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HOME > Yu-Gi-Oh! Card Lists > Structure Deck "Threat of Undead"

Structure Deck "Threat of Undead" Card List

Structure Deck
Structure Deck "Threat of Undead"
code : SD2.
Total : 28 Types.
Release Date:2004-12-09
4th period

Average of all cards:6.9pt




Total 28 Types
Monster 12 Types
Normal Monster:1 TypesEffect Monster:11 Types
1 Spirit Monster 0 Union Monster 0 Toon Monster
Spell 11 Types
6Normal Spell 1Equip IconEquip Spell 2Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 2 Continuous IconContinuous Spell 0 Field IconField Spell
Trap 5 Types
4 Normal Trap 0 Continuous IconContinuous Trap 1 Counter IconCounter Trap
Enhanced Category : 1
Vampire:3 Types



Card Rating: Top 5

Card List in descending order of rating

rating order253 / 640 view num38481 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Vampire Genesis
Ultra
▶︎ Deck
3 25
[24753]
JP001 Vampire Genesis  Effect Monster
- 8 Zombie 3000 2100
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Vampire Lord" you control. Once per turn: You can discard 1 Zombie monster to the GY, then target 1 Zombie monster in your GY with a Level less than the discarded Zombie monster's; Special Summon that target.
Master Kyonshee
Normal
▶︎ Deck
3.9 21
[11563]
JP002 Master Kyonshee  Normal Monster
- 4 Zombie 1750 1000
A wandering Kyonshee searching for a strong rival to defeat. They say he was known as the master of all martial arts.
Vampire Lord
Normal
▶︎ Deck
6.1 22
[48632]
JP003 Vampire Lord  Effect Monster
- 5 Zombie 2000 1500
If this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. Once per turn, during your next Standby Phase after this card in your possession was destroyed and sent to your GY by an opponent's card effect: Special Summon this card from the GY.
Dark Dust Spirit
Normal
▶︎ Deck
7.1 20
[61293]
JP004 Dark Dust Spirit  Effect Monster
Spirit Monster
- 6 Zombie 2200 1800
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Destroy all other face-up monsters on the field.
Pyramid Turtle
Normal
▶︎ Deck
7.5 21
[69780]
JP005 Pyramid Turtle  Effect Monster
- 4 Zombie 1200 1400
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Zombie monster with 2000 or less DEF from your Deck.
Spirit Reaper
Normal
▶︎ Deck
6.9 39
[89407]
JP006 Spirit Reaper  Effect Monster
- 3 Zombie 300 200
Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts Battle Damage to your opponent by a direct attack: Discard 1 random card from their hand.
Despair from the Dark
Normal
▶︎ Deck
6.2 17
[30440]
JP007 Despair from the Dark  Effect Monster
- 8 Zombie 2800 3000
If this card is sent from your hand or Deck to your GY by an opponent's card effect: Special Summon this card.
Ryu Kokki
Normal
▶︎ Deck
5.1 21
[16374]
JP008 Ryu Kokki  Effect Monster
- 6 Zombie 2400 2000
At the end of the Damage Step, if this card battled a Warrior or Spellcaster monster: Destroy that monster.
Soul-Absorbing Bone Tower
Normal
▶︎ Deck
6 17
[45640]
JP009 Soul-Absorbing Bone Tower  Effect Monster
- 3 Zombie 400 1500
If you control another Zombie-Type monster, your opponent cannot target this card for attacks. Each time a Zombie-Type monster(s) is Special Summoned: Send the top 2 cards of your opponent's Deck to the Graveyard.
Vampire Lady
Normal
▶︎ Deck
2.8 16
[18140]
JP010 Vampire Lady  Effect Monster
- 4 Zombie 1550 1550
If this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY.
Double Coston
Normal
▶︎ Deck
4.8 15
[24243]
JP011 Double Coston  Effect Monster
- 4 Zombie 1700 1650
This card can be treated as 2 Tributes for the Tribute Summon of a DARK monster.
Regenerating Mummy
Normal
▶︎ Deck
3.3 17
[10518]
JP012 Regenerating Mummy  Effect Monster
- 4 Zombie 1800 1500
When this card is sent from your hand to your GY by an opponent's card effect: Return this card to the hand.
Snatch Steal
Normal
▶︎ Deck
9.6 56
[48428]
JP013 Snatch Steal Limited Equip Spell
Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.
Mystical Space Typhoon
Normal
▶︎ Deck
9.4 167
[1906278]
JP014 Mystical Space Typhoon  Quick-Play Spell
Target 1 Spell/Trap on the field; destroy that target.
Giant Trunade
Normal
▶︎ Deck
9.7 43
[62267]
JP015 Giant Trunade Forbidden Normal Spell
Return all Spell and Trap Cards on the field to the hand.
Nobleman of Crossout
Normal
▶︎ Deck
6.6 38
[51048]
JP016 Nobleman of Crossout  Normal Spell
Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.
Pot of Greed
Normal
▶︎ Deck
9.9 114
[117129]
JP017 Pot of Greed Forbidden Normal Spell
Draw 2 cards.
Card of Safe Return
Normal
▶︎ Deck
9.7 39
[42071]
JP018 Card of Safe Return Forbidden Continuous Spell
When a monster is Special Summoned from your Graveyard, you can draw 1 card.
Heavy Storm
Normal
▶︎ Deck
9.9 114
[1523543]
JP019 Heavy Storm Limited Normal Spell
Destroy all Spell and Trap Cards on the field.
Creature Swap
Normal
▶︎ Deck
8.4 56
[212948]
JP020 Creature Swap  Normal Spell
Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
Book of Life
Normal
▶︎ Deck
8.9 29
[150235]
JP021 Book of Life  Normal Spell
Target 1 Zombie monster in your GY and 1 monster in your opponent's GY; Special Summon the first target, also banish the second target.
Call of the Mummy
Normal
▶︎ Deck
6.5 22
[34748]
JP022 Call of the Mummy  Continuous Spell
Once per turn: You can Special Summon 1 Zombie monster from your hand. You must control no monsters to activate and to resolve this effect.
Reload
Normal
▶︎ Deck
5.3 24
[65525]
JP023 Reload  Quick-Play Spell
Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.
Dust Tornado
Normal
▶︎ Deck
6.7 46
[99015]
JP024 Dust Tornado  Normal Trap
Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.
Torrential Tribute
Normal
▶︎ Deck
9.3 106
[1012038]
JP025 Torrential Tribute  Normal Trap
When a monster(s) is Summoned: Destroy all monsters on the field.
Magic Jammer
Normal
▶︎ Deck
5.2 33
[56461]
JP026 Magic Jammer  Counter Trap
When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.
Reckless Greed
Normal
▶︎ Deck
6.9 31
[106799]
JP027 Reckless Greed  Normal Trap
Draw 2 cards and skip your next 2 Draw Phases.
Compulsory Evacuation Device
Normal
▶︎ Deck
9.3 115
[944280]
JP028 Compulsory Evacuation Device  Normal Trap
Target 1 monster on the field; return that target to the hand.
Structure Deck "Threat of Undead" Card List
6.9 /10.0 pt
Number of card ratings : 1284
User Review : 1284

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