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HOME > Yu-Gi-Oh! Card Lists > Cyberstorm Access
Cyberstorm Access Card List
Cyberstorm Access
code : CYAC.
Total : 81 Types.
Release Date:2023-01-14
11th period
code : CYAC.
Total : 81 Types.
Release Date:2023-01-14
11th period
Average of all cards:8.1pt
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2023-02-18
RARITY COLLECTION -QUARTER CENTURY …
2023-02-18
RARITY COLLECTION -QUARTER CENTURY …
Total 81 Types | |||||
---|---|---|---|---|---|
Monster 51 Types | |||||
Effect Monster:27 Types
Ritual Monster:1 Types Pendulum Monster:6 Types Fusion Monster:5 Types Synchro Monster:6 Types Xyz Monster:2 Types Link Monster:5 Types | |||||
9 | Tuner Monster | 0 | Flip Monster | 0 | Gemini Monster |
2 | Spirit Monster | 0 | Union Monster | 0 | Toon Monster |
Spell 18 Types | |||||
5 | Normal Spell | 1 | Equip Spell | 6 | Quick-Play Spell |
0 | Ritual Spell | 4 | Continuous Spell | 2 | Field Spell |
Trap 12 Types | |||||
8 | Normal Trap | 2 | Continuous Trap | 2 | Counter Trap |
Enhanced Category : 33 | |||||
Mannadium:9 Types / Superheavy Samurai :7 Types / Firewall:6 Types / Nemleria:5 Types / Constellar:4 Types / Satellarknight, Stellarknight:4 Types / Cynet:4 Types / Despian, Branded:3 Types / The Bystial:3 Types / heart tentative:3 Types / Solfachord:2 Types / Purrely, Expurrely:2 Types / Mikanko:2 Types / The Phantom Knights, Phantom:1 Types / Accesscode Talker:1 Types / Monarch:1 Types / Infinitrack:1 Types / Dogmatika:1 Types / Dual Avatar:1 Types / Tri-Brigade:1 Types / Virtual World, Virtual World Gate:1 Types / Fusion:1 Types / Pendulum:1 Types / Gunkan Suship:1 Types / Swordsoul:1 Types / Icejade:1 Types / Dinomorphia:1 Types / Amazement, Amaze Attraction :1 Types / Rescue-ACE:1 Types / Beetrooper:1 Types / Libromancer:1 Types / Kashtira:1 Types / S-Force:1 Types |
Card Rating: Top 5
- 1st :《Constellar Tellarknights》10pt
- 1st :《Tellarknight Constellar Caduceus》10pt
- 1st :《Sakitama》10pt
- 1st :《Superheavy Samurai Prodigy Wakaushi》10pt
- 1st :《Superheavy Samurai Motorbike》10pt
rating order | 86 / 640 | view num | 34918 | → Check card pricing information (Japan) |
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Rarity | Rating Score | Code | Card Name | Card-Type | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | |||||||||
Rare
▶︎ Deck
|
10
(9)
[7778] |
JP001 | Firewall Defenser | Effect Monster | |||||||||
- | 4 | Cyberse | 1200 | 1500 | |||||||||
If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon 1 "Firewall" monster from your Deck, except "Firewall Defenser". You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. If a "Firewall" monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Firewall Defenser" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.3
(3)
[3657] |
JP002 | Firewall Phantom | Effect Monster | |||||||||
- | 5 | Cyberse | 2000 | 1300 | |||||||||
If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can add 1 "Cynet" Spell/Trap from your Deck to your hand, then discard 1 card. You can banish this card from your GY; during the End Phase of this turn, shuffle 1 Cyberse monster from your GY into the Deck. You can only use each effect of "Firewall Phantom" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
10
(9)
[6301] |
JP003 | Superheavy Samurai Motorbike |
Effect Monster Tuner Monster |
|||||||||
- | 2 | Machine | 800 | 1200 | |||||||||
If you have no Spells/Traps in your GY: You can discard this card; add 1 "Superheavy Samurai" monster from your Deck to your hand, except "Superheavy Samurai Motorbike". You can only use this effect of "Superheavy Samurai Motorbike" once per turn. Once per turn: You can target 1 Machine monster you control; increase its Level by 2. | |||||||||||||
Normal
▶︎ Deck
|
7.7
(3)
[2142] |
JP004 | Superheavy Samurai Stealthy | Effect Monster | |||||||||
- | 1 | Machine | 200 | 700 | |||||||||
If you have no Spells/Traps in your GY, you can Special Summon this card (from your hand). You can only Special Summon "Superheavy Samurai Stealthy" once per turn this way. If you have no Spells/Traps in your GY (Quick Effect): You can Tribute this card, then target 1 Spell/Trap in your opponent's GY; Set it to your field, but banish it when it leaves the field. You can only use this effect of "Superheavy Samurai Stealthy" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.4
(5)
[3455] |
JP005 | Superheavy Samurai Soulgaia Booster | Effect Monster | |||||||||
- | 4 | Machine | 0 | 0 | |||||||||
You can target 1 "Superheavy Samurai" monster you control; equip this card from your hand or field to that monster you control. The equipped monster is treated as a Tuner. If you have no Spells/Traps in your GY and this card was equipped to a monster by this card's effect: You can Special Summon this equipped card. You can only use this effect of "Superheavy Samurai Soulgaia Booster" once per turn. | |||||||||||||
Secret
▶︎ Deck
Super |
10
(12)
[12779] |
JP006 | Superheavy Samurai Prodigy Wakaushi |
Pendulum Monster Effect Monster Tuner Monster |
|||||||||
- | 4 | Machine | 1000 | 1500 | |||||||||
Pendulum Effect If you have no Spells/Traps in your GY: You can place 1 "Superheavy Samurai" Pendulum Monster from your Deck, except "Superheavy Samurai Prodigy Wakaushi", in your other Pendulum Zone, then Special Summon this card. You can only use this effect of "Superheavy Samurai Prodigy Wakaushi" once per turn. Card Text If you have no Spells/Traps in your GY: You can discard 1 monster; Special Summon 1 "Superheavy Samurai" monster from your hand or Deck in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Superheavy Samurai Prodigy Wakaushi" once per turn. |
|||||||||||||
Rare
▶︎ Deck
|
9.5
(6)
[5067] |
JP007 | Superheavy Samurai Monk Big Benkei |
Pendulum Monster Effect Monster |
|||||||||
- | 8 | Machine | 1000 | 3500 | |||||||||
Pendulum Effect If you control a "Superheavy Samurai" monster: You can add 1 "Superheavy Samurai Soul" monster from your Deck to your hand. You can only use this effect of "Superheavy Samurai Monk Big Benkei" once per turn. Card Text If you have no Spells/Traps in your GY: You can send 1 "Superheavy Samurai Big Benkei" from your hand or Deck to the GY, and if you do, Special Summon this card from your hand. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Superheavy Samurai Monk Big Benkei" once per turn. |
|||||||||||||
Secret
▶︎ Deck
Super |
3.7
(11)
[9033] |
JP008 | The Bystial Aluber |
Effect Monster Tuner Monster |
|||||||||
- | 4 | Dragon | 1800 | 0 | |||||||||
This card's name becomes "Fallen of Albaz" while on the field or in the GY. If this card is Normal or Special Summoned: You can discard 1 card, then target 1 Dragon monster your opponent controls or in their GY, and activate the appropriate effect; ●Send this card to the GY, and if you do, take control of that monster on the field until the End Phase. ●Send this card to the GY, and if you do, Special Summon that monster from the GY to your field. You can only use this effect of "The Bystial Aluber" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
7.5
(2)
[4473] |
JP009 | Fallen of Argyros | Effect Monster | |||||||||
- | 2 | Thunder | 700 | 700 | |||||||||
If a Level/Rank/Link 2 monster is on the field, you can Special Summon this card (from your hand) to either field. You can only Special Summon "Fallen of Argyros" once per turn this way. Neither player can activate the effects of Link Monsters that point to this card. During your opponent's turn (Quick Effect): You can target 1 Xyz Monster on the field; detach 1 or 2 materials from it. You can only use this effect of "Fallen of Argyros" once per turn. | |||||||||||||
Secret
▶︎ Deck
Super |
9.8
(10)
[12989] |
JP010 | Icejade Ran Aegirine |
Effect Monster Tuner Monster |
|||||||||
- | 7 | Aqua | 1500 | 2500 | |||||||||
This card's name becomes "Icejade Cenote Enion Cradle" while equipped with an Equip Card. You can discard 1 other "Icejade" card or WATER monster; Special Summon this card from your hand, then you can Special Summon 1 "Icejade Token" (Aqua/WATER/Level 3/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except WATER monsters. You can only use this effect of "Icejade Ran Aegirine" once per turn. | |||||||||||||
Secret
▶︎ Deck
Super |
9.3
(7)
[13298] |
JP011 | Guiding Quem, the Virtuous |
Effect Monster Tuner Monster |
|||||||||
- | 4 | Spellcaster | 1500 | 1500 | |||||||||
(This card is always treated as a "Dogmatika" and "Despia" card.) If this card is Normal or Special Summoned: You can send 1 "Fallen of Albaz" or 1 card that mentions it from your Deck to the GY. If a card(s) leaves the Extra Deck (except during the Damage Step): You can target 1 "Fallen of Albaz", or 1 monster that mentions it, in your GY, except "Guiding Quem, the Virtuous"; Special Summon it. You can only use each effect of "Guiding Quem, the Virtuous" once per turn. |
|||||||||||||
Secret
▶︎ Deck
Super |
9.4
(9)
[6298] |
JP012 | Mannadium Riumheart | Effect Monster | |||||||||
- | 4 | Warrior | 1500 | 2100 | |||||||||
During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 "Mannadium" monster you control or 1 monster you control with 1500 ATK/2100 DEF; destroy it, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Mannadium" card from your Deck to your hand, except "Mannadium Riumheart". You can only use each effect of "Mannadium Riumheart" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.7
(6)
[3828] |
JP013 | Mannadium Fearless |
Effect Monster Tuner Monster |
|||||||||
- | 2 | Fairy | 0 | 2000 | |||||||||
If you control "Visas Starfrost" or a monster with 1500 ATK/2100 DEF, you can Special Summon this card (from your hand). You can only Special Summon "Mannadium Fearless" once per turn this way. If this card is destroyed by battle or card effect: You can Special Summon 1 "Mannadium Fearless" from your Deck, also during the Battle Phase this turn, Synchro Monsters you control gain 500 ATK. | |||||||||||||
Normal
▶︎ Deck
|
9.4
(5)
[3579] |
JP014 | Mannadium Meek |
Effect Monster Tuner Monster |
|||||||||
- | 2 | Fairy | 0 | 1800 | |||||||||
If you control "Visas Starfrost" or a monster with 1500 ATK/2100 DEF, you can Special Summon this card (from your hand). You can only Special Summon "Mannadium Meek" once per turn this way. If this card is destroyed by battle or card effect: You can Special Summon 1 "Mannadium Meek" from your Deck, then you can increase its Level by 2. | |||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
9.6
(5)
[9636] |
JP015 | Dreaming Nemleria |
Pendulum Monster Effect Monster |
|||||||||
- | 1 | Fairy | 0 | 1500 | |||||||||
Pendulum Effect Once per turn, during your Main Phase: You can place 1 "Nemleria" Continuous Spell from your Deck or GY face-up on your field, and if you do, add this card to your Extra Deck face-up. You cannot Special Summon "Dreaming Nemleria" the turn you activate this effect. Card Text Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by having no cards in your Extra Deck, except "Dreaming Nemleria". You can only Special Summon "Dreaming Nemleria(s)" once per turn. If this card is Special Summoned: For every 3 of your face-down banished cards, you can banish up to 1 card from your opponent's field and/or GY, face-down, then shuffle 1 of your face-down banished cards into your Deck for each card you banished by this effect. |
|||||||||||||
Normal
▶︎ Deck
|
8.4
(5)
[3029] |
JP016 | Nemleria Dream Defender - Oreiller | Effect Monster | |||||||||
- | 10 | Beast | 2500 | 2000 | |||||||||
If you have a face-up Pendulum Monster in your Extra Deck, you can Special Summon this card (from your hand). You can only Special Summon "Nemleria Dream Defender - Oreiller" once per turn this way. If you have "Dreaming Nemleria" face-up in your Extra Deck (Quick Effect): You can banish 1 face-down card from your Extra Deck, face-down; this card gains 500 ATK for each monster your opponent currently controls, until the end of this turn. You can only use this effect of "Nemleria Dream Defender - Oreiller" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8
(5)
[2749] |
JP017 | Nemleria Dream Defender - Couette | Effect Monster | |||||||||
- | 10 | Beast | 2000 | 2500 | |||||||||
If you have a face-up Pendulum Monster in your Extra Deck, you can Special Summon this card (from your hand). You can only Special Summon "Nemleria Dream Defender - Couette" once per turn this way. When your opponent activates a card or effect that targets a "Nemleria" card(s) you control, while you have "Dreaming Nemleria" face-up in your Extra Deck (Quick Effect): You can banish 1 face-down card from your Extra Deck, face-down; negate that activation. You can only use this effect of "Nemleria Dream Defender - Couette" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.8
(6)
[5166] |
JP018 | Purrelyly | Effect Monster | |||||||||
- | 1 | Fairy | 100 | 100 | |||||||||
If this card is Normal or Special Summoned: You can add 1 "Purrely" card from your Deck to your hand, except a Quick-Play Spell. You can target 1 "Purrely" Quick-Play Spell in your GY; Special Summon 1 Xyz Monster from your Extra Deck that mentions that card, by using this card you control as material, and if you do, attach that Spell to the Summoned monster. (This is treated as an Xyz Summon.) You can only use each effect of "Purrelyly" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
9.4
(13)
[8293] |
JP019 | Hu-Li the Jewel Mikanko | Effect Monster | |||||||||
- | 3 | Psychic | 0 | 0 | |||||||||
If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. While you control an Equip Card, your opponent cannot target "Mikanko" cards you control with card effects. If either player equips an Equip Card(s) to this card: You can add 1 "Mikanko" Trap from your Deck to your hand. You can only use this effect of "Hu-Li the Jewel Mikanko" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.3
(8)
[2902] |
JP020 | Tellarknight Altairan | Effect Monster | |||||||||
- | 4 | Warrior | 1700 | 1300 | |||||||||
(This card is always treated as a "Constellar" card.) If this card is Summoned: You can target cards on the field, up to the number of LIGHT and DARK Xyz Monsters you control; destroy them. If a "tellarknight" or "Constellar" monster(s) is Special Summoned to your field, except "Tellarknight Altairan" (except during the Damage Step): You can Special Summon this card from your GY, also you cannot declare attacks for the rest of this turn, except with Xyz Monsters. You can only use each effect of "Tellarknight Altairan" once per turn. |
|||||||||||||
Rare
▶︎ Deck
|
9.6
(8)
[3390] |
JP021 | Tellarknight Lyran | Effect Monster | |||||||||
- | 4 | Warrior | 1200 | 1600 | |||||||||
(This card is always treated as a "Constellar" card.) If a "tellarknight" or "Constellar" monster is Normal Summoned to your field, except "Tellarknight Lyran" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Summoned: You can add 1 "tellarknight" Spell from your Deck to your hand. You can only use each effect of "Tellarknight Lyran" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
8
(4)
[3856] |
JP022 | Infinitrack Road Roller | Effect Monster | |||||||||
- | 5 | Machine | 2100 | 2100 | |||||||||
If an EARTH Machine monster is Tributed, or banished face-up: You can Special Summon this card from the GY (if it was there when the monster was Tributed or banished) or hand (even if not), but banish it when it leaves the field. You can only use this effect of "Infinitrack Road Roller" once per turn. An Xyz Monster whose original Type is Machine and has this card as material gains this effect. ●Face-up monsters your opponent controls are changed to Defense Position, also they lose 1000 DEF. |
|||||||||||||
Rare
▶︎ Deck
|
7.4
(5)
[3537] |
JP023 | Amazement Abomination Arlekino | Effect Monster | |||||||||
- | 7 | Psychic | 2600 | 2200 | |||||||||
If you control an "Amazement" monster: You can Special Summon this card from your hand, then you can add 1 "Amazement Family Faces" from your Deck or GY to your hand. During your opponent's turn (Quick Effect): You can target 1 other Effect Monster on the field with more than 0 ATK; shuffle this card into the Deck, and if you do, Special Summon 1 "Amazement Administrator Arlekino" from your Deck, then change the ATK of the targeted monster to 0. You can only use each effect of "Amazement Abomination Arlekino" once per turn. | |||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
6.8
(4)
[8132] |
JP024 | Tsumuha-Kutsunagi the Lord of Swords |
Effect Monster Spirit Monster |
|||||||||
- | 11 | Warrior | 3000 | 3000 | |||||||||
Cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 Normal Summoned/Set monster. If this card is Normal Summoned or flipped face-up: Activate this effect; your opponent can send any number of cards from their field to the GY, then each player draws the same number of cards as were sent to the GY by this effect. During the End Phase of the turn this effect was activated, shuffle all cards into the Deck from the field, the GYs, and that are banished. Once per turn, during the End Phase, if this card on the field was Normal Summoned or flipped face-up this turn: Return this card to the hand. | |||||||||||||
Normal
▶︎ Deck
|
7
(3)
[2368] |
JP025 | Full Active Duplex | Effect Monster | |||||||||
- | 9 | Cyberse | 2800 | 1000 | |||||||||
Linked monsters you control can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Full Active Duplex" once per turn. You can banish 2 Link Monsters from your GY; Special Summon this card from your hand. If this card is sent to the GY: You can target 1 Cyberse monster you control; it gains 1000 ATK. | |||||||||||||
Normal
▶︎ Deck
|
7
(2)
[2931] |
JP026 | Harvest Angel of Doom |
Pendulum Monster Effect Monster |
|||||||||
- | 4 | Fairy | 1800 | 1000 | |||||||||
Pendulum Effect During your Main Phase: You can destroy this card, and if you do, add 1 "Black Horn of Heaven" from your Deck to your hand. You can only use this effect of "Harvest Angel of Doom" once per turn. Card Text If this card is Normal or Pendulum Summoned: You can add 1 "Horn of Heaven" from your Deck to your hand. If this card is Tributed: You can place this card in your Pendulum Zone. You can only use each effect of "Harvest Angel of Doom" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
10
(18)
[14398] |
JP027 | Sakitama |
Effect Monster Spirit Monster |
|||||||||
- | 4 | Fairy | 400 | 900 | |||||||||
Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. You can only use each of the following effects of "Sakitama" once per turn. You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 Spirit Monster from your hand. If this card is Tributed: Target 1 Spirit Monster in your GY; add it to your hand. | |||||||||||||
Normal
▶︎ Deck
|
6.3
(3)
[2710] |
JP028 | Kitsuni Kitsunebi | Effect Monster | |||||||||
- | 3 | Warrior | 200 | 1900 | |||||||||
All face-up monsters on the field become FIRE. If your opponent has a FIRE monster on their field or in their GY, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Kitsuni Kitsunebi" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
8.8
(12)
[12106] |
JP029 | Ringowurm, the Dragon Guarding the Hundred Apples |
Effect Monster Tuner Monster |
|||||||||
- | 2 | Dragon | 100 | 1100 | |||||||||
If a face-up non-Effect Monster is on the field: You can Special Summon this card from your hand. During your Main Phase, if you Synchro Summoned this turn: You can banish this card from your GY; Special Summon 1 "Hundred Apples Token" (Wyrm/LIGHT/Level 2/ATK 100/DEF 100). The player who Summoned it can treat it as a Tuner for a Synchro Summon. You can only use each effect of "Ringowurm, the Dragon Guarding the Hundred Apples" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
6.7
(3)
[3094] |
JP030 | PenduLuMoon |
Pendulum Monster Effect Monster |
|||||||||
- | 1 | Spellcaster | 200 | 700 | |||||||||
Pendulum Effect During your Main Phase: You can add 1 face-up "Pendulum" Pendulum Monster from your Extra Deck to your hand, then destroy this card. You can only use this effect of "PenduLuMoon" once per turn. Card Text During your Main Phase: You can add up to 2 face-up Pendulum Monsters from your Extra Deck to your hand, with Levels between the Pendulum Scales of the 2 cards in your Pendulum Zones, also for the rest of this turn, until you Pendulum Summon, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. You can only use this effect of "PenduLuMoon" once per turn. |
|||||||||||||
N-Rare
▶︎ Deck
|
7
(10)
[6782] |
JP031 | Wannabee! | Effect Monster | |||||||||
- | 2 | Insect | 0 | 0 | |||||||||
During the End Phase: You can send this card from your hand or field to the GY; excavate cards from the top of your Deck, equal to the number of your opponent's unused Spell & Trap Zones, and you can Set 1 excavated Trap to your field (but send it to the GY during the next End Phase), also place the rest on the bottom of the Deck in any order. You can only use this effect of "Wannabee!" once per turn. | |||||||||||||
N-Rare
▶︎ Deck
|
5
(1)
[2059] |
JP032 | Bunny Ear Enthusiast | Effect Monster | |||||||||
- | 1 | Beast-Warrior | 200 | 100 | |||||||||
Once per Chain, when a monster on the field, except "Bunny Ear Enthusiast", activates its effect (Quick Effect): You can place 1 Bunny Ear Counter on it, and it cannot be destroyed by battle as long as it has that Counter. Once per turn (Quick Effect): You can target 1 monster with a Bunny Ear Counter; banish both it and this card until the Standby Phase of the next turn. | |||||||||||||
Normal
▶︎ Deck
|
9.8
(4)
[8221] |
JP033 | Cyberse Sage |
Ritual Monster Effect Monster Tuner Monster |
|||||||||
- | 1 | Cyberse | 0 | 0 | |||||||||
You can Ritual Summon this card with "Cynet Ritual". During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing materials mentioned on it from your field or GY, including a Cyberse monster. If this card is sent to the GY as Synchro Material: You can target 1 Cyberse monster or 1 Ritual Spell in your GY; add it to your hand. You can only use each effect of "Cyberse Sage" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
9.5
(6)
[10056] |
JP034 | Cyberse Desavewurm |
Fusion Monster Effect Monster |
|||||||||
- | 6 | Cyberse | 2300 | 1500 | |||||||||
1 Cyberse Ritual, Fusion, Synchro, Xyz, or Link Monster + 1 Cyberse monster During your Main Phase: You can Special Summon 1 Cyberse monster from your hand, then you can make this card's Level become the same as that monster. When your opponent activates a Spell/Trap Card or effect, while you control a Link-4 or higher Cyberse monster (Quick Effect): You can banish this card from your field or GY; negate that activation. You can only use each effect of "Cyberse Desavewurm" once per turn. |
|||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
9.4
(8)
[11512] |
JP035 | Albion the Sanctifire Dragon |
Fusion Monster Effect Monster |
|||||||||
- | 8 | Dragon | 3000 | 2500 | |||||||||
"Fallen of Albaz" + 1 LIGHT Spellcaster monster Cannot be used as Fusion Material. Your opponent cannot target this card with card effects. You can only use each of the following effects of "Albion the Sanctifire Dragon" once per turn. During your opponent's turn (Quick Effect): You can target 2 monsters in any GY(s); Special Summon both monsters, 1 to each field. If this card is in your GY: You can Tribute 4 monsters, the 2 in the Extra Monster Zones and the 2 in the central Main Monster Zones, and if you do, Special Summon this card. |
|||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
9.7
(11)
[11307] |
JP036 | Vicious Astraloud |
Fusion Monster Effect Monster |
|||||||||
- | 8 | Fairy | 3000 | 3000 | |||||||||
"Visas Starfrost" + 1 monster with 1500 ATK/2100 DEF Must be Special Summoned (from your Extra Deck) by banishing the above cards from your field and/or GY. Cannot be destroyed by battle. If this card is Special Summoned: You can target 1 other monster on the field; destroy it, and if you do, this card gains ATK equal to half of that monster's original ATK or DEF (whichever is higher). |
|||||||||||||
Rare
▶︎ Deck
|
9.3
(3)
[4373] |
JP037 | Beetrooper Cruel Saturnas |
Fusion Monster Effect Monster |
|||||||||
- | 5 | Insect | 2400 | 2000 | |||||||||
1 "Beetrooper" monster + 1 Insect monster You cannot Special Summon monsters, except Insect monsters. You can only use each of the following effects of "Beetrooper Cruel Saturnas" once per turn. If this card is Special Summoned: You can add 1 "Beetrooper" card from your Deck to your hand. If an Insect monster(s) is banished face-up (except during the Damage Step): You can target 1 of your banished "Beetrooper" monsters; Special Summon it. |
|||||||||||||
Normal
▶︎ Deck
|
8
(1)
[3545] |
JP038 | Dual Avatar - Manifested A-Un |
Fusion Monster Effect Monster |
|||||||||
- | 4 | Warrior | 0 | 0 | |||||||||
2 "Dual Avatar" monsters This card gains the following effect(s), based on the original names of the materials used for its Fusion Summon. ●"Dual Avatar - Empowered Kon-Gyo": The ATK of your battling "Dual Avatar" monsters become 3000 during damage calculation only. ●"Dual Avatar - Empowered Mitsu-Jaku": Once per opponent's turn (Quick Effect): You can target 1 card on the field; banish it. If this Fusion Summoned card is destroyed: You can Special Summon 1 "Dual Avatar Fists - Yuhi" and 1 "Dual Avatar Feet - Kokoku" from your Deck, and if you do, they cannot be destroyed by battle or card effects this turn. |
|||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
8.5
(13)
[6783] |
JP039 | Superheavy Samurai Brave Masurawo |
Synchro Monster Effect Monster |
|||||||||
- | 12 | Machine | 2100 | 4000 | |||||||||
1 Tuner + 1+ non-Tuner monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If a "Superheavy Samurai" monster(s) you control would be destroyed by battle or card effect, you can destroy 1 "Superheavy Samurai" card you control instead. Once per turn, if your opponent activates a Spell/Trap Card or effect (except during the Damage Step): You can draw until you have 3 cards in your hand. |
|||||||||||||
Secret
▶︎ Deck
Super |
7.4
(8)
[2946] |
JP040 | Superheavy Samurai Commander Shanawo |
Synchro Monster Pendulum Monster Effect Monster |
|||||||||
- | 8 | Machine | 2000 | 2500 | |||||||||
Pendulum Effect When an opponent's monster declares an attack: You can Special Summon this card, then if you have no Spells/Traps in your GY, change that opponent's monster's ATK to 0, also negate its effects. You can only use this effect of "Superheavy Samurai Commander Shanawo" once per turn. Card Text 1 Tuner + 1+ non-Tuner monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during the Battle Phase, if you control this Synchro Summoned card (Quick Effect): You can Special Summon 1 "Superheavy Samurai" monster Card from your GY or face-up Spell & Trap Zone, then you can place this card in your Pendulum Zone. |
|||||||||||||
Secret
▶︎ Deck
Super |
9.2
(13)
[17407] |
JP041 | Bystial Dis Pater |
Synchro Monster Effect Monster |
|||||||||
- | 10 | Dragon | 3500 | 3500 | |||||||||
1 Tuner + 1+ non-Tuner Dragon monsters You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then if you shuffled it into your Deck, destroy that monster, or if you shuffled it into your opponent's Deck, negate that activated effect. You can only use each effect of "Bystial Dis Pater" once per turn. |
|||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
9.4
(7)
[22807] |
JP042 | Despian Luluwalilith |
Synchro Monster Effect Monster |
|||||||||
- | 12 | Spellcaster | 2500 | 2500 | |||||||||
1 Level 4 Tuner + 1+ non-Tuner monsters Once per turn, if a card(s) leaves the Extra Deck (except during the Damage Step): You can make all monsters you currently control gain 500 ATK (permanently), then you can negate the effects of 1 face-up card on the field, until the end of this turn. During the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 LIGHT Spellcaster monster from your hand or Deck whose ATK equals its own DEF. You can only use this effect of "Despian Luluwalilith" once per turn. |
|||||||||||||
Secret
▶︎ Deck
Super |
8
(7)
[6702] |
JP043 | Mannadium Prime-Heart |
Synchro Monster Effect Monster |
|||||||||
- | 10 | Fairy | 3000 | 3000 | |||||||||
1+ Tuners + 1 LIGHT monster This card can attack a number of times each Battle Phase, up to the number of Tuners used for its Synchro Summon. If this card was Synchro Summoned using a "Mannadium" Tuner as material, your opponent cannot target it with card effects. If this face-up Synchro Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your monsters with 1500 ATK/2100 DEF, or your "Visas Starfrost", that is banished or in your GY. |
|||||||||||||
Rare
▶︎ Deck
|
9.6
(23)
[22417] |
JP044 | Chaos Angel |
Synchro Monster Effect Monster |
|||||||||
- | 10 | Fiend | 3500 | 2800 | |||||||||
1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ●LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ●DARK: Monsters you control cannot be destroyed by battle. |
|||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
10
(9)
[7261] |
JP045 | Tellarknight Constellar Caduceus |
Xyz Monster Effect Monster |
|||||||||
- | 4 | Spellcaster | 2500 | 1650 | |||||||||
2+ Level 4 monsters If this card is Xyz Summoned: You can target 1 "tellarknight" and/or 1 "Constellar" card in your GY; add them to your hand. You can banish 1 "tellarknight" or 1 "Constellar" monster from your hand or Deck, and detach 1 material from this card; this effect becomes that banished monster's effect that activates when it is Normal Summoned. You can only use each effect of "Tellarknight Constellar Caduceus" once per turn. |
|||||||||||||
Rare
▶︎ Deck
|
6.6
(8)
[3314] |
JP046 | Virtual World Tiger - Fufu |
Xyz Monster Effect Monster |
|||||||||
- | 9 | Wyrm | 2600 | 2800 | |||||||||
2+ Level 9 monsters Gains the following effects, based on the number of "Virtual World Gate" cards you control. ●2+: This card can attack directly. ●4: This card is unaffected by activated card effects, except "Virtual World" cards. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Effect Monster you control and 1 Effect Monster on the field with a different Type and Attribute from it; negate their effects until the end of this turn. |
|||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
8.7
(7)
[14578] |
JP047 | Firewall Dragon Singularity |
Link Monster Effect Monster |
|||||||||
- | - | Cyberse | 3500 | - | |||||||||
3+ Effect Monsters (Quick Effect): You can target cards your opponent controls or in their GY up to the number of different card types (Ritual, Fusion, Synchro, Xyz) you control and in your GY; return them to the hand, also this card gains 500 ATK for each returned card. If a monster this card points to is destroyed by battle, or sent to the GY: You can target 1 Cyberse monster in your GY; Special Summon it. You can only use each effect of "Firewall Dragon Singularity" once per turn.
|
|||||||||||||
Secret
▶︎ Deck
Super |
8.5
(4)
[5974] |
JP048 | Protectcode Talker |
Link Monster Effect Monster |
|||||||||
- | - | Cyberse | 2300 | - | |||||||||
2+ Effect Monsters Your opponent cannot target Link-4 or higher monsters you control with card effects, also they cannot be destroyed by battle. If you control a "Firewall" Link Monster (Quick Effect): You can banish Link Monsters from your GY whose combined Link Ratings equal exactly 3; Special Summon this card from your GY, but banish it when it leaves the field. You can only use this effect of "Protectcode Talker" once per turn.
|
|||||||||||||
Secret
▶︎ Deck
Super |
9.5
(8)
[7539] |
JP049 | GranSolfachord Coolia |
Link Monster Effect Monster |
|||||||||
- | - | Fairy | 2700 | - | |||||||||
2+ monsters, including a Pendulum Monster Gains 100 ATK for each face-up Pendulum Monster in your Extra Deck. The activated effects of Pendulum Monsters this card points to cannot be negated. Once per turn, when your opponent activates a card or effect (Quick Effect): You can Special Summon 1 "Solfachord" card with an odd Pendulum Scale from your Pendulum Zone to your zone this card points to, and if you do, negate the activation, then you can add 1 "Solfachord" Pendulum Monster with an even Pendulum Scale from your Deck to your face-up Extra Deck.
|
|||||||||||||
Normal
▶︎ Deck
|
7.6
(5)
[4654] |
JP050 | S-Force Nightchaser |
Link Monster Effect Monster |
|||||||||
- | - | Cyberse | 800 | - | |||||||||
1 non-Link "S-Force" monster Each of your opponent's monsters in the same column as one of your "S-Force" monsters cannot target the monsters in its same column for attacks. During the Main Phase (Quick Effect): You can target 1 "S-Force" monster you control; shuffle it into the Deck, then you can Special Summon 1 of your banished "S-Force" monsters. You can only use this effect of "S-Force Nightchaser" once per turn.
|
|||||||||||||
Normal
▶︎ Deck
|
7.5
(2)
[2671] |
JP051 | Cynet Rollback | Quick-Play Spell | |||||||||
Target 1 of your banished Cyberse monsters; Special Summon it. During your Main Phase, if your LP are 2000 or less: You can banish this card from your GY, then target 2 of your banished Cyberse monsters; add them to your hand. You can only use each effect of "Cynet Rollback" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
4.7
(3)
[3483] |
JP052 | Swordsoul Punishment | Normal Spell | |||||||||
If you control a Synchro Monster: Target 1 card on the field or in either GY; banish it. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster: You can banish 1 Synchro Monster from your GY; add this card from the GY to your hand. You can only use each effect of "Swordsoul Punishment" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
9.7
(3)
[5965] |
JP053 | Tri-Brigade Roar | Quick-Play Spell | |||||||||
If you control a Link Monster: Send 1 "Tri-Brigade" card from your Deck or Extra Deck to the GY, then target 1 Effect Monster on the field; apply the following effect based on the type of card sent to the GY. ●Monster: Change the targeted monster's ATK to 0 until the end of this turn. ●Spell: Negate that monster's effects until the end of this turn. ●Trap: Return that monster to the hand. You can only activate 1 "Tri-Brigade Roar" per turn. |
|||||||||||||
Rare
▶︎ Deck
|
8.3
(4)
[3460] |
JP054 | New Frontier | Field Spell | |||||||||
If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can activate 1 of these effects; ●Add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand. ●Special Summon 1 "Fallen of Albaz", or 1 monster that mentions it, from your hand. You can only use each effect of "New Frontier" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
3.3
(3)
[3679] |
JP055 | Kashtira Akstra | Quick-Play Spell | |||||||||
If a face-up "Kashtira" Xyz Monster(s) you control is destroyed by battle or card effect: Banish 1 "Visas Starfrost" from your hand, your Deck, or your Monster Zone, and if you do, Special Summon 1 "Vicious Astraloud" from your Extra Deck, ignoring its Summoning conditions. If this card is banished: You can target 1 of your banished "Visas Starfrost"; add it to your hand. You can only use each effect of "Kashtira Akstra" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
7
(2)
[2979] |
JP056 | Mannadium Imaginings | Normal Spell | |||||||||
Reveal 1 "Mannadium" monster or "Visas Starfrost" in your hand; draw 2 cards, then place 1 card from your hand on the bottom of the Deck. You can banish this card from your GY, then target 1 monster you control with 1500 ATK/2100 DEF; treat it as a Tuner until the end of this turn. You can only use each effect of "Mannadium Imaginings" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.4
(8)
[3529] |
JP057 | Mannadium Abscission | Normal Spell | |||||||||
Target 1 monster you control; destroy it, and if you do, add 1 "Peaceful Planet Calarium" from your Deck to your hand, or, if you control "Peaceful Planet Calarium", you can add 1 "Mannadium" Spell/Trap instead, except "Mannadium Abscission". You can banish this card from your GY; Special Summon 1 "Visas Starfrost" or 1 monster with 1500 ATK/2100 DEF from your hand. You can only use each effect of "Mannadium Abscission" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
7.9
(15)
[6452] |
JP058 | Peaceful Planet Calarium | Field Spell | |||||||||
When this card is activated: You can add 1 "Mannadium" monster or 1 "Visas Starfrost" from the Deck to your hand. LIGHT monsters you control gain 100 ATK for each Tuner you control and in your GY. If a face-up Tuner(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; Special Summon it. You can only use this effect of "Peaceful Planet Calarium" once per turn. You can only activate 1 "Peaceful Planet Calarium" per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.8
(5)
[4295] |
JP059 | Dream Tower of Princess Nemleria | Continuous Spell | |||||||||
You can banish 2 face-down cards from your Extra Deck, face-down; add 2 Level 10 Beast monsters with different names from your Deck to your hand. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Pendulum Monsters. You can only use this effect of "Dream Tower of Princess Nemleria" once per turn. If a "Nemleria" monster(s) you control would be destroyed by battle or an opponent's card effect, while you have "Dreaming Nemleria" face-up in your Extra Deck, you can banish 1 face-down card from your Extra Deck face-down, instead. | |||||||||||||
Rare
▶︎ Deck
|
9.4
(5)
[3807] |
JP060 | Sweet Dreams, Nemleria | Normal Spell | |||||||||
Add 1 "Nemleria" monster from your Deck to your hand, then, if you have "Dreaming Nemleria" face-up in your Extra Deck, your opponent cannot activate cards or effects this turn when a "Nemleria" monster(s) is Normal or Special Summoned. You can place this card from the GY on the bottom of your Deck, then target 1 "Dreaming Nemleria" you control; add it to the Extra Deck face-up. You can only activate 1 "Sweet Dreams, Nemleria" per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.8
(8)
[4652] |
JP061 | Purrely Sleepy Memory Limited | Quick-Play Spell | |||||||||
The next battle or effect damage you take this turn will become 0. You can also immediately apply the following effect. ●Discard 1 card, and if you do, Special Summon 1 Level 1 "Purrely" monster from your Deck. A "Purrely" Xyz Monster that has this card as material gains the following effect. ●Once per turn, during your opponent's Standby Phase: You can draw 1 card. |
|||||||||||||
Normal
▶︎ Deck
|
9.5
(6)
[4682] |
JP062 | Mikanko Dance - Mayowashidori | Equip Spell | |||||||||
The equipped monster cannot be destroyed by card effects. You can only use each of the following effects of "Mikanko Dance - Mayowashidori" once per turn. At the end of the Damage Step, if your "Mikanko" monster battled: You can target 1 card on the field; return it to the hand. If this card is in your GY: You can target 1 "Mikanko" monster in your GY; Special Summon it, and if you do, equip it with this card, but banish it when it leaves the field. | |||||||||||||
Rare
▶︎ Deck
|
9.5
(4)
[3470] |
JP063 | Libromancer Origin Story | Continuous Spell | |||||||||
When this card is activated: You can Set 1 "Libromancer" Spell/Trap directly from your Deck, except "Libromancer Origin Story". "Libromancer" Ritual Monsters you control gain ATK equal to their own Level x 100. If a Ritual Monster is Ritual Summoned to your field (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it. You can only use this effect of "Libromancer Origin Story" once per turn. You can only activate 1 "Libromancer Origin Story" per turn. | |||||||||||||
Normal
▶︎ Deck
|
10
(7)
[4317] |
JP064 | Constellar Tellarknights | Continuous Spell | |||||||||
When this card is activated: You can Special Summon 1 "tellarknight" or "Constellar" monster from your hand or GY. You can target 1 "tellarknight" or "Constellar" Xyz Monster you control; Special Summon from your Extra Deck, 1 "tellarknight" or "Constellar" Xyz Monster with a different Rank, by using that Xyz Monster you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Constellar Tellarknights" once per turn. You can only activate 1 "Constellar Tellarknights" per turn. | |||||||||||||
Normal
▶︎ Deck
|
7
(2)
[2364] |
JP065 | Solfachord Symphony | Quick-Play Spell | |||||||||
Apply these effects, in sequence, based on the number of face-up "Solfachord" Pendulum Monsters with different names in your Extra Deck. ●3+: "Solfachord" Pendulum Monsters you control gain ATK equal to their own Pendulum Scale x 300 this turn. ●5+: You can destroy 1 card your opponent controls, then if you have an odd Pendulum Scale in your Pendulum Zone, draw 1 card. ●7+: You can Special Summon 1 "GranSolfachord" monster from your Extra Deck. You can only activate 1 "Solfachord Symphony" per turn. |
|||||||||||||
Normal
▶︎ Deck
|
2.9
(7)
[6154] |
JP066 | Gunkan Suship Catch-of-the-Day | Continuous Spell | |||||||||
Once per turn: You can reveal 1 "Gunkan Suship Shari" in your hand; place 1 counter on this card, and if you do, reveal 1 "Gunkan" Xyz Monster from your Extra Deck, and your opponent declares 1 "Gunkan" monster's card name, except "Gunkan Suship Shari", that is mentioned on any "Gunkan" Xyz Monster, then, you add that declared card from your Deck to your hand. If you cannot add, shuffle this card into the Deck. If this card in its owner's possession is destroyed by an opponent's card: Your opponent pays exactly 500 LP for each counter on this card. | |||||||||||||
Rare
▶︎ Deck
|
7.8
(21)
[18400] |
JP067 | Time-Tearing Morganite | Normal Spell | |||||||||
For the rest of this Duel, apply the following effects. ●You cannot activate monster effects in the hand. ●Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ●You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn. |
|||||||||||||
N-Rare
▶︎ Deck
|
3
(3)
[1804] |
JP068 | Pig Iron vs. Pen Peg | Quick-Play Spell | |||||||||
Target 1 face-up monster on the field; if that monster's ATK, DEF, or Level is higher than its original value, it becomes its original value, then pay LP in multiples of 100 (min. 100, max. 1000). During your Main Phase, if both players have the same LP and this card is in your GY: You can Set this card. You can only use this effect of "Pig Iron vs. Pen Peg" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.3
(4)
[2129] |
JP069 | Cynet Circuit | Normal Trap | |||||||||
Target 1 "Firewall" Link Monster you control; Special Summon any number of monsters from your GY to either player's zones linked to that monster. If your LP are 2000 or less: You can banish this card from your GY; return 1 "Firewall" Link Monster from your GY to your Extra Deck, then you can Special Summon that monster from your Extra Deck. You can only use each effect of "Cynet Circuit" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.5
(2)
[5313] |
JP070 | Brightest, Blazing, Branded King | Normal Trap | |||||||||
Choose 1 Fusion Monster you control that mentions "Fallen of Albaz" as material, and negate the effects of all other face-up cards currently on the field until the end of this turn. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 "Brightest, Blazing, Branded King" effect per turn, and only once that turn. | |||||||||||||
Normal
▶︎ Deck
|
8.5
(2)
[4822] |
JP071 | Etude of the Branded | Continuous Trap | |||||||||
During either player's turn, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using monsters you control as material, including a Dragon monster. You can only use this effect of "Etude of the Branded" once per turn. While you control a "Bystial" monster, banish any monsters that would be sent to your opponent's GY as Tributes for their Ritual Summon, or as material for their Fusion, Synchro, or Link Summon. | |||||||||||||
Normal
▶︎ Deck
|
7
(2)
[1607] |
JP072 | Mannadium Breakheart | Normal Trap | |||||||||
Target 1 Tuner or 1 Synchro Monster in your GY; Special Summon it, then if you Special Summoned a LIGHT monster, you can destroy 1 monster your opponent controls with ATK less than or equal to the Special Summoned monster's. If "Visas Starfrost", or a monster with 1500 ATK/2100 DEF, you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Mannadium Breakheart" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.7
(6)
[6472] |
JP073 | Mannadium Reframing | Counter Trap | |||||||||
When a Spell/Trap Card, or monster effect, is activated while you control a Synchro Monster: Negate the activation, then if you have "Visas Starfrost", or a monster with 1500 ATK/2100 DEF, on your field or in your GY, you can destroy that negated card. You can banish this card from your GY, then target up to 3 "Mannadium" monsters in your GY; shuffle them into the Deck. You can only use each effect of "Mannadium Reframing" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
4.5
(2)
[1564] |
JP074 | A Shattered, Colorless Realm | Normal Trap | |||||||||
If "Vicious Astraloud" is on the field: Target 1 card on the field; destroy it, then, if the destroyed card's original name was "Vicious Astraloud", you can Special Summon 1 of your banished "Visas Starfrost", or if it was not, you can make 1 "Vicious Astraloud" you control gain 1500 ATK. | |||||||||||||
Normal
▶︎ Deck
|
8
(3)
[3400] |
JP075 | REINFORCE! | Normal Trap | |||||||||
(This card is always treated as a "Rescue-ACE" card.) Target 1 "Rescue-ACE" monster you control; for the rest of this turn, that monster you control gains 1500 ATK/DEF, is unaffected by your opponent's monster effects, and the next time it would be destroyed by battle, it is not destroyed. You can banish this card from your GY, then target 1 "Rescue-ACE" Spell in your GY; Set that card. You can only use this effect of "REINFORCE!" once per turn. |
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Normal
▶︎ Deck
|
9.3
(7)
[4519] |
JP076 | Dinomorphia Intact | Counter Trap | |||||||||
When a monster effect is activated, while you control a "Dinomorphia" card: Pay half your LP; negate the activation, and if you do, destroy that monster, also whenever you take battle damage this turn, the damage taken becomes half your LP at that time. During damage calculation, while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 "Dinomorphia Intact" per turn. | |||||||||||||
Rare
▶︎ Deck
|
7
(1)
[3609] |
JP077 | Fusion Duplication | Normal Trap | |||||||||
Target 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell in either player's GY; banish that Spell, then apply that Spell's effect when that card is activated. You can only activate 1 "Fusion Duplication" per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.6
(8)
[8272] |
JP078 | Trap Tracks | Normal Trap | |||||||||
Target 1 monster you control; destroy it, and if you do, Set 1 Normal Trap directly from your Deck, except "Trap Tracks". It can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Tracks" per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.2
(6)
[3928] |
JP079 | Double Hooking | Continuous Trap | |||||||||
Activate by discarding 1 card, then target up to 2 monsters in your GY; Special Summon them. When any of those monsters leaves the field, destroy this card. When this card leaves the field, destroy those monster(s). You can only activate 1 "Double Hooking" per turn. | |||||||||||||
N-Rare
▶︎ Deck
|
1
(8)
[3787] |
JP080 | Hatsugai | Normal Trap | |||||||||
Excavate the top 5 cards of your opponent's Deck (or as many as possible), choose 1 excavated card, and declare a number in multiples of 100 (min. 100, max. 3000). Your opponent can choose to gain LP equal to the declared number. If they gained LP, you lose that amount of LP, and if you do, add that chosen card to your hand, also place the rest on top of the Deck in the same order. If they did not, place the excavated cards on top of the Deck in the same order. | |||||||||||||
Prismatic Secret
▶︎ Deck
|
7.8
(21)
[38140] |
JPS01 | Firewall Dragon Darkfluid |
Link Monster Effect Monster |
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- | - | Cyberse | 3000 | - | |||||||||
3+ Effect Monsters If this card is Link Summoned: You can place counters on this card equal to the number of different types of Cyberse monsters in your GY (Ritual, Fusion, Synchro, Xyz). This card gains 2500 ATK for each counter on it during the Battle Phase only. When your opponent activates a monster effect (Quick Effect): You can remove 1 counter from this card; negate the activation, also, if this effect was activated between this card's attack declaration and the end of the Damage Step, this card can make another attack in a row.
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Cyberstorm Access Card List
8.1 /10.0 pt Number of card ratings : 537 User Review : 537 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)