Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num

HOME > Yu-Gi-Oh! Card Lists > ABSOLUTE POWERFORCE

ABSOLUTE POWERFORCE Card List

ABSOLUTE POWERFORCECard List
ABSOLUTE POWERFORCE
code : ABPF.
Total : 80 Types.
Release Date:2009-11-14
6th period

Average of all cards:4.8pt




Total 80 Types
Monster 44 Types
Normal Monster:1 TypesEffect Monster:37 Types Ritual Monster:1 Types
Synchro Monster:5 Types
5 Tuner Monster 0 Flip Monster 0 Gemini Monster
1 Spirit Monster 1 Union Monster 0 Toon Monster
Spell 18 Types
5Normal Spell 4Equip IconEquip Spell 1Quick-Play IconQuick-Play Spell
1 Ritual IconRitual Spell 6 Continuous IconContinuous Spell 1 Field IconField Spell
Trap 18 Types
10 Normal Trap 7 Continuous IconContinuous Trap 1 Counter IconCounter Trap
Enhanced Category : 15
Reptilianne:6 Types / X-Saber:3 Types / Gravekeeper:3 Types / Koa'ki Meiru:3 Types / Synchron:2 Types / Djinn:2 Types / Alien:1 Types / Earthbound Immortal:1 Types / Archfiend:1 Types / Junk:1 Types / Cyber, Cybernetic, Cyberdark:1 Types / Majestic:1 Types / Warrior:1 Types / Rose Dragon, Rose:1 Types / Earthbound:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order504 / 626 view num43862 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Unicycular
Normal
▶︎ Deck
2.3 9
[10960]
JP001 Unicycular  Normal Monster
- 1 Machine 100 100
The third of the brothers, following Tricular and Bicular.
Bicular
Normal
▶︎ Deck
2.3 7
[5805]
JP002 Bicular  Effect Monster
- 2 Machine 200 200
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Unicycular" from your hand or Deck.
Tricular
Normal
▶︎ Deck
2.5 6
[7396]
JP003 Tricular  Effect Monster
- 3 Machine 300 300
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Bicular" from your hand or Deck.
Drill Synchron
Rare
▶︎ Deck
4.6 16
[22962]
JP004 Drill Synchron  Effect Monster
Tuner Monster
- 3 Machine 800 300
If a Warrior-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect: You can draw 1 card.
Ogre of the Scarlet Sorrow
Normal
▶︎ Deck
2.1 12
[11439]
JP005 Ogre of the Scarlet Sorrow  Effect Monster
- 4 Fiend 0 0
During your opponent's turn, when your opponent declares a second direct attack during the same Battle Phase, you can Special Summon this card from your hand. When you do, this card's ATK and DEF becomes equal to the ATK and DEF of the first monster that attacked directly this turn, if it is still face-up on the field. The turn this card is Special Summoned with this effect, your opponent cannot select monsters other than this card as an attack target while this card is face-up on the field.
Battle Fader
Normal
▶︎ Deck
8.8 42
[298735]
JP006 Battle Fader  Effect Monster
- 1 Fiend 0 0
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.
Power Supplier
Normal
▶︎ Deck
1.1 11
[7276]
JP007 Power Supplier  Effect Monster
- 2 Spellcaster 400 400
Once per turn, you can select 1 face-up monster you control. It gains 400 ATK while you control this face-up card. (A monster cannot gain more than 400 ATK from this card's effect.)
Magic Hole Golem
Rare
▶︎ Deck
4.1 8
[7022]
JP008 Magic Hole Golem  Effect Monster
- 3 Rock 0 2000
Once per turn, you can select 1 face-up monster you control. Its ATK is halved until the End Phase, and it can attack your opponent directly this turn. During the turn you activate this effect, only the selected monster can attack.
Power Invader
Rare
▶︎ Deck
3.7 9
[9952]
JP009 Power Invader  Effect Monster
- 5 Fiend 2200 0
If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing.
Dark Bug
Rare
▶︎ Deck
6.4 10
[26727]
JP010 Dark Bug  Effect Monster
- 1 Insect 100 100
When this card is Normal Summoned, select and Special Summon 1 Level 3 Tuner monster from your Graveyard. The effect(s) of that monster is negated.
Sword Master
Normal
▶︎ Deck
3.6 12
[10692]
JP011 Sword Master  Effect Monster
Tuner Monster
- 3 Warrior 1200 0
If a Warrior-Type monster you control attacks your opponent's monster, and the opponent's monster is not destroyed by battle, at the end of the Damage Step you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
Witch of the Black Rose
Super
▶︎ Deck
5.6 12
[42760]
JP012 Witch of the Black Rose  Effect Monster
Tuner Monster
- 4 Spellcaster 1700 1200
Cannot be Special Summoned. If this card is Normal Summoned, and you control no other cards: Draw 1 card and show it, then, if it is not a monster, send it to the GY, also destroy this card.
Rose Fairy
Normal
▶︎ Deck
5.2 11
[17705]
JP013 Rose Fairy  Effect Monster
- 3 Plant 600 1200
If this card is added from your Deck to your hand by a card effect: You can Special Summon this card.
Dragon Queen of Tragic Endings
Super
▶︎ Deck
6.7 12
[39954]
JP014 Dragon Queen of Tragic Endings  Effect Monster
- 6 Dragon 1900 2600
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by controlling 3 or more face-up Continuous Spell Cards. When this attacking card inflicts Battle Damage to your opponent, your opponent selects and sends 1 card from their hand to the Graveyard, and you draw 1 card. During your Standby Phase, if this card is in your Graveyard and was sent there from the field, you can send 1 face-up Continuous Spell Card you control to the Graveyard to Special Summon this card from the Graveyard.
Reptilianne Servant
Normal
▶︎ Deck
2.2 13
[9875]
JP015 Reptilianne Servant  Effect Monster
- 1 Reptile 100 100
Destroy this card if there are face-up monsters on the field other than this card. Destroy this card when it is targeted by the effect of a Spell or Trap Card. Neither player can Normal Summon a monster while this card is face-up on the field.
Reptilianne Gardna
Normal
▶︎ Deck
7.3 12
[32445]
JP016 Reptilianne Gardna  Effect Monster
- 4 Reptile 0 2000
When this card you control is destroyed and sent to the Graveyard, add 1 "Reptilianne" monster from your Deck to your hand.
Reptilianne Naga
Normal
▶︎ Deck
7.9 19
[54505]
JP017 Reptilianne Naga  Effect Monster
- 1 Reptile 0 0
This card cannot be destroyed by battle. The ATK of any monster that battles this card becomes 0 at the end of that Battle Phase. During your End Phase, change this face-up Defense Position card on the field to face-up Attack Position.
Reptilianne Vaskii
Super
▶︎ Deck
8.4 20
[57795]
JP018 Reptilianne Vaskii  Effect Monster
- 8 Reptile 2600 0
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 face-up monsters with 0 ATK from anywhere on the field. Once per turn, you can select and destroy 1 face-up monster your opponent controls. There can only be 1 face-up "Reptilianne Vaskii" on the field.
Oracle of the Sun
Super
▶︎ Deck
6.8 11
[39615]
JP019 Oracle of the Sun  Effect Monster
- 5 Spellcaster 1000 2000
If only your opponent controls a monster, you can Special Summon this card (from your hand). When this card on the field is destroyed and sent to the GY: You can add 1 "Fire Ant Ascator" or "Supay" from your Deck to your hand.
Fire Ant Ascator
Normal
▶︎ Deck
4.9 11
[31015]
JP020 Fire Ant Ascator  Effect Monster
Tuner Monster
- 3 Insect 700 1300
When this card is destroyed by battle and sent to the GY: You can target 1 Level 5 monster in your GY; Special Summon that target, but its effects are negated, also send it to the GY during the End Phase of this turn.
Weeping Idol
Normal
▶︎ Deck
5.4 8
[12013]
JP021 Weeping Idol  Effect Monster
- 2 Rock 0 500
You can banish 1 Tuner from your GY; Special Summon this card from your hand.
Apocatequil
Normal
▶︎ Deck
4 6
[17634]
JP022 Apocatequil  Effect Monster
- 4 Thunder 1800 1200
While this card is face-up on the field, it is Level 5 if you control a face-up Tuner monster. When this card on the field is destroyed and sent to the Graveyard, you can select and Special Summon 1 "Oracle of the Sun" from your Graveyard.
Supay
Normal
▶︎ Deck
5.6 8
[29043]
JP023 Supay  Effect Monster
Tuner Monster
- 1 Fiend 300 100
When this card is sent from the field to the GY by card effect: You can Special Summon 1 "Oracle of the Sun" from your Deck, and if you do, double its ATK, also return it to the hand during the End Phase of this turn.
Informer Spider
Normal
▶︎ Deck
3.7 6
[13012]
JP024 Informer Spider  Effect Monster
- 4 Insect 500 1800
When this card is sent from the field to the Graveyard by a card effect, take control of 1 Defense Position monster your opponent controls.
Koa'ki Meiru Urnight
Super
▶︎ Deck
9.6 19
[46620]
JP025 Koa'ki Meiru Urnight  Effect Monster
- 4 Beast-Warrior 2000 1500
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Warrior-Type monster in your hand. Once per turn, you can reveal 1 "Iron Core of Koa'ki Meiru" in your hand to Special Summon 1 Level 4 or lower "Koa'ki Meiru" monster from your Deck, except "Koa'ki Meiru Urnight".
XX-Saber Garsem
Rare
▶︎ Deck
5.8 9
[13312]
JP026 XX-Saber Garsem  Effect Monster
- 4 Beast 1400 400
When this card on the field is destroyed and sent to the Graveyard by a card effect, add 1 "X-Saber" monster from your Deck to your hand. This card gains 200 ATK for each face-up "X-Saber" monster you control.
Gravekeeper's Visionary
Super
▶︎ Deck
6.9 14
[41952]
JP027 Gravekeeper's Visionary  Effect Monster
- 8 Spellcaster 2000 1800
You can Tribute Summon this card by Tributing 1 "Gravekeeper's" monster. This card gains 200 ATK for each "Gravekeeper's" monster in your Graveyard. If this face-up card would be destroyed, you can discard 1 "Gravekeeper's" monster instead.
Gravekeeper's Descendant
Rare
▶︎ Deck
7.9 13
[43031]
JP028 Gravekeeper's Descendant  Effect Monster
- 4 Spellcaster 1500 1200
You can Tribute 1 other face-up "Gravekeeper's" monster to target 1 card your opponent controls; destroy that target.
Black Potan
Normal
▶︎ Deck
1.3 18
[7021]
JP029 Black Potan  Effect Monster
- 1 Fiend 200 100
If you control a face-up Tuner monster, this card cannot be destroyed by battle. When a face-up Tuner monster(s) you control is removed from the field, gain 800 Life Points.
Shreddder
Rare
▶︎ Deck
3.4 8
[10840]
JP030 Shreddder  Effect Monster
- 4 Machine 1600 1000
Once per turn: You can send 1 Machine-Type monster from your hand to the Graveyard, then target 1 monster your opponent controls with a Level less than or equal to the sent monster's; destroy that target.
Pandaborg
Rare
▶︎ Deck
5 6
[11428]
JP031 Pandaborg  Effect Monster
- 4 Psychic 1700 1400
When this card is destroyed by battle and sent to the Graveyard, you can pay 800 Life Points to Special Summon 1 Level 4 Psychic-Type monster from your Deck.
Codarus
Rare
▶︎ Deck
8.2 19
[30513]
JP032 Codarus  Effect Monster
- 4 Sea Serpent 1400 1200
You can send 1 face-up "Umi" you control to the Graveyard to target up to 2 cards your opponent controls; send those targets to the Graveyard.
Consecrated Light
N-Rare
▶︎ Deck
7.3 19
[22996]
JP033 Consecrated Light  Effect Monster
- 1 Fairy 0 0
Neither player can Normal or Special Summon DARK monsters or declare an attack with a DARK monster. This card cannot be destroyed by battle with a DARK monster, also you take no battle damage from that battle.
Gundari
Rare
▶︎ Deck
1.4 19
[8556]
JP034 Gundari  Effect Monster
Spirit Monster
- 4 Pyro 1000 200
This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. If this card battles a Synchro Monster, return both monsters to their owners' hands at the start of the Damage Step (without damage calculation).
Cyber Dragon Zwei
Rare
▶︎ Deck
4.8 14
[63384]
JP035 Cyber Dragon Zwei  Effect Monster
- 4 Machine 1500 1000
This card's name becomes "Cyber Dragon" while in the GY. Once per turn: You can reveal 1 Spell in your hand; this card's name becomes "Cyber Dragon" until the End Phase. If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only.
Oilman
Normal
▶︎ Deck
5 7
[13118]
JP036 Oilman  Effect Monster
Union Monster
- 2 Machine 400 400
Once per turn, you can either: Target 1 Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, if the equipped monster destroys an opponent's monster by battle: Draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
Djinn Cursenchanter of Rituals
Normal
▶︎ Deck
3.5 10
[8689]
JP037 Djinn Cursenchanter of Rituals  Effect Monster
- 4 Fiend 1700 1000
When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. While the monster Ritual Summoned using this card is face-up on the field, Synchro Monsters' effects are negated.
Djinn Prognosticator of Rituals
Normal
▶︎ Deck
4.2 9
[12526]
JP038 Djinn Prognosticator of Rituals  Effect Monster
- 3 Fiend 400 300
When you Ritual Summon a monster, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon. If you Ritual Summon using this card, if that Ritual Summoned monster inflicts battle damage to your opponent, they discard 1 card.
Garlandolf, King of Destruction
Super
▶︎ Deck
5.6 14
[28229]
JP039 Garlandolf, King of Destruction  Ritual Monster
Effect Monster
- 7 Fiend 2500 1400
This card can only be Ritual Summoned with the Ritual Spell Card, "Ritual of Destruction". When this card is Ritual Summoned, destroy all other face-up monsters on the field with DEF less than or equal to this card's ATK. This card gains 100 ATK for each monster destroyed by this effect.
Majestic Red Dragon
Holographic
Ultimate
Ultra
▶︎ Deck
5.4 13
[49430]
JP040 Majestic Red Dragon  Synchro Monster
Effect Monster
- 10 Dragon 4000 3000
"Majestic Dragon" + "Red Dragon Archfiend" + 1 non-Tuner monster
Cannot be destroyed by card effects. After damage calculation, if this card attacks: Destroy all Defense Position monsters on the field. Once per turn: You can target 1 face-up monster your opponent controls; negate its effects, and if you do, this card gains ATK equal to that monster's ATK. These changes last until the end of this turn. During the End Phase: Target 1 "Red Dragon Archfiend" in your Graveyard; return this card from the field to the Extra Deck, then Special Summon that target.
Drill Warrior
Ultimate
Ultra
▶︎ Deck
8.7 16
[104316]
JP041 Drill Warrior  Synchro Monster
Effect Monster
- 6 Warrior 2400 2000
"Drill Synchron" + 1 or more non-Tuner monsters
Once per turn, during your Main Phase 1: You can halve this card's ATK, and if you do, it can attack your opponent directly this turn. Once per turn: You can discard 1 card, and if you do, banish this card. During your next Standby Phase: Special Summon this card banished by this effect, then add 1 monster from your Graveyard to your hand.
Sun Dragon Inti
Ultimate
Ultra
▶︎ Deck
5.4 17
[37614]
JP042 Sun Dragon Inti  Synchro Monster
Effect Monster
- 8 Dragon 3000 2800
"Fire Ant Ascator" + 1+ non-Tuner monsters
If this card is destroyed by battle and sent to the GY: Destroy the monster that destroyed this card, and if you do, inflict damage to your opponent equal to half the ATK that monster had on the field. Once per turn, during the Standby Phase of the next turn after this card on the field was destroyed: You can target 1 "Moon Dragon Quilla" in your GY; Special Summon that target.
Moon Dragon Quilla
Ultimate
Ultra
▶︎ Deck
4.9 15
[28292]
JP043 Moon Dragon Quilla  Synchro Monster
Effect Monster
- 6 Dragon 2500 2000
"Supay" + 1+ non-Tuner monsters
If this card is targeted for an attack: Gain LP equal to half the attacking monster's ATK. If this card on the field is destroyed: You can target 1 "Sun Dragon Inti" in your GY; Special Summon that target.
XX-Saber Hyunlei
Ultimate
Ultra
▶︎ Deck
7.5 20
[37124]
JP044 XX-Saber Hyunlei  Synchro Monster
Effect Monster
- 6 Warrior 2300 1300
1 Tuner + 1 or more non-Tuner "X-Saber" monsters
When this card is Synchro Summoned, you can select and destroy up to 3 Spell or Trap Cards on the field.
Cards of Consonance
Super
▶︎ Deck
7.9 25
[203406]
JP045 Cards of Consonance  Normal Spell
Discard 1 Dragon Tuner with 1000 or less ATK; draw 2 cards.
Variety Comes Out
Normal
▶︎ Deck
3.3 12
[8573]
JP046 Variety Comes Out  Normal Spell
Return 1 face-up Synchro Monster you control to the Extra Deck to select and Special Summon a Tuner monster(s) from your Graveyard, whose total Levels equal the Level of the that Synchro Monster. You cannot Synchro Summon the turn you activate this card.
Reptilianne Rage
Rare
▶︎ Deck
3 10
[8439]
JP047 Reptilianne Rage  Equip Spell
The equipped monster becomes Reptile-Type. It gains 800 ATK. If this card is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; it loses 800 ATK.
Advance Force
Normal
▶︎ Deck
1.7 13
[9948]
JP048 Advance Force  Continuous Spell
You can Tribute 1 Level 5 or higher monster to Tribute Summon a Level 7 or higher monster.
Viper's Rebirth
Normal
▶︎ Deck
6.3 12
[52010]
JP049 Viper's Rebirth  Normal Spell
If all monsters in your GY are Reptile: Target 1 non-Tuner in your GY; Special Summon it, but destroy it during the End Phase of this turn.
Temple of the Sun
Normal
▶︎ Deck
1 18
[9948]
JP050 Temple of the Sun  Continuous Spell
Face-up monsters you control that were Special Summoned from the Graveyard gain 300 ATK.
Rocket Pilder
Normal
▶︎ Deck
3.3 7
[7395]
JP051 Rocket Pilder  Equip Spell
While the equipped monster is attacking, it cannot be destroyed by battle. At the end of the Damage Step, if the equipped monster attacked: The attack target loses ATK equal to the ATK of the equipped monster, until the End Phase.
Break! Draw!
Normal
▶︎ Deck
6 8
[17673]
JP052 Break! Draw!  Equip Spell
Equip only to a Machine monster. If the equipped monster destroys an opponent's monster by battle and sends it to the GY: Draw 1 card. Destroy this card during your 3rd End Phase after activation.
Power Pickaxe
Rare
▶︎ Deck
4.9 8
[7503]
JP053 Power Pickaxe  Equip Spell
Once per turn, you can select and remove from play 1 monster in your opponent's Graveyard whose Level is less than or equal to the equipped monster's, and have the equipped monster gain 500 ATK until the End Phase.
Spiders' Lair
Normal
▶︎ Deck
1.1 8
[10885]
JP054 Spiders' Lair  Continuous Spell
Once per turn, you can select 1 face-up Insect-Type monster you control. While this card remains on the field, any opponent's monster that battles with one of those monsters is changed to Defense Position at the end of the Battle Phase, and cannot change its battle position while this card is on the field.
Iron Core Specimen Lab
Rare
▶︎ Deck
4.4 8
[7743]
JP055 Iron Core Specimen Lab  Field Spell
During each of your End Phases, destroy this card unless you reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Each time a "Koa'ki Meiru" monster on the field is destroyed during the End Phase, its owner can add 1 "Koa'ki Meiru" monster from their Deck to their hand.
Gravekeeper's Stele
Normal
▶︎ Deck
8.8 10
[34531]
JP056 Gravekeeper's Stele  Normal Spell
Target 2 "Gravekeeper's" monsters in your GY; add those targets to your hand. This effect cannot be negated by the effect of "Necrovalley".
Machine Assembly Line
Normal
▶︎ Deck
3.7 9
[21496]
JP057 Machine Assembly Line  Continuous Spell
All Machine monsters on the field gain 200 ATK. Each time a face-up Machine monster(s) on the field is destroyed by battle or card effect, place 2 Junk Counters on this card. You can send this card to the GY, then target 1 Machine monster in your GY whose Level is less than or equal to the number of Junk Counters that were on this card; Special Summon that target.
Ritual of Destruction
Normal
▶︎ Deck
4.2 5
[9335]
JP058 Ritual of Destruction  Ritual Spell
This card is used to Ritual Summon "Garlandolf, King of Destruction". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. During your Main Phase, you can remove from play this card from your Graveyard. If you do, during this turn, any monster destroyed by battle with a Ritual Monster you control will be returned to the top of the Deck instead of being sent to the Graveyard.
Ascending Soul
Normal
▶︎ Deck
5.5 11
[14388]
JP059 Ascending Soul  Continuous Spell
Once per turn, when a Ritual Monster(s) is Ritual Summoned: You can target 1 monster in your Graveyard that was Tributed for the Ritual Summon; add that target to your hand.
Ritual Cage
Normal
▶︎ Deck
5.2 6
[14895]
JP060 Ritual Cage  Continuous Spell
You take no battle damage from attacks involving a Ritual Monster you control. Ritual Monsters you control cannot be targeted by, or destroyed by, monster effects.
Pot of Benevolence
N-Rare
▶︎ Deck
4.3 12
[20632]
JP061 Pot of Benevolence  Normal Spell
Select 2 cards from the Graveyard(s), and shuffle them into their owner's Deck(s). After activation, remove this card from play instead of sending it to the Graveyard. You can only activate 1 "Pot of Benevolence" per turn.
Synchro Control
Rare
▶︎ Deck
3.1 9
[6707]
JP062 Synchro Control  Quick-Play Spell
Activate only if you have no Synchro Monsters on your side of the field or in your Graveyard. Pay 1000 Life Points and select 1 face-up Synchro Monster your opponent controls. Take control of the selected monster until the End Phase of your turn.
Changing Destiny
Normal
▶︎ Deck
1.9 11
[8655]
JP063 Changing Destiny  Normal Trap
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, change it to Defense Position and it cannot change its battle position while it is face-up on the field. Then, your opponent chooses 1 of these effects.
●You (the opponent of this card's activator) gain LP equal to half the target's ATK.
●Your opponent (the activator of this card) takes damage equal to half the target's ATK.
Fiendish Chain
Super
▶︎ Deck
8 45
[460517]
JP064 Fiendish Chain  Continuous Trap
Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.
Nature's Reflection
Normal
▶︎ Deck
2 9
[7108]
JP065 Nature's Reflection  Normal Trap
During this turn, any effect activated by your opponent that would inflict damage becomes an effect that inflicts damage to their Life Points.
Serpent Suppression
Normal
▶︎ Deck
1.3 9
[7373]
JP066 Serpent Suppression  Continuous Trap
Face-up Attack Position monsters with 0 ATK your opponent controls cannot be destroyed by battle with "Reptilianne" monsters.
Meteor Flare
Normal
▶︎ Deck
3.3 10
[19061]
JP067 Meteor Flare  Normal Trap
Activate by sending 2 cards from your hand to the Graveyard while your opponent has more than 3000 Life Points. Inflict 2000 damage to your opponent. If this card is in the Graveyard, you can add it to your hand instead of conducting your normal draw during your Draw Phase.
Offering to the Immortals
Rare
▶︎ Deck
2.3 12
[18097]
JP068 Offering to the Immortals  Normal Trap
When your opponent's monster declares a direct attack while you have 3000 or less LP: Negate the attack, and if you do, Special Summon 2 "Ceremonial Tokens" (Rock/EARTH/Level 1/ATK 0/DEF 0), and if you do that, add 1 "Earthbound Immortal" card from your Deck to your hand. "Ceremonial Tokens" cannot be Tributed, except for a Tribute Summon of an "Earthbound Immortal" monster, and cannot be used as Synchro Material.
Destruct Potion
Normal
▶︎ Deck
6.5 13
[34335]
JP069 Destruct Potion  Normal Trap
Select 1 monster you control. Destroy it, and gain Life Points equal to it's ATK.
Call of the Reaper
Normal
▶︎ Deck
1.2 9
[8958]
JP070 Call of the Reaper  Normal Trap
Activate only when a monster(s) is Special Summoned from your Graveyard. Select and Special Summon 1 "Supay" or 1 "Fire Ant Ascator" from your Graveyard.
Lair Wire
Rare
▶︎ Deck
6.6 5
[19104]
JP071 Lair Wire  Normal Trap
Remove from play 1 Insect-Type monster from your Graveyard and select 1 monster your opponent controls. Destroy the selected monster.
Core Blast
Normal
▶︎ Deck
4.2 5
[7706]
JP072 Core Blast  Continuous Trap
You can only activate this card's effect while you control a face-up "Koa'ki Meiru" monster. Once per turn, during your Standby Phase, if your opponent controls more monsters than you do, you can destroy a number of cards your opponent controls so that your opponent will control the same number of cards as you control monsters.
Saber Hole
Normal
▶︎ Deck
7 11
[20188]
JP073 Saber Hole  Counter Trap
Activate only while you control a face-up "X-Saber" monster. Negate the Summon of a monster, and destroy it.
Machine King - 3000 B.C.
Normal
▶︎ Deck
2.3 9
[9146]
JP074 Machine King - 3000 B.C.  Continuous Trap
Special Summon this card as an Effect Monster (Machine/EARTH/Level 4/ATK 1000/DEF 1000). (This card is also still a Trap.) If Summoned this way, once per turn, during your Main Phase: You can Tribute 1 Machine monster; this card gains ATK equal to the ATK the Tributed monster had on the field, until the end of this turn. You cannot Normal or Special Summon other monsters the turn you activate this card.
Alien Brain
Normal
▶︎ Deck
7.3 16
[24017]
JP075 Alien Brain  Normal Trap
If a Reptile monster you control is destroyed by battle with an opponent's attacking monster and sent to the GY: Take control of the opponent's monster, and if you do, it becomes a Reptile.
Forgotten Temple of the Deep
Rare
▶︎ Deck
7.1 12
[23199]
JP076 Forgotten Temple of the Deep  Continuous Trap
While this card is on the field, this card's name becomes "Umi". Once per turn: You can target 1 Level 4 or lower Fish, Sea Serpent or Aqua-Type monster you control; banish that target. During your End Phase: Special Summon the monster(s) banished by this effect.
Tuner's Scheme
Normal
▶︎ Deck
4.5 10
[8610]
JP077 Tuner's Scheme  Continuous Trap
Activate only when a Synchro Monster is Special Summoned to your opponent's side of the field. Take control of that Synchro Monster. Remove it from play when it is destroyed. Destroy this card when that monster is removed from the field.
Psi-Curse
Normal
▶︎ Deck
3.6 5
[4899]
JP078 Psi-Curse  Normal Trap
When a Psychic-Type monster you control is destroyed by battle with an opponent's attacking monster and sent to the Graveyard: Target the opponent's monster; destroy that target, and if you do, inflict damage to your opponent equal to the Level of your destroyed Psychic-Type monster x 300.
Widespread Dud
N-Rare
▶︎ Deck
5.9 7
[12924]
JP079 Widespread Dud  Continuous Trap
Select 2 face-up Attack Position monsters on the field. When any of the selected monsters are removed from the field, destroy this card. When this card is destroyed, destroy the selected monster(s).
Inverse Universe
N-Rare
▶︎ Deck
6.2 9
[34237]
JP080 Inverse Universe  Normal Trap
Switch the ATK and DEF of all face-up Effect Monsters on the field.
ABSOLUTE POWERFORCE Card List
4.8 /10.0 pt
Number of card ratings : 968
User Review : 968

Update Information - NEW -