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HOME > Yu-Gi-Oh! Card Lists > Wild Survivors

Wild Survivors Card List

Wild SurvivorsCard List
Wild Survivors
code : DBWS.
Total : 45 Types.
Release Date:2023-03-18
11th period

Average of all cards:8.3pt




Total 45 Types
Monster 29 Types
Normal Monster:1 TypesEffect Monster:16 Types Ritual Monster:7 Types
Fusion Monster:1 Types Synchro Monster:1 Types Xyz Monster:2 Types Link Monster:1 Types
1 Tuner Monster 0 Flip Monster 0 Gemini Monster
Spell 11 Types
4Normal Spell 0Equip IconEquip Spell 2Quick-Play IconQuick-Play Spell
3 Ritual IconRitual Spell 1 Continuous IconContinuous Spell 1 Field IconField Spell
Trap 5 Types
2 Normal Trap 1 Continuous IconContinuous Trap 2 Counter IconCounter Trap
Enhanced Category : 6
Nouvelles:13 Types / VS:12 Types / Transcendosaurus:4 Types / Impcantation:2 Types / Monarch:2 Types / Evolsaur, Evocator, Evoltile, Evolzar:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order66 / 643 view num17409 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Xeno Meteorus
Super
▶︎ Deck
9.5 6
[7181]
JP001 Xeno Meteorus  Effect Monster
Tuner Monster
- 6 Dinosaur 2000 200
If a card(s) is destroyed by battle or card effect: You can Special Summon this card from your hand. During your Main Phase: You can destroy 1 Dinosaur monster in your hand or field, then Special Summon 1 Dinosaur Normal Monster from your hand or Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon, Dinosaur, Sea Serpent, or Wyrm monsters. You can only use each effect of "Xeno Meteorus" once per turn.
Transcendosaurus Meteorus
Secret
Ultra
▶︎ Deck
7 5
[5520]
JP002 Transcendosaurus Meteorus  Effect Monster
- 12 Dinosaur 3500 700
Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. During your opponent's turn (Quick Effect): You can destroy 2 other Dinosaur monsters in your hand and/or field, and if you do, Special Summon this card from your hand. If this card is Special Summoned: You can send 1 Dinosaur monster from your Deck to the GY. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use each effect of "Transcendosaurus Meteorus" once per turn.
Transcendosaurus Gigantozowler
Super
▶︎ Deck
8.2 5
[5028]
JP003 Transcendosaurus Gigantozowler  Fusion Monster
Effect Monster
- 12 Dinosaur 3800 2000
1 Dinosaur monster + 1 Normal Monster
If this card is Special Summoned: You can target 1 Dinosaur monster in your GY; add it to your hand, then, if this card was Special Summoned from the GY, you can destroy 2 cards (1 from your hand or field, and 1 your opponent controls). If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use each effect of "Transcendosaurus Gigantozowler" once per turn.
Transcendosaurus Glaciasaurus
Normal
▶︎ Deck
7.6 5
[4285]
JP004 Transcendosaurus Glaciasaurus  Synchro Monster
Effect Monster
- 12 Dinosaur 3600 2700
1 Tuner + 1+ non-Tuner monsters
Cannot be destroyed by battle. Dinosaur monsters you control that were Special Summoned from the GY cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use this effect of "Transcendosaurus Glaciasaurus" once per turn.
Transcendosaurus Drillygnathus
Normal
▶︎ Deck
7 4
[3041]
JP005 Transcendosaurus Drillygnathus  Xyz Monster
Effect Monster
- 6 Dinosaur 3000 2300
2 Level 6 monsters
While this card has no materials, if it battles a monster, any battle damage it inflicts to your opponent is doubled. You can only use each of the following effects of "Transcendosaurus Drillygnathus" once per turn. You can detach 1 material from this card, then target 1 of your banished Dinosaur monsters; Special Summon it. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card.
Ground Xeno
Super
▶︎ Deck
9.8 5
[6592]
JP006 Ground Xeno  Normal Spell
Add 1 Dinosaur Tuner or Dinosaur Normal Monster from your Deck to your hand, then destroy 1 card in your hand. You can banish this card from your GY; Fusion Summon 1 Dinosaur Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use each effect of "Ground Xeno" once per turn.
Supersoaring
Normal
▶︎ Deck
7.6 5
[2401]
JP007 Supersoaring  Normal Trap
Target 1 Dinosaur monster that is banished or in either GY; Special Summon it to your field. You can only activate 1 "Supersoaring" per turn.
Frostosaurus
Normal
▶︎ Deck
6 26
[22474]
JP008 Frostosaurus  Normal Monster
- 6 Dinosaur 2600 1700
This monster's metabolism enables it to endure long periods of cold, harnessing the power to become a creature of solid ice! Nothing else can withstand such temperatures, especially victims of its glacial rampage.
Ultimate Conductor Tyranno
Normal
▶︎ Deck
9.8 41
[98174]
JP009 Ultimate Conductor Tyranno  Effect Monster
- 10 Dinosaur 3500 3200
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur monsters from your GY. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the GY.
Giant Rex
Normal
▶︎ Deck
8.7 18
[33566]
JP010 Giant Rex  Effect Monster
- 4 Dinosaur 2000 1200
Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, this card gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn.
Miscellaneousaurus
Normal
▶︎ Deck
9.6 25
[49808]
JP011 Miscellaneousaurus  Effect Monster
- 4 Dinosaur 1800 1000
During the Main Phase (Quick Effect): You can send this card from your hand to the GY; during this Main Phase, Dinosaur monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur monsters from your GY, including this card; Special Summon 1 Dinosaur monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.
Souleating Oviraptor
Normal
▶︎ Deck
9.9 28
[65948]
JP012 Souleating Oviraptor  Effect Monster
- 4 Dinosaur 1800 500
If this card is Normal or Special Summoned: You can take 1 Dinosaur monster from your Deck, and either add it to your hand or send it to the GY. You can target 1 other Level 4 or lower Dinosaur monster on the field; destroy it, then Special Summon 1 Dinosaur monster from your GY in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.
Babycerasaurus
Normal
▶︎ Deck
7.9 32
[39257]
JP013 Babycerasaurus  Effect Monster
- 2 Dinosaur 500 500
If this card is destroyed by card effect and sent to the GY: Special Summon 1 Level 4 or lower Dinosaur monster from your Deck.
Petiteranodon
Normal
▶︎ Deck
8.6 14
[27454]
JP014 Petiteranodon  Effect Monster
- 2 Dinosaur 500 500
If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or higher Dinosaur-Type monster from your Deck, but it cannot attack this turn.
Evolzar Solda
Normal
▶︎ Deck
7.8 33
[56724]
JP015 Evolzar Solda  Xyz Monster
Effect Monster
- 6 Dragon 2600 1000
2 Level 6 Dinosaur-Type monsters
This card cannot be destroyed by card effects while it has Xyz Material. When your opponent Special Summons a monster(s): You can detach 1 Xyz Material from this card; destroy that monster(s).
Vanquish Soul Razen
Super
▶︎ Deck
10 11
[7578]
JP016 Vanquish Soul Razen  Effect Monster
- 4 Warrior 1800 1500
If this card is Normal or Special Summoned: You can add 1 non-Warrior "Vanquish Soul" monster from your Deck to your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
●FIRE: This card cannot be destroyed by card effects this turn.
●FIRE & DARK: Destroy all other monsters in this card's column.
You can only use each effect of "Vanquish Soul Razen" once per turn, and cannot activate more than 1 in the same Chain.
Vanquish Soul Pantera
Normal
▶︎ Deck
8.1 8
[6180]
JP017 Vanquish Soul Pantera  Effect Monster
- 4 Beast-Warrior 1700 1900
If you control no monsters in your Main Monster Zone: You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
●EARTH: This card cannot be destroyed by battle this turn.
●EARTH & FIRE: Destroy all Spells/Traps in this card's column.
You can only use each effect of "Vanquish Soul Pantera" once per turn, and cannot activate more than 1 in the same Chain.
Vanquish Soul Heavy Borger
Super
▶︎ Deck
9 7
[4726]
JP018 Vanquish Soul Heavy Borger  Effect Monster
- 7 Machine 2500 1500
During the Main Phase (Quick Effect): You can target 1 non-Machine "Vanquish Soul" monster you control; return it to the hand, and if you do, Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
●DARK: Draw 1 card.
●EARTH & FIRE: Inflict 1500 damage to your opponent.
You can only use each effect of "Vanquish Soul Heavy Borger" once per turn, and cannot activate more than 1 in the same Chain.
Vanquish Soul Dr. Mad Love
Super
▶︎ Deck
9.1 7
[5022]
JP019 Vanquish Soul Dr. Mad Love  Effect Monster
- 4 Fiend 1200 2000
If this card is Normal or Special Summoned: You can add 1 "Vanquish Soul" Spell/Trap from your Deck to your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
●DARK: 1 face-up monster your opponent controls loses 500 ATK/DEF.
●DARK & EARTH: Return the 1 monster with the lowest DEF on the field to the hand (your choice, if tied).
You can only use each effect of "Vanquish Soul Dr. Mad Love" once per turn, and cannot activate more than 1 in the same Chain.
Vanquish Soul Pluton HG
Normal
▶︎ Deck
5.8 6
[4152]
JP020 Vanquish Soul Pluton HG  Effect Monster
- 6 Zombie 0 0
During your opponent's turn, if you control no monsters, or only "Vanquish Soul" monsters, in your Main Monster Zone (Quick Effect): You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
●FIRE: This card gains 3000 DEF until the end of this turn.
●DARK & EARTH: This card gains 3000 ATK until the end of this turn.
You can only use each effect of "Vanquish Soul Pluton HG" once per turn, and cannot activate more than 1 in the same Chain.
Vanquish Soul Caesar Valius
Secret
Ultra
▶︎ Deck
9.3 8
[6391]
JP021 Vanquish Soul Caesar Valius  Effect Monster
- 8 Dragon 3000 1500
During the Main Phase (Quick Effect): You can target 1 non-Dragon "Vanquish Soul" monster you control; return it to the hand, and if you do, Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
●EARTH: This face-up card is unaffected by your opponent's activated effects this turn.
●EARTH, FIRE, & DARK: Destroy 1 other card on the field.
You can only use each effect of "Vanquish Soul Caesar Valius" once per turn, and cannot activate more than 1 in the same Chain.
10 9
[5687]
JP022 Rock of the Vanquisher  Link Monster
Effect Monster
- - Rock 0 -
1 "Vanquish Soul" monster
Cannot be used as Link Material. While you control a "Vanquish Soul" monster, your opponent's monsters can only target monsters you control with the highest ATK (their choice, if tied) for attacks. During the Main Phase (Quick Effect): You can activate 1 of these effects;
●Special Summon 1 "Vanquish Soul" monster from your hand.
●Add 1 "Vanquish Soul" monster from your GY to your hand.
You can only use this effect of "Rock of the Vanquisher" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 1 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Stake your Soul!
Super
▶︎ Deck
10 7
[4856]
JP023 Stake your Soul!  Normal Spell
Reveal 1 monster in your hand; Special Summon 1 "Vanquish Soul" monster with the same Attribute, but a different name, from your Deck, but return it to the hand during the End Phase. You can only activate 1 "Stake your Soul!" per turn.
Vanquish Soul Dust Devil
Normal
▶︎ Deck
9.2 5
[3079]
JP024 Vanquish Soul Dust Devil  Quick-Play Spell
Target 1 "Vanquish Soul" monster you control; change its battle position, then you can change face-up monsters your opponent controls to face-down Defense Position, up to the number of "Vanquish Soul" monsters you control with different names. You can only activate 1 "Vanquish Soul Dust Devil" per turn.
Vanquish Soul - Continue?
Normal
▶︎ Deck
9.2 6
[2850]
JP025 Vanquish Soul - Continue?  Quick-Play Spell
Pay 500 LP, then target 1 "Vanquish Soul" monster in your GY; either add it to your hand or Special Summon it in Defense Position. You can only activate 1 "Vanquish Soul - Continue?" per turn.
Vanquish Soul Trinity Burst
Super
▶︎ Deck
7 4
[2614]
JP026 Vanquish Soul Trinity Burst  Normal Trap
Target 1 "Vanquish Soul" monster you control; Special Summon up to 2 "Vanquish Soul" monsters from your hand, with different names from each other, neither of which has the same original Attribute as the targeted monster (but negate their effects and return them to the hand during the End Phase), then you can return to the hand all cards your opponent controls that are in the same columns as the targeted monster you control and the monster(s) Special Summoned by this effect. You can only activate 1 "Vanquish Soul Trinity Burst" per turn.
Vanquish Soul Calamity Caesar
Normal
▶︎ Deck
6 4
[3106]
JP027 Vanquish Soul Calamity Caesar  Counter Trap
When an opponent's Spell/Trap Card, or monster effect, is activated that targets a card(s) you control, while you control a "Vanquish Soul" monster: Negate the activation, and if you do, destroy that card, then you can inflict damage to your opponent equal to the ATK of 1 "Vanquish Soul" monster you control. You can only activate 1 "Vanquish Soul Calamity Caesar" per turn.
Fire Formation - Tenki
Normal
▶︎ Deck
9.5 54
[343036]
JP028 Fire Formation - Tenki  Continuous Spell
When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior Monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.
Buerillabaisse de Nouvelles
Normal
▶︎ Deck
7.4 9
[3413]
JP029 Buerillabaisse de Nouvelles  Ritual Monster
Effect Monster
- 1 Beast-Warrior 400 1850
You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated "Nouvelles" card to your hand, also shuffle the rest into the Deck. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Tribute this card and 1 Attack Position monster on either field, and if you do, Special Summon 1 Level 2 or 3 "Nouvelles" Ritual Monster from your hand or Deck. You can only use each effect of "Buerillabaisse de Nouvelles" once per turn.
Confiras de Nouvelles
Normal
▶︎ Deck
6.6 9
[3044]
JP030 Confiras de Nouvelles  Ritual Monster
Effect Monster
- 2 Warrior 800 1850
You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can target 1 Spell/Trap on the field; destroy it. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Tribute this card and 1 Attack Position monster on either field, and if you do, Special Summon 1 Level 3 or 4 "Nouvelles" Ritual Monster from your hand or Deck. You can only use each effect of "Confiras de Nouvelles" once per turn.
Poeltis de Nouvelles
Super
▶︎ Deck
8.1 7
[3318]
JP031 Poeltis de Nouvelles  Ritual Monster
Effect Monster
- 3 Beast-Warrior 1200 1850
You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can draw 1 card. When a card or effect is activated that targets a monster on the field, or when a monster is targeted for an attack (Quick Effect): You can Tribute 1 "Nouvelles" monster you control and 1 Attack Position monster on either field, and if you do, Special Summon 1 Level 4 or 5 "Nouvelles" Ritual Monster from your hand or Deck. You can only use each effect of "Poeltis de Nouvelles" once per turn.
Foie Glasya de Nouvelles
Normal
▶︎ Deck
8.1 10
[2879]
JP032 Foie Glasya de Nouvelles  Ritual Monster
Effect Monster
- 4 Warrior 1600 1850
You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can target up to 3 cards in any GY(s); shuffle them into the Deck. When a card or effect is activated that targets a monster on the field, or when a monster is targeted for an attack (Quick Effect): You can Tribute 1 "Nouvelles" monster you control and 1 Attack Position monster on either field, and if you do, Special Summon 1 Level 5 or 6 "Nouvelles" Ritual Monster from your hand or Deck. You can only use each effect of "Foie Glasya de Nouvelles" once per turn.
Balameuniere de Nouvelles
Super
▶︎ Deck
8.5 10
[3704]
JP033 Balameuniere de Nouvelles  Ritual Monster
Effect Monster
- 5 Beast-Warrior 2000 1850
You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can add 1 "Nouvelles" or "Recipe" card from your Deck to your hand. You can target 1 Attack Position monster your opponent controls; Tribute it, and if you do, Special Summon 1 Level 6 "Nouvelles" Ritual Monster from your hand or Deck. This is a Quick Effect if this card was Special Summoned by the effect of a "Nouvelles" monster. You can only use each effect of "Balameuniere de Nouvelles" once per turn.
Baelgrill de Nouvelles
Secret
Ultra
▶︎ Deck
9 7
[6278]
JP034 Baelgrill de Nouvelles  Ritual Monster
Effect Monster
- 6 Warrior 2400 1850
You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can negate the effects of all face-up cards your opponent currently controls (until the end of this turn), then, if this card was Special Summoned by the effect of a "Nouvelles" monster, you can Tribute as many monsters your opponent controls as possible. (Quick Effect): You can target 1 Attack Position monster your opponent controls; Tribute it, and if you do, Special Summon 1 "Hungry Burger" from your hand or Deck. You can only use each effect of "Baelgrill de Nouvelles" once per turn.
Nouvelles Restaurant
Super
▶︎ Deck
9.6 11
[4301]
JP035 Nouvelles Restaurant "At Table"  Field Spell
When this card is activated: You can add 1 "Recipe" card from your Deck or GY to your hand. Once per turn: You can place 1 Ritual Monster from your hand on the bottom of the Deck; draw 1 card. Once per turn, during your End Phase: You can target 2 cards in your GY, including a "Recipe" card; place them on the bottom of your Deck in any order, then draw 1 card. You can only activate 1 "Nouvelles Restaurant "At Table"" per turn.
Voici la Carte (Today's Menu)
Super
▶︎ Deck
10 8
[3936]
JP036 Voici la Carte (Today's Menu)  Normal Spell
Reveal 2 "Nouvelles" monsters with different names from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the other into your Deck, then you can add 1 of these cards from your Deck or GY to your hand based on the Monster Type added to your hand by this effect.
●Beast-Warrior: "Recette de Poisson (Fish Recipe)"
●Warrior: "Recette de Viande (Meat Recipe)"
You can only activate 1 "Voici la Carte (Today's Menu)" per turn.
Recette de Poisson (Fish Recipe)
Normal
▶︎ Deck
8.7 6
[3048]
JP037 Recette de Poisson (Fish Recipe)  Ritual Spell
This card can be used to Ritual Summon any "Nouvelles" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. Then, if you Ritual Summoned "Buerillabaisse de Nouvelles", you can apply the following effect.
●Add 1 "Recipe" Ritual Spell from your Deck or GY to your hand, except "Recette de Poisson (Fish Recipe)".
Recette de Viande (Meat Recipe)
Normal
▶︎ Deck
7 6
[2132]
JP038 Recette de Viande (Meat Recipe)  Ritual Spell
This card can be used to Ritual Summon any "Nouvelles" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. Then, if you Ritual Summoned "Confiras de Nouvelles", you can apply the following effect.
●Change all Defense Position monsters your opponent currently controls to Attack Position.
Recette de Personnel (Staff Recipe)
Normal
▶︎ Deck
6.7 6
[2403]
JP039 Recette de Personnel (Staff Recipe)  Continuous Trap
You can target 1 Ritual Monster you control; Special Summon 1 "Nouvelles Token" (Fiend/DARK/Level 1/ATK 50/DEF 50). This Token's Level becomes the same as that monster's. You can send this face-up card from your Spell & Trap Zone to the GY; Ritual Summon 1 "Nouvelles" Ritual Monster from your hand by Tributing monsters from your hand or field whose total Levels exactly equal the Level of that Ritual Monster. You can only use each effect of "Recette de Personnel (Staff Recipe)" once per turn.
Chef's Special Recipe
Normal
▶︎ Deck
9.9 8
[4902]
JP040 Chef's Special Recipe  Counter Trap
When a Spell/Trap Card, or monster effect, is activated while you control a "Nouvelles" Ritual Monster: Negate the activation, then you can destroy that card if you control a monster that was Special Summoned by the effect of a "Nouvelles" monster. If you Special Summon "Hungry Burger": You can banish this card from your GY; Tribute as many monsters your opponent controls as possible. You can only use each effect of "Chef's Special Recipe" once per turn.
Hungry Burger
Normal
▶︎ Deck
5.1 49
[46610]
JP041 Hungry Burger  Ritual Monster
Normal Monster
- 6 Warrior 2000 1850
You can Ritual Summon this card with "Hamburger Recipe".
Hamburger Recipe
Normal
▶︎ Deck
3.5 25
[19796]
JP042 Hamburger Recipe  Ritual Spell
This card is used to Ritual Summon "Hungry Burger". You must also Tribute monsters from your hand or field whose total Levels equal 6 or more.
Impcantation Candoll
Normal
▶︎ Deck
9 12
[43776]
JP043 Impcantation Candoll  Effect Monster
- 4 Pyro 0 0
You can reveal 1 Ritual Spell in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Candoll". If this card is Special Summoned from the Deck: You can add 1 Ritual Spell from your Deck to your hand. You can only use 1 "Impcantation Candoll" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.
Impcantation Talismandra
Normal
▶︎ Deck
8.9 13
[48835]
JP044 Impcantation Talismandra  Effect Monster
- 6 Plant 0 0
You can reveal 1 Ritual Monster in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Talismandra". If this card is Special Summoned from the Deck: You can add 1 Ritual Monster from your Deck to your hand. You can only use 1 "Impcantation Talismandra" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.
Preparation of Rites
Normal
▶︎ Deck
9.5 36
[210098]
JP045 Preparation of Rites  Normal Spell
Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.
Wild Survivors Card List
8.3 /10.0 pt
Number of card ratings : 620
User Review : 620

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