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HOME >  Card Rating List  > みめっと's Yu-Gi-Oh! Card Rating List  > Link into the VRAINS!

"Link into the VRAINS!" Rating Score by みめっと

Link into the VRAINS! ▶︎ Deck 《Link into the VRAINS!》
japan みめっと
2022/01/24 6:59
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An expansion Normal Spell that converts monsters in your hand (real world) into the field (virtual world) and at the same time transforms them into Link Monsters (avatars).
Special Summoned monsters will negate their effects, but there are no restrictions on the level or stats of monsters that can be Special Summoned. Since it has an effect, like access, the trigger effect of the Link Monster when the link summon is successful, the trigger effect of the monster sent to GY as a link material, and other quick effects are all chained to the opponent. You can pass safely without
By intentionally not activating any effects at this timing, it is possible to prevent the opponent from using the quick effect until you move even after the link summon is successful.
That's why it's possible to avoid the GY effect of the monster used as a material and the effect of a successful link summon, and it's also strong against graves and bubble shadows that have become difficult to prevent due to the restriction on annihilation, but this It is not possible to prevent G from activating the card, and as an initial move to penetrate the hand trigger, the monster to be used as a link material is a lower class monster and you don't care about the summoning right, or even if you don't use the summoning right in the first place. If you can put it on the field, you can say that you should just put in a graveyard normally.
On the other hand, if you think about restructuring when you are interrupted, you want to deploy while leaving the summoning right, and if there is a lot of significance in being able to Special Summon monsters of higher rank or higher, it is useful as a deployment card from the first move, and Linking monsters that have been Special Summoned alone is useful. If you want to convert it into a Link 1 monster that can be summoned, you don't need to take the risk of being unable to Link Summon due to the number of monsters on the field being reduced by the cards chained to this card's activation.
When the timing of the successful link summoning is over, the Chain Link Rose will expire, and after that you will be able to eat the opponent's Friche effect etc. normally, but your Link Monster that you put out with the effect that was activated in that way will be Even if you log out, you can salvage monsters of the same type as the monster destroyed by this card GY effect, so you don't have to chase the removed disadvantage.
It's a backward-looking activation condition that is limited to being destroyed, and it's almost a bonus effect, but it can be said that it's a good recovery effect that the expansion card has incidentally.
When the day comes when Alter will be supplied with Link 1 monsters, I'd like to think of it as a card that allows you to summon additional Marionettes while safely passing Melyusheek's GY effect.
URL https://en.yugioh-list.com/reviews/view/156010

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