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HOME >  Card Rating List  > みめっと's Yu-Gi-Oh! Card Rating List  > Labrynth Set-Up

"Labrynth Set-Up" Rating Score by みめっと

Labrynth Set-Up ▶︎ Deck 《Labrynth Set-Up》
japan みめっと
2022/03/17 13:13
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Labrynth's Quick-Play Spell, which seems to be quite conscious of the synergy with Toratori in terms of activation conditions and effects.
For Normal Trap other than Labrynth Normal Trap, which can be set as many as the number returned to the Deck, 2 cards with the same name are useless, but for Labrynth Spell Trap returned to the Deck, 2 cards with the same name are fine if they are not set, so it is considered to be excluded by Tratri. 2 Labrynth Normal Trap of the same name set and activated by that effect and sent to GY are easily ready to activate.
The Labrynth Normal Trap can be repelled from the Normal Trap that can be set from the Deck, and if you set it as a trap, he can practically select the Labrynth Normal Trap.
You can draw Welcome Labrynth with Toratori, Arianna with Welcome Labrynth, and this card with Arianna, and as a result, you can set any two Normal Trap with one card, and the starting point of Toratori will be fulfilled. The role is huge.
Since Arianna is her DARK monster with over 2000 DEF, it's nice to have a shadow deck that can deal devastating damage if you hit her deck properly.
The activation system is solid like this, but I feel that what I'm doing is relatively close to that of an upswing move, and it's very good in that I'm going to use even the Normal Trap that was excluded in Tratori. It's a card, but I personally don't feel like it's a very important position to draw, considering that I don't like to draw it directly in the first move when building a Labrynth Deck. increase.
URL https://en.yugioh-list.com/reviews/view/157969

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