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HOME > Yu-Gi-Oh! Card Lists > CROSSROADS OF CHAOS

CROSSROADS OF CHAOS Card List

CROSSROADS OF CHAOSCard List
CROSSROADS OF CHAOS
code : CSOC.
Total : 80 Types.
Release Date:2008-07-19
6th period

Average of all cards:4.7pt




Total 80 Types
Monster 44 Types
Effect Monster:37 Types
Synchro Monster:7 Types
9 Tuner Monster 1 Flip Monster 0 Gemini Monster
Spell 18 Types
4Normal Spell 4Equip IconEquip Spell 2Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 6 Continuous IconContinuous Spell 2 Field IconField Spell
Trap 18 Types
14 Normal Trap 3 Continuous IconContinuous Trap 1 Counter IconCounter Trap
Enhanced Category : 11
Morphtronic:15 Types / Iron Chain:4 Types / Gadget:2 Types / Synchron:2 Types / Rose Dragon, Rose:2 Types / Archfiend:1 Types / Traptrix, Trap Hole:1 Types / Blue-Eyed:1 Types / Goblin:1 Types / Fusion:1 Types / Warrior:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order510 / 626 view num44657 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Healing Wave Generator
Normal
▶︎ Deck
1.7 27
[11210]
JP001 Healing Wave Generator  Effect Monster
- 4 Machine 800 1600
Once per turn, you can select another face-up monster you control to gain Life Points equal to that monster's Level x 100.
Turbo Synchron
Normal
▶︎ Deck
4.1 26
[21857]
JP002 Turbo Synchron  Effect Monster
Tuner Monster
- 1 Machine 100 500
When this card declares an attack: You can change the attack target to Defense Position. When you take battle damage while this card is attacking: You can Special Summon 1 monster from your hand with ATK less than or equal to the battle damage you took.
Mad Archfiend
Rare
▶︎ Deck
3.3 16
[20020]
JP003 Mad Archfiend  Effect Monster
- 4 Fiend 1800 0
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this face-up Attack Position card is targeted for an attack: Change it to Defense Position.
Wall of Ivy
Normal
▶︎ Deck
1.3 12
[7015]
JP004 Wall of Ivy  Effect Monster
Flip Monster
- 2 Plant 300 1200
FLIP: Special Summon 1 "Ivy Token" (Plant-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position to your opponent's side of the field. When this Token is destroyed, its controller takes 300 damage.
Copy Plant
Normal
▶︎ Deck
7.4 20
[67179]
JP005 Copy Plant  Effect Monster
Tuner Monster
- 1 Plant 0 0
Once per turn: You can target 1 other Plant-Type monster on the field that has a Level; this card's Level becomes that monster's current Level, until the end of this turn.
Morphtronic Celfon
Normal
▶︎ Deck
9 21
[37391]
JP006 Morphtronic Celfon  Effect Monster
- 1 Machine 100 100
●While in Attack Position: Once per turn, you can roll a six-sided die. Reveal cards from top of your Deck equal to the roll and Special Summon 1 Level 4 or lower "Morphtronic" monster from among them, ignoring the Summoning conditions. Shuffle the rest into the Deck.
●While in Defense Position: Once per turn, you can roll a six-sided die. Look at cards from top of your Deck equal to the roll, then return them in the same order.
Morphtronic Magnen
Normal
▶︎ Deck
2.1 7
[8020]
JP007 Morphtronic Magnen  Effect Monster
- 3 Thunder 800 800
●While in Attack Position: If your opponent controls a face-up monster, this card can only select their highest ATK monster as an attack target.
●While in Defense Position: Your opponent cannot select another monster as an attack target.
Morphtronic Datatron
Normal
▶︎ Deck
2.6 9
[8512]
JP008 Morphtronic Datatron  Effect Monster
- 3 Pyro 1200 600
●While in Attack Position: Once per turn, you can Tribute 1 monster to inflict 600 damage to your opponent.
●While in Defense Position: Once per turn, you can inflict 300 damage to your opponent.
Morphtronic Boomboxen
Rare
▶︎ Deck
7.7 15
[25417]
JP009 Morphtronic Boomboxen  Effect Monster
- 4 Machine 1200 400
●While in Attack Position, this card can attack twice during each Battle Phase.
●Once per turn, while in Defense Position, when a face-up "Morphtronic" monster you control is targeted for an attack: You can negate the attack.
Morphtronic Cameran
Rare
▶︎ Deck
4.3 9
[12614]
JP010 Morphtronic Cameran  Effect Monster
- 2 Machine 800 600
●While in Attack Position: When this card is destroyed by battle, you can Special Summon 1 Level 4 or lower "Morphtronic" monster from your hand or Graveyard, except "Morphtronic Cameran".
●While in Defense Position: "Morphtronic" monsters on the field cannot be targeted by effects.
Morphtronic Radion
Normal
▶︎ Deck
8.1 15
[20518]
JP011 Morphtronic Radion  Effect Monster
- 4 Thunder 1000 900
●While in Attack Position: "Morphtronic" monsters you control gain 800 ATK.
●While in Defense Position: "Morphtronic" monsters you control gain 1000 DEF.
Morphtronic Clocken
Normal
▶︎ Deck
4.4 11
[17656]
JP012 Morphtronic Clocken  Effect Monster
- 2 Machine 600 1100
●While in Attack Position: This card gains 500 ATK for each Morph Counter on it.
●While in Defense Position: Once per turn, you can place 1 Morph Counter on this card. You can Tribute this card to inflict 1000 damage to your opponent for each Morph Counter on it.
Gadget Hauler
Normal
▶︎ Deck
2.4 28
[12142]
JP013 Gadget Hauler  Effect Monster
- 6 Machine 1300 0
Once per turn, you can send any number of "Morphtronic" monsters from your hand to the Graveyard to have this card gain 800 ATK for each.
Gadget Driver
Rare
▶︎ Deck
3.8 12
[9012]
JP014 Gadget Driver  Effect Monster
- 1 Machine 200 200
You can send this card from your hand to the Graveyard and select any number of face-up "Morphtronic" monsters you control. Change the battle position of the selected monster(s). This effect can be activated during either player's turn.
Search Striker
Rare
▶︎ Deck
3.7 7
[7307]
JP015 Search Striker  Effect Monster
- 4 Warrior 1600 1200
If this card attacks a face-down Defense Position monster, you can destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. If you do, this card is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
Pursuit Chaser
Normal
▶︎ Deck
1.5 11
[5506]
JP016 Pursuit Chaser  Effect Monster
- 3 Machine 1400 600
When a Defense Position monster is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent.
Iron Chain Repairman
Normal
▶︎ Deck
6.6 12
[16746]
JP017 Iron Chain Repairman  Effect Monster
- 4 Warrior 1600 1200
When this card destroys a monster by battle and sends it to the Graveyard, inflict 300 damage to your opponent. Once per turn, you can Special Summon 1 Level 4 or lower "Iron Chain" monster from your Graveyard, except "Iron Chain Repairman". This card cannot attack the turn you activate this effect.
Iron Chain Snake
Rare
▶︎ Deck
4.9 7
[10074]
JP018 Iron Chain Snake  Effect Monster
- 3 Reptile 800 1200
During your Main Phase, you can equip this card to 1 face-up monster your opponent controls. That monster loses 800 ATK and DEF. When it is destroyed by battle and sent to the Graveyard, its controller sends cards equal to its Level from the top of their Deck to the Graveyard.
Iron Chain Blaster
Normal
▶︎ Deck
3 7
[6910]
JP019 Iron Chain Blaster  Effect Monster
- 2 Warrior 1100 0
Once per turn, you can send 1 "Iron Chain" monster you control to the Graveyard to inflict 800 damage to your opponent.
Iron Chain Coil
Normal
▶︎ Deck
5.1 10
[15861]
JP020 Iron Chain Coil  Effect Monster
Tuner Monster
- 3 Machine 1100 1600
Once per turn, you can select 1 "Iron Chain" monster you control to have it gain 300 ATK and DEF as long as this card is face-up on the field.
Power Injector
Normal
▶︎ Deck
3 8
[6948]
JP021 Power Injector  Effect Monster
- 4 Psychic 1300 1400
Once per turn you can pay 600 Life Points to have all face-up Psychic-Type monsters gain 500 ATK during this turn.
Storm Caller
Super
▶︎ Deck
3 7
[6202]
JP022 Storm Caller  Effect Monster
- 6 Psychic 2300 2000
You can put your opponent's monsters that are destroyed by battle with other Psychic-Type monsters on top of their owner's Deck instead of sending them to the Graveyard. When this card is destroyed by a card effect, this card's controller takes damage equal to its original ATK.
Psychic Jumper
Normal
▶︎ Deck
7.5 16
[22228]
JP023 Psychic Jumper  Effect Monster
Tuner Monster
- 2 Psychic 100 1500
Once per turn: You can pay 1000 LP, then target 1 face-up monster your opponent controls and 1 Psychic-Type monster you control, except "Psychic Jumper"; switch control of both those targets, and if you do, their battle positions cannot be changed this turn.
Nettles
Normal
▶︎ Deck
2.2 11
[15321]
JP024 Nettles  Effect Monster
Tuner Monster
- 2 Plant 1200 400
If this face-up card would be destroyed, you can destroy 1 face-up Plant-Type monster you control instead.
Gigantic Cephalotus
Normal
▶︎ Deck
5.5 11
[8988]
JP025 Gigantic Cephalotus  Effect Monster
- 4 Plant 1850 700
This card gains 200 ATK each time a Plant-Type monster is sent from the field to the Graveyard.
Horseytail
Normal
▶︎ Deck
1.7 10
[6355]
JP026 Horseytail  Effect Monster
- 2 Plant 400 500
When this card is destroyed by battle and sent to the Graveyard, Special Summon 1 "Horseytail Token" (Plant-Type/WIND/Level 1/ATK 0/DEF 0) to your opponent's side of the field in Defense Position. When this Token is destroyed by battle with a Plant-Type monster, its controller sends 1 card from their hand to the Graveyard.
Botanical Girl
Rare
▶︎ Deck
5.9 11
[27619]
JP027 Botanical Girl  Effect Monster
- 3 Plant 1300 1100
When this card is sent from the field to the Graveyard, you can add 1 Plant-Type monster with 1000 or less DEF from your Deck to your hand.
Cursed Fig
N-Rare
▶︎ Deck
5.4 11
[7757]
JP028 Cursed Fig  Effect Monster
- 1 Plant 200 200
When this card is destroyed by battle and sent to the Graveyard: Target 2 Set Spell/Trap Cards on the field; while this card is in the Graveyard, those Set cards cannot be activated.
Tytannial, Princess of Camellias
Super
▶︎ Deck
8.1 20
[86576]
JP029 Tytannial, Princess of Camellias  Effect Monster
- 8 Plant 2800 2600
When a card or effect is activated that targets a card(s) on the field (Quick Effect): You can Tribute 1 face-up Plant monster; negate the activation, and if you do, destroy it.
Zombie Mammoth
Rare
▶︎ Deck
4.1 8
[7998]
JP030 Zombie Mammoth  Effect Monster
- 4 Zombie 1900 0
Destroy this card if you do not have a Zombie-Type monster in your Graveyard. When this face-up card is destroyed, inflict damage to its controller equal to its original ATK.
Plaguespreader Zombie
Rare
▶︎ Deck
9 39
[279800]
JP031 Plaguespreader Zombie  Effect Monster
Tuner Monster
- 2 Zombie 400 200
If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.
Goblin Decoy Squad
Normal
▶︎ Deck
1.9 11
[11863]
JP032 Goblin Decoy Squad  Effect Monster
- 4 Warrior 1000 0
When this card inflicts Battle Damage to your opponent, you can draw 1 card. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
Comrade Swordsman of Landstar
Normal
▶︎ Deck
3.3 8
[13424]
JP033 Comrade Swordsman of Landstar  Effect Monster
Tuner Monster
- 3 Warrior 500 1200
All Warrior-Type monsters you control gain 400 ATK.
Hanewata
Super
▶︎ Deck
7 29
[23952]
JP034 Hanewata  Effect Monster
Tuner Monster
- 1 Fairy 200 300
(Quick Effect): You can discard this card; you take no effect damage this turn.
The White Stone of Legend
N-Rare
▶︎ Deck
8.6 37
[232350]
JP035 The White Stone of Legend  Effect Monster
Tuner Monster
- 1 Dragon 300 250
If this card is sent to the GY: Add 1 "Blue-Eyes White Dragon" from your Deck to your hand.
Tiger Dragon
Super
▶︎ Deck
3.5 12
[10837]
JP036 Tiger Dragon  Effect Monster
- 6 Dragon 2400 1800
When this card is Tribute Summoned by Tributing a Dragon monster: You can target up to 2 Set cards in your opponent's Spell & Trap Zone; destroy those targets.
Jade Knight
Rare
▶︎ Deck
5.5 13
[28782]
JP037 Jade Knight  Effect Monster
- 4 Machine 1000 1800
While this card is in Attack Position, Machine monsters you control with 1200 or less ATK cannot be destroyed by Trap effects. When this card is destroyed by battle and sent to the GY: You can add 1 Level 4 LIGHT Machine monster from your Deck to your hand.
Turbo Warrior
Ultimate
Ultra
▶︎ Deck
6.3 15
[30963]
JP038 Turbo Warrior  Synchro Monster
Effect Monster
- 6 Warrior 2500 1500
"Turbo Synchron" + 1 or more non-Tuner monsters
When this card declares an attack on a Level 6 or higher Synchro Monster: Halve the ATK of the attack target until the end of the Damage Step. This card cannot be targeted by the effects of Level 6 or lower monsters.
Black Rose Dragon
Holographic
Ultimate
Ultra
▶︎ Deck
9.3 83
[796540]
JP039 Black Rose Dragon  Synchro Monster
Effect Monster
- 7 Dragon 2400 1800
1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.
Iron Chain Dragon
Rare
▶︎ Deck
3.8 20
[84620]
JP040 Iron Chain Dragon  Synchro Monster
Effect Monster
- 6 Dragon 2500 1300
1 Tuner + 1 or more non-Tuner monsters
You can remove from play all "Iron Chain" monsters from your Graveyard to have this card gain 200 ATK for each card removed, until the End Phase. When this card inflicts Battle Damage to your opponent, send the top 3 cards of your opponent's Deck to the Graveyard.
Psychic Lifetrancer
Rare
▶︎ Deck
5.8 18
[33214]
JP041 Psychic Lifetrancer  Synchro Monster
Effect Monster
- 7 Psychic 2400 2000
1 Tuner + 1 or more non-Tuner monsters
Once per turn, you can remove from play 1 Psychic-Type monster from your Graveyard to gain 1200 Life Points.
Queen of Thorns
Super
▶︎ Deck
5.4 10
[42390]
JP042 Queen of Thorns  Synchro Monster
Effect Monster
- 6 Plant 2200 1800
1 Tuner + 1 or more non-Tuner Plant-Type monsters
Each player must pay 1000 LP for each monster Normal or Special Summoned from their hand, except for Plant-Type monsters.
Doomkaiser Dragon
Ultimate
Ultra
▶︎ Deck
6.7 19
[50996]
JP043 Doomkaiser Dragon  Synchro Monster
Effect Monster
- 6 Zombie 2400 1500
"Plaguespreader Zombie" + 1+ non-Tuner Zombie monsters
When this card is Special Summoned: You can target 1 Zombie monster in your opponent's GY; Special Summon that target to your field in Attack Position, but destroy it when this card leaves the field.
Revived King Ha Des
Ultimate
Ultra
▶︎ Deck
6.5 14
[52454]
JP044 Revived King Ha Des  Synchro Monster
Effect Monster
- 6 Zombie 2450 0
"Plaguespreader Zombie" + 1+ non-Tuner Zombie monsters
Negate the effects of Effect Monsters destroyed by battle with Zombie monsters you control.
Card Rotator
Normal
▶︎ Deck
2.3 16
[9079]
JP045 Card Rotator  Normal Spell
Send 1 card from your hand to the Graveyard. Change the battle positions of all monsters your opponent controls. (Face-down Defense Position monsters are flipped to face-up Attack Position.)
Seed of Deception
Normal
▶︎ Deck
4.3 6
[11884]
JP046 Seed of Deception  Quick-Play Spell
Special Summon 1 Level 2 or lower Plant-Type monster from your hand.
Mark of the Rose
Super
▶︎ Deck
8.5 17
[44878]
JP047 Mark of the Rose  Equip Spell
Activate this card by banishing 1 Plant monster from your GY, then target 1 face-up monster your opponent controls; equip this card to it. Take control of the equipped monster. Once per turn, during your End Phase: Negate this card's effect until your next Standby Phase.
Black Garden
Super
▶︎ Deck
7.8 34
[176909]
JP048 Black Garden  Field Spell
If a monster(s) is Normal or Special Summoned face-up, except by the effect of "Black Garden": Halve its ATK, then, the controller of that monster Special Summons 1 "Rose Token" (Plant/DARK/Level 2/ATK 800/DEF 800) to their opponent's field in Attack Position. (This ATK loss remains even if this card leaves the field.) You can target 1 monster in your GY with ATK equal to the total ATK of all Plant monsters on the field; destroy this card and as many Plant monsters on the field as possible, then, if you destroyed all of them, Special Summon that targeted monster.
Factory of 100 Machines
Normal
▶︎ Deck
1.5 14
[8783]
JP049 Factory of 100 Machines  Quick-Play Spell
Remove from play all "Morphtronic" monsters from your Graveyard. Target face-up Machine-Type monster you control gains 200 ATK for each card removed, until the End Phase.
Morphtronic Accelerator
Rare
▶︎ Deck
8.4 11
[21830]
JP050 Morphtronic Accelerator  Normal Spell
Return 1 "Morphtronic" monster from your hand to the Deck. Destroy 1 card on the field, and draw 1 card.
Morphtronic Cord
Normal
▶︎ Deck
3.6 8
[6446]
JP051 Morphtronic Cord  Equip Spell
Equip only to a "Morphtronic" monster. Each time the equipped monster's battle position is changed, destroy 1 Spell or Trap Card on the field.
Morphtronic Engine
Normal
▶︎ Deck
1.6 9
[5534]
JP052 Morphtronic Engine  Equip Spell
Equip only to a Level 3 "Morphtronic" monster. Its ATK becomes double its original ATK. During your second Standby Phase after this card's activation, destroy this card, and take damage equal to the original ATK of the equipped monster.
Poison Chain
Normal
▶︎ Deck
1 13
[6494]
JP053 Poison Chain  Continuous Spell
During the End Phase of your turn, if you did not attack, you can make your opponent send cards equal to the number of face-up "Iron Chain" monsters you control from the top of their Deck to the Graveyard.
Paralyzing Chain
Normal
▶︎ Deck
1 17
[10616]
JP054 Paralyzing Chain  Continuous Spell
When a card(s) is sent from your opponent's Deck to the Graveyard by a card effect, inflict 300 damage to your opponent.
Teleport
Normal
▶︎ Deck
6.3 6
[11994]
JP055 Teleport  Continuous Spell
Once per turn, if your opponent controls a monster and you control no monsters, you can pay 800 Life Points to Special Summon 1 Psychic-Type monster from your hand.
Psychokinesis
Rare
▶︎ Deck
6 12
[18752]
JP056 Psychokinesis  Normal Spell
If you control a Psychic-Type monster: Target 1 card on the field; destroy it, and if you do, take 1000 damage.
Miracle Fertilizer
Normal
▶︎ Deck
8.6 14
[70852]
JP057 Miracle Fertilizer  Continuous Spell
Once per turn: You can target 1 Plant monster in your GY; Special Summon that target. You cannot Normal Summon/Set during the turn you Special Summon with this effect (even if this card leaves the field). If a monster Special Summoned by this effect leaves the field, destroy this card.
Fragrance Storm
Normal
▶︎ Deck
6.5 8
[30235]
JP058 Fragrance Storm  Normal Spell
Target 1 Plant-Type monster on the field; destroy that target, and if you do, draw 1 card, then if that card is a Plant-Type monster, you can reveal it and draw 1 more card.
The World Tree
Normal
▶︎ Deck
6.3 6
[30585]
JP059 The World Tree  Continuous Spell
Each time a face-up Plant-Type monster(s) on the field is destroyed, place 1 Flower Counter on this card. You can remove any number of Flower Counters from this card to activate these effects.
●1 Counter: Target 1 Plant-Type monster on the field; that target gains 400 ATK and DEF until the end of this turn. (This ATK gain remains even if this card leaves the field.)
●2 Counters: Target 1 card on the field; destroy that target.
●3 Counters: Target 1 Plant-Type monster in your Graveyard; Special Summon that target.
Everliving Underworld Cannon
Rare
▶︎ Deck
2.3 11
[8634]
JP060 Everliving Underworld Cannon  Continuous Spell
Once per turn, when a Zombie-Type monster is Special Summoned to your side of the field: Inflict 800 damage to your opponent.
Secret Village of the Spellcasters
Rare
▶︎ Deck
8.5 37
[124954]
JP061 Secret Village of the Spellcasters  Field Spell
If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards.
Omega Goggles
N-Rare
▶︎ Deck
1.2 21
[7946]
JP062 Omega Goggles  Equip Spell
Equip only to a monster you control. Once per turn, you can look at 1 random card in your opponent's hand. The equipped monster cannot attack the turn you activate this effect.
Battle Mania
Rare
▶︎ Deck
4.7 15
[41151]
JP063 Battle Mania  Normal Trap
Activate only during your opponent's Standby Phase. All face-up monsters your opponent controls are changed to Attack Position, and cannot change their battle positions this turn. All monsters your opponent currently controls must attack this turn, if able.
Confusion Chaff
Normal
▶︎ Deck
1.9 17
[9883]
JP064 Confusion Chaff  Normal Trap
Activate only when your opponent declares a second direct attack during the same Battle Phase. Conduct battle between the attacking monster and the first monster that attacked directly (other effects cannot be activated during this battle).
Urgent Tuning
Ultimate
Ultra
▶︎ Deck
4 21
[33365]
JP065 Urgent Tuning  Normal Trap
During the Battle Phase: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control.
Synchro Strike
Normal
▶︎ Deck
2.4 16
[9009]
JP066 Synchro Strike  Normal Trap
Target Synchro Summoned monster gains 500 ATK for each Synchro Material Monster used to Summon it, until the End Phase.
Prideful Roar
Rare
▶︎ Deck
6.2 22
[28376]
JP067 Prideful Roar  Normal Trap
During damage calculation, if your monster battles an opponent's monster with a higher ATK: Pay LP equal to the difference in ATK; your monster gains ATK equal to that difference +300, during damage calculation only.
Revival Gift
Normal
▶︎ Deck
5.1 8
[16687]
JP068 Revival Gift  Normal Trap
Select 1 Tuner monster from your Graveyard and Special Summon it. Its effects are negated. Special Summon 2 "Gift Fiend Tokens" (Fiend-Type/DARK/Level 3/ATK 1500/DEF 1500) to your opponent's side of the field.
Lineage of Destruction
Super
▶︎ Deck
3.3 8
[11318]
JP069 Lineage of Destruction  Normal Trap
Activate only during a turn in which you destroyed a Defense Position monster your opponent controlled. Select 1 Level 8 monster you control. During this turn, the selected monster can attack twice.
Doppelganger
Normal
▶︎ Deck
2 10
[6512]
JP070 Doppelganger  Continuous Trap
When you take damage from the effect of a monster your opponent controls, inflict the same amount of damage to your opponent.
Morphtransition
Normal
▶︎ Deck
2.3 12
[5802]
JP071 Morphtransition  Normal Trap
Activate only when a face-up "Morphtronic" monster you control is selected as an attack target. Negate the attack, and change the battle position of the selected "Morphtronic" monster.
Morphtronic Monitron
Normal
▶︎ Deck
2.6 10
[9052]
JP072 Morphtronic Monitron  Continuous Trap
When a "Morphtronic" monster is Summoned, you can change it to face-up Defense Position.
Psychic Trigger
Super
▶︎ Deck
6.5 6
[11963]
JP073 Psychic Trigger  Normal Trap
Activate only while your Life Points are lower than your opponent's. Select 2 Psychic-Type monsters in your Graveyard. Remove them from play and draw 2 cards.
Pollinosis
Normal
▶︎ Deck
8.3 14
[51315]
JP074 Pollinosis  Counter Trap
When a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: Tribute 1 Plant monster; negate the Summon or activation, and if you do, destroy that card.
Bamboo Scrap
Normal
▶︎ Deck
2.3 11
[5758]
JP075 Bamboo Scrap  Normal Trap
Tribute 1 Plant-Type monster. Special Summon 2 "Plant Tokens" (Plant-Type/EARTH/Level 1/ATK 800/DEF 500) to your opponent's side of the field in Defense Position.
Plant Food Chain
Normal
▶︎ Deck
6.2 6
[16288]
JP076 Plant Food Chain  Normal Trap
Target 1 Plant-Type monster you control; equip this card to that target. It gains 500 ATK. If this card is destroyed by a card effect while equipped: You can target 1 Plant-Type monster in your Graveyard; Special Summon that target.
Trap of the Imperial Tomb
Normal
▶︎ Deck
2.6 14
[9525]
JP077 Trap of the Imperial Tomb  Normal Trap
When a Zombie monster(s) is Special Summoned from your opponent's GY to your field: Target 2 cards on the field; destroy them.
DNA Checkup
Normal
▶︎ Deck
2.7 11
[8296]
JP078 DNA Checkup  Normal Trap
Select 1 face-down monster you control. Your opponent declares 2 Attributes. Reveal the selected monster. If its Attribute is one of the declared Attributes, your opponent draws 2 cards. If not, you draw 2 cards.
Gozen Match
Normal
▶︎ Deck
7.8 22
[71894]
JP079 Gozen Match  Continuous Trap
Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.
Giant Trap Hole
N-Rare
▶︎ Deck
4.3 13
[18199]
JP080 Giant Trap Hole  Normal Trap
When 2 or more monsters are Special Summoned at the same time: Destroy all monsters on the field.
CROSSROADS OF CHAOS Card List
4.7 /10.0 pt
Number of card ratings : 1219
User Review : 1219

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