Featured Card Ranking
Best Card Ranking by Card-Type
● Normal Monster
● Effect Monster
● Fusion Monster
● Ritual Monster
● Synchro Monster
● Xyz Monster
● Spirit Monster
● Union Monster
● Gemini Monster
● Tuner Monster
● Toon Monster
● Pendulum Monster
● Link Monster
● Flip Monster
● Normal Spell
● Continuous Spell
● Equip Spell
● Quick-Play Spell
● Field Spell
● Ritual Spell
● Normal Trap
● Continuous Trap
● Counter Trap
Best Monster Ranking by Type
● Fiend
● Zombie
● Thunder
● Sea Serpent
● Rock
● Machine
● Dinosaur
● Beast
● Divine-Beast
● Insect
● Psychic
● Fish
● Plant
● Beast-Warrior
● Warrior
● Fairy
● Winged Beast
● Dragon
● Reptile
● Pyro
● Spellcaster
● Aqua
● Creator-God
● Wyrm
● Cyberse
● GensoMazoku
Best Monster Ranking by Attribute
Best Monster Ranking by Level
Level 1 Best Monster
Level 2 Best Monster
Level 3 Best Monster
Level 4 Best Monster
Level 5 Best Monster
Level 6 Best Monster
Level 7 Best Monster
Level 8 Best Monster
Level 9 Best Monster
Level 10 Best Monster
Level 11 Best Monster
Level 12 Best Monster
Best Xyz Monster Ranking by Rank
Rank 1 Best Xyz Monster
Rank 2 Best Xyz Monster
Rank 3 Best Xyz Monster
Rank 4 Best Xyz Monster
Rank 5 Best Xyz Monster
Rank 6 Best Xyz Monster
Rank 7 Best Xyz Monster
Rank 8 Best Xyz Monster
Rank 9 Best Xyz Monster
Rank 10 Best Xyz Monster
Rank 11 Best Xyz Monster
Rank 12 Best Xyz Monster
Best Link Monster Ranking by Link-Num
HOME > Yu-Gi-Oh! Card Lists > Deck Build Pack Ancient Guardians
Deck Build Pack Ancient Guardians Card List
Deck Build Pack Ancient Guardians
code : DBAG.
Total : 45 Types.
Release Date:2021-03-06
11th period
code : DBAG.
Total : 45 Types.
Release Date:2021-03-06
11th period
Average of all cards:7.9pt
← Previous Item
2021-02-06
PRISMATIC ART COLLECTION
2021-02-06
PRISMATIC ART COLLECTION
→ Next Item
2021-03-19
The Valuable Book EX
2021-03-19
The Valuable Book EX
Total 45 Types | |||||
---|---|---|---|---|---|
Monster 28 Types | |||||
Effect Monster:16 Types
Pendulum Monster:8 Types Synchro Monster:3 Types Xyz Monster:1 Types | |||||
3 | Tuner Monster | 0 | Flip Monster | 0 | Gemini Monster |
Spell 11 Types | |||||
6 | Normal Spell | 0 | Equip Spell | 2 | Quick-Play Spell |
0 | Ritual Spell | 0 | Continuous Spell | 3 | Field Spell |
Trap 6 Types | |||||
3 | Normal Trap | 2 | Continuous Trap | 1 | Counter Trap |
Enhanced Category : 3 | |||||
Solfachord:13 Types / Ursarctic:13 Types / Ogdoadic:13 Types |
Card Rating: Top 5
- 1st :《Solfachord Elegance》10pt
- 1st :《Nauya, the Ogdoadic Remnant》9.8pt
- 1st :《King of the Feral Imps》9.7pt
- 1st :《Ogdoadic Water Lily》9.7pt
- 1st :《Nunu, the Ogdoadic Remnant》9.7pt
rating order | 113 / 644 | view num | 23021 | → Check card pricing information (Japan) |
---|
Rarity | Rating Score | Code | Card Name | Card-Type | ||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
Super
▶︎ Deck
|
9.7
(10)
[15964] |
JP001 | Nunu, the Ogdoadic Remnant | Effect Monster | ||
- | 4 | Reptile | 0 | 0 | ||
You can send this card from your hand to the GY; send 1 DARK Reptile monster from your Deck to the GY. If you control no monsters, or you control an "Ogdoadic" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters, except Reptile monsters, while this card is face-up in the Monster Zone. You can only use each effect of "Nunu, the Ogdoadic Remnant" once per turn. | ||||||
Super
▶︎ Deck
|
9.8
(8)
[11554] |
JP002 | Nauya, the Ogdoadic Remnant | Effect Monster | ||
- | 4 | Reptile | 0 | 2000 | ||
You can send this card from your hand to the GY; send 1 LIGHT Reptile monster from your Deck to the GY. If this card is Normal or Special Summoned: You can add 1 "Ogdoadic" Spell/Trap from your Deck to your hand. You can only use each effect of "Nauya, the Ogdoadic Remnant" once per turn. | ||||||
Normal
▶︎ Deck
|
6.5
(6)
[4353] |
JP003 | Flogos, the Ogdoadic Boundless | Effect Monster | ||
- | 4 | Reptile | 1800 | 1400 | ||
If this card is sent from the field to the GY, or Special Summoned from the GY: You can target 1 face-up monster your opponent controls, and 1 monster in their GY with an equal or higher ATK than that target; Special Summon that monster from the GY to their field, and if you do, send that other monster they control to the GY. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of "Flogos, the Ogdoadic Boundless" once per turn. | ||||||
Normal
▶︎ Deck
|
7.7
(7)
[6029] |
JP004 | Zohah, the Ogdoadic Boundless | Effect Monster | ||
- | 4 | Reptile | 1500 | 1700 | ||
If this card is sent from the field to the GY, or Special Summoned from the GY: You can activate this effect; your opponent draws 1 card, and if they do, you add 1 "Ogdoadic" monster from your Deck to your hand, except "Zohah, the Ogdoadic Boundless", then, each player sends 1 card from their hand to the GY. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of "Zohah, the Ogdoadic Boundless" once per turn. | ||||||
Super
▶︎ Deck
|
8.6
(8)
[10470] |
JP005 | Keurse, the Ogdoadic Light | Effect Monster | ||
- | 8 | Reptile | 400 | 2400 | ||
If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then your opponent can Special Summon 1 monster from their GY, but negate its effects. If this card is Special Summoned: You can target 1 Level 4 or lower "Ogdoadic" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use each effect of "Keurse, the Ogdoadic Light" once per turn. | ||||||
Normal
▶︎ Deck
|
6.6
(7)
[6528] |
JP006 | Aleirtt, the Ogdoadic Dark | Effect Monster | ||
- | 8 | Reptile | 2000 | 800 | ||
If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then your opponent can add 1 monster from their GY to their hand. If this card is Special Summoned: You can target 2 of your banished monsters, including a Reptile monster; return them to the GY. You can only use each effect of "Aleirtt, the Ogdoadic Dark" once per turn. | ||||||
Super
▶︎ Deck
|
6.5
(6)
[7669] |
JP007 | Aron, the Ogdoadic King | Effect Monster | ||
- | 8 | Reptile | 2500 | 2800 | ||
If this card is in your GY: You can Tribute 2 monsters; Special Summon this card. If your opponent adds a card(s) to their hand (except during the Draw Phase or Damage Step): You can send 1 random card from their hand to the GY. If a monster(s) your opponent controls is sent to the GY (except during the Damage Step): You can add 1 LIGHT or DARK Reptile monster from your Deck or GY to your hand, except "Aron, the Ogdoadic King". You can only use each effect of "Aron, the Ogdoadic King" once per turn. | ||||||
Normal
▶︎ Deck
|
7.2
(6)
[6793] |
JP008 | Amunessia, the Ogdoadic Queen | Effect Monster | ||
- | 8 | Reptile | 2700 | 2100 | ||
If this card is in your GY: You can Tribute 2 monsters; Special Summon this card. If a monster(s) is Special Summoned from your opponent's GY (except during the Damage Step): You can send 1 card they control to the GY. If a monster(s) is sent from your opponent's hand or Deck to the GY (except during the Damage Step): You can Special Summon 1 LIGHT or DARK Reptile monster from your GY, except "Amunessia, the Ogdoadic Queen". You can only use each effect of "Amunessia, the Ogdoadic Queen" once per turn. | ||||||
Secret
▶︎ Deck
Ultra |
7.8
(10)
[14852] |
JP009 | Ogdoabyss, the Ogdoadic Overlord | Effect Monster | ||
- | 10 | Reptile | 3100 | 2200 | ||
If this card is in your GY: You can Tribute 3 monsters; Special Summon this card. Once, while this card is face-up on the field (Quick Effect): You can send all monsters from the field to the GY, except face-up monsters Special Summoned from the GY. You can only use each effect of "Ogdoabyss, the Ogdoadic Overlord" once per turn. | ||||||
Super
▶︎ Deck
|
9.7
(13)
[15888] |
JP010 | Ogdoadic Water Lily | Normal Spell | ||
Send 1 Reptile monster from your Deck to the GY, then if you have 5 or more Reptile monsters with different names in your GY, you can Special Summon 1 Reptile monster from your GY. You can only activate 1 "Ogdoadic Water Lily" per turn. | ||||||
Normal
▶︎ Deck
|
5.8
(5)
[4971] |
JP011 | Ogdoadic Origin | Field Spell | ||
If a face-up Reptile monster(s) you control is destroyed by battle or an opponent's card effect: You can target 1 card your opponent controls; send it to the GY. If this card in the Field Zone is destroyed by your opponent's card effect: You can send cards from the top of your opponent's Deck to the GY, equal to the number of Reptile monsters with different names in your GY. You can only use each effect of "Ogdoadic Origin" once per turn. | ||||||
Normal
▶︎ Deck
|
6.3
(4)
[3971] |
JP012 | Ogdoadic Hollow | Continuous Trap | ||
During the Main Phase: You can Tribute 1 Reptile Effect Monster, then target 1 monster in your opponent's GY; Special Summon it to your field, but send it to the GY during the End Phase. You can only use this effect of "Ogdoadic Hollow" once per turn. If this face-up card is sent from the Spell & Trap Zone to the GY: Send all face-up non-Reptile monsters you control to the GY. | ||||||
Normal
▶︎ Deck
|
7.6
(5)
[5205] |
JP013 | Ogdoadic Calling | Normal Trap | ||
Special Summon 2 "Ogdoadic Tokens" (Reptile/DARK/Level 2/ATK 0/DEF 0), OR if you have 8 or more "Ogdoadic" monsters with different names in your GY, you can apply this effect instead. ●Special Summon 2 Reptile monsters with different names from your GY. You can only activate 1 "Ogdoadic Calling" per turn. |
||||||
Super
▶︎ Deck
|
9.3
(8)
[11136] |
JP014 | DoSolfachord Cutia |
Pendulum Monster Effect Monster |
||
- | 1 | Fairy | 100 | 400 | ||
Pendulum Effect Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated. Card Text While you have an even Pendulum Scale in your Pendulum Zone, "Solfachord" Pendulum Monsters you control gain ATK equal to 100 x their own Pendulum Scale. If this card is Normal or Special Summoned: You can add 1 "Solfachord" Pendulum Monster from your Deck to your hand, except "DoSolfachord Cutia". You can only use this effect of "DoSolfachord Cutia" once per turn. |
||||||
Normal
▶︎ Deck
|
9.1
(10)
[6019] |
JP015 | ReSolfachord Dreamia |
Pendulum Monster Effect Monster |
||
- | 2 | Fairy | 600 | 400 | ||
Pendulum Effect Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated. Card Text While you have an odd Pendulum Scale in your Pendulum Zone, if a "Solfachord" Pendulum Monster Card(s) you control would be destroyed by your opponent's card effect, you can destroy this card instead of 1 of those cards. If you control a "Solfachord" card in your Pendulum Zone: You can Special Summon this card from your hand. You can only use this effect of "ReSolfachord Dreamia" once per turn. |
||||||
Normal
▶︎ Deck
|
5.3
(4)
[4076] |
JP016 | MiSolfachord Eliteia |
Pendulum Monster Effect Monster |
||
- | 3 | Fairy | 1100 | 400 | ||
Pendulum Effect Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated. Card Text While you have an even Pendulum Scale in your Pendulum Zone, you take no damage from battles involving your "Solfachord" Pendulum Monsters. If this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; return it to the hand. You can only use this effect of "MiSolfachord Eliteia" once per turn. |
||||||
Normal
▶︎ Deck
|
7
(7)
[5485] |
JP017 | FaSolfachord Fancia |
Pendulum Monster Effect Monster |
||
- | 4 | Fairy | 1600 | 400 | ||
Pendulum Effect Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated. Card Text While you have an odd Pendulum Scale in your Pendulum Zone, if your "Solfachord" Pendulum Monster would be destroyed by battle, you can destroy this card instead. During your Main Phase: You can add 1 "Solfachord" Pendulum Monster from your Deck to your Extra Deck face-up, except "FaSolfachord Fancia". You can only use this effect of "FaSolfachord Fancia" once per turn. |
||||||
Super
▶︎ Deck
|
8.3
(9)
[7057] |
JP018 | SolSolfachord Gracia |
Pendulum Monster Effect Monster |
||
- | 5 | Fairy | 2100 | 1400 | ||
Pendulum Effect Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned. Card Text While you have an even Pendulum Scale in your Pendulum Zone, if your "Solfachord" Pendulum Monster attacks, your opponent cannot activate monster effects until the end of the Damage Step. If this card is Normal or Special Summoned: You can add 1 "Solfachord" Spell/Trap from your Deck to your hand. You can only use this effect of "SolSolfachord Gracia" once per turn. |
||||||
Normal
▶︎ Deck
|
7.6
(5)
[5556] |
JP019 | LaSolfachord Angelia |
Pendulum Monster Effect Monster |
||
- | 6 | Fairy | 2300 | 1400 | ||
Pendulum Effect Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned. Card Text While you have an odd Pendulum Scale in your Pendulum Zone, if your "Solfachord" Pendulum Monster attacks, your opponent cannot activate Spell/Trap Cards or effects until the end of the Damage Step. During your Main Phase: You can Tribute 1 "Solfachord" Pendulum Monster (even if face-down), and if you do, Special Summon 1 "Solfachord" Pendulum Monster from your Deck whose Pendulum Scale is 2 higher or 2 lower than that monster, except "LaSolfachord Angelia". You can only use this effect of "LaSolfachord Angelia" once per turn. |
||||||
Normal
▶︎ Deck
|
8.1
(7)
[6627] |
JP020 | TiSolfachord Beautia |
Pendulum Monster Effect Monster |
||
- | 7 | Fairy | 2500 | 2400 | ||
Pendulum Effect Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned. Card Text (Quick Effect): You can target 1 Effect Monster your opponent controls, or, if you have an even Pendulum Scale in your Pendulum Zone, you can target 1 face-up Spell/Trap your opponent controls; this turn, banish it when it leaves the field. You can only use this effect of "TiSolfachord Beautia" once per turn. Once per turn, at the start of the Damage Step, if this card battles a monster with an equal or higher ATK than the lowest Pendulum Scale in your Pendulum Zone x 300: Destroy that monster. |
||||||
Secret
▶︎ Deck
Ultra |
8
(5)
[10199] |
JP021 | DoSolfachord Coolia |
Pendulum Monster Effect Monster |
||
- | 8 | Fairy | 2700 | 2500 | ||
Pendulum Effect Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned. Card Text You can Special Summon this card (from your hand) by Tributing 2 Pendulum Monsters. You can only use each of the following effects of "DoSolfachord Coolia" once per turn. You can target 1 face-up card your opponent controls, or up to 2 cards if you have an odd Pendulum Scale in your Pendulum Zone; negate its effects until the end of your opponent's turn. When an effect of a monster on the field is activated, with an equal or lower ATK than the highest Pendulum Scale in your Pendulum Zone x 300: You can destroy that monster. |
||||||
Super
▶︎ Deck
|
10
(4)
[10996] |
JP022 | Solfachord Elegance | Normal Spell | ||
Activate 1 of these effects; ●Place 1 "Solfachord" Pendulum Monster from your Deck in your Pendulum Zone. ●Add 1 "Solfachord" Pendulum Monster from your hand to your Extra Deck face-up, then, place 2 "Solfachord" Pendulum Monsters, 1 odd and 1 even Pendulum Scale, from your Deck in your Pendulum Zones. ●Add 2 cards, 1 odd and 1 even Pendulum Scale, from your Pendulum Zones to the Extra Deck face-up, and if you do, draw 2 cards. You can only activate 1 "Solfachord Elegance" per turn. |
||||||
Normal
▶︎ Deck
|
5
(2)
[3865] |
JP023 | Solfachord Scale | Normal Spell | ||
You can apply any of the following effects, in sequence, based on the number of "Solfachord" Pendulum Monster Cards you control with different names. ●3+: Return 1 card from your Pendulum Zone to the hand, and if you do, place 1 face-up "Solfachord" Pendulum Monster from your Extra Deck in your Pendulum Zone. ●5+: Special Summon 1 "Solfachord" Pendulum Monster from your hand. ●7+: Destroy all face-up cards your opponent controls. You can only activate 1 "Solfachord Scale" per turn. |
||||||
Normal
▶︎ Deck
|
9.5
(2)
[8718] |
JP024 | Solfachord Harmonia | Field Spell | ||
You can activate 1 of these effects; ●Add 1 face-up "Solfachord" Pendulum Monster from your Extra Deck to your hand. ●Increase the Pendulum Scale of 1 "Solfachord" card in your Pendulum Zone by its Level this turn. ●If you control "Solfachord" Pendulum Monster Cards with at least 3 different even Pendulum Scales or at least 3 different odd Pendulum Scales, destroy 1 card your opponent controls. You can only use each effect of "Solfachord Harmonia" once per turn. |
||||||
Normal
▶︎ Deck
|
7.5
(4)
[6412] |
JP025 | Solfachord Musica | Normal Trap | ||
Activate 1 of these effects, based on the Pendulum Scales of "Solfachord" Pendulum Monster Cards you control; ●Odd: Special Summon 1 face-up "Solfachord" Pendulum Monster with an odd Pendulum Scale from your Extra Deck. ●Even: Special Summon 1 face-up "Solfachord" Pendulum Monster with an even Pendulum Scale from your Extra Deck. ●Even and Odd: Target 1 card your opponent controls; destroy it. You can only activate 1 "Solfachord Musica" per turn. |
||||||
Normal
▶︎ Deck
|
4.4
(5)
[4004] |
JP026 | Solfachord Formal | Counter Trap | ||
While you have a "Solfachord" card(s) in your Pendulum Zone, when your opponent activates a Spell/Trap Card, or monster effect: Shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, then apply these effects. ●Pendulum Monsters you control are unaffected by that effect. ●Cards in your Pendulum Zone cannot be destroyed by that effect. ●Cards in your Pendulum Zone cannot be banished by that effect. You can only activate 1 "Solfachord Formal" per turn. |
||||||
Super
▶︎ Deck
|
8.9
(8)
[6736] |
JP027 | Ursarctic Mikpolar | Effect Monster | ||
- | 7 | Beast | 700 | 2000 | ||
During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned: You can add 1 "Ursarctic" monster from your Deck to your hand, except "Ursarctic Mikpolar". You can only use each effect of "Ursarctic Mikpolar" once per turn. | ||||||
Normal
▶︎ Deck
|
7.4
(7)
[4417] |
JP028 | Ursarctic Miktanus | Effect Monster | ||
- | 7 | Beast | 700 | 1700 | ||
During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned: You can target 1 "Ursarctic" monster in your GY, except "Ursarctic Miktanus"; add it to your hand. You can only use each effect of "Ursarctic Miktanus" once per turn. | ||||||
Normal
▶︎ Deck
|
6.6
(9)
[3795] |
JP029 | Ursarctic Mikbilis | Effect Monster | ||
- | 7 | Beast | 700 | 1400 | ||
During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned: You can Special Summon 1 "Ursarctic" monster from your hand, except "Ursarctic Mikbilis". You can only use each effect of "Ursarctic Mikbilis" once per turn. | ||||||
Normal
▶︎ Deck
|
7.4
(8)
[4941] |
JP030 | Ursarctic Megapolar |
Effect Monster Tuner Monster |
||
- | 8 | Beast-Warrior | 2500 | 700 | ||
During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "Ursarctic Megapolar" once per turn. | ||||||
Normal
▶︎ Deck
|
8.1
(8)
[5598] |
JP031 | Ursarctic Megatanus |
Effect Monster Tuner Monster |
||
- | 8 | Beast-Warrior | 2400 | 700 | ||
During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. You can only use each effect of "Ursarctic Megatanus" once per turn. | ||||||
Normal
▶︎ Deck
|
7.5
(8)
[4786] |
JP032 | Ursarctic Megabilis |
Effect Monster Tuner Monster |
||
- | 8 | Beast-Warrior | 2800 | 700 | ||
During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Ursarctic Megabilis" once per turn. | ||||||
Super
▶︎ Deck
|
8.5
(10)
[11060] |
JP033 | Ursarctic Polari |
Synchro Monster Effect Monster |
||
- | 1 | Beast | 700 | 1000 | ||
Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 1 to the GY (1 Tuner and 1 non-Tuner). If this card is Special Summoned: You can activate 1 "Ursarctic Big Dipper" directly from your Deck. You can Tribute 1 Level 7 or higher monster; add to your hand, or Special Summon, 1 "Ursarctic" monster from your GY. You can only use each effect of "Ursarctic Polari" once per turn. | ||||||
Secret
▶︎ Deck
Ultra |
7.7
(9)
[10526] |
JP034 | Ursarctic Septentrion |
Synchro Monster Effect Monster |
||
- | 7 | Beast-Warrior | 3000 | 700 | ||
Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 7 to the GY (1 Level 8 or higher Tuner and 1 non-Tuner Synchro Monster). Negate the effects of face-up monsters without a Level that were Special Summoned from the Extra Deck. If your opponent Special Summons a monster(s) (except during the Damage Step): You can add 1 "Ursarctic" card from your Deck to your hand. You can only use this effect of "Ursarctic Septentrion" once per turn. | ||||||
Super
▶︎ Deck
|
8
(8)
[6721] |
JP035 | Ursarctic Grand Chariot |
Synchro Monster Effect Monster |
||
- | 7 | Beast-Warrior | 2700 | 700 | ||
Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 7 to the GY (1 Level 8 or higher Tuner and 1 non-Tuner Synchro Monster). If this card is Special Summoned: You can target up to 2 other cards on the field; destroy them. Once per turn, when a card or effect is activated that targets an "Ursarctic" card you control (Quick Effect): You can Tribute 1 monster from your hand or field; negate the activation. | ||||||
Super
▶︎ Deck
|
9
(9)
[5356] |
JP036 | Ursarctic Departure | Normal Spell | ||
Discard 1 card; add 2 "Ursarctic" monsters from your Deck to your hand. If you would Tribute a monster(s) to activate an "Ursarctic" monster's effect, except the turn this card was sent to the GY, you can banish this card from your GY instead. You can only use each effect of "Ursarctic Departure" once per turn. | ||||||
Normal
▶︎ Deck
|
7.1
(8)
[3533] |
JP037 | Ursarctic Slider | Quick-Play Spell | ||
Target 1 of your "Ursarctic" monsters that is banished or in your GY; Special Summon it, but it cannot attack, also destroy it during the End Phase. For the rest of this turn after this card resolves, you cannot Special Summon, except monsters with a Level. You can only activate 1 "Ursarctic Slider" per turn. | ||||||
Normal
▶︎ Deck
|
8.4
(7)
[8321] |
JP038 | Ursarctic Big Dipper | Field Spell | ||
Once per turn, if your "Ursarctic" monster would Tribute a monster(s) to activate its effect, you can banish 1 Level 7 or higher "Ursarctic" monster from your GY instead. Each time a monster(s) is Special Summoned, place 1 counter on this card. Once per turn, if a monster(s) is Special Summoned and an "Ursarctic" Synchro Monster is on the field (except during the Damage Step): You can remove all counters from this card (min. 7), then target 1 monster your opponent controls; take control of it. | ||||||
Normal
▶︎ Deck
|
7.3
(7)
[4468] |
JP039 | Ursarctic Quint Charge | Continuous Trap | ||
Once per turn: You can pay 700 LP, then activate 1 of the following effects; ●Add 1 "Ursarctic" monster from your GY to your hand. ●Tribute 2 "Ursarctic" monsters (even if face-down), and if you do, Special Summon from your Extra Deck, 1 "Ursarctic" monster with a Level equal to the difference in Levels of those monsters, ignoring its Summoning conditions. When your "Ursarctic" Synchro Monster is destroyed by an opponent's attack: You can activate this effect; your opponent must shuffle cards into the Deck so the total number of cards in their field, hand, and GY is 7. |
||||||
Normal
▶︎ Deck
|
7.7
(7)
[24856] |
JP040 | Crystal Girl | Effect Monster | ||
- | 1 | Spellcaster | 200 | 100 | ||
If this card is Normal or Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Level 5 or higher WATER monster from your Deck to your hand. If you control a Level 5 or higher WATER monster and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Crystal Girl" once per turn. | ||||||
Normal
▶︎ Deck
|
9.7
(57)
[241449] |
JP041 | King of the Feral Imps |
Xyz Monster Effect Monster |
||
- | 4 | Reptile | 2300 | 2000 | ||
2 Level 4 monsters Once per turn: You can detach 1 material from this card; add 1 Reptile monster from your Deck to your hand. |
||||||
Normal
▶︎ Deck
|
8.9
(40)
[65782] |
JP042 | Snake Rain | Normal Spell | ||
Discard 1 card; send 4 Reptile monsters from your Deck to the GY. | ||||||
Normal
▶︎ Deck
|
9.2
(26)
[74949] |
JP043 | Ayers Rock Sunrise | Normal Spell | ||
Target 1 Beast monster in your GY; Special Summon that target, and if you do, all face-up monsters your opponent currently controls lose 200 ATK for each Beast, Plant, and Winged Beast monster currently in your GY, until the end of this turn. You can only activate 1 "Ayers Rock Sunrise" per turn. | ||||||
Normal
▶︎ Deck
|
9
(21)
[115385] |
JP044 | Wavering Eyes | Quick-Play Spell | ||
Destroy as many cards in each player's Pendulum Zones as possible, then apply these effects, in sequence, depending on the number of cards destroyed by this effect. ●1+: Inflict 500 damage to your opponent. ●2+: You can add 1 Pendulum Monster from your Main Deck to your hand. ●3+: You can banish 1 card on the field. ●4: You can add 1 "Wavering Eyes" from your Deck to your hand. |
||||||
Normal
▶︎ Deck
|
8
(20)
[69407] |
JP045 | Offering to the Snake Deity | Normal Trap | ||
Target 1 face-up Reptile monster you control and 2 cards your opponent controls; destroy all three targets. | ||||||
Deck Build Pack Ancient Guardians Card List
7.9 /10.0 pt Number of card ratings : 444 User Review : 444 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)