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HOME > Yu-Gi-Oh! Card Lists > Structure Deck "The Heartbeat of Dinosaurs"

Structure Deck "The Heartbeat of Dinosaurs" Card List

Structure Deck
Structure Deck "The Heartbeat of Dinosaurs"
code : SD9.
Total : 36 Types.
Release Date:2006-06-22
5th period

Average of all cards:5.1pt




Total 36 Types
Monster 16 Types
Normal Monster:2 TypesEffect Monster:14 Types
Spell 11 Types
7Normal Spell 1Equip IconEquip Spell 2Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 0 Continuous IconContinuous Spell 1 Field IconField Spell
Trap 9 Types
4 Normal Trap 2 Continuous IconContinuous Trap 3 Counter IconCounter Trap
Enhanced Category : 3
Goblin:1 Types / Fossil:1 Types / Evolution Pill:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order490 / 643 view num32927 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Super Conductor Tyranno
Ultra
▶︎ Deck
5.8 19
[24396]
JP001 Super Conductor Tyranno  Effect Monster
- 8 Dinosaur 3300 1400
Once per turn: You can Tribute 1 monster; inflict 1000 damage to your opponent. This card cannot declare an attack the turn this effect is activated.
Kabazauls
Normal
▶︎ Deck
5.4 25
[34188]
JP002 Kabazauls  Normal Monster
- 4 Dinosaur 1700 1500
A huge monster in the shape of a hippopotamus. The sneezing from his gigantic body is so fierce that people mistake it for a hurricane.
Sabersaurus
Normal
▶︎ Deck
8 39
[69587]
JP003 Sabersaurus  Normal Monster
- 4 Dinosaur 1900 500
This normally gentle dinosaur enjoys relaxing in its nest in the prairies. If it becomes angered, it turns terribly ferocious.
Mad Sword Beast
Normal
▶︎ Deck
1.8 19
[9726]
JP004 Mad Sword Beast  Effect Monster
- 4 Dinosaur 1400 1200
If this card attacks a Defense Position monster, inflict piercing battle damage.
Gilasaurus
Normal
▶︎ Deck
8 24
[47461]
JP005 Gilasaurus  Effect Monster
- 3 Dinosaur 1400 400
You can Special Summon this card (from your hand). If Summoned this way: Activate this effect; your opponent can Special Summon 1 monster from their GY.
Dark Driceratops
Normal
▶︎ Deck
5.1 14
[12746]
JP006 Dark Driceratops  Effect Monster
- 6 Dinosaur 2400 1500
If this card attacks a Defense Position monster, inflict piercing battle damage.
Hyper Hammerhead
Normal
▶︎ Deck
8.6 20
[23541]
JP007 Hyper Hammerhead  Effect Monster
- 4 Dinosaur 1500 1200
At the end of the Damage Step, if an opponent's monster that battled this card is not destroyed: Return that opponent's monster to the hand.
Black Tyranno
Normal
▶︎ Deck
2.1 20
[21847]
JP008 Black Tyranno  Effect Monster
- 7 Dinosaur 2600 1800
If the only cards your opponent controls are Defense Position monsters, this card can attack directly.
Tyranno Infinity
Normal
▶︎ Deck
8.4 30
[45260]
JP009 Tyranno Infinity  Effect Monster
- 4 Dinosaur ? 0
The original ATK of this card is the number of your banished Dinosaur-Type monsters x 1000.
Hydrogeddon
Normal
▶︎ Deck
7 20
[33010]
JP010 Hydrogeddon  Effect Monster
- 4 Dinosaur 1600 1000
When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 "Hydrogeddon" from your Deck.
Oxygeddon
Normal
▶︎ Deck
3.4 15
[13637]
JP011 Oxygeddon  Effect Monster
- 4 Dinosaur 1800 800
If this card is destroyed by battle with a Pyro monster and sent to the GY: Each player takes 800 damage.
Black Ptera
Normal
▶︎ Deck
6.8 16
[19335]
JP012 Black Ptera  Effect Monster
- 3 Dinosaur 1000 500
If this card is sent from the field to the GY, except by being destroyed by battle: Return it to the hand.
Black Stego
Normal
▶︎ Deck
4.2 18
[11780]
JP013 Black Stego  Effect Monster
- 4 Dinosaur 1200 2000
If this Attack Position card is targeted for an attack: Change this card to Defense Position.
Ultimate Tyranno
Normal
▶︎ Deck
6.7 25
[35287]
JP014 Ultimate Tyranno  Effect Monster
- 8 Dinosaur 3000 2200
This card can attack all monsters your opponent controls, once each. During your Battle Phase, if you control an "Ultimate Tyranno" that can attack, monsters other than "Ultimate Tyranno" cannot attack.
Miracle Jurassic Egg
Normal
▶︎ Deck
3.5 14
[12405]
JP015 Miracle Jurassic Egg  Effect Monster
- 4 Dinosaur 0 2000
While face-up on the field, this card cannot be banished. Each time a Dinosaur-Type monster(s) is sent to your Graveyard, place 2 counters on this card. You can Tribute this card; Special Summon 1 Dinosaur-Type monster from your Deck whose Level is less than or equal to the number of counters that were on this card.
Babycerasaurus
Normal
▶︎ Deck
7.9 32
[39257]
JP016 Babycerasaurus  Effect Monster
- 2 Dinosaur 500 500
If this card is destroyed by card effect and sent to the GY: Special Summon 1 Level 4 or lower Dinosaur monster from your Deck.
Big Evolution Pill
Normal
▶︎ Deck
4 11
[13787]
JP017 Big Evolution Pill  Normal Spell
After this card's activation, it remains on the field, but destroy it during your opponent's 3rd End Phase. Tribute 1 Dinosaur-Type monster to activate this card; while this card is face-up on the field, you can Normal Summon Level 5 or higher Dinosaur-Type monsters without Tributing.
Tail Swipe
Normal
▶︎ Deck
5.3 7
[7960]
JP018 Tail Swipe  Normal Spell
Target 1 Level 5 or higher Dinosaur monster you control; if that Dinosaur monster is still face-up on the field, choose up to 2 monsters your opponent controls that have a lower Level than it, or are face-down, and return the chosen monsters to the hand.
Jurassic World
Normal
▶︎ Deck
3.3 14
[15278]
JP019 Jurassic World  Field Spell
All Dinosaur-Type monsters gain 300 ATK and DEF.
Sebek's Blessing
Normal
▶︎ Deck
3.3 21
[12826]
JP020 Sebek's Blessing  Quick-Play Spell
If your monster inflicts battle damage to your opponent by a direct attack: Gain the same amount of LP.
Riryoku
Normal
▶︎ Deck
5.8 38
[37756]
JP021 Riryoku  Normal Spell
Target 2 face-up monsters on the field; halve the ATK of 1 monster, and if you do, add that lost ATK to the other monster. These effects last until the end of this turn.
Mesmeric Control
Normal
▶︎ Deck
1.2 22
[12761]
JP022 Mesmeric Control  Normal Spell
During your opponent's next turn after you activate this card, your opponent cannot change the battle positions of monsters, except with a card effect.
Mystical Space Typhoon
Normal
▶︎ Deck
9.4 167
[1914090]
JP023 Mystical Space Typhoon  Quick-Play Spell
Target 1 Spell/Trap on the field; destroy that target.
Megamorph
Normal
▶︎ Deck
7.4 24
[66871]
JP024 Megamorph  Equip Spell
While your LP is lower than your opponent's, the equipped monster's ATK becomes double its original ATK. While your LP is higher, the equipped monster's ATK becomes half its original ATK.
Heavy Storm
Normal
▶︎ Deck
9.9 115
[1529248]
JP025 Heavy Storm Limited Normal Spell
Destroy all Spell and Trap Cards on the field.
Lightning Vortex
Normal
▶︎ Deck
7.3 58
[197495]
JP026 Lightning Vortex  Normal Spell
Discard 1 card; destroy all face-up monsters your opponent controls.
Magical Mallet
Normal
▶︎ Deck
5.9 41
[178773]
JP027 Magical Mallet  Normal Spell
Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.
Hunting Instinct
Normal
▶︎ Deck
5 11
[10109]
JP028 Hunting Instinct  Normal Trap
When a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): Special Summon 1 Dinosaur monster from your hand.
Survival Instinct
Normal
▶︎ Deck
4 11
[11569]
JP029 Survival Instinct  Normal Trap
Banish any number of Dinosaur-Type monsters from your Graveyard; gain 400 Life Points for each Dinosaur-Type monster banished to activate this card.
Volcanic Eruption
Normal
▶︎ Deck
2 16
[8116]
JP030 Volcanic Eruption  Normal Trap
During your End Phase, if you control "Jurassic World": Destroy all cards on the field.
Seismic Shockwave
Normal
▶︎ Deck
2.6 10
[7489]
JP031 Seismic Shockwave  Continuous Trap
Destroy this card during your 3rd Standby Phase after activation. Activate this card when a face-up Dinosaur-Type monster you control is destroyed and sent to the Graveyard (except during the Damage Step): Choose 3 of your opponent's unused Spell & Trap Zones. Those Zones cannot be used. If this card destroys itself: You can target 1 Dinosaur-Type monster in your Graveyard; add that target to your hand.
Magical Arm Shield
Normal
▶︎ Deck
2.8 26
[21274]
JP032 Magical Arm Shield  Normal Trap
When your opponent declares an attack while you control a monster: Target 1 face-up monster your opponent controls, except the attacking monster; take control of that target until the end of the Battle Phase, and if you do, it is attacked instead, and you proceed to damage calculation.
Negate Attack
Normal
▶︎ Deck
6 36
[72081]
JP033 Negate Attack  Counter Trap
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.
Goblin Out of the Frying Pan
Normal
▶︎ Deck
1.7 34
[16268]
JP034 Goblin Out of the Frying Pan  Counter Trap
Pay 500 Life Points. Negate the activation of a Spell Card and return it to the owner's hand.
Malfunction
Normal
▶︎ Deck
1.3 32
[15433]
JP035 Malfunction  Counter Trap
Pay 500 Life Points. Negate the activation of a Trap Card and return it to its original position.
Fossil Excavation
Normal
▶︎ Deck
3.1 13
[17040]
JP036 Fossil Excavation  Continuous Trap
Activate this card by discarding 1 card, then target 1 Dinosaur-Type monster in your Graveyard; Special Summon that target. Negate the effects of that monster on the field. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
Structure Deck "The Heartbeat of Dinosaurs" Card List
5.1 /10.0 pt
Number of card ratings : 1057
User Review : 1057

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