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HOME > Yu-Gi-Oh! Card Lists > THE RARITY COLLECTION

THE RARITY COLLECTION Card List

THE RARITY COLLECTIONCard List
THE RARITY COLLECTION
code : TRC1.
Total : 51 Types.
Release Date:2014-12-20
9th period

Average of all cards:8.9pt




Total 51 Types
Monster 36 Types
Normal Monster:3 TypesEffect Monster:18 Types Pendulum Monster:1 Types
Fusion Monster:2 Types Synchro Monster:7 Types Xyz Monster:5 Types
4 Tuner Monster 0 Flip Monster 0 Gemini Monster
Spell 8 Types
5Normal Spell 0Equip IconEquip Spell 2Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 1 Continuous IconContinuous Spell 0 Field IconField Spell
Trap 7 Types
3 Normal Trap 3 Continuous IconContinuous Trap 1 Counter IconCounter Trap
Enhanced Category : 20
Lightsworn:2 Types / Naturia:2 Types / Elemental HERO:2 Types / HERO:2 Types / Darklord:2 Types / Dragunity:1 Types / Ice Barrier:1 Types / Laval:1 Types / Infernity:1 Types / Archfiend:1 Types / Neos:1 Types / Number:1 Types / Synchron:1 Types / Gagaga:1 Types / Cyber, Cybernetic, Cyberdark:1 Types / Rank-Up-Magic, Number C, Barian's:1 Types / T.G. :1 Types / Red-Eyes:1 Types / Blue-Eyed:1 Types / Odd-Eyes:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order24 / 643 view num98114 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Blue-Eyes White Dragon
Holographic
▶︎ Deck
9.7 180
[607695]
JP000 Blue-Eyes White Dragon  Normal Monster
- 8 Dragon 3000 2500
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
Dark Magician
Ex-Secret
▶︎ Deck
8.8 95
[337861]
JP001 Dark Magician  Normal Monster
- 7 Spellcaster 2500 2100
The ultimate wizard in terms of attack and defense.
Monster Reborn
Ultimate
▶︎ Deck
9.8 202
[2918386]
JP002 Monster Reborn Limited Normal Spell
Target 1 monster in either GY; Special Summon it.
Elemental HERO Neos
Ex-Secret
▶︎ Deck
7.8 52
[133116]
JP003 Elemental HERO Neos  Normal Monster
- 7 Warrior 2500 2000
A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.
Super Polymerization
Ultimate
▶︎ Deck
9.7 99
[387662]
JP004 Super Polymerization Semi-Limited Quick-Play Spell
Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.
Stardust Dragon
Ex-Secret
▶︎ Deck
8.8 98
[853220]
JP005 Stardust Dragon  Synchro Monster
Effect Monster
- 8 Dragon 2500 2000
1 Tuner + 1+ non-Tuner monsters
When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.
Starlight Road
Ultimate
▶︎ Deck
8 48
[398136]
JP006 Starlight Road  Normal Trap
When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.
Number 39: Utopia
Ex-Secret
▶︎ Deck
7.8 119
[1180523]
JP007 Number 39: Utopia  Xyz Monster
Effect Monster
- 4 Warrior 2500 2000
2 Level 4 monsters
When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.
Rank-Up-Magic Astral Force
Ultimate
▶︎ Deck
7.1 22
[159142]
JP008 Rank-Up-Magic Astral Force  Normal Spell
Target the 1 Xyz Monster you control with the highest Rank (your choice, if tied); Special Summon from your Extra Deck, 1 monster with the same Type and Attribute as that monster you control but 2 Ranks higher, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Draw Phase, if this card is in your GY, instead of conducting your normal draw: You can add this card from your GY to your hand. You cannot Special Summon during the turn you activate this effect, except by the effect of "Rank-Up-Magic Astral Force".
Odd-Eyes Pendulum Dragon
Ex-Secret
▶︎ Deck
8.5 61
[285907]
JP009 Odd-Eyes Pendulum Dragon  Pendulum Monster
Effect Monster
- 7 Dragon 2500 2000
Pendulum Effect
You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn.
Card Text
If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.
Red-Eyes Darkness Metal Dragon
Collectors
▶︎ Deck
9.7 138
[591441]
JP010 Red-Eyes Darkness Metal Dragon  Effect Monster
- 10 Dragon 2800 2400
You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.
Debris Dragon
Super
▶︎ Deck
8.7 42
[317077]
JP011 Debris Dragon  Effect Monster
Tuner Monster
- 4 Dragon 1000 2000
When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your GY; Special Summon that target in Attack Position, but negate its effects. Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon monster. The other Synchro Material(s) cannot be Level 4.
Elemental HERO Prisma
Super
▶︎ Deck
9 46
[261430]
JP012 Elemental HERO Prisma  Effect Monster
- 4 Warrior 1700 1100
Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Materials whose name is specifically listed on that card from your Deck to the Graveyard; this card's name becomes the sent monster's until the End Phase.
Summoner Monk
Super
▶︎ Deck
9.3 81
[931803]
JP013 Summoner Monk  Effect Monster
- 4 Spellcaster 800 1600
While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.
Archlord Kristya
Super
▶︎ Deck
9.7 77
[267285]
JP014 Archlord Kristya  Effect Monster
- 8 Fairy 2800 2300
If you have exactly 4 Fairy monsters in your GY, you can Special Summon this card (from your hand). If Summoned this way: Target 1 Fairy monster in your GY; add that target to your hand. Neither player can Special Summon monsters. If this face-up card would be sent from the field to the GY, place it on top of the Deck, instead.
Darklord Asmodeus
Super
▶︎ Deck
8.3 16
[113080]
JP015 Darklord Asmodeus  Effect Monster
- 8 Fairy 3000 2500
Cannot be Special Summoned from the Deck or Graveyard. Once per turn: You can send 1 Fairy-Type monster from your Deck to the Graveyard. If this card you control is destroyed and sent to your Graveyard: Special Summon 1 "Asmo Token" (Fairy-Type/DARK/Level 5/ATK 1800/DEF 1300) and 1 "Deus Token" (Fairy-Type/DARK/Level 3/ATK 1200/DEF 1200). "Asmo Token" cannot be destroyed by card effects. "Deus Token" cannot be destroyed by battle.
Darklord Superbia
Collectors
▶︎ Deck
9.2 33
[146112]
JP016 Darklord Superbia  Effect Monster
- 8 Fairy 2900 2400
When this card is Special Summoned from the Graveyard: You can target 1 Fairy-Type monster in your Graveyard, except "Darklord Superbia"; Special Summon that target.
Infernity Archfiend
Super
▶︎ Deck
9.5 40
[113598]
JP017 Infernity Archfiend  Effect Monster
- 4 Fiend 1800 1200
When you draw this card, if you have no other cards in your hand: You can reveal this card; Special Summon this card from your hand. When this card is Special Summoned: You can add 1 "Infernity" card from your Deck to your hand. You must have no cards in your hand to activate and to resolve this effect.
Tour Guide From the Underworld
Super
▶︎ Deck
9.3 87
[439041]
JP018 Tour Guide From the Underworld  Effect Monster
- 3 Fiend 1000 600
When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.
Mezuki
Super
▶︎ Deck
9.6 43
[203002]
JP019 Mezuki  Effect Monster
- 4 Zombie 1700 800
You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.
Rescue Rabbit
Super
▶︎ Deck
9.2 49
[353068]
JP020 Rescue Rabbit  Effect Monster
- 4 Beast 300 100
Cannot be Special Summoned from the Deck. You can banish this card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck, but destroy them during the End Phase. You can only use this effect of "Rescue Rabbit" once per turn.
Coach Soldier Wolfbark
Super
▶︎ Deck
8.9 18
[96932]
JP021 Coach Soldier Wolfbark  Effect Monster
- 4 Beast-Warrior 1600 1200
You can target 1 Level 4 FIRE Beast-Warrior monster in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Coach Soldier Wolfbark" once per turn.
Felis, Lightsworn Archer
Super
▶︎ Deck
8.2 24
[169122]
JP022 Felis, Lightsworn Archer  Effect Monster
Tuner Monster
- 4 Beast-Warrior 1100 2000
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY by a monster effect: Special Summon it. You can Tribute this card, then target 1 monster your opponent controls; destroy that target, then send the top 3 cards of your Deck to the GY.
Dark Simorgh
Super
▶︎ Deck
8.6 30
[136680]
JP023 Dark Simorgh  Effect Monster
- 7 Winged Beast 2700 1000
While face-up on the field, this card is also WIND-Attribute. If this card is in your hand: You can banish 1 DARK and 1 WIND monster from your GY; Special Summon this card. If this card is in your GY: You can banish 1 DARK and 1 WIND monster from your hand; Special Summon this card. Your opponent cannot Set cards.
Crane Crane
Super
▶︎ Deck
9.2 42
[128028]
JP024 Crane Crane  Effect Monster
- 3 Winged Beast 300 900
When this card is Normal Summoned: You can target 1 Level 3 monster in your GY; Special Summon that target, but it has its effects negated. You can only use this effect of "Crane Crane" once per turn.
Masked Chameleon
Super
▶︎ Deck
8.1 38
[237577]
JP025 Masked Chameleon  Effect Monster
Tuner Monster
- 4 Reptile 1600 1100
Cannot be Normal Summoned if you control a Level 5 or higher monster. When this card is Normal Summoned: You can target 1 monster with 0 DEF in your Graveyard; Special Summon that target in face-up Defense Position. Its effects are negated. You cannot Special Summon any other monsters, except from the Extra Deck, during the turn you activate this effect.
Maxx
Super
▶︎ Deck
9.6 114
[901156]
JP026 Maxx "C" Semi-Limited Effect Monster
- 2 Insect 500 200
During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
Thunder Sea Horse
Ultra
▶︎ Deck
8.5 25
[63134]
JP027 Thunder Sea Horse  Effect Monster
- 4 Thunder 1600 1200
You can discard this card; add 2 Level 4 LIGHT Thunder-Type monsters of the same name with 1600 or less ATK from your Deck to your hand. You can only use the effect of "Thunder Sea Horse" once per turn. You cannot Special Summon during the turn you activate this effect.
Cyber End Dragon
Collectors
▶︎ Deck
8 43
[241037]
JP028 Cyber End Dragon  Fusion Monster
Effect Monster
- 10 Machine 4000 2800
"Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.
Naturia Exterio
Super
▶︎ Deck
8.6 47
[159752]
JP029 Naturia Exterio  Fusion Monster
Effect Monster
- 10 Beast 2800 2400
"Naturia Beast" + "Naturia Barkion"
A Fusion Summon of this card can only be done with the above Fusion Materials. When a Spell/Trap Card is activated (Quick Effect): You can banish 1 card from your GY, then send the top card of your Deck to the GY; negate the activation, and if you do, destroy that card. This card must be face-up on the field to activate and to resolve this effect.
Trishula, Dragon of the Ice Barrier
Ultra
▶︎ Deck
9.6 145
[781608]
JP030 Trishula, Dragon of the Ice Barrier  Synchro Monster
Effect Monster
- 9 Dragon 2700 2000
1 Tuner + 2+ non-Tuner monsters
When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)
Dragunity Knight - Vajrayana
Secret
▶︎ Deck
9.3 22
[88510]
JP031 Dragunity Knight - Vajrayana  Synchro Monster
Effect Monster
- 6 Dragon 1900 1200
1 Dragon Tuner + 1+ non-Tuner Winged Beast Monsters
When this card is Synchro Summoned: You can target 1 Level 3 or lower Dragon "Dragunity" monster in your GY; equip that target to this card. Once per turn: You can send 1 Equip Card equipped to this card to the GY; double this card's ATK until the end of this turn.
Naturia Barkion
Super
▶︎ Deck
8.1 27
[124082]
JP032 Naturia Barkion  Synchro Monster
Effect Monster
- 6 Dragon 2500 1800
1 EARTH Tuner + 1+ non-Tuner EARTH monsters
When a Trap Card is activated (Quick Effect): You can banish 2 cards from your GY; negate the activation, and if you do, destroy that card. This card must be face-up on the field to activate and to resolve this effect.
Crimson Blader
Secret
▶︎ Deck
8.4 46
[307250]
JP033 Crimson Blader  Synchro Monster
Effect Monster
- 8 Warrior 2800 2600
1 Tuner + 1 or more non-Tuner monsters
If this card destroys an opponent's monster by battle and sends it to the Graveyard: Your opponent cannot Normal or Special Summon Level 5 or higher monsters during their next turn.
T.G. Hyper Librarian
Secret
▶︎ Deck
9.8 47
[422366]
JP034 T.G. Hyper Librarian Limited Synchro Monster
Effect Monster
- 5 Spellcaster 2400 1800
1 Tuner + 1+ non-Tuner monsters
If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.
Formula Synchron
Secret
▶︎ Deck
9.9 45
[356696]
JP035 Formula Synchron  Synchro Monster
Tuner Monster
Effect Monster
- 2 Machine 200 1500
1 Tuner + 1 non-Tuner monster
When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
Divine Dragon Knight Felgrand
Secret
▶︎ Deck
9.5 81
[638730]
JP036 Divine Dragon Knight Felgrand  Xyz Monster
Effect Monster
- 8 Warrior 2800 1800
2 Level 8 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; this turn, its effects are negated, but it is unaffected by other card effects.
Gagaga Cowboy
Super
▶︎ Deck
8.9 75
[672272]
JP037 Gagaga Cowboy  Xyz Monster
Effect Monster
- 4 Warrior 1500 2400
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position.
●Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only.
●Defense Position: Inflict 800 damage to your opponent.
Lavalval Chain
Secret
▶︎ Deck
8.9 129
[1011765]
JP038 Lavalval Chain Forbidden Xyz Monster
Effect Monster
- 4 Sea Serpent 1800 1000
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects;
●Send 1 card from your Deck to the Graveyard.
●Choose 1 monster from your Deck and place it on top of your Deck.
Leviair the Sea Dragon
Super
▶︎ Deck
9 38
[457931]
JP039 Leviair the Sea Dragon  Xyz Monster
Effect Monster
- 3 Aqua 1800 1600
2 Level 3 monsters
Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.
Summoner's Art
Super
▶︎ Deck
8.6 30
[156108]
JP040 Summoner's Art  Normal Spell
Add 1 Level 5 or higher Normal Monster from your Deck to your hand.
Instant Fusion
Collectors
▶︎ Deck
9.4 71
[657924]
JP041 Instant Fusion Limited Normal Spell
Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.
Allure of Darkness
Super
▶︎ Deck
9.5 63
[683887]
JP042 Allure of Darkness  Normal Spell
Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.
Book of Moon
Super
▶︎ Deck
9.5 86
[685273]
JP043 Book of Moon  Quick-Play Spell
Target 1 face-up monster on the field; change that target to face-down Defense Position.
Fire Formation - Tenki
Super
▶︎ Deck
9.5 54
[343030]
JP044 Fire Formation - Tenki  Continuous Spell
When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior Monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.
Breakthrough Skill
Ultra
▶︎ Deck
9 60
[504758]
JP045 Breakthrough Skill  Normal Trap
Target 1 face-up Effect Monster your opponent controls; that face-up monster your opponent controls has its effects negated until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; that target has its effects negated until the end of this turn.
Compulsory Evacuation Device
Secret
▶︎ Deck
9.3 115
[947481]
JP046 Compulsory Evacuation Device  Normal Trap
Target 1 monster on the field; return that target to the hand.
Vanity's Emptiness
Secret
Super
▶︎ Deck
9.3 56
[413023]
JP047 Vanity's Emptiness Forbidden Continuous Trap
Neither player can Special Summon monsters. If a card is sent from the Deck or the field to your Graveyard: Destroy this card.
Fiendish Chain
Super
▶︎ Deck
8 45
[477006]
JP048 Fiendish Chain  Continuous Trap
Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.
Anti-Spell Fragrance
Super
▶︎ Deck
8.8 48
[162291]
JP049 Anti-Spell Fragrance  Continuous Trap
Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.
The Selection
Super
▶︎ Deck
4.7 22
[17980]
JP050 The Selection  Counter Trap
Pay 1000 Life Points. Negate the Summon of a monster that has the same Type as a monster on the field, and destroy it.
THE RARITY COLLECTION Card List
8.9 /10.0 pt
Number of card ratings : 3314
User Review : 3314

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