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HOME > Yu-Gi-Oh! Deck List > Ancient GearDeck List > Ancient Gear Deck and Deck Instructions

"Ancient Gear" Deck 2016

Ancient Gear Deck List Image


Deck Introduction/Deck Commentary

Deck Category / how to win
"Ancient Gear" / Beatdown
Key Card
Ancient Gear Reactor Dragon
Deck commentary

Playing

A pure Ancient Gear Deck with fusion axes. With his high ATK of Ancient Gear monsters and his Spell Cards of Ancient Gear, Special Summon monsters with high hit points and aim for victory by beatdown.
In the case of precedence, basically fusion summoning the Ancient Gear Devil is the first consideration. Ancient Gear monsters are basically vanilla on your opponent's turn. So an Ancient Gear Devil that has a very strong resistance to effect removal and can Special Summon the highest Ancient Gear when destroyed in battle is a very difficult opponent for the opponent.
In addition, he can give 600 burns from Hound Dog's effect necessary to fusion summon the Ancient Gear Devil and 1600 burns from 1000 burns from Gear Devil's effect from the beginning, and it will be effective in the battle from the 2nd turn onwards. There is also a good chance that it will come.
Hound Dog can easily be summoned with a Catapult and Gear Town combo. If you can keep your opponent in check with Gear Devil, and later use Wyvern and Terraforming to get all the essential parts of his Deck in your hand, you'll be fine, and I think you'll be able to overcome it with the firepower of Reactor Dragon Con and Chaos Giant.
Next is when you can't Special Summon Gear Devil.
In this case, he should aim to summon Gear Gigant X using Gadget.
If he has Gadget and Wyvern, Gadget's effect will make Wyvern a Special Summon, and Wyvern's effect will search for key parts such as Fortresses and Catapults. After that, Special Summon Gear Gigant X with Gadget and Wyvern, and search for Hound Dog with its effect to lead to the next Fusion Summon. If you can keep your opponent in check with 《Vanity's Emptiness》, you will feel more secure. At the start of the second turn, you should have 5 or more cards in your hand, so let's start from there. Depending on your hand, I think it's good to bring it to kill.
Next is a pattern that Special Summon from Extra Deck cannot target.
Hound dog and 1 antique monster
Catapult and gear town or terraforming
Gadgets and level 4 monsters
If you don't have all of the above in your hand. There is a feeling that it is quite difficult to do, but you will endure until you can move here. It is necessary to search for suitable cards with the effect of Wyvern while accelerating the draw with increasing G. In cases like this, you often have multiple spell cards in your hand, so you need a search that can make good use of them.
Next is the case of the second attack.
Look at your hand and your opponent's field to see if you can do a one-kill. It is built with the second attack one kill in mind.
With the Geartown/Catapult combo, he can get 6000 total ATK with just 2 Reactor Dragons. If you can use the Normal Summon right there, summon Gadget, and put out additional monsters, you should be able to secure a total ATK of over 8000. If you have a second Geartown or Fortress there, you can follow up further. In the case of Fortress, Special Summon Gear Gigant X with Gadget and the Ancient Gear monster that was Special Summoned by Gadget's effect, send the Antique monster to GY to activate the effect, and then use the Ancient Gear monster sent to GY by Fortress's effect. If you revive, you should be able to get a total ATK around 10000.
Second, if you have a Powerbond or Overlord Fusion in your hand. In this case, you need to have 4 Ancient Gear monsters in hand and field, and field and GY. By using the effect of the Ancient Gear Box, you can efficiently collect Ancient Gear monsters in your hand. It is not very realistic to perform a fusion summon with Overlord Fusion on the first turn of the second attack. If you grab Overlord Fusion, activate it after the second turn when your opponent deploys a monster, and attack at once with a fusion summon of Chaos Giant.
Also, with the combo of Catapult and Gear Town, Special Summon Hound Dog and Wyvern, use Wyvern's effect to search the box, and use the box's effect to search for Knight or Ancient Gear Gadget. can be fusion summoned.

Strength

We will develop combos based on the destructive effects of Catapult and Reactor Dracon, and the effects of Special Summon when destroyed by Gear Town, Fortress, etc.
The monsters that come out of that combo are basically monsters with his ATK of 3000 or more, and it can be said that this deck's strength is its aggressiveness.

Weakness

An Ancient Gear monster that exerts a powerful effect during battle, but has poor resistance in the opponent's turn, and the possibility of being destroyed in the return turn is higher than his other decks. His deck basically aims to win the turn after it is deployed, but if the turn is returned to the opponent, there is no resistance, and this deck's weakness is that it is easily removed.
The challenge is how to use the multiplying G and 《Vanity's Emptiness》appropriately to surpass the opponent's turn.
Also, as described in the operation method, there is no way to deal with cards that seal his Special Summon, such as 《Vanity's Emptiness》. Harpie's Feather Broom and Retsusen are countermeasures, but I think the adoption of 《Twin Twisters》is also very effective.

Customize

With beatdowns with high ATK as the axis of victory, and his deck being economically friendly, it can be said that it is his deck for beginners.
As for the extra deck, I think it would be good to use a good rank 4 monster.

Deck self-score
deck score
Each item description
Deck Maker
Yu-Gi-Oh! Icon ちゃんてつ ( Total 5 decks )
Posted date : 2016/10/31 18:40
Main Deck (18 Types・40)
monster (9 Types・21)
NumNameAttributeLevelTypeATK / DEFcheapest price
3 List of decks using this cardAncient Gear Reactor Dragon EARTH 9 Machine 3000 / 3000 ¥80
3 List of decks using this cardAncient Gear Wyvern EARTH 4 Machine 1700 / 1200 ¥50
1 List of decks using this cardAncient Gear Knight EARTH 4 Machine 1800 / 0500 ¥10
2 List of decks using this cardAncient Gear Box EARTH 4 Machine 0500 / 2000 ¥15
2 List of decks using this cardSilver Gadget LIGHT 4 Machine 1500 / 1000 ¥30
2 List of decks using this cardGold Gadget LIGHT 4 Machine 1700 / 0800 ¥40
2 List of decks using this cardAncient Gear Gadget EARTH 4 Machine 0500 / 2000 ¥28
3 List of decks using this cardAncient Gear Hunting Hound EARTH 3 Machine 1000 / 1000 ¥15
3 List of decks using this cardMaxx "C" EARTH 2 Insect 0500 / 0200 ¥580
spell (8 Types・18)
1 List of decks using this cardHarpie's Feather Duster - - - - ¥50
2 List of decks using this cardPower Bond - - - - ¥30
3 List of decks using this cardOverload Fusion - - - - ¥18
3 List of decks using this cardAncient Gear Catapult - - - - ¥30
3 List of decks using this cardTerraforming - - - - ¥8
2 List of decks using this cardAncient Gear Fortress - - - - ¥50
1 List of decks using this cardLimiter Removal - - - - ¥5
3 List of decks using this cardGeartown - - - - ¥10
trap (1 Types・1)
1 List of decks using this cardVanity's Emptiness - - - - ¥30
Extra Deck (3 Types・7)
2 List of decks using this cardChaos Ancient Gear Giant DARK 10 Machine 4500 / 3000 ¥10
3 List of decks using this cardAncient Gear Howitzer EARTH 8 Machine 1000 / 1800 ¥20
2 List of decks using this cardGear Gigant X EARTH 4 Machine 2300 / 1500 ¥340
Main deck minimum construction amount ¥3614


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view num 11988 Score num 11 Score 91

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