Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num

HOME > Yu-Gi-Oh! Card Lists > BREAKERS OF SHADOW

BREAKERS OF SHADOW Card List

BREAKERS OF SHADOWCard List
BREAKERS OF SHADOW
code : BOSH.
Total : 80 Types.
Release Date:2015-10-17
9th period

Average of all cards:7.2pt




Total 80 Types
Monster 55 Types
Effect Monster:22 Types Ritual Monster:1 Types Pendulum Monster:20 Types
Fusion Monster:3 Types Synchro Monster:8 Types Xyz Monster:1 Types
5 Tuner Monster 0 Flip Monster 0 Gemini Monster
0 Spirit Monster 0 Union Monster 1 Toon Monster
Spell 13 Types
3Normal Spell 0Equip IconEquip Spell 6Quick-Play IconQuick-Play Spell
1 Ritual IconRitual Spell 1 Continuous IconContinuous Spell 2 Field IconField Spell
Trap 12 Types
8 Normal Trap 3 Continuous IconContinuous Trap 1 Counter IconCounter Trap
Enhanced Category : 18
Buster Blader, Destruction Sword:11 Types / Dinomist:9 Types / Shiranui:8 Types / Performapal, Performage:6 Types / Superheavy Samurai :5 Types / Odd-Eyes:5 Types / Ninja, Ninjitsu:3 Types / Magician:3 Types / Pendulum:3 Types / Majespecter:3 Types / Dracoslayer:3 Types / roid:2 Types / the Melodious Diva:2 Types / Deskbot:2 Types / Speedroid:2 Types / Blackwing:1 Types / Toon:1 Types / Dracoverlord:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order210 / 626 view num83817 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Tuning Magician
Secret
Super
▶︎ Deck
8.5 19
[50849]
JP001 Tuning Magician  Effect Monster
Tuner Monster
- 1 Spellcaster 0 0
If you have 2 "Magician" cards in your Pendulum Zones, while this card is in your hand or Graveyard: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Tuning Magician" once per turn. If this card is Normal or Special Summoned: Your opponent gains 400 LP, then you take 400 damage.
Timebreaker Magician
Secret
Super
▶︎ Deck
8.6 19
[45818]
JP002 Timebreaker Magician  Pendulum Monster
Effect Monster
- 3 Spellcaster 1400 0
Pendulum Effect
Each turn, the first Pendulum Monster(s) you control that would be destroyed by an opponent's card effect, is not destroyed.
Card Text
When this card is Pendulum Summoned from the hand (and no other cards are Pendulum Summoned at the same time): You can make this card's ATK become double its original ATK. Once per turn: You can target 1 monster on the field; banish both it and this card from the field until your next Standby Phase.
Performapal Monkeyboard
Normal
▶︎ Deck
9.8 67
[96313]
JP003 Performapal Monkeyboard Limited Pendulum Monster
Effect Monster
- 6 Beast 1000 2400
Pendulum Effect
Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn.
Card Text
You can discard this card; reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set).
Performapal Guitartle
Normal
▶︎ Deck
7.9 8
[27788]
JP004 Performapal Guitartle  Pendulum Monster
Effect Monster
- 1 Aqua 300 400
Pendulum Effect
If a "Performapal" card is activated in your other Pendulum Zone: You can draw 1 card. You can only use this effect of "Performapal Guitartle" once per turn.
Card Text
Once per turn: You can target 1 card in your Pendulum Zone; increase its Pendulum Scale by 2 until the end of this turn.
Performapal Bit Bite Turtle
Normal
▶︎ Deck
5 4
[6068]
JP005 Performapal Bit Bite Turtle  Pendulum Monster
Effect Monster
- 3 Reptile 800 1200
Pendulum Effect
Once per turn: You can reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set, and even if this card leaves the field).
Card Text
When this card is destroyed by battle: You can destroy the monster that destroyed it.
Performapal Rain Goat
Normal
▶︎ Deck
5.7 3
[6182]
JP006 Performapal Rain Goat  Effect Monster
- 1 Beast 0 0
When a card or effect is activated that would inflict damage to you (Quick Effect): You can discard this card; make that effect damage to you 0. During the Main Phase (Quick Effect): You can discard this card, then target 1 "Performapal" or "Odd-Eyes" card you control; this turn, it cannot be destroyed by battle or card effects.
Performapal Trump Girl
Rare
▶︎ Deck
7.2 11
[22126]
JP007 Performapal Trump Girl  Pendulum Monster
Effect Monster
- 2 Spellcaster 200 200
Pendulum Effect

Card Text
Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card. If this card in the Pendulum Zone is destroyed: You can target 1 Dragon-Type Fusion Monster in your Graveyard; Special Summon it, but destroy it during the End Phase.
Superheavy Samurai Magnet
Normal
▶︎ Deck
7.4 5
[12356]
JP008 Superheavy Samurai Magnet  Effect Monster
- 4 Machine 900 1900
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Superheavy Samurai" monster from your hand, then change this card to Defense Position. Monsters your opponent controls cannot attack any monsters, except this one.
Superheavy Samurai Prepped Defense
Normal
▶︎ Deck
4 4
[10031]
JP009 Superheavy Samurai Prepped Defense  Effect Monster
- 3 Machine 100 2100
Cannot be Normal or Flip Summoned, if you have any Spell/Trap Cards in your Graveyard. When you take battle damage, if you have no Spell/Trap Cards in your Graveyard and this card is in your hand: You can Special Summon this card, and if you do, it cannot be destroyed by battle or card effects this turn.
Superheavy Samurai General Jade
Rare
▶︎ Deck
6.3 6
[12706]
JP010 Superheavy Samurai General Jade  Pendulum Monster
Effect Monster
- 8 Machine 1800 2800
Pendulum Effect
You cannot Pendulum Summon monsters, except "Superheavy Samurai" monsters. This effect cannot be negated. Once per turn: You can target 1 "Superheavy Samurai" monster you control; increase its Level by 1 (even if this card leaves the field).
Card Text
You can Tribute Summon this card by Tributing 1 "Superheavy Samurai" monster. When this card is Normal or Special Summoned: You can change its battle position. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation.
Superheavy Samurai General Coral
Rare
▶︎ Deck
6.8 5
[11025]
JP011 Superheavy Samurai General Coral  Pendulum Monster
Effect Monster
- 1 Machine 300 500
Pendulum Effect
While you have a Spell/Trap Card(s) in your Graveyard, this card's Pendulum Scale becomes 4. Once per turn, when a "Superheavy Samurai" monster you control destroys an opponent's monster by battle: You can activate this effect; that monster can make a second attack in a row (even if this card leaves the field).
Card Text
If you have no Spell/Trap Cards in your Graveyard: You can Tribute up to 2 "Superheavy Samurai" monsters; draw that many cards. You can only use this effect of "Superheavy Samurai General Coral" once per turn.
Solo the Melodious Songstress
Normal
▶︎ Deck
8.4 12
[21096]
JP012 Solo the Melodious Songstress  Effect Monster
- 4 Fairy 1600 1000
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Melodious" monster from your Deck, except "Solo the Melodious Songstress".
Score the Melodious Diva
Normal
▶︎ Deck
8.4 7
[16773]
JP013 Score the Melodious Diva  Effect Monster
- 2 Fairy 200 200
During damage calculation (in either player's turn), if a "Melodious" monster you control battles an opponent's monster: You can send this card from your hand to the Graveyard; change that opponent's monster's ATK and DEF to 0, until the end of this turn.
Blackwing - Harmattan the Dust
Normal
▶︎ Deck
8.6 17
[61739]
JP014 Blackwing - Harmattan the Dust  Effect Monster
- 2 Winged Beast 800 800
If you control a "Blackwing" monster other than "Blackwing - Harmattan the Dust", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Harmattan the Dust" once per turn this way. When this card is Normal or Special Summoned: You can target 1 other "Blackwing" monster you control; increase this card's Level by that monster's.
Twilight Ninja Shingetsu
Normal
▶︎ Deck
7 8
[17349]
JP015 Twilight Ninja Shingetsu  Effect Monster
- 4 Warrior 1500 100
Monsters your opponent controls cannot target face-up "Ninja" monsters for attacks, except this one. Your opponent cannot target face-up "Ninja" monsters with card effects, except this one. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can add 1 "Ninja" monster from your Deck to your hand, except "Twilight Ninja Shingetsu". You can only use this effect of "Twilight Ninja Shingetsu" once per turn.
Twilight Ninja Nichirin, the Chunin
Normal
▶︎ Deck
5.3 4
[6933]
JP016 Twilight Ninja Nichirin, the Chunin  Effect Monster
- 6 Warrior 2300 1000
Once per turn, during either player's turn: You can discard 1 "Ninja" monster, then activate 1 of these effects;
●This turn, "Ninja" monsters and "Ninjitsu Art" cards you control cannot be destroyed by battle or card effects.
●1 "Ninja" monster you control gains 1000 ATK until the end of this turn.
Twilight Ninja Getsuga, the Shogun
Rare
▶︎ Deck
7.9 9
[19574]
JP017 Twilight Ninja Getsuga, the Shogun  Effect Monster
- 8 Warrior 2000 3000
You can Tribute Summon this card by Tributing 1 "Ninja" monster. If this card is in Attack Position: You can target 2 "Ninja" monsters in your GY, except "Twilight Ninja Getsuga, the Shogun"; change this card to Defense Position, and if you do, Special Summon those monsters. You can only use this effect of "Twilight Ninja Getsuga, the Shogun" once per turn.
Buster Blader, the Destruction Swordmaster
Secret
Ultimate
Ultra
▶︎ Deck
4.2 21
[45107]
JP018 Buster Blader, the Destruction Swordmaster  Effect Monster
- 7 Warrior 2600 2300
This card's name becomes "Buster Blader" while on the field or in the GY. If a monster(s) your opponent controls is destroyed by battle or card effect and sent to the GY: You can target 1 of those destroyed monsters; equip it to this card. Once per turn: You can send 1 Monster Card you control that is equipped to this card to the GY; destroy all monsters your opponent controls with the same Type as that monster sent to the GY.
Buster Whelp of the Destruction Swordsman
Rare
▶︎ Deck
9 12
[51121]
JP019 Buster Whelp of the Destruction Swordsman  Effect Monster
Tuner Monster
- 1 Dragon 400 300
When this card is Normal Summoned: You can add 1 "Destruction Sword" card from your Deck to your hand, except "Buster Whelp of the Destruction Swordsman". You can only use 1 of the following effects of "Buster Whelp of the Destruction Swordsman" per turn, and only once that turn.
●You can Tribute this card; Special Summon 1 "Buster Blader" from your hand or Graveyard.
●If this card is in your Graveyard and you control "Buster Blader": You can discard 1 "Destruction Sword" card; Special Summon this card.
Dragon Buster Destruction Sword
Normal
▶︎ Deck
9.1 18
[64910]
JP020 Dragon Buster Destruction Sword  Effect Monster
Tuner Monster
- 1 Dragon 400 300
You can target 1 "Buster Blader" you control; equip this monster from your hand or field to that target. While this card is equipped to a monster, your opponent cannot Special Summon monsters from the Extra Deck. While this card is equipped to a monster: You can Special Summon this equipped card. You can only use this effect of "Dragon Buster Destruction Sword" once per turn.
Wizard Buster Destruction Sword
Normal
▶︎ Deck
6 4
[20476]
JP021 Wizard Buster Destruction Sword  Effect Monster
- 3 Spellcaster 1200 900
You can target 1 "Buster Blader" you control; equip this monster from your hand or your side of the field to that target. While this card is equipped to a monster, monsters in your opponent's Graveyard cannot activate their effects. You can send this Equip Card to the Graveyard, then target 1 "Destruction Sword" monster in your Graveyard, except "Wizard Buster Destruction Sword"; add it to your hand.
Robot Buster Destruction Sword
Normal
▶︎ Deck
5.8 6
[16620]
JP022 Robot Buster Destruction Sword  Effect Monster
- 4 Machine 1600 1200
You can target 1 "Buster Blader" you control; equip this monster from your hand or your side of the field to that target. While this card is equipped to a monster, Spell/Trap Cards that are already face-up on your opponent's side of the field cannot activate their effects. You can send this Equip Card to the Graveyard; the monster that was equipped with this card gains 1000 ATK until the end of this turn.
Master Pendulum, the Dracoslayer
Secret
Super
▶︎ Deck
8.3 8
[48000]
JP023 Master Pendulum, the Dracoslayer  Pendulum Monster
Normal Monster
- 4 Dragon 1950 0
Pendulum Effect
Once, while this card is in your Pendulum Zone: You can target 1 card in a Pendulum Zone; destroy it.
Card Text
"Luster Pendulum, the Dracoslayer" continues his journey to uncover the secrets of Dragon Alchemy, believing it is the key to dispelling his curse and restoring his memory. His power continues to grow... perhaps the same power used by the Dracofiends?
Dinomist Stegosaur
Normal
▶︎ Deck
6.3 3
[11121]
JP024 Dinomist Stegosaur  Pendulum Monster
Effect Monster
- 4 Machine 1600 1800
Pendulum Effect
If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
Card Text
If another Pendulum Monster you control battles an opponent's monster, after damage calculation: You can destroy those monsters.
Dinomist Plesios
Normal
▶︎ Deck
7.6 7
[12880]
JP025 Dinomist Plesios  Pendulum Monster
Effect Monster
- 4 Machine 1700 1400
Pendulum Effect
Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
Card Text
All face-up monsters your opponent controls lose 100 ATK and DEF for each "Dinomist" card you control.
Dinomist Pteran
Rare
▶︎ Deck
8.2 5
[15475]
JP026 Dinomist Pteran  Pendulum Monster
Effect Monster
- 4 Machine 1800 1200
Pendulum Effect
If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
Card Text
When this card destroys an opponent's monster by battle: You can add 1 "Dinomist" card from your Deck to your hand.
Dinomist Brachion
Normal
▶︎ Deck
7.8 6
[18402]
JP027 Dinomist Brachion  Pendulum Monster
Effect Monster
- 5 Machine 2000 800
Pendulum Effect
Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
Card Text
If you do not control "Dinomist Brachion" in your Monster Zone and your opponent controls a monster that has the highest ATK on the field (even if it's tied), you can Special Summon this card (from your hand).
Dinomist Ceratops
Normal
▶︎ Deck
8 4
[15426]
JP028 Dinomist Ceratops  Pendulum Monster
Effect Monster
- 5 Machine 2100 400
Pendulum Effect
If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
Card Text
If all monsters you control are "Dinomist" monsters (min. 1), and none are "Dinomist Ceratops", you can Special Summon this card (from your hand).
Dinomist Rex
Secret
Super
▶︎ Deck
7.5 11
[23129]
JP029 Dinomist Rex  Pendulum Monster
Effect Monster
- 5 Machine 2400 2200
Pendulum Effect
Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
Card Text
If this card attacks, at the end of the Damage Step: You can Tribute 1 other "Dinomist" monster, then activate 1 of these effects;
●This card can attack an opponent's monster again in a row, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
●Shuffle 1 card from your opponent's hand (at random) or their side of the field into the Deck, then this card gains 100 ATK.
Majespecter Toad - Ogama
Normal
▶︎ Deck
9.5 14
[22128]
JP030 Majespecter Toad - Ogama  Pendulum Monster
Effect Monster
- 4 Spellcaster 1300 500
Pendulum Effect

Card Text
When this card is Normal or Special Summoned: You can Set 1 "Majespecter" Spell/Trap Card directly from your Deck, but it cannot activate this turn. You can only use this effect of "Majespecter Toad - Ogama" once per turn. Cannot be targeted or destroyed by your opponent's card effects.
Shiranui Spectralsword
Secret
Super
▶︎ Deck
7.7 19
[59768]
JP031 Shiranui Spectralsword  Effect Monster
Tuner Monster
- 2 Zombie 800 0
If this card is in your Graveyard, except the turn this card was sent to the Graveyard: You can target 1 non-Tuner Zombie-Type monster in your Graveyard; banish both it and this card, and if you do, Special Summon 1 Zombie-Type Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had. You can only use this effect of "Shiranui Spectralsword" once per turn.
Shiranui Smith
Normal
▶︎ Deck
5.3 12
[23392]
JP032 Shiranui Smith  Effect Monster
- 4 Zombie 1000 0
If this card is sent from the field to the Graveyard as a Synchro Material: You can add 1 "Shiranui" card from your Deck to your hand, except "Shiranui Smith". You can only use this effect of "Shiranui Smith" once per turn. If this card is banished: You can activate this effect; this turn, Zombie-Type monsters you control cannot be destroyed by battle.
Shiranui Spiritmaster
Normal
▶︎ Deck
9.1 14
[47775]
JP033 Shiranui Spiritmaster  Effect Monster
- 4 Zombie 1500 0
When this card is Normal Summoned: You can Special Summon 1 "Shiranui" monster from your hand or GY, except "Shiranui Spiritmaster", but banish it when it leaves the field. If this card is banished: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Shiranui Spiritmaster" once per turn.
Shiranui Samurai
Normal
▶︎ Deck
7.1 11
[30794]
JP034 Shiranui Samurai  Effect Monster
- 4 Zombie 1800 0
During either player's turn: You can banish 1 Zombie-Type monster from your Graveyard; this card gains 600 ATK, and if it does, banish any monster that battled this card, after damage calculation. These effects last until the end of this turn. If this card is banished: You can target 1 "Shiranui" monster in your Graveyard, except "Shiranui Samurai"; add it to your hand. You can only use each effect of "Shiranui Samurai" once per turn.
Dark Doriado
Normal
▶︎ Deck
7.7 19
[36081]
JP035 Dark Doriado  Pendulum Monster
Effect Monster
- 4 Spellcaster 1800 1400
Pendulum Effect
All EARTH, WATER, FIRE, and WIND monsters you control gain 200 ATK/DEF for every different Attribute among the monsters you control.
Card Text
If this card is Normal or Special Summoned: You can choose 4 monsters from your Deck (1 EARTH, 1 WATER, 1 FIRE, and 1 WIND), then place them on top of the Deck in any order.
Guiding Ariadne
Normal
▶︎ Deck
9.6 37
[79676]
JP036 Guiding Ariadne  Pendulum Monster
Effect Monster
- 4 Fairy 1700 800
Pendulum Effect
Apply these effects.●You do not pay LP to activate Counter Trap Cards.●You do not discard to activate Counter Trap Cards.
Card Text
If this card is destroyed by battle or card effect: You can reveal 3 Counter Traps from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck.
Al-Lumi'raj
Normal
▶︎ Deck
5.5 15
[16049]
JP037 Al-Lumi'raj  Effect Monster
Tuner Monster
- 3 Wyrm 1600 1000
All monsters on the field lose ATK and DEF equal to their own Level/Rank x 300.
Toon Buster Blader
Rare
▶︎ Deck
2 20
[18347]
JP038 Toon Buster Blader  Effect Monster
Toon Monster
- 7 Warrior 2600 2300
Cannot attack the turn it is Summoned. Gains 500 ATK for each Dragon monster your opponent controls or is in their GY. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly.
Deskbot 007
Normal
▶︎ Deck
7.4 8
[14124]
JP039 Deskbot 007  Pendulum Monster
Effect Monster
- 7 Machine 500 500
Pendulum Effect
You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.
Card Text
This card gains 500 ATK for each "Deskbot" card in your Graveyard. Monsters your opponent controls cannot target face-up "Deskbot" monsters for attacks, except this one. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Deskbot 008
Normal
▶︎ Deck
7.4 9
[15846]
JP040 Deskbot 008  Pendulum Monster
Effect Monster
- 8 Machine 500 500
Pendulum Effect
You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.
Card Text
This card gains 500 ATK for each "Deskbot" card in your Graveyard. Your opponent cannot target face-up "Deskbot" cards with card effects, except this one. This card can make up to 2 attacks on monsters during each Battle Phase.
Engraver of the Mark
N-Rare
▶︎ Deck
6.4 7
[10787]
JP041 Engraver of the Mark  Effect Monster
- 4 Spellcaster 1800 1200
When your opponent activates a card or effect by declaring exactly 1 card name (Quick Effect): You can send this card from your hand to the GY; declare 1 other card name. The card name your opponent declared becomes the card name declared by this effect. Once per turn (Quick Effect): You can target 1 face-up card on the field; destroy it during the End Phase of the next turn.
Zany Zebra
N-Rare
▶︎ Deck
6.3 10
[13134]
JP042 Zany Zebra  Pendulum Monster
Effect Monster
- 2 Beast 0 2000
Pendulum Effect
Once per turn, during your Main Phase, if this card was activated this turn: You can choose 1 unused Main Monster Zone or Spell & Trap Zone; while this card is in the Pendulum Zone, that chosen Zone cannot be used.
Card Text
If this card is Normal or Special Summoned: You can choose 1 unused Main Monster Zone or Spell & Trap Zone; while this card is face-up in the Monster Zone, that Zone cannot be used.
Odd-Eyes Gravity Dragon
Secret
Ultimate
Ultra
▶︎ Deck
7.9 14
[49568]
JP043 Odd-Eyes Gravity Dragon  Ritual Monster
Effect Monster
- 7 Dragon 2800 2500
You can Ritual Summon this card with "Odd-Eyes Advent". When this card is Special Summoned: You can return all Spells and Traps your opponent controls to the hand. Your opponent cannot activate cards or effects in response to this effect's activation. You can only use this effect of "Odd-Eyes Gravity Dragon" once per turn. Your opponent must pay 500 LP to activate card effects.
Goyo Emperor
Rare
▶︎ Deck
4.8 14
[17156]
JP044 Goyo Emperor  Fusion Monster
Effect Monster
- 10 Warrior 3300 2500
2 EARTH Warrior-Type Synchro Monsters
When this card, or a monster you control that is owned by your opponent, destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field. When your opponent Special Summons a monster(s), except during the Damage Step: You can Tribute 1 EARTH Warrior-Type Synchro Monster; take control of that monster(s). If this face-up card leaves the field: Return control of all monsters you control to the owner.
Buster Blader, the Dragon Destroyer Swordsman
Secret
Ultimate
Ultra
▶︎ Deck
6.9 17
[57922]
JP045 Buster Blader, the Dragon Destroyer Swordsman  Fusion Monster
Effect Monster
- 8 Warrior 2800 2500
1 "Buster Blader" + 1 Dragon monster
Must be Fusion Summoned. Cannot attack directly. Gains 1000 ATK/DEF for each Dragon monster your opponent controls or is in their GY. Change all Dragon monsters your opponent controls to Defense Position, also Dragon monsters in your opponent's possession cannot activate their effects. If this card attacks a Defense Position monster, inflict piercing battle damage.
Dinoster Power, the Mighty Dracoslayer
Secret
Ultimate
Ultra
▶︎ Deck
8.3 8
[40857]
JP046 Dinoster Power, the Mighty Dracoslayer  Fusion Monster
Effect Monster
- 8 Dragon 2000 2950
1 "Dracoslayer" Pendulum Monster + 1 Pendulum Monster
Must first be Special Summoned (from your Extra Deck) by Tributing the above cards you control. Pendulum Monster Cards in your Monster Zones and Pendulum Zones cannot be destroyed by battle or your opponent's card effects. Once per turn: You can Special Summon 1 "Dracoslayer" Pendulum Monster from your hand or GY, but it cannot be used as a Fusion Material.
Enlightenment Paladin
Secret
Ultimate
Ultra
▶︎ Deck
7.7 15
[42846]
JP047 Enlightenment Paladin  Synchro Monster
Effect Monster
- 8 Spellcaster 2500 2000
1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned using a "Magician" Pendulum Monster as Material: You can target 1 Spell Card in your Graveyard; add it to your hand. You can only use this effect of "Enlightenment Paladin" once per turn. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that monster's original ATK.
Superheavy Samurai Beast Kyubi
Secret
Super
▶︎ Deck
3.1 19
[18127]
JP048 Superheavy Samurai Beast Kyubi  Synchro Monster
Effect Monster
- 9 Machine 1900 2500
1 Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters
This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spell/Trap Cards in your Graveyard, this card gains 900 DEF for each Special Summoned monster your opponent controls.
Hi-Speedroid Hagoita
Secret
Super
▶︎ Deck
8.9 14
[32901]
JP049 Hi-Speedroid Hagoita  Synchro Monster
Effect Monster
- 5 Machine 2000 1000
1 Tuner + 1 or more non-Tuner monsters
During either player's turn: You can Tribute this card; increase the Levels of all monsters currently on the field by 1, until the end of this turn. If this card is in your Graveyard and you control a "Speedroid" Tuner monster: You can Special Summon this card, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Hi-Speedroid Hagoita" once per turn.
Goyo Defender
Rare
▶︎ Deck
5.9 18
[34620]
JP050 Goyo Defender  Synchro Monster
Effect Monster
- 3 Warrior 1000 1000
1 Tuner + 1+ non-Tuner monsters
Once per turn, if all monsters you control are EARTH Warrior Synchro Monsters (min. 1): You can Special Summon "Goyo Defender" from your Extra Deck. When this card is targeted for an attack: You can make this card gain 1000 ATK for each EARTH Warrior Synchro Monster you control (other than this card), until the end of the Damage Step.
Goyo King
Rare
▶︎ Deck
6.9 18
[22905]
JP051 Goyo King  Synchro Monster
Effect Monster
- 8 Warrior 2800 2000
1 Tuner + 1 or more non-Tuner Synchro Monsters
When this card declares an attack on an opponent's monster: This card gains 400 ATK for each EARTH Warrior-Type Synchro Monster you control, until the end of the Damage Step. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate 1 of these effects;
●Special Summon that monster to your side of the field.
●Take control of 1 face-up monster your opponent controls.
Buster Dragon
Secret
Super
▶︎ Deck
8.4 7
[46986]
JP052 Buster Dragon  Synchro Monster
Effect Monster
- 8 Dragon 1200 2800
1 Tuner + 1+ non-Tuner monsters
All monsters your opponent controls become Dragons. Once per turn, if you do not control a "Buster Blader" monster: You can target 1 "Buster Blader" in your GY; Special Summon it. Once per opponent's turn (Quick Effect): You can target 1 "Buster Blader" monster you control; equip it with 1 "Destruction Sword" monster from your GY.
Shiranui Samuraisaga
Rare
▶︎ Deck
7.3 10
[40306]
JP053 Shiranui Samuraisaga  Synchro Monster
Effect Monster
- 6 Zombie 2500 0
1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters
Once per turn, during either player's turn: You can target 1 of your banished Zombie-Type monsters; shuffle it into the Deck, and if you do, change to Defense Position all monsters your opponent controls with ATK less than or equal to that monster's. If this card is banished: You can target 1 face-up monster your opponent controls; it loses 500 ATK. You can only Special Summon "Shiranui Samuraisaga(s)" once per turn.
Shiranui Shogunsaga
Secret
Ultimate
Ultra
▶︎ Deck
8.1 17
[53175]
JP054 Shiranui Shogunsaga  Synchro Monster
Effect Monster
- 8 Zombie 3000 0
1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters
If this card is Special Summoned: You can banish 1 Zombie-Type monster from your Graveyard; this card gains ATK equal to the banished monster's original ATK, until the end of this turn. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. You can only Special Summon "Shiranui Shogunsaga(s)" once per turn.
Aegaion the Sea Castrum
Rare
▶︎ Deck
7.1 13
[31311]
JP055 Aegaion the Sea Castrum  Xyz Monster
Effect Monster
- 8 Machine ? 3000
2 Level 8 monsters
During either player's turn: You can banish 1 random face-down monster from your opponent's Extra Deck, face-up, and if you do, this card's ATK becomes equal to the banished monster's. During either player's turn: You can detach 1 Xyz Material from this card, then target 1 of your opponent's banished Fusion, Synchro, or Xyz Monsters; return it to the Extra Deck, and if you do, destroy 1 monster your opponent controls with the same monster card type (Fusion, Synchro, or Xyz). You can only use each effect of "Aegaion the Sea Castrum" once per turn.
Performance Hurricane
Normal
▶︎ Deck
6.8 4
[9830]
JP056 Performance Hurricane  Normal Spell
Target cards your opponent controls, up to the number of "Performapal" monsters you control; return them to the hand. You can only activate 1 "Performance Hurricane" per turn.
Pendulum Storm
Rare
▶︎ Deck
5.2 5
[9331]
JP057 Pendulum Storm  Normal Spell
Destroy as many cards in the Pendulum Zones as possible, then you can destroy 1 Spell/Trap your opponent controls.
Hi-Speed Re-Level
Normal
▶︎ Deck
6.8 6
[14365]
JP058 Hi-Speed Re-Level  Normal Spell
Banish 1 "Speedroid" monster from your Graveyard, then target 1 Synchro Monster you control; until the end of this turn, change its Level to the banished monster's Level, and it gains ATK equal to that monster's Level x 500.
Destruction Swordsman Fusion
Rare
▶︎ Deck
7.7 7
[35601]
JP059 Destruction Swordsman Fusion  Quick-Play Spell
Fusion Summon 1 Fusion Monster that lists "Buster Blader" as material from your Extra Deck, using monsters from your hand or either field as Fusion Material. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of "Destruction Swordsman Fusion" once per turn.
Karma of the Destruction Swordsman
Normal
▶︎ Deck
6 6
[15101]
JP060 Karma of the Destruction Swordsman  Quick-Play Spell
Target up to 3 monsters of the same Type in your opponent's Graveyard; banish them, and if you do, 1 "Buster Blader" monster or 1 "Destruction Sword" monster you control gains 500 ATK and DEF for each of those banished monsters, until the end of this turn. If this card is in your Graveyard: You can discard 1 "Destruction Sword" card; add this card to your hand. You can only use each effect of "Karma of the Destruction Swordsman" once per turn.
Draco Face-Off
Normal
▶︎ Deck
9.8 14
[41478]
JP061 Draco Face-Off  Quick-Play Spell
Reveal 1 "Dracoslayer" Pendulum Monster and 1 "Dracoverlord" Pendulum Monster from your Deck, your opponent randomly picks 1 of them for you to place in your Pendulum Zone or Special Summon (your choice), and you add the other card to your Extra Deck face-up. You can only activate 1 "Draco Face-Off" per turn.
Dinomic Powerload
Normal
▶︎ Deck
6.3 3
[10350]
JP062 Dinomic Powerload  Field Spell
All "Dinomist" monsters on the field gain 300 ATK and DEF. If a "Dinomist" monster you control battles, your opponent cannot activate cards or effects until the end of the Damage Step.
Dinomist Charge
Rare
▶︎ Deck
8.8 5
[20656]
JP063 Dinomist Charge  Continuous Spell
When this card is activated: Add 1 "Dinomist" monster from your Deck to your hand. Once per turn, if a "Dinomist" card(s) is added from the field to your Extra Deck face-up: Add 1 of those cards to your hand. You can only activate 1 "Dinomist Charge" per turn.
Majespecter Sonics
Normal
▶︎ Deck
8.9 11
[13125]
JP064 Majespecter Sonics  Quick-Play Spell
Target 1 "Majespecter" monster you control; until the end of this turn, its ATK and DEF become double its current ATK and DEF, also any battle damage it inflicts to your opponent is halved.
Shiranui Style Synthesis
Normal
▶︎ Deck
4.3 15
[18729]
JP065 Shiranui Style Synthesis  Field Spell
Once per turn, if you control no monsters: You can send 1 card from your hand to the Graveyard, then activate 1 of these effects.
●Target 1 Zombie-Type monster with 0 DEF in your Graveyard; Special Summon it.
●Target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard.
You can only activate 1 "Shiranui Style Synthesis" per turn.
Odd-Eyes Advent
Rare
▶︎ Deck
7.8 10
[39063]
JP066 Odd-Eyes Advent  Ritual Spell
This card can be used to Ritual Summon any Dragon Ritual Monster from your hand or GY. You must also Tribute Pendulum Monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If your opponent controls 2 or more monsters and you control no monsters, you can also send "Odd-Eyes" monsters from your Extra Deck to the GY. You can only activate 1 "Odd-Eyes Advent" per turn.
Twin Twisters
Rare
▶︎ Deck
9.7 63
[366477]
JP067 Twin Twisters  Quick-Play Spell
Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.
Mistaken Accusation
N-Rare
▶︎ Deck
4.6 9
[14650]
JP068 Mistaken Accusation  Quick-Play Spell
If your opponent has more total cards in their hand and field than you do: Target 1 face-up card on the field; neither player can activate cards with that name, or their effects, for the rest of this Duel, except that target. You can only activate 1 "Mistaken Accusation" per turn.
Dragon's Bind
Normal
▶︎ Deck
7.6 10
[25432]
JP069 Dragon's Bind  Continuous Trap
Activate this card by targeting 1 Dragon-Type monster you control with 2500 or less ATK and DEF; neither player can Special Summon monsters with ATK less than or equal to the original ATK of that monster. When that monster leaves the field, destroy this card.
Follow Wing
Normal
▶︎ Deck
7.3 6
[28938]
JP070 Follow Wing  Continuous Trap
Activate this card by targeting 1 Synchro Monster you control; it cannot be destroyed by battle or your opponent's card effects. At the start of the Damage Step, if it battles an opponent's Level 5 or higher monster: You can destroy that opponent's monster, and if you do, the targeted Synchro Monster gains ATK equal to the original ATK of the destroyed monster, until the end of this turn. When that monster leaves the field, destroy this card.
Reject Reborn
Normal
▶︎ Deck
5.5 6
[21782]
JP071 Reject Reborn  Normal Trap
When an opponent's monster declares a direct attack: End the Battle Phase, then you can Special Summon 1 Tuner and 1 Synchro Monster from your Graveyard, but they have their effects negated.
Destruction Sword Flash
Normal
▶︎ Deck
7 8
[19178]
JP072 Destruction Sword Flash  Normal Trap
If you control a Fusion Monster that lists "Buster Blader" as Material: Banish all monsters your opponent controls. When a card or effect is activated that targets a "Buster Blader" monster(s) you control (except during the Damage Step): You can banish this card from your Graveyard; negate that effect, and if you do, destroy that card.
Dinomist Rush
Normal
▶︎ Deck
9.1 11
[14594]
JP073 Dinomist Rush  Normal Trap
Special Summon 1 "Dinomist" monster from your Deck, and if you do, it is unaffected by other cards' effects, also destroy it during the End Phase. You can only activate 1 "Dinomist Rush" per turn.
Majespecter Supercell
Normal
▶︎ Deck
8 10
[12954]
JP074 Majespecter Supercell  Continuous Trap
While you have a "Majespecter" card in your Pendulum Zone, the activation and effects of other "Majespecter" cards activated on your side of the field cannot be negated. Once per turn: You can target 5 "Majespecter" cards in your Graveyard; shuffle all 5 into the Deck, then draw 1 card.
Shiranui Style Swallow's Slash
Normal
▶︎ Deck
9 18
[47548]
JP075 Shiranui Style Swallow's Slash  Normal Trap
Tribute 1 Zombie-Type monster, then target 2 cards on the field; destroy them, then banish 1 "Shiranui" monster from your Deck. You can only activate 1 "Shiranui Style Swallow's Slash" per turn.
Quaking Mirror Force
Secret
Super
▶︎ Deck
8.1 28
[74392]
JP076 Quaking Mirror Force  Normal Trap
When an opponent's monster declares an attack: Change all your opponent's Attack Position monsters to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.
Pendulum Reborn
Rare
▶︎ Deck
8.5 8
[27608]
JP077 Pendulum Reborn  Normal Trap
Special Summon 1 face-up Pendulum Monster from your Extra Deck, or 1 Pendulum Monster from your GY.
Forbidden Apocrypha
Normal
▶︎ Deck
7.6 8
[15237]
JP078 Forbidden Apocrypha  Normal Trap
Declare 1 monster card type (Fusion, Synchro, or Xyz); if 2 or more monsters of the declared type are on the field, make each player send all monsters of that type from their field to the GY.
Solemn Strike
Secret
Super
▶︎ Deck
9.8 83
[301471]
JP079 Solemn Strike  Counter Trap
When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.
Bad Luck Blast
N-Rare
▶︎ Deck
6.4 7
[10917]
JP080 Bad Luck Blast  Normal Trap
Target 1 face-up monster your opponent controls; take damage equal to half its ATK, then inflict damage to your opponent, equal to the damage you took. If this card you control is destroyed by an opponent's card and sent to your Graveyard: Inflict 1000 damage to your opponent. You can only activate 1 "Bad Luck Blast" per turn.
BREAKERS OF SHADOW Card List
7.2 /10.0 pt
Number of card ratings : 1053
User Review : 1053

Update Information - NEW -