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HOME > Yu-Gi-Oh! Deck List > InsectDeck List > immortal arachne Deck and Deck Instructions

"immortal arachne" Deck 2017

Insect Deck List Image


Deck Introduction/Deck Commentary

Deck Category / how to win
"Insect" / Beatdown
Key Card
Underground Arachnid
Deck commentary

Playing

Using the Yu-Gi-Oh TFSP Deck
If you have any problems, please write down your comments.
If you don't want it, put it in the side deck.
simple beatdown
Exhilarating when decided! ! ! !
Ability to summon many in one turn
Kettle and fun
If you do your best, you can line up high RBI monsters in one turn.
Combo depends on operation method
Doom Dozer
This card cannot Normal Summon.
2 of his GY Insect monsters
You can Special Summon only if you remove it from the game.
recommended card
Burden of the Mighty
Crush Card Virus

Strength

Ability to summon many in one turn
Kettle and fun
If you do your best, you can line up high RBI monsters in one turn.
Combo depends on operation method

Weakness

His Deck of "Evor" and "Skull Servant" is totally useless...
I was so strong...
You can't beat "Galaxy".
It doesn't turn around and my LP is in front of my opponent's deck running out...
So-called material
Hand trigger cards such as "D / D Crow" and "Effect Veiler" are effective even in the turn you took the lead, especially if the card dropped to his GY is banished. becomes impossible.
Cards like "Macro Cosmos" are also tough. After all, all discarded cards are removed.
It is weak against cards with Recruit Seal effects such as "Hope the Lightning" and "Armades".
If you don't draw a card that can be removed before being attacked, such as "Torrential Funeral", you will be defeated unilaterally.
However, this is still better because it can be processed if it can be synchro summoned,
This deck's biggest weakness is "spells, trap zone destruction".
If you lose the Trap card for interference, of course, Yang Zing Creation
``I want to recruit with the opponent's attack, but I can't interfere, so the opponent starts to prepare the field without attacking.''
I'm going to fall into the worst situation, to seal "Harpie's feather broom" and "Twin Twisters" at any cost
The Huge Revolution is Over》《Starlight Road》etc. I put a lot of cards against total removal from the main deck.
Also, 《Evilswarm Ophion》is dangerous anyway. If it is issued in advance and then maintained
The duel ends without being able to do anything.
Removal by Spell/Trap is negate by 《Infestation Pandemic》, so use effects such as 《Overlay Owl》to remove Xyz materials, destroy by monster effects, or destroy by battle.
It's a composition that leaves the monsters to you without being conscious of prone, so there are many situations where you can't recover when monsters are removed with traps and spells.
Weak against 《Compulsory Evacuation Device》and 《Bottomless Trap Hole
Exclusion and Special Summon Bind are weaknesses. In particular, he will be eliminated if he is hit by Pendulum Summon, so be careful.
・Vulnerable to Special Summon Bind, Spell Bind, and Extra Bind.
Special Summons and cards that negate effects are natural, but dueling with Dark World requires special attention. Because Neo's anger shifts to Grapha, and Neo immediately says goodbye. And since the opponent can summon Grapha just by drawing one low-level Dark World, when he really wants to use Neo's effect against the Dark World opponent, he will look at the hand information such as Aoi and "Mind Crush". It is necessary to devise such as inserting a card that can be used.
Low beat sealing, 《Skill Drain》, etc. Destroy it as soon as possible with Cyclone.
In addition, it is not good at blocking attacks such as Hope. Most of them are cards that respond to attacks.
It's extremely weak against non-targeted effects. Black holes and total solar eclipses can be dealt with by bribes, and bralos and buttes can be dealt with by warnings and Watts, but they are far from perfect.
Also, before the lock is completed, he will expose monsters with about 1000 ATK defenseless, so be careful not to run out of LP when you want to use Soul Charge.
Since the hit point is low, it is difficult to handle if a large one can be set up first.
Due to the nature of the deck, Macro Cosmos cannot be loaded, so it is not compatible with decks such as Seiryu that are competing for the top.
It will not be possible to deploy if it is wiped out at once, such as a torrent funeral.
Opponents, such as Infernity, who do a lot of Special Summon, are weak.
Of course, it is also vulnerable to exclusion.
Dealing with "Dark World", "Fabled", and "Evilswarm" will cause the card to develop.
It doesn't turn around and my LP is in front of my opponent's deck running out...
Special Summon is sealed, and it's troublesome if the opponent is his Deck that fights with his Field Spell.
Hand trigger cards such as "D / D Crow" and "Effect Veiler" are effective even in the turn you took the lead, especially if the card dropped to his GY is excluded, it is impossible to win. become.
Cards like "Macro Cosmos" and "Evilswarm" are also tough. After all, all discarded cards are removed.
If you can't Xyz, you lose lol The basic monsters are weak. . .
Effect negate , special negate is tight. . .
Since the firepower is soberly low, it is weak against high firepower
Hand Destruction》or 《Magical Mallet》are also acceptable instead of 《Swift Scarecrow》. 《One Day of Peace》is now a restricted card, so the deck is slowing down.
I'd like to put a ban and 《Royal Decree》on the side as a countermeasure against the Deck Destruction Virus.
Since it turns with basic monsters, it will be clogged with skidre
I don't care, but I hate counter traps
After all, it is extremely weak against SS meta, GY meta, and monster effect meta.
Exclusion, Special Summon Bind, Bounce
Due to the variety of Synchro Summons, Synchro Meta is also directly received
Weak to Special Summon Bind
I had no idea what the accident rate was
Very vulnerable to total destruction and attribute unification
It often goes handless, so it can't be rewound
Sorry for the high accident rate (sweat
Weakness = Special Summon Total destruction such as sealing and holy burr
The biggest challenge is how much you can negate with Koa'ki Meiru
On the plus side, it is weak against long-term battles.
If your opponent is a quick-attack deck that will decide on the third turn, your odds of winning are slim.
In other words, he has no chance of winning if he can't fertilize GY. (Constellar ・Diamonds and card accidents, etc.)
It's a personal customization, so there may be likes and dislikes depending on the person who uses it.
There are many advanced monsters, and they are quite heavy.
It's basically for short-term decisive battles, so it's not suitable for long-term battles.
If you make a card accident, you may lose without being able to do anything.
Since there are almost no traps, the defensive ability is also low.

Customize

Synchro summoning is now possible as well.
Feel free to use Spell and Trap
If you set the lock element to 0, you can also consider using Solidarity or 《Rivalry of Warlords
15 side decks
Advanced 00 sheets
Lower grade 03 sheets
Insect Knight》×2
Desert Protector
04 spells
Solidarity》×2
Spiders' Lair》×2
08 Traps
Solemn Warning
Solemn Strike
Light-Imprisoning Mirror
Ghost of a Grudge》×2
Magic Cylinder
Dark Bribe
"Call of the Living Dead"

Deck self-score
deck score
Each item description
Deck Maker
Yu-Gi-Oh! Icon リョウタ ( Total 504 decks )
Posted date : 2017/08/29 12:37
Main Deck (23 Types・40)
monster (10 Types・23)
NumNameAttributeLevelTypeATK / DEFcheapest price
1 List of decks using this cardInsect Knight EARTH 4 Insect 1900 / 1500 ¥65
3 List of decks using this cardDoom Dozer EARTH 8 Insect 2800 / 2600 ¥30
1 List of decks using this cardDark Armed Dragon DARK 7 Dragon 2800 / 1000 ¥9
2 List of decks using this cardGrasschopper EARTH 5 Insect 2350 / 1000 ¥18
2 List of decks using this cardDesert Protector EARTH 4 Insect 0800 / 1000 ¥9
3 List of decks using this cardBeetron DARK 4 Insect 1600 / 0900 ¥30
3 List of decks using this cardHowling Insect EARTH 3 Insect 1200 / 1300 ¥15
3 List of decks using this cardDark Tinker DARK 2 Fiend 1000 / 1300 ¥10
2 List of decks using this cardUnknown Synchron DARK 1 Machine 0000 / 0000 ¥20
3 List of decks using this cardNaturia Cherries EARTH 1 Plant 0200 / 0200 ¥5
spell (7 Types・9)
1 List of decks using this cardLightning Vortex - - - - ¥10
1 List of decks using this cardPot of Avarice - - - - ¥49
2 List of decks using this cardBurden of the Mighty - - - - ¥10
1 List of decks using this cardSpiders' Lair - - - - ¥30
2 List of decks using this cardVerdant Sanctuary - - - - ¥30
1 List of decks using this cardUnited We Stand - - - - ¥10
1 List of decks using this cardMystical Space Typhoon - - - - ¥10
trap (6 Types・8)
1 List of decks using this cardMagic Cylinder - - - - ¥19
2 List of decks using this cardCrush Card Virus - - - - ¥10
1 List of decks using this cardLair Wire - - - - ¥10
2 List of decks using this cardSpider Egg - - - - ¥10
1 List of decks using this cardCall of the Haunted - - - - ¥10
1 List of decks using this cardSolemn Judgment - - - - ¥50
Extra Deck (10 Types・15)
1 List of decks using this cardMetaphys Horus LIGHT 6 Wyrm 2300 / 1600 ¥30
1 List of decks using this cardGaia Knight, the Force of Earth EARTH 6 Warrior 2600 / 0800 ¥50
2 List of decks using this cardIron Chain Dragon EARTH 6 Dragon 2500 / 1300 ¥10
3 List of decks using this cardUnderground Arachnid EARTH 6 Insect 2400 / 1200 ¥100
1 List of decks using this cardMagical Android LIGHT 5 Psychic 2400 / 1700 ¥20
1 List of decks using this cardAlly of Justice Catastor DARK 5 Machine 2200 / 1200 ¥10
1 List of decks using this cardNaturia Beast EARTH 5 Beast 2200 / 1700 ¥10
2 List of decks using this cardDark Diviner DARK 4 Fiend 2000 / 1000 ¥60
2 List of decks using this cardUnderworld Fighter Balmung DARK 4 Warrior 2100 / 0800 ¥40
1 List of decks using this cardArmory Arm LIGHT 4 Machine 1800 / 1200 ¥294
Main deck minimum construction amount ¥1690


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