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HOME > Yu-Gi-Oh! Card Lists > Structure Deck: Lair of Darkness

Structure Deck: Lair of Darkness Card List

Structure Deck: Lair of DarknessCard List
Structure Deck: Lair of Darkness
code : SR06.
Total : 41 Types.
Release Date:2018-03-10
10th period

Average of all cards:7.5pt




Total 41 Types
Monster 22 Types
Effect Monster:22 Types
Spell 8 Types
5Normal Spell 0Equip IconEquip Spell 1Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 1 Continuous IconContinuous Spell 1 Field IconField Spell
Trap 11 Types
9 Normal Trap 2 Continuous IconContinuous Trap 0 Counter IconCounter Trap
Enhanced Category : 6
Archfiend:3 Types / Djinn:1 Types / The Phantom Knights, Phantom:1 Types / Monarch:1 Types / Kuriboh:1 Types / Lady of Lament:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order177 / 644 view num46924 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Darkest Diabolos, Lord of the Lair
Ultra
▶︎ Deck
10 44
[183649]
JP001 Darkest Diabolos, Lord of the Lair  Effect Monster
- 8 Dragon 3000 2000
Your opponent cannot Tribute this face-up card on the field, and cannot target it with card effects. You can only use each of these effects of "Darkest Diabolos, Lord of the Lair" once per turn.
●If a DARK monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your GY (if it was there when you Tributed) or hand (even if not).
●You can Tribute 1 DARK monster; your opponent places 1 card from their hand on either the top or bottom of the Deck.
Ahrima, the Wicked Warden
Super
▶︎ Deck
9.7 13
[60888]
JP002 Ahrima, the Wicked Warden  Effect Monster
- 4 Fiend 1700 0
You can discard this card; add 1 "Lair of Darkness" from your Deck to your hand. You can Tribute 1 DARK monster; draw 1 card, or, if you Tributed a DARK monster other than this card to activate this effect, you can add 1 DARK monster with 2000 or more DEF from your Deck to your hand, instead. You can only use this effect of "Ahrima, the Wicked Warden" once per turn.
Duke Shade, the Sinister Shadow Lord
N-Parallel
▶︎ Deck
8.2 9
[22154]
JP003 Duke Shade, the Sinister Shadow Lord  Effect Monster
- 4 Fiend 500 2000
You can Tribute any number of DARK monsters; Special Summon this card from your hand, and if you do, it gains 500 ATK for each monster you Tributed. If this card is Normal or Special Summoned: You can target 1 Level 5 or higher DARK monster in your GY; add it to your hand. You can only use each effect of "Duke Shade, the Sinister Shadow Lord" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except DARK monsters.
Diabolos, King of the Abyss
Normal
▶︎ Deck
1.7 36
[39574]
JP004 Diabolos, King of the Abyss  Effect Monster
- 7 Dragon 2800 1000
Cannot be Special Summoned. If you Tribute Summon this card, the Tributes must be DARK. Cannot be Tributed by card effects while face-up on the field. Once per turn, during your opponent's Draw Phase, before their normal draw: Look at the top card of your opponent's Deck, and if you do, place that card on either the top or bottom of their Deck.
Lich Lord, King of the Underworld
Normal
▶︎ Deck
3.1 21
[15749]
JP005 Lich Lord, King of the Underworld  Effect Monster
- 6 Zombie 2400 1200
If you Tribute Summon this card, the Tribute must be DARK. If this card is Tributed by a card effect and sent to the GY: Add this card from your GY to your hand.
Prometheus, King of the Shadows
Normal
▶︎ Deck
4.9 13
[11248]
JP006 Prometheus, King of the Shadows  Effect Monster
- 4 Fiend 1200 800
If this card is Normal Summoned: Banish 1 or more DARK monsters from your GY, and if you do, this card gains 400 ATK for each, until the end of this turn.
Archfiend Emperor, the First Lord of Horror
Normal
▶︎ Deck
8.2 19
[73486]
JP007 Archfiend Emperor, the First Lord of Horror  Effect Monster
- 8 Fiend 3000 2000
You can Normal Summon this card without Tributing, but its original ATK/DEF become halved. If Summoned this way, this card is destroyed during the End Phase. You cannot Special Summon any monsters, except Fiend monsters. Once per turn: You can banish 1 "Archfiend" card from your hand or GY, then target 1 card on the field; destroy it.
Caius the Mega Monarch
N-Parallel
▶︎ Deck
9.1 30
[96502]
JP008 Caius the Mega Monarch  Effect Monster
- 8 Fiend 2800 1000
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 card on the field; banish it, and if you do, inflict 1000 damage to your opponent, then, if it is a DARK monster Card, banish all cards with that name from the hand, Main Deck, Extra Deck, and GY of the player who controlled it. If this card was Tribute Summoned by Tributing a DARK monster, add this additional effect.
●You can target 2 cards, instead.
Legendary Maju Garzett
Normal
▶︎ Deck
7.2 23
[67543]
JP009 Legendary Maju Garzett  Effect Monster
- 8 Fiend 0 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing all monsters you control. This card's ATK becomes the combined original ATK of the Tributed monsters. If this card attacks a Defense Position monster, inflict piercing battle damage.
Vanity's Fiend
Normal
▶︎ Deck
8.4 31
[110029]
JP010 Vanity's Fiend  Effect Monster
- 6 Fiend 2400 1200
Cannot be Special Summoned. Neither player can Special Summon monsters.
Mist Archfiend
Normal
▶︎ Deck
5.7 14
[28175]
JP011 Mist Archfiend  Effect Monster
- 5 Fiend 2400 0
You can Normal Summon this card without Tributing. Once per turn, during the End Phase, if this card was Summoned this way: Destroy this card, and if you do, take 1000 damage.
Infernal Dragon
Normal
▶︎ Deck
4.3 23
[19155]
JP012 Infernal Dragon  Effect Monster
- 4 Dragon 2000 0
Once per turn, during the End Phase, if this card attacked this turn: Destroy this card. When this card on the field is destroyed and sent to the GY: You can Tribute 1 monster; Special Summon this card from the GY.
Archfiend Cavalry
Normal
▶︎ Deck
6.9 11
[44290]
JP013 Archfiend Cavalry  Effect Monster
- 4 Fiend 1900 0
If this card on the field is destroyed by card effect and sent to the GY: You can target 1 "Archfiend" monster in your GY, except "Archfiend Cavalry"; Special Summon it, but it cannot attack this turn.
Stygian Street Patrol
N-Parallel
▶︎ Deck
8.8 32
[128080]
JP014 Stygian Street Patrol  Effect Monster
- 4 Fiend 1600 1200
If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the original Level of that monster in the GY x 100. You can banish this card from your GY; Special Summon 1 Fiend monster with 2000 or less ATK from your hand.
Phantom of Chaos
N-Parallel
▶︎ Deck
9.3 28
[144240]
JP015 Phantom of Chaos  Effect Monster
- 4 Fiend 0 0
Your opponent takes no battle damage from attacks involving this card. Once per turn: You can target 1 Effect Monster in your GY; banish that target, and if you do, until the End Phase, this card's name and original ATK become that monster's name and original ATK, and replace this effect with that monster's original effects.
Plague Wolf
Normal
▶︎ Deck
4.3 16
[19110]
JP016 Plague Wolf  Effect Monster
- 3 Zombie 1000 1000
Once per turn: You can make this card's ATK become double its original ATK until the end of this turn. Once per turn, during the End Phase, if this effect was activated: Destroy this card.
Fiendish Rhino Warrior
Normal
▶︎ Deck
8.9 17
[79847]
JP017 Fiendish Rhino Warrior  Effect Monster
- 3 Fiend 1400 900
Fiend monsters you control, except "Fiendish Rhino Warrior", cannot be destroyed by battle or card effects. If this card is sent to the GY: You can send 1 Fiend monster from your Deck to the GY, except "Fiendish Rhino Warrior". You can only use this effect of "Fiendish Rhino Warrior" once per turn.
Kuribandit
Normal
▶︎ Deck
9.1 52
[255450]
JP018 Kuribandit  Effect Monster
- 3 Fiend 1000 700
During the End Phase, if this card was Normal Summoned this turn: You can Tribute this card; excavate the top 5 cards of your Deck, you can add 1 excavated Spell/Trap to your hand, also send the remaining cards to the GY.
Tour Guide From the Underworld
Normal
▶︎ Deck
9.3 87
[441826]
JP019 Tour Guide From the Underworld  Effect Monster
- 3 Fiend 1000 600
When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.
Absolute King Back Jack
Normal
▶︎ Deck
8 21
[64745]
JP020 Absolute King Back Jack  Effect Monster
- 1 Fiend 0 0
During your opponent's turn (Quick Effect): You can banish this card from the GY; excavate the top card of your Deck, and if it is a Normal Trap, Set it to your field. Otherwise, send it to the GY. That Set card can be activated during this turn. If this card is sent to the GY: You can look at 3 cards from the top of your Deck, then place them on the top of the Deck in any order. You can only use each effect of "Absolute King Back Jack" once per turn.
Relinkuriboh
Normal
▶︎ Deck
7.7 9
[34003]
JP021 Relinkuriboh  Effect Monster
- 1 Fiend 300 200
If this card is Tributed: Draw 1 card. If your monster would be destroyed by battle, you can banish this card from your GY instead.
Lair of Darkness
Super
▶︎ Deck
9.4 29
[93688]
JP022 Lair of Darkness  Field Spell
All face-up monsters on the field become DARK. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Once per turn, during the End Phase: Special Summon as many "Torment Tokens" (Fiend/DARK/Level 3/ATK 1000/DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up.
Recurring Nightmare
Normal
▶︎ Deck
8.2 38
[129598]
JP023 Recurring Nightmare  Normal Spell
Target 2 DARK monsters with 0 DEF in your GY; add those targets to your hand.
Allure of Darkness
N-Parallel
▶︎ Deck
9.4 63
[690531]
JP024 Allure of Darkness  Normal Spell
Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.
Card Destruction
Normal
▶︎ Deck
8.7 48
[466498]
JP025 Card Destruction Limited Normal Spell
Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.
Foolish Burial Goods
Normal
▶︎ Deck
9.7 43
[110464]
JP026 Foolish Burial Goods Semi-Limited Normal Spell
Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.
Boogie Trap
Normal
▶︎ Deck
5.5 13
[19498]
JP027 Boogie Trap  Normal Spell
Discard 2 cards, then target 1 Trap in your GY; Set that target. It can be activated this turn. You can only activate 1 "Boogie Trap" per turn.
Fires of Doomsday
Normal
▶︎ Deck
7.3 25
[123151]
JP028 Fires of Doomsday  Quick-Play Spell
Special Summon 2 "Doomsday Tokens" (Fiend/DARK/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon, unless it is for a DARK monster. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
Prohibition
Normal
▶︎ Deck
7 41
[75949]
JP029 Prohibition  Continuous Spell
Activate by declaring 1 card name. Cards with that name, and their effects, cannot be used. Cards already on the field are not affected (including face-down cards).
Grinning Grave Virus
Super
▶︎ Deck
7.2 12
[26157]
JP030 Grinning Grave Virus  Normal Trap
Tribute 1 DARK monster with 3000 or less ATK; your opponent destroys 1 card (of their choice) in their hand or Deck for every 500 ATK that monster had on the field. If you Tributed a monster with 2000 or more ATK to activate this card, look at all cards your opponent draws until the end of their 3rd turn after this card's activation, and destroy all monsters among them. Cards destroyed and sent to the GY by this card's effects cannot activate their own effects that same turn.
Crush Card Virus
Normal
▶︎ Deck
7.6 53
[90082]
JP031 Crush Card Virus  Normal Trap
Tribute 1 DARK monster with 1000 or less ATK; your opponent takes no damage until the end of the next turn after this card resolves, also, you look at your opponent's hand and all monsters they control, and if you do, destroy the monsters among them with 1500 or more ATK, then your opponent can destroy up to 3 monsters with 1500 or more ATK in their Deck.
Deck Devastation Virus
Normal
▶︎ Deck
8.7 35
[103901]
JP032 Deck Devastation Virus  Normal Trap
Tribute 1 DARK monster with 2000 or more ATK; look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less ATK.
Eradicator Epidemic Virus
N-Parallel
▶︎ Deck
8.5 43
[161575]
JP033 Eradicator Epidemic Virus  Normal Trap
Tribute 1 DARK monster with 2500 or more ATK, and declare 1 type of card (Spell or Trap); look at your opponent's hand, all Spells/Traps they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of that declared type.
Full Force Virus
Normal
▶︎ Deck
9.4 20
[42912]
JP034 Full Force Virus  Normal Trap
Tribute 1 DARK monster with 2000 or more DEF; look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less DEF.
Darklight
Normal
▶︎ Deck
7 16
[23512]
JP035 Darklight  Normal Trap
Tribute 1 DARK monster with 1500 or more ATK; destroy all monsters that were Special Summoned this turn.
Trap of Darkness
Normal
▶︎ Deck
4.3 10
[20596]
JP036 Trap of Darkness  Normal Trap
If your LP is 3000 or less: Pay 1000 LP, then target 1 Normal Trap in your GY, except "Trap of Darkness"; this card's effect becomes that target's activated effect, then banish that target.
Mind Crush
Normal
▶︎ Deck
8.1 32
[119872]
JP037 Mind Crush  Normal Trap
Declare 1 card name; if that card is in your opponent's hand, they must discard all copies of it, otherwise you discard 1 random card.
Rise to Full Height
Normal
▶︎ Deck
8.1 15
[47142]
JP038 Rise to Full Height  Normal Trap
Target 1 face-up monster on the field; double its DEF, but its DEF becomes 0 at the end of this turn. You can banish this card from your GY, then target 1 monster you control; your opponent's monsters cannot attack for the rest of this turn, except to attack that monster. You can only activate 1 "Rise to Full Height" per turn.
Curse of Darkness
Normal
▶︎ Deck
4.9 13
[14877]
JP039 Curse of Darkness  Continuous Trap
Each time a Spell Card is activated, immediately after it resolves, the player that activated it takes 1000 damage.
Sinister Yorishiro
Normal
▶︎ Deck
8 18
[40798]
JP040 Sinister Yorishiro  Continuous Trap
Each turn, 1 Level 5 or higher Fiend monster you Normal Summon can be Summoned without Tributing. If exactly 1 Normal Summoned/Set Level 5 or higher Fiend monster (and no other cards) would be destroyed, you can send this card to the GY instead.
Lilith, Lady of Lament
Ultra
▶︎ Deck
9.6 23
[82031]
JP000 Lilith, Lady of Lament  Effect Monster
- 3 Fiend 2000 0
If this card is Normal Summoned, its original ATK becomes 1000. (Quick Effect): You can Tribute 1 DARK monster; reveal 3 Normal Traps from your Deck, your opponent randomly chooses 1 for you to Set on your field, and you shuffle the rest back into your Deck. You can only use this effect of "Lilith, Lady of Lament" once per turn.
Structure Deck: Lair of Darkness Card List
7.5 /10.0 pt
Number of card ratings : 1139
User Review : 1139

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