Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num

HOME > Yu-Gi-Oh! Card Lists > Legend of Blue Eyes White Dragon

Legend of Blue Eyes White Dragon Card List

Legend of Blue Eyes White DragonCard List
Legend of Blue Eyes White Dragon
code : LB.
Total : 61 Types.
Release Date:2000-05-18
2th period

Average of all cards:3pt


← Previous Item
Magic RulerCard List 2000-04-20
Magic Ruler
→ Next Item
Booster R1Card List 2000-06-23
Booster R1


Total 61 Types
Monster 39 Types
Normal Monster:34 TypesEffect Monster:0 Types
Fusion Monster:5 Types
Spell 19 Types
8Normal Spell 5Equip IconEquip Spell 0Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 0 Continuous IconContinuous Spell 6 Field IconField Spell
Trap 3 Types
2 Normal Trap 1 Continuous IconContinuous Trap 0 Counter IconCounter Trap
Enhanced Category : 4
Traptrix, Trap Hole:1 Types / Blue-Eyed:1 Types / Gaia the Fierce Knight:1 Types / Skull Servant:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order612 / 644 view num8408 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Celtic Guardian
Secret
▶︎ Deck
3.5 22
[26158]
00 Celtic Guardian  Normal Monster
- 4 Warrior 1400 1200
An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.
Blue-Eyes White Dragon
Ultra
▶︎ Deck
9.7 180
[612282]
01 Blue-Eyes White Dragon  Normal Monster
- 8 Dragon 3000 2500
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
Hitotsu-Me Giant
Normal
▶︎ Deck
1.9 34
[16507]
02 Hitotsu-Me Giant  Normal Monster
- 4 Beast-Warrior 1200 1000
A one-eyed behemoth with thick, powerful arms made for delivering punishing blows.
Flame Swordsman
Ultra
▶︎ Deck
3.8 20
[37084]
03 Flame Swordsman  Fusion Monster
Normal Monster
- 5 Warrior 1800 1600
"Flame Manipulator" + "Masaki the Legendary Swordsman"
Skull Servant
Normal
▶︎ Deck
7.5 42
[69223]
04 Skull Servant  Normal Monster
- 1 Zombie 300 200
A skeletal ghost that isn't strong but can mean trouble in large numbers.
Dark Magician
Ultra
▶︎ Deck
8.8 95
[340343]
05 Dark Magician  Normal Monster
- 7 Spellcaster 2500 2100
The ultimate wizard in terms of attack and defense.
Gaia The Fierce Knight
Ultra
▶︎ Deck
3.3 40
[49055]
06 Gaia The Fierce Knight  Normal Monster
- 7 Warrior 2300 2100
A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with.
Basic Insect
Normal
▶︎ Deck
2.2 10
[9651]
07 Basic Insect  Normal Monster
- 2 Insect 500 700
Usually found traveling in swarms, this creature's ideal environment is the forest.
Mammoth Graveyard
Normal
▶︎ Deck
1.3 30
[22482]
08 Mammoth Graveyard  Normal Monster
- 3 Dinosaur 1200 800
A mammoth that protects the graves of its pack and is absolutely merciless when facing grave-robbers.
Silver Fang
Normal
▶︎ Deck
1.9 29
[16945]
09 Silver Fang  Normal Monster
- 3 Beast 1200 800
A snow wolf that's beautiful to the eye, but absolutely vicious in battle.
Dark Gray
Normal
▶︎ Deck
1.2 24
[8125]
10 Dark Gray  Normal Monster
- 3 Beast 800 900
Entirely gray, this beast has rarely been seen by mortal eyes.
Trial of Nightmare
Rare
▶︎ Deck
1.4 9
[6631]
11 Trial of Nightmare  Normal Monster
- 4 Fiend 1300 900
This fiend passes judgment on enemies that are locked in coffins.
Nemuriko
Normal
▶︎ Deck
1.1 21
[12580]
12 Nemuriko  Normal Monster
- 3 Spellcaster 800 700
A child-like creature that controls a sleep fiend to beckon enemies into eternal slumber.
The 13th Grave
Rare
▶︎ Deck
2.2 17
[14606]
13 The 13th Grave  Normal Monster
- 3 Zombie 1200 900
A zombie that suddenly appeared from plot #13 - an empty grave.
Charubin the Fire Knight
Normal
▶︎ Deck
4.6 7
[8405]
14 Charubin the Fire Knight  Fusion Monster
Normal Monster
- 3 Pyro 1100 800
"Monster Egg" + "Hinotama Soul"
Flame Manipulator
Normal
▶︎ Deck
2.2 9
[9021]
15 Flame Manipulator  Normal Monster
- 3 Spellcaster 900 1000
This Spellcaster attacks enemies with fire-related spells such as "Sea of Flames" and "Wall of Fire".
Monster Egg
Normal
▶︎ Deck
1.5 6
[6924]
16 Monster Egg  Normal Monster
- 3 Warrior 600 900
A warrior hidden within an egg that attacks enemies by flinging eggshells.
Firegrass
Normal
▶︎ Deck
1.4 25
[9981]
17 Firegrass  Normal Monster
- 2 Plant 700 600
A fire-breathing plant found growing near volcanoes.
Darkfire Dragon
Normal
▶︎ Deck
6.5 12
[29873]
18 Darkfire Dragon  Fusion Monster
Normal Monster
- 4 Dragon 1500 1250
"Firegrass" + "Petit Dragon"
Dark King of the Abyss
Rare
▶︎ Deck
1.7 21
[14180]
19 Dark King of the Abyss  Normal Monster
- 3 Fiend 1200 800
It's said that this King of the Netherworld once had the power to rule over the dark.
Fiend Reflection #2
Normal
▶︎ Deck
2.3 6
[4766]
20 Fiend Reflection #2  Normal Monster
- 4 Winged Beast 1100 1400
A bird-beast that summons reinforcements with a hand mirror.
Fusionist
Normal
▶︎ Deck
6.2 11
[26122]
21 Fusionist  Fusion Monster
Normal Monster
- 3 Beast 900 700
"Petit Angel" + "Mystical Sheep #2"
Turtle Tiger
Rare
▶︎ Deck
1.5 8
[5038]
22 Turtle Tiger  Normal Monster
- 4 Aqua 1000 1500
A tiger encased in a protective shell that attacks with razor-sharp fangs.
Petit Dragon
Normal
▶︎ Deck
2 27
[15628]
23 Petit Dragon  Normal Monster
- 2 Dragon 600 700
A very small dragon known for its vicious attacks.
Petit Angel
Normal
▶︎ Deck
1.3 22
[15093]
24 Petit Angel  Normal Monster
- 3 Fairy 600 900
A quick-moving and tiny fairy that's very difficult to hit.
Hinotama Soul
Normal
▶︎ Deck
2.2 9
[6118]
25 Hinotama Soul  Normal Monster
- 2 Pyro 600 500
An intensely hot flame creature that rams anything standing in its way.
Aqua Madoor
Rare
▶︎ Deck
4.6 17
[17088]
26 Aqua Madoor  Normal Monster
- 4 Spellcaster 1200 2000
A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him.
Kagemusha of the Blue Flame
Normal
▶︎ Deck
1.6 29
[16124]
27 Kagemusha of the Blue Flame  Normal Monster
- 2 Warrior 800 400
Serving as a double for the Ruler of the Blue Flame, he's a master swordsman that wields a fine blade.
Flame Ghost
Normal
▶︎ Deck
3.9 11
[12605]
28 Flame Ghost  Fusion Monster
Normal Monster
- 3 Zombie 1000 800
"Skull Servant" + "Dissolverock"
Two-Mouth Darkruler
Normal
▶︎ Deck
1.1 14
[12981]
29 Two-Mouth Darkruler  Normal Monster
- 3 Dinosaur 900 700
A dinosaur with two deadly jaws, it stores electricity in its horn and releases high voltage bolts from the mouth on its back.
Dissolverock
Normal
▶︎ Deck
1.9 11
[7268]
30 Dissolverock  Normal Monster
- 3 Rock 900 1000
A monster born in the lava pits, it generates intense heat that can melt away its enemies.
Root Water
Normal
▶︎ Deck
1.1 7
[5214]
31 Root Water  Normal Monster
- 3 Fish 900 800
An amphibian capable of calling up a massive tidal wave from the dark seas to wipe out enemy monsters.
The Furious Sea King
Normal
▶︎ Deck
1.8 37
[17361]
32 The Furious Sea King  Normal Monster
- 3 Aqua 800 700
Grand King of the Seven Seas, he's able to summon massive tidal waves to drown the enemy.
Green Phantom King
Normal
▶︎ Deck
1.7 6
[5651]
33 Green Phantom King  Normal Monster
- 3 Plant 500 1600
This youthful king of the forests lives in a green world, abundant with trees and wildlife.
Ray & Temperature
Normal
▶︎ Deck
2.6 11
[10572]
34 Ray & Temperature  Normal Monster
- 3 Fairy 1000 1000
The Sun and the North Wind join hands to deliver a devastating combination of heat and gale-force winds.
King Fog
Normal
▶︎ Deck
1 7
[4544]
35 King Fog  Normal Monster
- 3 Fiend 1000 900
A fiend that dwells in a blinding curtain of smoke.
Mystical Sheep #2
Normal
▶︎ Deck
1.8 5
[4509]
36 Mystical Sheep #2  Normal Monster
- 3 Beast 800 1000
A monstrous sheep with a long tail for hypnotizing enemies.
Masaki the Legendary Swordsman
Normal
▶︎ Deck
2.3 14
[20294]
37 Masaki the Legendary Swordsman  Normal Monster
- 4 Warrior 1100 1100
Legendary swordmaster Masaki is a veteran of over 100 battles.
Kurama
Normal
▶︎ Deck
1.3 20
[6728]
38 Kurama  Normal Monster
- 3 Winged Beast 800 800
A vicious bird that attacks from the skies with its whip-like tail.
Legendary Sword
Normal
▶︎ Deck
1.6 36
[13815]
39 Legendary Sword  Equip Spell
Equip only to a Warrior monster. It gains 300 ATK/DEF.
Beast Fangs
Normal
▶︎ Deck
1 23
[8429]
40 Beast Fangs  Equip Spell
A Beast-Type monster equipped with this card increases its ATK and DEF by 300 points.
Violet Crystal
Normal
▶︎ Deck
1 24
[9047]
41 Violet Crystal  Equip Spell
(This card is not treated as a "Crystal" card.)
Equip only to a Zombie monster. It gains 300 ATK/DEF.
Book of Secret Arts
Normal
▶︎ Deck
1.1 28
[10837]
42 Book of Secret Arts  Equip Spell
A Spellcaster-Type monster equipped with this card increases its ATK and DEF by 300 points.
Power of Kaishin
Normal
▶︎ Deck
1.1 25
[8956]
43 Power of Kaishin  Equip Spell
Equip only to an Aqua monster. It gains 300 ATK/DEF.
Dragon Capture Jar
Normal
▶︎ Deck
2.3 18
[18677]
44 Dragon Capture Jar  Continuous Trap
Change all face-up Dragon-Type monsters on the field to Defense Position, also they cannot change their battle positions.
Forest
Rare
▶︎ Deck
2.2 13
[8280]
45 Forest  Field Spell
All Insect, Beast, Plant, and Beast-Warrior Monsters on the field gain 200 ATK/DEF.
Wasteland
Rare
▶︎ Deck
1.4 10
[4781]
46 Wasteland  Field Spell
All Dinosaur, Zombie, and Rock monsters on the field gain 200 ATK/DEF.
Mountain
Rare
▶︎ Deck
2.3 16
[12110]
47 Mountain  Field Spell
All Dragon, Winged Beast, and Thunder monsters on the field gain 200 ATK/DEF.
Sogen
Rare
▶︎ Deck
1.3 13
[8590]
48 Sogen  Field Spell
All Warrior and Beast-Warrior Monsters on the field gain 200 ATK/DEF.
Umi
Rare
▶︎ Deck
4.1 16
[20260]
49 Umi  Field Spell
All Fish, Sea Serpent, Thunder, and Aqua monsters on the field gain 200 ATK/DEF, also all Machine and Pyro monsters on the field lose 200 ATK/DEF.
Yami
Rare
▶︎ Deck
2.1 14
[13343]
50 Yami  Field Spell
All Fiend and Spellcaster monsters on the field gain 200 ATK/DEF, also all Fairy monsters on the field lose 200 ATK/DEF.
Dark Hole
Super
▶︎ Deck
9.4 116
[1368732]
51 Dark Hole  Normal Spell
Destroy all monsters on the field.
Raigeki
Super
▶︎ Deck
9.7 126
[126488]
52 Raigeki  Normal Spell
Destroy all monsters your opponent controls.
Red Medicine
Normal
▶︎ Deck
1.2 31
[12881]
53 Red Medicine  Normal Spell
Increase your Life Points by 500 points.
Sparks
Normal
▶︎ Deck
1.5 41
[20118]
54 Sparks  Normal Spell
Inflict 200 points of damage to your opponent's Life Points.
Hinotama
Normal
▶︎ Deck
1.5 15
[17213]
55 Hinotama  Normal Spell
Inflict 500 damage to your opponent.
Fissure
Super
▶︎ Deck
6.6 52
[52492]
56 Fissure  Normal Spell
Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).
Trap Hole
Super
▶︎ Deck
6.2 60
[80892]
57 Trap Hole  Normal Trap
When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target.
Polymerization
Super
▶︎ Deck
9.1 65
[397620]
58 Polymerization  Normal Spell
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
Remove Trap
Normal
▶︎ Deck
1.1 18
[13568]
59 Remove Trap  Normal Spell
Select 1 face-up Trap Card on the field and destroy it.
Two-Pronged Attack
Normal
▶︎ Deck
2.9 15
[15429]
60 Two-Pronged Attack  Normal Trap
Select and destroy 2 of your monsters and 1 of your opponent's monsters.
Legend of Blue Eyes White Dragon Card List
3 /10.0 pt
Number of card ratings : 1700
User Review : 1700

Update Information - NEW -