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HOME > Yu-Gi-Oh! Card Lists > Structure Deck -DRAGONIC LEGION

Structure Deck -DRAGONIC LEGION Card List

Structure Deck -DRAGONIC LEGIONCard List
Structure Deck -DRAGONIC LEGION
code : SD22.
Total : 39 Types.
Release Date:2011-12-10
7th period

Average of all cards:7.4pt




Total 39 Types
Monster 22 Types
Normal Monster:2 TypesEffect Monster:20 Types
1 Tuner Monster 1 Flip Monster 0 Gemini Monster
Spell 12 Types
9Normal Spell 1Equip IconEquip Spell 1Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 0 Continuous IconContinuous Spell 1 Field IconField Spell
Trap 5 Types
3 Normal Trap 2 Continuous IconContinuous Trap 0 Counter IconCounter Trap
Enhanced Category : 5
Lightsworn:5 Types / Red-Eyes:4 Types / Blue-Eyed:4 Types / Cyber, Cybernetic, Cyberdark:1 Types / Armed Dragon:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order191 / 644 view num84892 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Lightpulsar Dragon
Ultra
▶︎ Deck
8 32
[170641]
JP001 Lightpulsar Dragon  Effect Monster
- 6 Dragon 2500 1500
You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. You can Special Summon this card (from your GY) by sending 1 LIGHT and 1 DARK monster from your hand to the GY. When this card is sent from the field to the GY: You can target 1 Level 5 or higher DARK Dragon monster in your GY; Special Summon that target.
Darkflare Dragon
Ultra
▶︎ Deck
7.1 29
[73695]
JP002 Darkflare Dragon  Effect Monster
- 5 Dragon 2400 1200
You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can send 1 Dragon monster from your hand and 1 Dragon monster from your Deck to the GY, then target 1 card in either GY; banish that target.
Eclipse Wyvern
Super
▶︎ Deck
7.4 38
[225525]
JP003 Eclipse Wyvern Forbidden Effect Monster
- 4 Dragon 1600 1000
If this card is sent to the Graveyard: Banish 1 Level 7 or higher LIGHT or DARK Dragon-Type monster from your Deck. If this card is banished from your Graveyard: You can add the monster banished by this card's effect to your hand.
Blue-Eyes White Dragon
Normal
▶︎ Deck
9.7 180
[612293]
JP004 Blue-Eyes White Dragon  Normal Monster
- 8 Dragon 3000 2500
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
Red-Eyes Black Dragon
Normal
▶︎ Deck
7.8 83
[240838]
JP005 Red-Eyes Black Dragon  Normal Monster
- 7 Dragon 2400 2000
A ferocious dragon with a deadly attack.
The White Stone of Legend
Normal
▶︎ Deck
8.6 38
[242826]
JP006 The White Stone of Legend  Effect Monster
Tuner Monster
- 1 Dragon 300 250
If this card is sent to the GY: Add 1 "Blue-Eyes White Dragon" from your Deck to your hand.
Black Dragon's Chick
Normal
▶︎ Deck
4.6 25
[33745]
JP007 Black Dragon's Chick  Effect Monster
- 1 Dragon 800 500
You can send this face-up card you control to the GY; Special Summon 1 "Red-Eyes Black Dragon" from your hand.
Axe Dragonute
Normal
▶︎ Deck
6 30
[46659]
JP008 Axe Dragonute  Effect Monster
- 4 Dragon 2000 1200
If this card attacks, it is changed to Defense Position at the end of the Damage Step.
Vice Dragon
Normal
▶︎ Deck
6.7 39
[73783]
JP009 Vice Dragon  Effect Monster
- 5 Dragon 2000 2400
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF become halved.
Gragonith, Lightsworn Dragon
Normal
▶︎ Deck
6.2 26
[48828]
JP010 Gragonith, Lightsworn Dragon  Effect Monster
- 6 Dragon 2000 1600
This card gains 300 ATK and DEF for each "Lightsworn" monster with a different name in your Graveyard. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard.
Prime Material Dragon
Normal
▶︎ Deck
7.8 25
[59886]
JP011 Prime Material Dragon  Effect Monster
- 6 Dragon 2400 2000
Any effect that would inflict damage to a player increases their Life Points by the same amount, instead. During either player's turn, when a card or effect is activated that would destroy a monster(s) on the field: You can send 1 card from your hand to the Graveyard; negate the activation, and if you do, destroy it.
Dark Armed Dragon
Normal
▶︎ Deck
9.4 88
[434447]
JP012 Dark Armed Dragon  Effect Monster
- 7 Dragon 2800 1000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target.
Red-Eyes Darkness Metal Dragon
Normal
▶︎ Deck
9.7 138
[595884]
JP013 Red-Eyes Darkness Metal Dragon  Effect Monster
- 10 Dragon 2800 2400
You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.
Chaos Sorcerer
-
▶︎ Deck
8.6 58
[208151]
JP014 Chaos Sorcerer  Effect Monster
- 6 Spellcaster 2300 2000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.
Cyber Dragon
Normal
▶︎ Deck
9.4 82
[326955]
JP015 Cyber Dragon  Effect Monster
- 5 Machine 2100 1600
If only your opponent controls a monster, you can Special Summon this card (from your hand).
Lord of D.
Normal
▶︎ Deck
4.3 21
[33101]
JP016 Lord of D.  Effect Monster
- 4 Spellcaster 1200 1100
Neither player can target Dragon monsters on the field with card effects.
Summoner Monk
Normal
▶︎ Deck
9.3 81
[940264]
JP017 Summoner Monk  Effect Monster
- 4 Spellcaster 800 1600
While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.
Snipe Hunter
Normal
▶︎ Deck
7.5 37
[74571]
JP018 Snipe Hunter  Effect Monster
- 4 Fiend 1500 600
You can discard 1 card, then target 1 card on the field; roll a six-sided die, and destroy that target unless you roll a 1 or 6.
Jain, Lightsworn Paladin
Normal
▶︎ Deck
6.9 31
[108795]
JP019 Jain, Lightsworn Paladin  Effect Monster
- 4 Warrior 1800 1200
If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the Graveyard.
Lyla, Lightsworn Sorceress
Normal
▶︎ Deck
7.9 34
[234516]
JP020 Lyla, Lightsworn Sorceress  Effect Monster
- 4 Spellcaster 1700 200
You can target 1 Spell/Trap your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.
Kaibaman
Normal
▶︎ Deck
5.6 33
[50557]
JP021 Kaibaman  Effect Monster
- 3 Warrior 200 700
You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.
Ryko, Lightsworn Hunter
Normal
▶︎ Deck
8.9 61
[282015]
JP022 Ryko, Lightsworn Hunter  Effect Monster
Flip Monster
- 2 Beast 200 100
FLIP: Apply these effects (simultaneously).
●You can destroy 1 card on the field.
●Send the top 3 cards of your Deck to the GY.
Chaos Zone
Normal
▶︎ Deck
7 21
[82221]
JP023 Chaos Zone  Field Spell
Each time a monster(s) is banished, place 1 Chaos Counter on this card for each of those monsters. Once per turn: You can remove 4 or more Chaos Counters from your field, then target 1 banished monster with a Level equal to the number removed; Special Summon that target. When this card on the field is sent to the GY by your opponent's card effect: You can add 1 LIGHT or DARK monster from your Deck to your hand, whose Level is less than or equal to the number of Chaos Counters that were on this card.
Burst Stream of Destruction
Normal
▶︎ Deck
6.1 34
[66269]
JP024 Burst Stream of Destruction  Normal Spell
If you control "Blue-Eyes White Dragon": Destroy all monsters your opponent controls. "Blue-Eyes White Dragon" you control cannot attack the turn you activate this card.
Inferno Fire Blast
Normal
▶︎ Deck
6.9 31
[68975]
JP025 Inferno Fire Blast  Normal Spell
Target 1 "Red-Eyes Black Dragon" in your Monster Zone; inflict damage to your opponent equal to the original ATK of that "Red-Eyes Black Dragon". "Red-Eyes Black Dragon" cannot attack the turn you activate this card.
The Flute of Summoning Dragon
Normal
▶︎ Deck
3.4 21
[25583]
JP026 The Flute of Summoning Dragon  Normal Spell
Special Summon up to 2 Dragon monsters from your hand. "Lord of D." must be on the field to activate and to resolve this effect.
A Wingbeat of Giant Dragon
Normal
▶︎ Deck
5.5 28
[40301]
JP027 A Wingbeat of Giant Dragon  Normal Spell
Return 1 Level 5 or higher Dragon-Type monster you control to the hand, and if you do, destroy all Spell and Trap Cards on the field.
Book of Moon
Normal
▶︎ Deck
9.5 86
[692244]
JP028 Book of Moon  Quick-Play Spell
Target 1 face-up monster on the field; change that target to face-down Defense Position.
Magical Stone Excavation
Normal
▶︎ Deck
6.9 30
[136507]
JP029 Magical Stone Excavation  Normal Spell
Discard 2 cards, then target 1 Spell in your GY; add it to your hand.
Reasoning
Normal
▶︎ Deck
9.3 46
[198154]
JP030 Reasoning  Normal Spell
Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.
Monster Gate
Normal
▶︎ Deck
8.6 28
[147626]
JP031 Monster Gate  Normal Spell
Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.
D.D.R. - Different Dimension Reincarnation
Normal
▶︎ Deck
7.7 29
[235772]
JP032 D.D.R. - Different Dimension Reincarnation  Equip Spell
Discard 1 card, then target 1 of your banished monsters; Special Summon it in Attack Position, and equip it with this card. When this card leaves the field, destroy that monster.
Light of Redemption
Normal
▶︎ Deck
6.1 19
[36101]
JP033 Light of Redemption  Normal Spell
Pay 800 Life Points, then target 1 of your banished LIGHT monsters; add that target to your hand.
Charge of the Light Brigade
Normal
▶︎ Deck
9.7 49
[254982]
JP034 Charge of the Light Brigade  Normal Spell
Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.
Dragon's Rebirth
Normal
▶︎ Deck
5.9 16
[31567]
JP035 Dragon's Rebirth  Normal Trap
Target 1 Dragon monster you control; banish that target, and if you do, Special Summon 1 Dragon monster from your hand or GY.
Burst Breath
Normal
▶︎ Deck
5.1 16
[19828]
JP036 Burst Breath  Normal Trap
Tribute 1 Dragon-Type monster; destroy all face-up monsters on the field whose DEF is less than or equal to the ATK the Tributed monster had on the field.
Call of the Haunted
Normal
▶︎ Deck
8.7 91
[1167203]
JP037 Call of the Haunted  Continuous Trap
Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
Interdimensional Matter Transporter
Normal
▶︎ Deck
6.7 24
[56314]
JP038 Interdimensional Matter Transporter  Normal Trap
Target 1 face-up monster you control; banish that target until the End Phase.
Escape from the Dark Dimension
Normal
▶︎ Deck
7.2 31
[95578]
JP039 Escape from the Dark Dimension  Continuous Trap
Target 1 of your banished DARK monsters; Special Summon that target. When this card leaves the field, destroy that target, and if you do, banish it. When that target is destroyed, destroy this card.
Structure Deck -DRAGONIC LEGION Card List
7.4 /10.0 pt
Number of card ratings : 1809
User Review : 1809

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