Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num

HOME > Yu-Gi-Oh! Card Lists > Structure Deck "Power of the Dragon"

Structure Deck "Power of the Dragon" Card List

Structure Deck
Structure Deck "Power of the Dragon"
code : SD1.
Total : 28 Types.
Release Date:2004-12-09
4th period

Average of all cards:6.5pt




Total 28 Types
Monster 9 Types
Normal Monster:2 TypesEffect Monster:7 Types
Spell 11 Types
7Normal Spell 2Equip IconEquip Spell 2Quick-Play IconQuick-Play Spell
Trap 8 Types
4 Normal Trap 3 Continuous IconContinuous Trap 1 Counter IconCounter Trap
Enhanced Category : 3
LV, Level Up!:3 Types / Red-Eyes:3 Types / Armed Dragon:2 Types



Card Rating: Top 5

Card List in descending order of rating

rating order313 / 644 view num41085 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Red-Eyes Darkness Dragon
Ultra
▶︎ Deck
5.9 30
[68878]
JP001 Red-Eyes Darkness Dragon  Effect Monster
- 9 Dragon 2400 2000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Red-Eyes Black Dragon". Gains 300 ATK for each Dragon monster in your GY.
Red-Eyes Black Dragon
Normal
▶︎ Deck
7.8 83
[240866]
JP002 Red-Eyes Black Dragon  Normal Monster
- 7 Dragon 2400 2000
A ferocious dragon with a deadly attack.
Luster Dragon
Normal
▶︎ Deck
5.7 23
[31585]
JP003 Luster Dragon  Normal Monster
- 4 Dragon 1900 1600
A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.
Twin-Headed Behemoth
Normal
▶︎ Deck
6.5 19
[29913]
JP004 Twin-Headed Behemoth  Effect Monster
- 3 Dragon 1500 1200
During the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but its ATK/DEF become 1000. You can only use this effect of "Twin-Headed Behemoth" once per Duel.
Armed Dragon LV3
Normal
▶︎ Deck
5.2 19
[21594]
JP005 Armed Dragon LV3  Effect Monster
- 3 Dragon 1200 900
During your Standby Phase: You can send this card to the GY; Special Summon 1 "Armed Dragon LV5" from your hand or Deck.
Armed Dragon LV5
Normal
▶︎ Deck
5.6 20
[30044]
JP006 Armed Dragon LV5  Effect Monster
- 5 Dragon 2400 1700
You can send 1 monster from your hand to the GY, then target 1 monster your opponent controls with ATK less than or equal to the sent monster's ATK; destroy that target. During the End Phase, if this card destroyed a monster by battle this turn: You can send this card to the GY; Special Summon 1 "Armed Dragon LV7" from your hand or Deck.
Black Dragon's Chick
Normal
▶︎ Deck
4.6 25
[33749]
JP007 Black Dragon's Chick  Effect Monster
- 1 Dragon 800 500
You can send this face-up card you control to the GY; Special Summon 1 "Red-Eyes Black Dragon" from your hand.
Element Dragon
Normal
▶︎ Deck
3.9 14
[11903]
JP008 Element Dragon  Effect Monster
- 4 Dragon 1500 1200
This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
●FIRE: This card gains 500 ATK.
●WIND: If this card destroyed your opponent's monster by battle, it can attack once again in a row.
Masked Dragon
Normal
▶︎ Deck
7.5 23
[66457]
JP009 Masked Dragon  Effect Monster
- 3 Dragon 1400 1100
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Dragon-Type monster with 1500 or less ATK from your Deck.
Snatch Steal
Normal
▶︎ Deck
9.6 56
[49177]
JP010 Snatch Steal Limited Equip Spell
Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.
Mystical Space Typhoon
Normal
▶︎ Deck
9.4 167
[1935345]
JP011 Mystical Space Typhoon  Quick-Play Spell
Target 1 Spell/Trap on the field; destroy that target.
Nobleman of Crossout
Normal
▶︎ Deck
6.6 38
[51571]
JP012 Nobleman of Crossout  Normal Spell
Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.
Premature Burial
Normal
▶︎ Deck
9.8 50
[58426]
JP013 Premature Burial Forbidden Equip Spell
Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.
Swords of Revealing Light
Normal
▶︎ Deck
8 69
[214753]
JP014 Swords of Revealing Light  Normal Spell
After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.
Pot of Greed
Normal
▶︎ Deck
9.9 115
[118488]
JP015 Pot of Greed Forbidden Normal Spell
Draw 2 cards.
Heavy Storm
Normal
▶︎ Deck
9.9 115
[1545994]
JP016 Heavy Storm Limited Normal Spell
Destroy all Spell and Trap Cards on the field.
Stamping Destruction
Normal
▶︎ Deck
3.8 22
[18137]
JP017 Stamping Destruction  Normal Spell
If you control a Dragon monster: Target 1 Spell/Trap on the field; destroy that target, and if you do, inflict 500 damage to its controller.
Creature Swap
Normal
▶︎ Deck
8.4 56
[215713]
JP018 Creature Swap  Normal Spell
Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
Reload
Normal
▶︎ Deck
5.3 24
[66438]
JP019 Reload  Quick-Play Spell
Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.
The Graveyard in the Fourth Dimension
Normal
▶︎ Deck
1.5 15
[10663]
JP020 The Graveyard in the Fourth Dimension  Normal Spell
Add 2 "LV" monsters from your Graveyard to your Deck and shuffle it.
Call of the Haunted
Normal
▶︎ Deck
8.7 91
[1167291]
JP021 Call of the Haunted  Continuous Trap
Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
Ceasefire
Normal
▶︎ Deck
8.4 48
[96609]
JP022 Ceasefire  Normal Trap
If a face-down Defense Position monster or an Effect Monster is on the field: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip monsters' effects are not activated at this time), also inflict 500 damage to your opponent for each Effect Monster on the field.
The Dragon's Bead
Normal
▶︎ Deck
2.2 13
[7806]
JP023 The Dragon's Bead  Continuous Trap
Discard 1 card from your hand. Negate the effect of a Trap Card that targets 1 face-up Dragon-Type monster and destroy the Trap Card.
Dragon's Rage
Normal
▶︎ Deck
4 20
[26724]
JP024 Dragon's Rage  Continuous Trap
If your Dragon monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Reckless Greed
Normal
▶︎ Deck
6.9 31
[107782]
JP025 Reckless Greed  Normal Trap
Draw 2 cards and skip your next 2 Draw Phases.
Interdimensional Matter Transporter
Normal
▶︎ Deck
6.7 24
[56322]
JP026 Interdimensional Matter Transporter  Normal Trap
Target 1 face-up monster you control; banish that target until the End Phase.
Trap Jammer
Normal
▶︎ Deck
2.9 27
[18742]
JP027 Trap Jammer  Counter Trap
When your opponent activates a Trap Card during the Battle Phase: Negate the activation, and if you do, destroy it.
Curse of Anubis
Normal
▶︎ Deck
7.2 18
[28126]
JP028 Curse of Anubis  Normal Trap
Change all Effect Monsters on the field to Defense Position. Until the end of this turn, the original DEF of those monsters becomes 0, also their battle positions cannot be changed.
Structure Deck "Power of the Dragon" Card List
6.5 /10.0 pt
Number of card ratings : 1255
User Review : 1255

Update Information - NEW -