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HOME > Yu-Gi-Oh! Card Lists > STARTER DECK(2008)

STARTER DECK(2008) Card List

STARTER DECK(2008)Card List
STARTER DECK(2008)
code : YSD3.
Total : 43 Types.
Release Date:2008-03-15
6th period

Average of all cards:5.5pt




Total 43 Types
Monster 22 Types
Normal Monster:9 TypesEffect Monster:10 Types
Synchro Monster:3 Types
5 Tuner Monster 0 Flip Monster 0 Gemini Monster
Spell 12 Types
6Normal Spell 3Equip IconEquip Spell 2Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 1 Continuous IconContinuous Spell 0 Field IconField Spell
Trap 9 Types
5 Normal Trap 3 Continuous IconContinuous Trap 1 Counter IconCounter Trap
Enhanced Category : 11
Warrior:3 Types / Junk:2 Types / Synchron:2 Types / Harpie:1 Types / Dark World:1 Types / Dual:1 Types / Traptrix, Trap Hole:1 Types / HERO:1 Types / Atlantean:1 Types / Goblin:1 Types / SPYRAL:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order436 / 644 view num24139 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Tune Warrior
Normal
▶︎ Deck
5.9 20
[30456]
JP001 Tune Warrior  Normal Monster
Tuner Monster
- 3 Warrior 1600 200
The warrior's antenna can attune it to any energy wave. It can monitor transmissions from miles away but always suffers from bad reception.
Water Spirit
Normal
▶︎ Deck
5.9 34
[25694]
JP002 Water Spirit  Normal Monster
Tuner Monster
- 1 Aqua 400 1200
This ancient water spirit haunts the glacial monoliths of Antarctica. It has the power to seep into the pores of any substance and chill it to the bone.
Axe Raider
Normal
▶︎ Deck
2.5 23
[17857]
JP003 Axe Raider  Normal Monster
- 4 Warrior 1700 1150
An axe-wielding monster of tremendous strength and agility.
Dark Blade
Normal
▶︎ Deck
5.5 19
[23252]
JP004 Dark Blade  Normal Monster
- 4 Warrior 1800 1500
They say he is a dragon-manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power.
Charcoal Inpachi
Normal
▶︎ Deck
4.5 17
[22414]
JP005 Charcoal Inpachi  Normal Monster
- 1 Pyro 100 2100
A wicked wooden spirit that has burned out. The barbecue grilled with this charcoal is so awesome that everybody thinks it's priceless.
Harpie Girl
Normal
▶︎ Deck
3.6 18
[27531]
JP006 Harpie Girl  Normal Monster
- 2 Winged Beast 500 500
A Harpie chick who aspires to flit about beautifully and gorgeously, but attack sharply.
Spiral Serpent
Normal
▶︎ Deck
3.8 17
[18329]
JP007 Spiral Serpent  Normal Monster
- 8 Sea Serpent 2900 2900
When huge whirlpools lay cities asunder, it is the hunger of this sea serpent at work. No one has ever escaped its dreaded Spiral Wave to accurately describe the terror they experienced.
Renge, Gatekeeper of Dark World
Normal
▶︎ Deck
4.8 26
[22867]
JP008 Renge, Gatekeeper of Dark World  Normal Monster
- 4 Fiend 100 2100
His renowned athletic physique has made him famous with the populace of Dark World. They call him "Iron Wall Renge" because no one can break through his incredible defenses.
Atlantean Pikeman
Normal
▶︎ Deck
5.7 19
[21598]
JP009 Atlantean Pikeman  Normal Monster
- 2 Sea Serpent 1400 0
The Great Ocean Lord, who reigns over the depths, is served by these lancers. Deep-sea creatures exist in fear of facing the stream of attacks their lances are capable of.
Sonic Chick
Normal
▶︎ Deck
2.7 27
[20430]
JP010 Sonic Chick  Effect Monster
- 1 Winged Beast 300 300
Cannot be destroyed by battle with a monster that has 1900 or more ATK.
Junk Synchron
Normal
▶︎ Deck
9.5 60
[357541]
JP011 Junk Synchron  Effect Monster
Tuner Monster
- 3 Warrior 1300 500
When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY; Special Summon that target in Defense Position, but negate its effects.
Speed Warrior
Normal
▶︎ Deck
4.4 27
[32585]
JP012 Speed Warrior  Effect Monster
- 2 Warrior 900 400
Once per Battle Phase, if this card was Normal Summoned this turn (except during the Damage Step): You can make its ATK become double its original ATK, until the end of the Battle Phase.
Magna Drago
Normal
▶︎ Deck
4.9 12
[19790]
JP013 Magna Drago  Effect Monster
Tuner Monster
- 2 Dragon 1400 600
If this card inflicts battle damage to your opponent: It gains 200 ATK.
Frequency Magician
Normal
▶︎ Deck
5 10
[16647]
JP014 Frequency Magician  Effect Monster
Tuner Monster
- 2 Spellcaster 800 400
When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card to have 1 face-up monster you control gain 500 ATK, until the End Phase.
Copycat
Normal
▶︎ Deck
6.8 19
[33750]
JP015 Copycat  Effect Monster
- 1 Spellcaster 0 0
If this card is Summoned: Target 1 face-up monster your opponent controls; this card's ATK/DEF become equal to that monster's original ATK/DEF.
UFO Turtle
Normal
▶︎ Deck
6.5 24
[37970]
JP016 UFO Turtle  Effect Monster
- 4 Machine 1400 1200
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck, in Attack Position.
Mystic Tomato
Normal
▶︎ Deck
7.8 37
[147474]
JP017 Mystic Tomato  Effect Monster
- 4 Plant 1400 1100
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.
Marauding Captain
Normal
▶︎ Deck
7.8 39
[110643]
JP018 Marauding Captain  Effect Monster
- 3 Warrior 1200 400
Your opponent cannot target Warrior monsters for attacks, except this one. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand.
Exiled Force
Normal
▶︎ Deck
6.8 37
[51127]
JP019 Exiled Force  Effect Monster
- 4 Warrior 1000 1000
You can Tribute this card, then target 1 monster on the field; destroy that target.
Synchro Boost
Normal
▶︎ Deck
2.8 16
[11232]
JP020 Synchro Boost  Equip Spell
The equipped monster gains 500 ATK, and its Level is increased by 1.
Synchro Blast Wave
Normal
▶︎ Deck
3.9 15
[5815]
JP021 Synchro Blast Wave  Normal Spell
If you control a Synchro Monster: Target 1 monster your opponent controls; destroy that target.
Synchronized Realm
Normal
▶︎ Deck
4.5 15
[18262]
JP022 Synchronized Realm  Continuous Spell
Each time you Synchro Summon a Synchro monster, inflict 500 damage to your opponent.
Dian Keto the Cure Master
Normal
▶︎ Deck
2.7 27
[28103]
JP023 Dian Keto the Cure Master  Normal Spell
Increase your Life Points by 1000 points.
Tremendous Fire
Normal
▶︎ Deck
6.6 27
[46769]
JP024 Tremendous Fire  Normal Spell
Inflict 1000 points of damage to your opponent's Life Points and 500 points of damage to your Life Points.
Demotion
Normal
▶︎ Deck
2 15
[9934]
JP025 Demotion  Equip Spell
Downgrade the monster equipped with this card by 2 Levels.
Monster Reincarnation
Normal
▶︎ Deck
7.3 37
[191117]
JP026 Monster Reincarnation  Normal Spell
Discard 1 card, then target 1 monster in your GY; add it to your hand.
Lightning Vortex
Normal
▶︎ Deck
7.3 58
[198940]
JP027 Lightning Vortex  Normal Spell
Discard 1 card; destroy all face-up monsters your opponent controls.
Twister
Normal
▶︎ Deck
3.6 25
[25561]
JP028 Twister  Quick-Play Spell
Pay 500 LP, then target 1 face-up Spell/Trap on the field; destroy that target.
Tornado
Normal
▶︎ Deck
2.1 22
[16794]
JP029 Tornado  Quick-Play Spell
Activate only when there are 3 or more cards in your opponent's Spell & Trap Card Zone. Destroy 1 card in your opponent's Spell & Trap Card Zone.
Double Summon
Normal
▶︎ Deck
7.2 39
[242284]
JP030 Double Summon  Normal Spell
You can conduct 2 Normal Summons/Sets this turn, not just 1.
Symbols of Duty
Normal
▶︎ Deck
6.9 19
[38764]
JP031 Symbols of Duty  Equip Spell
Send 1 Normal Monster you control to the Graveyard, then target 1 monster in either player's Graveyard; Special Summon it, and if you do, equip this card to it. When this card leaves the field, destroy the equipped monster.
Scrap-Iron Scarecrow
Normal
▶︎ Deck
7.6 39
[161178]
JP032 Scrap-Iron Scarecrow  Normal Trap
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, also, after that, Set this card face-down instead of sending it to the GY.
Miniaturize
Normal
▶︎ Deck
5.2 17
[8590]
JP033 Miniaturize  Continuous Trap
Activate this card by targeting 1 monster on the field with more than 1000 original ATK that has a Level; its Level is reduced by 1, also it loses 1000 ATK. When that monster leaves the field, destroy this card.
Spellbinding Circle
Normal
▶︎ Deck
2.4 34
[41421]
JP034 Spellbinding Circle  Continuous Trap
Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When that monster is destroyed, destroy this card.
Backup Soldier
Normal
▶︎ Deck
4.5 21
[36152]
JP035 Backup Soldier  Normal Trap
While there are 5 or more monsters in your Graveyard: Target up to 3 non-Effect Monsters with 1500 or less ATK in your Graveyard; add them to your hand.
Trap Hole
Normal
▶︎ Deck
6.2 60
[80900]
JP036 Trap Hole  Normal Trap
When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target.
Sakuretsu Armor
Normal
▶︎ Deck
4.8 52
[45491]
JP037 Sakuretsu Armor  Normal Trap
When an opponent's monster declares an attack: Target the attacking monster; destroy that target.
Divine Wrath
Normal
▶︎ Deck
7.6 27
[90713]
JP038 Divine Wrath  Counter Trap
When a monster effect is activated: Discard 1 card; negate the activation, and if you do, destroy that monster.
Good Goblin Housekeeping
Normal
▶︎ Deck
6.5 19
[70381]
JP039 Good Goblin Housekeeping  Normal Trap
Draw cards equal to the number of "Good Goblin Housekeeping" cards in your Graveyard +1, then select 1 card from your hand and return it to the bottom of your Deck.
Birthright
Normal
▶︎ Deck
5.9 20
[31648]
JP040 Birthright  Continuous Trap
Activate this card by targeting 1 Normal Monster in your Graveyard; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.
Junk Warrior
Ultra
▶︎ Deck
8.6 39
[149213]
JP041 Junk Warrior  Synchro Monster
Effect Monster
- 5 Warrior 2300 1300
"Junk Synchron" + 1 or more non-Tuner monsters
If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 or lower monsters you currently control.
Gaia Knight, the Force of Earth
Super
▶︎ Deck
6 33
[149111]
JP042 Gaia Knight, the Force of Earth  Synchro Monster
Normal Monster
- 6 Warrior 2600 800
1 Tuner + 1 or more non-Tuner monsters
Colossal Fighter
Super
▶︎ Deck
8.2 28
[109264]
JP043 Colossal Fighter  Synchro Monster
Effect Monster
- 8 Warrior 2800 1000
1 Tuner + 1 or more non-Tuner monsters
This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.
STARTER DECK(2008) Card List
5.5 /10.0 pt
Number of card ratings : 1189
User Review : 1189

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