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HOME > Yu-Gi-Oh! Card Lists > 20th ANNIVERSARY PACK 1st WAVE

20th ANNIVERSARY PACK 1st WAVE Card List

20th ANNIVERSARY PACK 1st WAVECard List
20th ANNIVERSARY PACK 1st WAVE
code : 20AP.
Total : 51 Types.
Release Date:2016-12-17
9th period

Average of all cards:8.6pt




Total 51 Types
Monster 32 Types
Normal Monster:1 TypesEffect Monster:29 Types
Fusion Monster:2 Types
0 Tuner Monster 2 Flip Monster 0 Gemini Monster
1 Spirit Monster 0 Union Monster 0 Toon Monster
Spell 13 Types
5Normal Spell 1Equip IconEquip Spell 1Quick-Play IconQuick-Play Spell
1 Ritual IconRitual Spell 3 Continuous IconContinuous Spell 2 Field IconField Spell
Trap 6 Types
3 Normal Trap 3 Continuous IconContinuous Trap 0 Counter IconCounter Trap
Enhanced Category : 21
Elemental HERO:4 Types / HERO:4 Types / Magician:3 Types / Harpie:2 Types / Neos:2 Types / Cyber, Cybernetic, Cyberdark:2 Types / Monarch:2 Types / Phantasm:2 Types / Lightsworn:1 Types / Gravekeeper:1 Types / Frog:1 Types / Gladiator Beast:1 Types / Neo-Spacian:1 Types / Red-Eyes:1 Types / Blue-Eyed:1 Types / the Forbidden One:1 Types / Black Luster Soldier:1 Types / The Phantom Knights, Phantom:1 Types / Fusion:1 Types / Armed Dragon:1 Types / Jinzo:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order45 / 644 view num36339 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Blue-Eyes White Dragon
Secret
▶︎ Deck
9.7 180
[613023]
JP000 Blue-Eyes White Dragon  Normal Monster
- 8 Dragon 3000 2500
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
Legacy of the Duelist
Secret
▶︎ Deck
6.8 19
[40334]
JP001 Legacy of the Duelist  Continuous Spell
When your monster declares an attack: You can target 1 Spell/Trap Card your opponent controls; negate the attack, and if you do, destroy that card. Each player can only Set 1 Spell/Trap Card from their hand per turn. Monsters cannot attack the turn they were Special Summoned from the Extra Deck. During your Draw Phase, before your draw: You can give up your normal draw this turn, and if you do, add 1 monster from your Graveyard to your hand.
Chaos Scepter Blast
Parallel
▶︎ Deck
6.6 15
[26815]
JP002 Chaos Scepter Blast  Quick-Play Spell
If you control a Level 8 or higher Spellcaster-Type monster: Banish 1 card on the field face-down. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Special Summon 1 "Magician of Black Chaos" or "Dark Magician of Chaos" from your Deck, ignoring its Summoning conditions.
Diabound Kernel
Parallel
▶︎ Deck
6.5 10
[18363]
JP003 Diabound Kernel  Effect Monster
- 5 Fiend 1800 1200
When this card declares an attack: It gains 600 ATK. (Quick Effect): You can target 1 face-up monster your opponent controls; it loses ATK equal to this card's current ATK until the end of this turn, then banish this card until the Standby Phase of the next turn. You can only use this effect of "Diabound Kernel" once per turn.
Harpie's Feather Storm
Parallel
▶︎ Deck
9.6 25
[51400]
JP004 Harpie's Feather Storm  Normal Trap
If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a "Harpie" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 "Harpie's Feather Duster" from your Deck or GY to your hand.
Elemental HERO Honest Neos
Secret
▶︎ Deck
9.4 29
[72084]
JP005 Elemental HERO Honest Neos  Effect Monster
- 7 Warrior 2500 2000
(Quick Effect): You can discard this card, then target 1 "HERO" monster on the field; it gains 2500 ATK until the end of this turn. (Quick Effect): You can discard 1 "HERO" monster; this card gains ATK equal to the discarded monster's ATK until the end of this turn. You can only use each effect of "Elemental HERO Honest Neos" once per turn.
Skydive Scorcher
Parallel
▶︎ Deck
6.2 11
[19147]
JP006 Skydive Scorcher  Normal Spell
Target 1 "Elemental HERO" Fusion Monster you control; destroy as many monsters your opponent controls as possible, with ATK higher than that monster's, then inflict damage to your opponent equal to the highest original ATK among those destroyed monsters in the Graveyard (your choice, if tied). If a "Skyscraper" Field Spell Card is in your Field Zone, inflict damage to your opponent equal to the combined original ATK of those destroyed monsters in the Graveyard, instead.
Dark Summoning Beast
Super
▶︎ Deck
8.4 16
[37158]
JP007 Dark Summoning Beast  Effect Monster
- 5 Fiend 0 0
You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your hand or Deck, ignoring its Summoning conditions, also monsters you control cannot attack for the rest of this turn. You can only use this effect of "Dark Summoning Beast" once per turn. You can banish this card from your GY; add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your Deck to your hand.
Fallen Paradise
Super
▶︎ Deck
9.5 19
[41968]
JP008 Fallen Paradise  Field Spell
Your opponent cannot target "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms", or "Armityle the Chaos Phantasm" in your Monster Zones with card effects, also those monsters cannot be destroyed by your opponent's card effects while you control them. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms" or "Armityle the Chaos Phantasm" in your Monster Zone: You can draw 2 cards. You can only use this effect of "Fallen Paradise" once per turn.
White Veil
Super
▶︎ Deck
4.8 15
[17776]
JP009 White Veil  Equip Spell
While the equipped monster battles, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. When an attack is declared involving the equipped monster: Face-up Spell/Trap Cards your opponent controls have their effects negated until the end of the Damage Step (even if this card leaves the field). When the equipped monster destroys an opponent's monster by battle: You can destroy all Spell and Trap Cards your opponent controls. When this face-up card in a player's Spell & Trap Zone leaves the field, that player takes 3000 damage.
Power Wall
Secret
▶︎ Deck
3.8 17
[18002]
JP010 Power Wall  Normal Trap
During damage calculation, when you would take battle damage from an opponent's attacking monster: Send 1 card from the top of your Deck to the GY for every 500 damage (round up) you would take, instead.
Exodia the Forbidden One
N-Parallel
▶︎ Deck
8.9 67
[193681]
JP011 Exodia the Forbidden One Limited Effect Monster
- 3 Spellcaster 1000 1000
If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.
Cyber-Stein
N-Parallel
▶︎ Deck
9.4 64
[144366]
JP012 Cyber-Stein Forbidden Effect Monster
- 2 Machine 700 500
(This card is not treated as a "Cyber" card.)
You can pay 5000 LP; Special Summon 1 Fusion Monster from your Extra Deck in Attack Position.
Magician of Faith
N-Parallel
▶︎ Deck
8.3 44
[48667]
JP013 Magician of Faith  Effect Monster
Flip Monster
- 1 Spellcaster 300 400
FLIP: Target 1 Spell in your GY; add that target to your hand.
Morphing Jar
N-Parallel
▶︎ Deck
8.9 62
[341923]
JP014 Morphing Jar Limited Effect Monster
Flip Monster
- 2 Rock 700 600
FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.
Harpie's Feather Duster
Super
▶︎ Deck
9.9 120
[1285979]
JP015 Harpie's Feather Duster Limited Normal Spell
Destroy all Spells and Traps your opponent controls.
Jinzo
N-Parallel
▶︎ Deck
7.7 52
[96550]
JP016 Jinzo  Effect Monster
- 6 Machine 2400 1500
Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.
Brain Control
Super
▶︎ Deck
6.5 62
[47968]
JP017 Brain Control  Normal Spell
Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.
Monster Reborn
N-Parallel
▶︎ Deck
9.8 202
[2963111]
JP018 Monster Reborn Limited Normal Spell
Target 1 monster in either GY; Special Summon it.
Royal Decree
N-Parallel
▶︎ Deck
8.1 52
[217061]
JP019 Royal Decree  Continuous Trap
Negate all other Trap effects on the field.
Mirror Force
N-Parallel
▶︎ Deck
8.7 124
[758580]
JP020 Mirror Force  Normal Trap
When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
Imperial Order
Parallel
▶︎ Deck
9.6 75
[91998]
JP021 Imperial Order Forbidden Continuous Trap
Negate all Spell effects on the field. Once per turn, during the Standby Phase, you must pay 700 LP (this is not optional), or this card is destroyed.
Necrovalley
N-Parallel
▶︎ Deck
8.7 38
[137899]
JP022 Necrovalley  Field Spell
All "Gravekeeper's" monsters gain 500 ATK/DEF. Cards in the GY cannot be banished. Negate any card effect that would move a card in the GY to a different place. Negate any card effect that changes Types or Attributes in the GY.
Breaker the Magical Warrior
N-Parallel
▶︎ Deck
8.4 54
[161576]
JP023 Breaker the Magical Warrior  Effect Monster
- 4 Spellcaster 1600 1000
If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.
D.D. Warrior Lady
N-Parallel
▶︎ Deck
8.1 47
[95710]
JP024 D.D. Warrior Lady  Effect Monster
- 4 Warrior 1500 1600
After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.
Skill Drain
N-Parallel
▶︎ Deck
9.4 96
[324058]
JP025 Skill Drain Limited Continuous Trap
Activate this card by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).
Tsukuyomi
N-Parallel
▶︎ Deck
7.2 29
[66663]
JP026 Tsukuyomi  Effect Monster
Spirit Monster
- 4 Spellcaster 1100 1400
Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.
Black Luster Soldier - Envoy of the Beginning
Super
▶︎ Deck
9.4 144
[701578]
JP027 Black Luster Soldier - Envoy of the Beginning  Effect Monster
- 8 Warrior 3000 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects.
●Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated.
●If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.
Chaos Emperor Dragon - Envoy of the End
N-Parallel
▶︎ Deck
9.3 118
[227728]
JP028 Chaos Emperor Dragon - Envoy of the End  Effect Monster
- 8 Dragon 3000 2500
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can pay 1000 LP; send as many cards in both players' hands and on the field as possible to the GY, then inflict 300 damage to your opponent for each card sent to the opponent's GY by this effect. You cannot activate other cards or effects during the turn you activate this card's effect.
Dark Magician of Chaos
Super
▶︎ Deck
8.2 49
[117633]
JP029 Dark Magician of Chaos  Effect Monster
- 8 Spellcaster 2800 2600
During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.
Monster Gate
N-Parallel
▶︎ Deck
8.6 28
[147826]
JP030 Monster Gate  Normal Spell
Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.
Doomcaliber Knight
N-Parallel
▶︎ Deck
7.5 29
[65032]
JP031 Doomcaliber Knight  Effect Monster
- 4 Fiend 1900 1800
Cannot be Special Summoned. If a monster effect is activated (Quick Effect): Tribute this face-up card; negate the activation, and if you do, destroy that monster.
Cyber Dragon
N-Parallel
▶︎ Deck
9.4 82
[327504]
JP032 Cyber Dragon  Effect Monster
- 5 Machine 2100 1600
If only your opponent controls a monster, you can Special Summon this card (from your hand).
Treeborn Frog
N-Parallel
▶︎ Deck
8.6 23
[140148]
JP033 Treeborn Frog  Effect Monster
- 1 Aqua 100 100
Once per turn, during your Standby Phase, if this card is in your Graveyard and you do not control "Treeborn Frog": You can Special Summon this card. You must control no Spell/Trap Cards to activate and to resolve this effect.
Dandylion
N-Parallel
▶︎ Deck
9.4 56
[263620]
JP034 Dandylion Forbidden Effect Monster
- 3 Plant 300 300
If this card is sent to the Graveyard: Special Summon 2 "Fluff Tokens" (Plant-Type/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned.
Dimensional Fissure
N-Parallel
▶︎ Deck
9.2 41
[116393]
JP035 Dimensional Fissure  Continuous Spell
Any monster sent to the Graveyard is banished instead.
Neo-Spacian Grand Mole
N-Parallel
▶︎ Deck
9 73
[166262]
JP036 Neo-Spacian Grand Mole  Effect Monster
- 3 Rock 900 300
At the start of the Damage Step, if this card battles an opponent's monster: You can return both the opponent's monster and this card to the hand.
Future Fusion
Parallel
▶︎ Deck
9.4 62
[124114]
JP037 Future Fusion  Continuous Spell
During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the GY. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.
Elemental HERO Stratos
N-Parallel
▶︎ Deck
9.8 70
[352271]
JP038 Elemental HERO Stratos  Effect Monster
- 4 Warrior 1800 300
When this card is Normal or Special Summoned: You can activate 1 of these effects.
●Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card.
●Add 1 "HERO" monster from your Deck to your hand.
Advanced Ritual Art
N-Parallel
▶︎ Deck
9.3 33
[179019]
JP039 Advanced Ritual Art  Ritual Spell
This card is used to Ritual Summon any 1 Ritual Monster. You must also send Normal Monsters from your Deck to the GY whose total Levels equal the Level of that Ritual Monster.
Phantom of Chaos
Super
▶︎ Deck
9.3 28
[144442]
JP040 Phantom of Chaos  Effect Monster
- 4 Fiend 0 0
Your opponent takes no battle damage from attacks involving this card. Once per turn: You can target 1 Effect Monster in your GY; banish that target, and if you do, until the End Phase, this card's name and original ATK become that monster's name and original ATK, and replace this effect with that monster's original effects.
Mezuki
N-Parallel
▶︎ Deck
9.6 43
[205483]
JP041 Mezuki  Effect Monster
- 4 Zombie 1700 800
You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.
Chimeratech Fortress Dragon
N-Parallel
▶︎ Deck
8.8 49
[224652]
JP042 Chimeratech Fortress Dragon  Fusion Monster
Effect Monster
- 8 Machine 0 0
"Cyber Dragon" + 1+ Machine monsters
Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. The original ATK of this card becomes 1000 x the number of materials used for its Special Summon.
Fossil Dyna Pachycephalo
N-Parallel
▶︎ Deck
9.3 54
[119719]
JP043 Fossil Dyna Pachycephalo  Effect Monster
- 4 Rock 1200 1300
If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.
Dark Armed Dragon
Super
▶︎ Deck
9.4 88
[434900]
JP044 Dark Armed Dragon  Effect Monster
- 7 Dragon 2800 1000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target.
Elemental HERO Prisma
N-Parallel
▶︎ Deck
9 46
[263537]
JP045 Elemental HERO Prisma  Effect Monster
- 4 Warrior 1700 1100
Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Materials whose name is specifically listed on that card from your Deck to the Graveyard; this card's name becomes the sent monster's until the End Phase.
Caius the Shadow Monarch
N-Parallel
▶︎ Deck
8.9 49
[169380]
JP046 Caius the Shadow Monarch  Effect Monster
- 6 Fiend 2400 1000
If this card is Tribute Summoned: Target 1 card on the field; banish that target, and if you do, inflict 1000 damage to your opponent if it is a DARK monster.
Red-Eyes Darkness Metal Dragon
N-Parallel
▶︎ Deck
9.7 138
[596610]
JP047 Red-Eyes Darkness Metal Dragon  Effect Monster
- 10 Dragon 2800 2400
You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.
Honest
N-Parallel
▶︎ Deck
9.5 124
[616824]
JP048 Honest  Effect Monster
- 4 Fairy 1100 1900
During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.
Judgment Dragon
N-Parallel
▶︎ Deck
9.4 92
[233888]
JP049 Judgment Dragon  Effect Monster
- 8 Dragon 3000 2600
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 4 or more "Lightsworn" monsters with different names in your GY. You can pay 1000 LP; destroy all other cards on the field. Once per turn, during your End Phase: Send the top 4 cards of your Deck to the GY.
Gladiator Beast Gyzarus
N-Parallel
▶︎ Deck
9.7 45
[83284]
JP050 Gladiator Beast Gyzarus  Fusion Monster
Effect Monster
- 6 Winged Beast 2400 1500
"Gladiator Beast Bestiari" + 1 "Gladiator Beast" monster
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) When this card is Special Summoned: You can target up to 2 cards on the field; destroy those targets. At the end of the Battle Phase, if this card battled: You can return it to the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Bestiari".
20th ANNIVERSARY PACK 1st WAVE Card List
8.6 /10.0 pt
Number of card ratings : 3108
User Review : 3108

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