end-of-the-century effect battle. I think the limits are reasonable. Ingenuity to protect if you want to make use of it (Counter Trap, etc.) If you don't like it, let's devise a way to crush it (《Mystical Space Typhoon》etc.) |
▶︎ Deck | 《Fake Trap》
カンゲツ
2023/02/22 21:47
A trap card that will take your place when your trap is about to be destroyed.
I have to protect cards like 《Pyramid of Light》and 《Wall of Revealing Light》 There's no reason to use it unless you're using traps in large numbers. Even if you have a deck that fits the bill, you can counter it if you want to protect it from being destroyed. If you can deal with Counter Trap etc., you can deal with exclusion or Deck bounce. That's why the scene where this card shines is When you want to protect the trap from destructive effects that are not negateable That's what it means. I wonder if there is such a niche scene. |
▶︎ Deck | 《Pot of Generosity》
カンゲツ
2023/02/18 0:12
A card that was probably designed as a parody card with the effect of Pot of Greed, an overpower card, turned in half.
In contrast to that player who draws two cards, I return two cards from my hand to the pile. Consider yourself kind enough to let you choose which cards to put back. Unlike "The Humble Sentry", which has become a completely spoiled specification If you want to do it (and if you don't add other things), you can use it with [Infernity] etc., so it's about 1.5 points rather than 1 point. personally. And the appearance of this card may have led to the pot family such as "Pot of Duality" later. This card is also an important friend of the pot. |
▶︎ Deck | 《Solemn Judgment》
カンゲツ
2022/12/31 20:04
on the counter
*Cost is heavy, but hard counter that can be countered reliably * A soft counter that has holes and gives resources to the opponent instead of low cost There are two types, and this card is the pinnacle of hard counters in OCG. If you pay half the LP Spells Traps Summoning Monsters ・ Special Summon ・ Flip Summon Anything can be canceled. In particular, countering and destroying a Special Summon does not allow resurrection because it is treated as "regular summoning was not done". Only monster effects are excluded, but if you prevent them from appearing, the idea is that they won't be used. Half LP might feel like a heavy cost. It's actually heavy, but Yu-Gi-Oh OCG tends to be beatdown-oriented and adjusted, so LP will naturally decrease. Half the LP reduced shouldn't cost too much. |
▶︎ Deck | 《Shiny Black "C" Squadder》
カンゲツ
2022/10/31 20:28
familiar
The level 4/ATK 2000 vanilla Insect was a fighting G Sentai. You can use it as a target for 《Giant Ballpark》, or simply use it as a combat agent. It's a bit incompatible with 《Gokipole》, but there are over 2100 monsters lined up anyway, so you can choose it as if it doesn't matter. Now. The flavor text for this card is "G" Did you notice that there are descriptions scattered everywhere that hint at the connection with the series? Black Glow/Black Flash: 《Shiny Black "C"》 Shadow:《Sneaky "C"》 G Sentai: 《Maxx "C"》 Flight Ability: 《Flying "C"》 Confront:《Confronting the "C"》・《Retaliating "C"》 |
▶︎ Deck | 《Parasite Paracide》
カンゲツ
2022/10/15 22:49
One (?) used by Hanega in the Battle City arc of the Yu-Gi-Oh original.
In anime and OCG, it has an unprecedented effect of "entering the opponent's girlfriend's deck face up". So when the opponent draws it, he jumps out on his own and interferes with the forced rewriting of races and burns. The problem of entering the deck of the opponent's girlfriend will be put later also * Giving your opponent a board advantage of one card * Burn only works once *This child must be alive when reversing Three points are big problems. Even if he's a deck who's having trouble rewriting his race Make this child a link material or a synchro material It's okay to move. If it's a [Shaddoll], you can just use this child as a fusion material. Because she must be alive when reversing It is recommended to quickly reverse with 《Book of Taiyou》. Now, the big question at the beginning. About the point of "entering the deck of the opponent's girlfriend". Of course, there is also the original problem of re-covering the sleeve. More than that, the point of "putting this card face up in her deck" is a big deal. Those who work with paper If you don't have tarot or playing cards at hand, Shuffle the stack with one sheet face up. Take a peek at the finished bundle from the side. How is it? Don't you see that the color of the paper is different only on one sheet? I think this effect will come out especially if you put a sleeve. How does this matter? It means that you can grasp "the position of this card in the deck". One of the charms of card games is that they make the game interesting by creating randomness. (《Convulsion of Nature》and 《Ancient Telescope》are good because they are trying to do that) I think it's a problem that the position of the card is known. It's a hassle to return this card after the battle. Looking to the TCG outside It seems that MTG was testing cards that would go into the opponent's deck. It seems that the design was to sign the casted card and put it in the opponent's deck. After all, the points raised above became a bottleneck and it seems that it was directly rejected. |
▶︎ Deck | 《Ghost Reaper & Winter Cherries》
カンゲツ
2022/10/14 23:09
It is one of the "Yokai Girl", and by discarding it from your hand when the number of opponent monsters exceeds your own field
You can crush the opponent's extra deck. If you break through the opponent's main force or intermediate card that you want to put out, your opponent will lose the fighting spirit. However, no "price" or "reference" is necessary for anything. In her case, in order to nominate the card you want to drop, you need to show "the card you want to drop in the EX Deck". Yes, if you try to support all areas, the EX Deck will turn into a "bingo book that collects the profiles of wanted criminals". It's fine if you don't plan to use EX, but I'd like to narrow down the meta to some extent. |
▶︎ Deck | 《Light Wing Shield》
カンゲツ
2022/10/08 10:46
It is a special move card of the "Utopia" system.
The effect of doubling his ATK of the Hope system or forcibly shifting to the end phase at "time" when the attack was negate It has the effect of allowing GY to substitute itself for Hope-type X materials. For (1), There are quite a few cards other than 《Utopia》that can be used as triggers, such as 《Hero Barrier》, 《Altergeist Kunquery》, and 《Danmari @Ignister》. Try a text search for "negate an attack" in the search here. Since it is an optional effect of "time", cards that do not do anything after negate are applicable. As for doubling, parts are needed to enable Hope to attack again unless he controls himself alone. Is it around 《Double or Nothing!》? Will (2) be used as an aggressive card? It is recommended to use it on derivatives rather than Hope itself. 《Number C39: Utopia Ray V》. By the way, why is the skipping effect of (1) a salty specification such as an optional effect of "time"? Probably due to the gorgeousness of the attack negate system card. That's right, 《Negate Attack》. If you can shoot these in quick succession, not only is the process complicated, The problem of "when is now" after the incapacitation is shot may arise, and the secretariat may be in a situation where they are even more troubled. In that sense, I personally think that this is a great decision and adjustment. MTG used to have it. A defect that can create a mysterious time space "between phases". |
▶︎ Deck | 《Exchange》
カンゲツ
2022/10/04 23:13
in modern TCG
Speaking of "hand exchange" Refers to the process of "drawing N cards, discarding M cards" or the reverse order. ... but this card "Show your opponent's hand and exchange one card each" I'm going to let you do something outrageous. I will hand over an important card myself. Being able to confiscate one of your opponent's cards may break your opponent's strategy. You can peep for free. If you can grab a card with high versatility, you might be able to use it as it is. however, In modern OCG, which emphasizes coherence in categories, There are cards that have no use in his deck Some cards only work in certain categories So if there is such a card that I can't let go of, I'll have to kidnap it. You will have to hand over your own cards, but it should be possible to leave only "cards that can be crossed" Now, From here on, it's a digression, but it's the main topic. In the modern TCG scene these types of cards cause a lot of problems. The biggest problem is the "sleeve". The Yu-Gi-Oh anime all play with bare cards, but real TCG players sleeve their cards. Yes, if you pass your hand with this card, those existences will be lost. If you try to activate random handicap in this state, you can understand that troublesome processing will occur. Ingenuity is required, such as having a proxy card temporarily held, or deciding with dice. Next is "processing after the battle". Borrowing cards is out of the question, and it's not nice to have to return cards at intervals during match battles. Still, I'm sure it's a great effect that made the famous scenes in the original and animation stand out from the shadows. If it's a digital game, I don't have to worry about this kind of trouble, so I have a feeling that I want to play hard. |
▶︎ Deck | 《Mystical Refpanel》
カンゲツ
2022/10/02 19:54
"It's Mystical Refpanel. The target of Meteor of Destruction's attack is me!"
A trap that swaps the targets of spell cards that affect a single player. Steal draw spells You can force your opponent with trash cards such as 《The Humble Sentry》. It's meta or harassment by preparing your own material It has many uses, but The hard part is that it has never been reprinted since its first appearance. In the fluffy text unique to the card from the original work There is also a demand for unprecedented complicated and mysterious processing I think the development team doesn't want to do too much because it can cause various problems. It would have been nice if this game was a TRPG where the GM could have as many interpretations as he wanted. Unfortunately this is a TCG. I think it was a bit difficult for TCG, where the rulebook is absolute and the rules are too unique. After all, Takahashi-sensei wanted to do a TRPG with OCG. Let's wait until the dev team comes up with a clever way to express what this card does in a nice way. I don't think he will come. In addition, since this card is automatically transferred, it is not possible to reproduce the above-mentioned famous scene. If you activate it against your opponent's 《Meteor of Destruction》, you'll deal 1000 damage to them and you're done. |
Update Information - NEW -
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