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"Redeemable Jar" Rating Score by カディーン

Redeemable Jar ▶︎ Deck 《Redeemable Jar》
japan カディーン
2021/09/06 10:05
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An effect that doubles the hand advantage you get in one turn by salvaging traps every turn. From the point of view of card advantage, it is extremely good, but in actual battles, it is unlikely that there will be a place where it can play an active role due to the many headwinds.
This itself is a Trap, and the salvage card is also a Trap, so it takes a net 2 turns to be able to use the Trap you picked up. , etc. very slow to start working. It's more leisurely than "Mask of Darkness".
Also, Trap itself has few cards that can be his GY ad, and it is a headwind that there are almost no cards that can be said to have fulfilled their role when sent to GY.
Once it starts spinning, it will give you an overwhelming advantage, but it is not easy to make Continuous Trap last longer, and you will need mental strength and construction power that will not cry even if it is removed before taking the ad. At the same time, the natural enemy, End Psych, is also hiding the sound, so if it can be activated once, it can be considered that the job has been completed, which is a tailwind.
Marincess, Phantasm, and Paleozoic, which are long-term decks that mainly use traps, can make use of their performance, so you can consider using them.
URL https://en.yugioh-list.com/reviews/view/151999

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