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HOME > Yu-Gi-Oh! Card Lists > TACTICAL EVOLUTION

TACTICAL EVOLUTION Card List

TACTICAL EVOLUTIONCard List
TACTICAL EVOLUTION
code : TAEV.
Total : 80 Types.
Release Date:2007-05-12
5th period

Average of all cards:4.4pt




Total 80 Types
Monster 44 Types
Normal Monster:5 TypesEffect Monster:34 Types
Fusion Monster:5 Types
0 Tuner Monster 3 Flip Monster 10 Gemini Monster
Spell 18 Types
10Normal Spell 4Equip IconEquip Spell 2Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 1 Continuous IconContinuous Spell 1 Field IconField Spell
Trap 18 Types
14 Normal Trap 2 Continuous IconContinuous Trap 2 Counter IconCounter Trap
Enhanced Category : 15
Neos:16 Types / Venom:12 Types / Dual:11 Types / Elemental HERO:8 Types / Chrysalis:8 Types / HERO:8 Types / Neo-Spacian:6 Types / Alien:1 Types / Dark World:1 Types / Volcanic:1 Types / Crystal Beast, Advanced Crystal Beast:1 Types / Ojama:1 Types / Cyber, Cybernetic, Cyberdark:1 Types / Utopia:1 Types / Counter:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order559 / 644 view num40657 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Alien Shocktrooper
Normal
▶︎ Deck
7.6 26
[51529]
JP001 Alien Shocktrooper  Normal Monster
- 4 Reptile 1900 800
The Aliens have used a mysterious biological substance to create a supreme race of soldiers. They do not have the natural powers of the other Aliens, but can make stunning physical attacks.
Volcanic Rat
Normal
▶︎ Deck
2.2 16
[11926]
JP002 Volcanic Rat  Normal Monster
- 1 Pyro 500 500
This mutated mouse dwells in the core of active volcanoes. No amount of heat is too much for it to bear.
Renge, Gatekeeper of Dark World
Normal
▶︎ Deck
4.8 26
[22863]
JP003 Renge, Gatekeeper of Dark World  Normal Monster
- 4 Fiend 100 2100
His renowned athletic physique has made him famous with the populace of Dark World. They call him "Iron Wall Renge" because no one can break through his incredible defenses.
Hunter Dragon
Rare
▶︎ Deck
6.3 15
[39081]
JP004 Hunter Dragon  Normal Monster
- 3 Dragon 1700 100
This dragon has taken down countless prey with its sharp fangs. It strikes very quickly, because if it does not strike first it is vulnerable to a counter-attack.
Venom Cobra
Normal
▶︎ Deck
3.5 10
[14305]
JP005 Venom Cobra  Normal Monster
- 4 Reptile 100 2000
Hard scales cover all parts of this gigantic cobra. It hunts by shooting out massive amounts of venom, but because of its large size, its attack pattern is easily predicted.
Rainbow Dragon
Holographic
Ultimate
Ultra
▶︎ Deck
7.7 30
[116242]
JP006 Rainbow Dragon  Effect Monster
- 10 Dragon 4000 0
(This card is always treated as an "Ultimate Crystal" card.)
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 7 "Crystal Beast" cards with different names on your field and/or GY. This card cannot activate the following effects the turn it is Special Summoned. (Quick Effect): You can send all "Crystal Beast" monsters you control to the GY; this card gains 1000 ATK for each monster sent to the GY. You can banish all "Crystal Beast" monsters from your GY; shuffle all cards on the field into the Deck.
Chrysalis Pantail
Normal
▶︎ Deck
2.6 10
[7334]
JP007 Chrysalis Pantail  Effect Monster
- 2 Beast 800 300
You can Tribute this card while "Neo Space" is on the field to Special Summon 1 "Neo-Spacian Dark Panther" from your hand or Deck.
Chrysalis Chicky
Normal
▶︎ Deck
2.1 10
[7330]
JP008 Chrysalis Chicky  Effect Monster
- 2 Winged Beast 600 400
You can Tribute this card while "Neo Space" is on the field to Special Summon 1 "Neo-Spacian Air Hummingbird" from your hand or Deck.
Chrysalis Pinny
Normal
▶︎ Deck
1.8 12
[8922]
JP009 Chrysalis Pinny  Effect Monster
- 2 Plant 100 700
You can Tribute this card while "Neo Space" is on the field to Special Summon 1 "Neo-Spacian Glow Moss" from your hand or Deck.
Chrysalis Larva
Normal
▶︎ Deck
1.8 9
[6576]
JP010 Chrysalis Larva  Effect Monster
- 2 Insect 300 300
You can Tribute this card while "Neo Space" is on the field to Special Summon 1 "Neo-Spacian Flare Scarab" from your hand or Deck.
Chrysalis Mole
Normal
▶︎ Deck
2.7 11
[7693]
JP011 Chrysalis Mole  Effect Monster
- 2 Rock 700 100
You can Tribute this card while "Neo Space" is on the field to Special Summon 1 "Neo-Spacian Grand Mole" from your hand or Deck.
Necro Gardna
Rare
▶︎ Deck
8 31
[125444]
JP012 Necro Gardna  Effect Monster
- 3 Warrior 600 1300
During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect).
Vennominaga the Deity of Poisonous Snakes
Ultimate
Ultra
▶︎ Deck
8 29
[101618]
JP013 Vennominaga the Deity of Poisonous Snakes  Effect Monster
- 10 Reptile 0 0
Cannot be Normal Summoned/Set. Must be Special Summoned with "Rise of the Snake Deity" or by its own effect. Gains 500 ATK for each Reptile monster in your GY. Neither player can target this card with card effects, also it is unaffected by other cards and their effects. When this card is destroyed by battle and sent to the GY: You can banish 1 other Reptile monster from your GY; Special Summon this card. When this card inflicts battle damage to your opponent: Place 1 Hyper-Venom Counter on it. When the 3rd Hyper-Venom Counter is placed on this card, you win the Duel.
Vennominon the King of Poisonous Snakes
Super
▶︎ Deck
7.7 10
[56404]
JP014 Vennominon the King of Poisonous Snakes  Effect Monster
- 8 Reptile 0 0
Cannot be Special Summoned by another Effect Monster's effect. Unaffected by "Venom Swamp". Gains 500 ATK for each Reptile monster in your GY. When this card is destroyed by battle and sent to the GY: You can banish 1 other Reptile monster from your GY; Special Summon this card.
Venom Snake
Normal
▶︎ Deck
2.1 10
[10002]
JP015 Venom Snake  Effect Monster
- 3 Reptile 1200 600
Once per turn, you can place 1 Venom Counter on 1 monster your opponent controls. If you activate this effect, this card cannot attack during this turn.
Venom Boa
Normal
▶︎ Deck
1.6 14
[8504]
JP016 Venom Boa  Effect Monster
- 5 Reptile 1600 1200
Once per turn, you can place 2 Venom Counters on 1 monster your opponent controls. If you activate this effect, this card cannot attack during this turn.
Venom Serpent
Normal
▶︎ Deck
3.5 8
[9969]
JP017 Venom Serpent  Effect Monster
- 4 Reptile 1000 800
Once per turn, you can place 1 Venom Counter on 1 monster your opponent controls.
Elemental HERO Neos Alius
Super
▶︎ Deck
8.4 46
[142179]
JP018 Elemental HERO Neos Alius  Effect Monster
Gemini Monster
- 4 Warrior 1900 1300
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●This card's name becomes "Elemental HERO Neos" while on the field.
Chthonian Emperor Dragon
Ultimate
Ultra
▶︎ Deck
6.5 13
[31740]
JP019 Chthonian Emperor Dragon  Effect Monster
Gemini Monster
- 6 Dragon 2400 1500
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●This card can attack twice during the same Battle Phase.
Aquarian Alessa
Super
▶︎ Deck
2.8 12
[12291]
JP020 Aquarian Alessa  Effect Monster
Gemini Monster
- 4 Aqua 1500 500
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●When this card destroys an opponent's monster by battle and sends it to the Graveyard, they discard 1 random card.
Lucky Pied Piper
Super
▶︎ Deck
2.6 11
[7265]
JP021 Lucky Pied Piper  Effect Monster
Gemini Monster
- 4 Fairy 1500 500
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●When this card destroys an opponent's monster by battle and sends it to the Graveyard, draw 1 card.
Grasschopper
Rare
▶︎ Deck
5.4 11
[9655]
JP022 Grasschopper  Effect Monster
Gemini Monster
- 5 Insect 2350 1000
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●This card can attack all monsters your opponent controls once each.
Goggle Golem
Normal
▶︎ Deck
2.3 15
[9478]
JP023 Goggle Golem  Effect Monster
Gemini Monster
- 4 Rock 1500 500
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●The original ATK of this card becomes 2100.
Dawnbreak Gardna
Normal
▶︎ Deck
1.5 22
[7692]
JP024 Dawnbreak Gardna  Effect Monster
Gemini Monster
- 3 Warrior 1500 500
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●The original DEF of this card becomes 2300.
Doom Shaman
Super
▶︎ Deck
5.8 9
[25671]
JP025 Doom Shaman  Effect Monster
Gemini Monster
- 6 Spellcaster 2400 2000
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can Special Summon 1 Fiend-Type monster from your hand or from either Graveyard. When this card leaves the field, destroy all Fiend-Type monsters Special Summoned by this effect.
King Pyron
Normal
▶︎ Deck
2.4 12
[11912]
JP026 King Pyron  Effect Monster
Gemini Monster
- 5 Pyro 1500 500
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●Once per turn, you can inflict 1000 damage to your opponent.
Shadow Delver
Rare
▶︎ Deck
4.3 9
[7544]
JP027 Shadow Delver  Effect Monster
Gemini Monster
- 4 Fiend 1500 500
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●Once per turn, you can select 1 face-up Level 4 or lower DARK monster you control. It can attack your opponent directly this turn.
Flint Lock
Normal
▶︎ Deck
3.3 4
[15293]
JP028 Flint Lock  Effect Monster
- 4 Machine 1500 800
Once per turn: You can target 1 "Flint" in the Spell & Trap Zone; equip it to this card. During your Main Phase: You can target 1 "Flint" equipped to this card, and 1 face-up monster on the field, except this card; equip that "Flint" to that targeted monster. This card can only be equipped with 1 "Flint". While equipped with "Flint", this card is unaffected by the effect of "Flint", and cannot be destroyed by battle.
Gravitic Orb
Normal
▶︎ Deck
2.1 8
[6638]
JP029 Gravitic Orb  Effect Monster
Flip Monster
- 3 Fiend 1100 700
FLIP: Change the battle positions of all face-up monsters your opponent controls.
Phantom Cricket
Normal
▶︎ Deck
2 8
[6275]
JP030 Phantom Cricket  Effect Monster
Flip Monster
- 2 Insect 300 1000
FLIP: Return 1 face-down monster from the field to the top of its owner's Deck.
Crystal Seer
N-Rare
▶︎ Deck
4.6 14
[20349]
JP031 Crystal Seer  Effect Monster
Flip Monster
- 1 Spellcaster 100 100
FLIP: Excavate the top 2 cards of your Deck, then add 1 of them to your hand, then place the other on the bottom of your Deck.
Neo Space Pathfinder
Rare
▶︎ Deck
5.4 13
[25792]
JP032 Neo Space Pathfinder  Effect Monster
- 4 Warrior 1800 800
You can discard this card to the Graveyard to add 1 "Neo Space" from your Deck or Graveyard to your hand.
Frost and Flame Dragon
Super
▶︎ Deck
5 17
[19028]
JP033 Frost and Flame Dragon  Effect Monster
- 6 Dragon 2300 2000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 FIRE and 2 WATER monsters from your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can discard 1 card to target 1 monster on the field; destroy that target.
Desert Twister
Super
▶︎ Deck
3.1 10
[8277]
JP034 Desert Twister  Effect Monster
- 6 Fiend 2300 2000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 WIND and 1 EARTH monsters from your GY. Once per turn: You can discard 1 card, then target 1 Spell/Trap on the field; destroy it.
Ritual Raven
Normal
▶︎ Deck
2.8 8
[15702]
JP035 Ritual Raven  Effect Monster
- 1 Fiend 300 300
If you Ritual Summon exactly 1 DARK Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement.
Razor Lizard
Normal
▶︎ Deck
4.8 8
[9681]
JP036 Razor Lizard  Effect Monster
- 3 Reptile 1500 300
While you control another Reptile-Type monster, if this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation.
Light Effigy
Normal
▶︎ Deck
1.2 15
[7063]
JP037 Light Effigy  Effect Monster
- 4 Fairy 1500 0
If you Tribute Summon a LIGHT Normal Monster, you can treat this 1 monster as 2 Tributes.
Dark Effigy
Normal
▶︎ Deck
1.4 17
[9400]
JP038 Dark Effigy  Effect Monster
- 4 Fiend 1500 0
If you Tribute Summon a DARK Normal Monster, you can treat this 1 monster as 2 Tributes.
Zombie Master
Rare
▶︎ Deck
9.5 35
[156828]
JP039 Zombie Master  Effect Monster
- 4 Zombie 1800 0
Once per turn: You can send 1 monster from your hand to the GY, then target 1 Level 4 or lower Zombie monster in either GY; Special Summon that target. This monster must be face-up on the field to activate and to resolve this effect.
Neo-Spacian Marine Dolphin
Normal
▶︎ Deck
4.4 13
[16480]
JP040 Neo-Spacian Marine Dolphin  Fusion Monster
Effect Monster
- 4 Warrior 900 1100
This card's name is also treated as "Neo-Spacian Aqua Dolphin". This card cannot be Special Summoned except with "NEX". Once per turn, you can discard 1 card to look at your opponent's hand and select 1 Monster Card in it. If you control a monster with ATK greater than or equal to the selected monster's, destroy the selected monster and inflict 500 damage to your opponent.
Elemental HERO Marine Neos
Rare
▶︎ Deck
4.9 15
[16484]
JP041 Elemental HERO Marine Neos  Fusion Monster
Effect Monster
- 8 Warrior 2800 2300
"Elemental HERO Neos" + "Neo-Spacian Marine Dolphin"
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can destroy 1 random card in your opponent's hand.
Elemental HERO Darkbright
Super
▶︎ Deck
4.9 15
[24225]
JP042 Elemental HERO Darkbright  Fusion Monster
Effect Monster
- 6 Warrior 2000 1000
"Elemental HERO Sparkman" + "Elemental HERO Necroshade"
Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, change it to Defense Position at the end of the Damage Step. If this card is destroyed: Target 1 monster your opponent controls; destroy that target.
Elemental HERO Magma Neos
Ultimate
Ultra
▶︎ Deck
5.5 15
[40365]
JP043 Elemental HERO Magma Neos  Fusion Monster
Effect Monster
- 9 Warrior 3000 2500
"Elemental HERO Neos" + "Neo-Spacian Flare Scarab" + "Neo-Spacian Grand Mole"
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) This card gains 400 ATK for each card on the field. Once per turn, during the End Phase: Shuffle this card into the Extra Deck. If this card is shuffled into the Extra Deck this way: Return all cards on the field to the hand.
Ojama Knight
Normal
▶︎ Deck
6.4 14
[61035]
JP044 Ojama Knight  Fusion Monster
Effect Monster
- 5 Beast 0 2500
2 "Ojama" monsters
Choose up to 2 of your opponent's unused Monster Zones. Those zones cannot be used.
Fifth Hope
Rare
▶︎ Deck
4.8 16
[29764]
JP045 Fifth Hope  Normal Spell
Target 5 "Elemental HERO" cards in your Graveyard; shuffle them into the Deck, then draw 2 cards (draw 3 cards instead, if you had no other cards on your side of the field and in your hand when you activated this card).
Reverse of Neos
Normal
▶︎ Deck
2.6 13
[12557]
JP046 Reverse of Neos  Quick-Play Spell
Activate only when a face-up "Neos" Fusion Monster you control is destroyed. Special Summon 1 "Elemental Hero Neos" from your Deck in Attack Position. It gains 1000 ATK and is destroyed during the End Phase of this turn.
Convert Contact
Normal
▶︎ Deck
6.7 12
[38480]
JP047 Convert Contact  Normal Spell
If you control no monsters: Send 2 "Neo-Spacian" monsters (1 from your hand and 1 from your Deck) to the GY, then draw 2 cards.
Cocoon Party
Normal
▶︎ Deck
4.8 9
[11189]
JP048 Cocoon Party  Normal Spell
Special Summon 1 "Chrysalis" monster from your Deck for each "Neo-Spacian" monster with a different name in your Graveyard.
NEX
Normal
▶︎ Deck
2.2 12
[16703]
JP049 NEX  Normal Spell
Send 1 face-up "Neo-Spacian" monster you control to the Graveyard. Special Summon 1 Level 4 monster with the same name from your Extra Deck.
Cocoon Rebirth
Normal
▶︎ Deck
3.3 8
[7753]
JP050 Cocoon Rebirth  Continuous Spell
You can Tribute 1 face-up "Chrysalis" monster you control to Special Summon 1 "Neo-Spacian" monster written in the card text of that card from either player's Graveyard.
Venom Swamp
Normal
▶︎ Deck
4.9 9
[18367]
JP051 Venom Swamp  Field Spell
During each player's End Phase: Place 1 Venom Counter on each face-up monster, except "Venom" monsters. Monsters lose 500 ATK for each Venom Counter on them. Destroy a monster if its ATK becomes 0 by this effect.
Snake Rain
Rare
▶︎ Deck
8.9 40
[65772]
JP052 Snake Rain  Normal Spell
Discard 1 card; send 4 Reptile monsters from your Deck to the GY.
Venom Shot
Normal
▶︎ Deck
4.3 4
[7184]
JP053 Venom Shot  Normal Spell
Activate only while you control a face-up "Venom" monster, "Vennominaga the Deity of Poisonous Snakes", or "Vennominon the King of Poisonous Snakes". Send 1 Reptile-Type monster from your Deck to the Graveyard and place 2 Venom Counters on 1 face-up monster your opponent controls.
Cyberdark Impact!
Super
▶︎ Deck
7.9 19
[43866]
JP054 Cyberdark Impact!  Normal Spell
Fusion Summon 1 "Cyberdark Dragon" from your Extra Deck, by shuffling 1 each of "Cyberdark Horn", "Cyberdark Edge", and "Cyberdark Keel" from your hand, field, and/or GY, into the Deck, as Fusion Material.
Flint Missile
Normal
▶︎ Deck
3.3 4
[5064]
JP055 Flint Missile  Quick-Play Spell
Destroy 1 monster equipped with "Flint". You can return this card to your Deck instead of sending it to the Graveyard after it resolves.
Double Summon
Rare
▶︎ Deck
7.2 39
[242274]
JP056 Double Summon  Normal Spell
You can conduct 2 Normal Summons/Sets this turn, not just 1.
Summoner's Art
Rare
▶︎ Deck
8.6 30
[157434]
JP057 Summoner's Art  Normal Spell
Add 1 Level 5 or higher Normal Monster from your Deck to your hand.
Creature Seizure
Rare
▶︎ Deck
3.7 7
[10282]
JP058 Creature Seizure  Normal Spell
Each player gives their opponent control of 1 of their monsters (controller's choice). You must choose a face-up Normal Monster.
Phalanx Pike
Normal
▶︎ Deck
6 10
[25509]
JP059 Phalanx Pike  Equip Spell
The equipped monster gains 900 ATK for each card in either Graveyard that has the same name it does.
Symbols of Duty
N-Rare
▶︎ Deck
6.9 19
[38757]
JP060 Symbols of Duty  Equip Spell
Send 1 Normal Monster you control to the Graveyard, then target 1 monster in either player's Graveyard; Special Summon it, and if you do, equip this card to it. When this card leaves the field, destroy the equipped monster.
Amulet of Ambition
Rare
▶︎ Deck
5.9 12
[29818]
JP061 Amulet of Ambition  Equip Spell
Equip only to a Normal Monster. If it battles a monster with a higher Level, the equipped monster gains 500 ATK x the difference in Levels, during that damage calculation only. When this card is sent to the GY: You can place it on top of your Deck.
Broken Bamboo Sword
N-Rare
▶︎ Deck
4.8 20
[53874]
JP062 Broken Bamboo Sword  Equip Spell
The equipped monster gains 0 ATK.
Mirror Gate
Ultimate
Ultra
▶︎ Deck
2.6 15
[13577]
JP063 Mirror Gate  Normal Trap
When an opponent's monster declares an attack targeting a face-up "Elemental HERO" monster you control: Switch control of the opponent's attacking monster with the targeted monster you control, then calculate damage. Control of both monsters switches back during the End Phase.
Hero Counterattack
Normal
▶︎ Deck
3.3 11
[14374]
JP064 Hero Counterattack  Normal Trap
When an "Elemental HERO" monster you control is destroyed by battle: Your opponent chooses and reveals 1 random card from your hand, then, if it is an "Elemental HERO" monster, you destroy 1 monster your opponent controls and Special Summon the chosen monster.
Cocoon Veil
Normal
▶︎ Deck
2 9
[4748]
JP065 Cocoon Veil  Normal Trap
Activate by Tributing 1 face-up "Chrysalis" monster. This turn, any damage to a player caused by an effect becomes 0. Special Summon 1 "Neo-Spacian" monster written on the "Chrysalis" monster you Tributed from your hand, Deck or from either player's Graveyard.
Snake Whistle
Normal
▶︎ Deck
3.3 11
[10615]
JP066 Snake Whistle  Normal Trap
Activate only when a Reptile-Type monster you control is destroyed. Special Summon 1 Level 4 or lower Reptile-Type monster from your Deck.
Damage = Reptile
Normal
▶︎ Deck
7.5 11
[27670]
JP067 Damage = Reptile  Continuous Trap
Once per turn, when you take damage from a battle involving a Reptile monster: You can Special Summon 1 Reptile monster from your Deck with ATK less than or equal to the damage you took.
Snake Deity's Command
Rare
▶︎ Deck
4.3 11
[9326]
JP068 Snake Deity's Command  Counter Trap
Activate by showing your opponent 1 "Venom" monster in your hand. Negate the activation and effect of an opponent's Spell Card, and destroy it.
Rise of the Snake Deity
Normal
▶︎ Deck
5.6 12
[46408]
JP069 Rise of the Snake Deity  Normal Trap
When a face-up "Vennominon the King of Poisonous Snakes" you control is destroyed, except by battle: Special Summon 1 "Vennominaga the Deity of Poisonous Snakes" from your hand or Deck.
Ambush Fangs
Normal
▶︎ Deck
1.3 6
[7642]
JP070 Ambush Fangs  Normal Trap
Activate only when a face-up "Venom" monster you control is declared as an attack target. Negate the attack and end the Battle Phase. Then place 1 Venom Counter on the monster that attacked.
Venom Burn
Normal
▶︎ Deck
5.7 6
[7911]
JP071 Venom Burn  Normal Trap
Select 1 monster with a Venom Counter(s). Remove all Venom Counters from that card, and inflict 700 damage to your opponent for each Venom Counter removed.
Common Charity
Rare
▶︎ Deck
5.1 10
[33660]
JP072 Common Charity  Normal Trap
Draw 2 cards, then banish 1 Normal Monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.
Destructive Draw
Normal
▶︎ Deck
3.3 12
[17617]
JP073 Destructive Draw  Continuous Trap
If either player has no cards in their hand at the start of their Draw Phase, they can draw 1 more card in addition to their normal draw. This card's controller loses 700 Life Points during their End Phase. (If less than 700, they become 0 instead.) When this face-up card is removed from the field, inflict 3000 damage to the player who controlled it.
Shield Spear
Normal
▶︎ Deck
1.2 19
[7844]
JP074 Shield Spear  Normal Trap
Target 1 face-up monster on the field; it gains 400 ATK/DEF until the end of this turn.
Strike Slash
Normal
▶︎ Deck
2.4 13
[8249]
JP075 Strike Slash  Normal Trap
When a monster you control declares an attack: Until the End Phase, that monster gains 700 ATK, also, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Spell Reclamation
Rare
▶︎ Deck
3.3 7
[6698]
JP076 Spell Reclamation  Normal Trap
Discard 1 card and chain this card to a Spell Card you activated. Whenever that Spell Card is sent to the Graveyard, return it to its owner's hand.
Trap Reclamation
Rare
▶︎ Deck
2.3 8
[8624]
JP077 Trap Reclamation  Normal Trap
Discard 1 card and chain this card to a Trap Card you activated. Whenever that Trap Card is sent to the Graveyard, return it to its owner's hand.
Gift Card
N-Rare
▶︎ Deck
7.5 26
[73607]
JP078 Gift Card  Normal Trap
Your opponent gains 3000 Life Points.
The Gift of Greed
Normal
▶︎ Deck
2.8 27
[36073]
JP079 The Gift of Greed  Normal Trap
Your opponent draws 2 cards.
Counter Counter
Rare
▶︎ Deck
2.4 28
[22456]
JP080 Counter Counter  Counter Trap
Negate the activation of a Counter Trap Card, and destroy it.
TACTICAL EVOLUTION Card List
4.4 /10.0 pt
Number of card ratings : 1191
User Review : 1191

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