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Avida, Rebuilder of Worlds →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 11 | Cyberse | 3500 | 3500 |
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by there being at least 8 or more Link Monsters with different names on the field and/or in the GYs. You cannot Special Summon other monsters the turn you Special Summon this card. This card's Special Summon cannot be negated. If this card is Special Summoned: Shuffle all other monsters that are banished, on the field, and in the GYs into the Decks. Neither player can activate cards or effects in response to this effect's activation. | |||||
Average Rating Score | 5.7(9) |
- Card Info
- Card Reviews (9 rating scores)
- Decks with Avida, Rebuilder of Worlds (6 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Avida, Rebuilder of Worlds" card reviews and rating scores
5.7(9) |
|
0% | (0) | ||
33% | (3) | ||
55% | (5) | ||
11% | (1) | ||
0% | (0) |
tierraの供物
2021/06/30 21:48
2021/06/30 21:48
A divine monster whose relationship with tierra and soppy is awaited. In order to get it out, you need each other's 8 types of Link Monsters, but even now he has a lot of decks that use Link Monsters, and if you want to prepare it, it's possible to prepare the materials yourself, so it's a pretty good deal. It is an easy category.
It also has an effect that bounces all monsters (uninterruptible) and is very powerful for its ease of use, so you can expect it to be brought to the end of the game as it is. However, since he leaves Spell Trap behind and doesn't interfere with monsters in his hand, the chances of him being counterattacked during the turn he uses it or the next turn are considerably higher than other star gods, which makes this monster big. It is also a weak point. If you put this out, the Special Summon will be blocked, so after a-vida is destroyed, you won't be able to recover, and the opponent's all-out attack will end the game. want to go
It also has an effect that bounces all monsters (uninterruptible) and is very powerful for its ease of use, so you can expect it to be brought to the end of the game as it is. However, since he leaves Spell Trap behind and doesn't interfere with monsters in his hand, the chances of him being counterattacked during the turn he uses it or the next turn are considerably higher than other star gods, which makes this monster big. It is also a weak point. If you put this out, the Special Summon will be blocked, so after a-vida is destroyed, you won't be able to recover, and the opponent's all-out attack will end the game. want to go
カンベイ
2019/08/04 0:54
2019/08/04 0:54
It seems that a-vida is a program modeled after tierra.
The summoning conditions are 8 or more Link Monsters in the field or GY. However, the turn you Special Summon this card cannot do any Special Summons, so it is extremely difficult to Special Summon this card in one turn.
The effect is the place and GY at the time of Special Summon success, Deck bounce of exclusion. Special Summon doesn't negate and can't chain effects at all, so it's almost guaranteed to be removed. However, unlike the previous two, it does not interfere with your hand at the cost of making it easier to put out, so the chances of being countered have increased.
If anything, it's a card that should be entrusted with the role of a counterattack and a finisher.
The summoning conditions are 8 or more Link Monsters in the field or GY. However, the turn you Special Summon this card cannot do any Special Summons, so it is extremely difficult to Special Summon this card in one turn.
The effect is the place and GY at the time of Special Summon success, Deck bounce of exclusion. Special Summon doesn't negate and can't chain effects at all, so it's almost guaranteed to be removed. However, unlike the previous two, it does not interfere with your hand at the cost of making it easier to put out, so the chances of being countered have increased.
If anything, it's a card that should be entrusted with the role of a counterattack and a finisher.
はわわ
2019/07/16 17:08
2019/07/16 17:08
The conditions are easier to meet than the other two, but the reset ability is reduced accordingly, and the possibility of being reversed is not low. I want to decide with haste when I put it out.
シエスタ
2019/04/15 14:09
2019/04/15 14:09
New creation star god, this card is twins.
As with other Genesis Gods, it still requires a large number of cards to summon, but in the case of this card, the system is blessed, so meeting the conditions for issuing it is not a difficult task in a specialized build. Cybers are good at linking and easy to search.
The effect is also a flashy deck bounce like Sousei, and it does not allow chains and is excellent in both removal and meta ability.
However, it hurts that Special Summon becomes impossible for other cards during the summon turn. In most cases, even if the conditions are met, it cannot be deployed immediately. Where I want a way to surpass 1 turn. Also, you can't interfere with your hand, this card has no resistance, and the RBI is 3500, which requires 3 attacks to settle, which is an uneasy figure for its weight.
Depending on the opponent's situation, it could easily be overturned. Deck Bounce also hits at this point.
This card tends to be one-man, so even if you put it out, you won't be able to let your guard down unless it's settled.
Is it a performance that is suitable for the closing phase or switching? I think it's easy to handle in Souseigami, but it's a peaky impression that it's hard to work now that the speed is increasing.
As with other Genesis Gods, it still requires a large number of cards to summon, but in the case of this card, the system is blessed, so meeting the conditions for issuing it is not a difficult task in a specialized build. Cybers are good at linking and easy to search.
The effect is also a flashy deck bounce like Sousei, and it does not allow chains and is excellent in both removal and meta ability.
However, it hurts that Special Summon becomes impossible for other cards during the summon turn. In most cases, even if the conditions are met, it cannot be deployed immediately. Where I want a way to surpass 1 turn. Also, you can't interfere with your hand, this card has no resistance, and the RBI is 3500, which requires 3 attacks to settle, which is an uneasy figure for its weight.
Depending on the opponent's situation, it could easily be overturned. Deck Bounce also hits at this point.
This card tends to be one-man, so even if you put it out, you won't be able to let your guard down unless it's settled.
Is it a performance that is suitable for the closing phase or switching? I think it's easy to handle in Souseigami, but it's a peaky impression that it's hard to work now that the speed is increasing.
りふ
2019/04/14 10:43
2019/04/14 10:43
Rokudena God No.3
Tierra is cooler (I haven't heard it) I prefer that one
Tired of seeing (not tired of) reset effect, strict summoning conditions...
This guy, although the conditions are light, the effect is subtly weak as usual
Please follow the example of tierra-senpai and handicap me please
Tierra is cooler (I haven't heard it) I prefer that one
Tired of seeing (not tired of) reset effect, strict summoning conditions...
This guy, although the conditions are light, the effect is subtly weak as usual
Please follow the example of tierra-senpai and handicap me please
とき
2019/04/14 10:25
2019/04/14 10:25
Is this the end of the story...?
When there are 8 or more types of Link Monsters in each other's field and his GY, he will be Special Summoned, and when the Special Summon is successful, it has the effect of returning all monsters in the field, GY, and excluded to his Deck.
The summoning conditions are quite heavy, but his GY, which specializes in Link, is also a requirement, so it will come out easier than Sopia and Tierra. Sky Striker Ace and Marincess can draw out 3-4 types of Link Monsters with a small amount of cards, so it's easy to fill it with your opponent's Link Monsters. It would be nice to borrow the power of Zabolg.
When he comes into play, his GY ad and exclusion ad are blown away by the amazing monster reset. In addition to being able to pass a 3500 RBI direct, the opponent must overcome this card from a situation where his GY has no monsters. You can't reset your hand, and you can only block the chain of effect activations, so depending on the opponent's hand, you can easily drop it.
When there are 8 or more types of Link Monsters in each other's field and his GY, he will be Special Summoned, and when the Special Summon is successful, it has the effect of returning all monsters in the field, GY, and excluded to his Deck.
The summoning conditions are quite heavy, but his GY, which specializes in Link, is also a requirement, so it will come out easier than Sopia and Tierra. Sky Striker Ace and Marincess can draw out 3-4 types of Link Monsters with a small amount of cards, so it's easy to fill it with your opponent's Link Monsters. It would be nice to borrow the power of Zabolg.
When he comes into play, his GY ad and exclusion ad are blown away by the amazing monster reset. In addition to being able to pass a 3500 RBI direct, the opponent must overcome this card from a situation where his GY has no monsters. You can't reset your hand, and you can only block the chain of effect activations, so depending on the opponent's hand, you can easily drop it.
アルバ
2019/04/14 9:39
2019/04/14 9:39
The third installment of Roman God in the terminal world.
The conditions are looser than before, but the performance is modest, so he can only interact with monsters with Deck Bounce, and he can't Special Summon on other turns, so he can use it to attack. is difficult.
It's subtle to fulfill the conditions on your own and put out, but the ability to break the extra link is high because he is not interfered by Special Summon effects.
However, I would like to be careful about the possibility of being extra linked again as a result of recovering extras.
The conditions are looser than before, but the performance is modest, so he can only interact with monsters with Deck Bounce, and he can't Special Summon on other turns, so he can use it to attack. is difficult.
It's subtle to fulfill the conditions on your own and put out, but the ability to break the extra link is high because he is not interfered by Special Summon effects.
However, I would like to be careful about the possibility of being extra linked again as a result of recovering extras.
闇を彷徨う彗星
2019/04/14 1:44
2019/04/14 1:44
The third installment of a god that seems to be peculiar to the terminal world (?). It looks like Astram, but has Astram been taken in...?
It's easier to put out than Sophia or Tierra, but since he can't perform a Special Summon other than this card on the turn he puts it out, it's assumed that even if the conditions are met, you can't put it out obediently. Unusually for this type of card, it supports search, so if you feel like it, you can surprisingly add it to your hand.
Of course, you can set the conditions on your own, but if the other party continuously links, the conditions may be satisfied without permission. Of course, at times like that, I'm sure I'm holding onto this card, but.
Even on an opponent's solitaire-like board, it can be a pretty interesting card in practice, as it bounces monsters from all over his deck without question.
It's easier to put out than Sophia or Tierra, but since he can't perform a Special Summon other than this card on the turn he puts it out, it's assumed that even if the conditions are met, you can't put it out obediently. Unusually for this type of card, it supports search, so if you feel like it, you can surprisingly add it to your hand.
Of course, you can set the conditions on your own, but if the other party continuously links, the conditions may be satisfied without permission. Of course, at times like that, I'm sure I'm holding onto this card, but.
Even on an opponent's solitaire-like board, it can be a pretty interesting card in practice, as it bounces monsters from all over his deck without question.
ヒコモン
2019/04/13 15:59
2019/04/13 15:59
It's a card that feels the same as Souseigami, but if you can Special Summon it's guaranteed to hit you, while this card can't interfere with not only your hand, but also Spells and Traps. The summoning conditions are quite loose, so if you're a type like Sky Striker Ace that accumulates Link Monsters in GY one after another, it's easy to put out. If you use 《Zaborg the Mega Monarch》to perform seppuku, the condition will be fulfilled in one shot, but it would be a little strange to restore the extras that were destroyed. Moreover, on the turn to Special Summon this card, it comes with a bonus that other monsters cannot be Special Summoned. Compared to Souseigami, which is a high-return romance card, it is a very delicate card.
Decks with "Avida, Rebuilder of Worlds"
* is adopted as a key card.
● 2019-02-09 World Legacy the World Chalice Mekk-Knight Palladion★
● 2019-01-05 Shrine maiden with World Legacy
● 2019-04-30 Twin Star God the World Chalice Cybers (Present Creator's Specifications)★
● 2019-04-18 Structure Deck R・Twin Star God Maha
● 2019-04-12 Twin Star God the World Chalice Deck
● 2020-04-06 Zabolg Twin Star God★
Card Category and Effect Category
Effect:Special Summon cannot be negated
Effect:return to the Deck, Extra Deck
Effect:return to the Deck, Extra Deck, from GY
Effect:banished cards return to the Deck, Extra Deck
Effect:Monster effects cannot activate
Effect:Spell effects cannot activate
Effect:Trap effects cannot activate
Effect:cannot Special Summon
Effect:cannot Normal Summon(this card)
Effect:cannot Special Summon(this card)
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
RISING RAMPAGE | RIRA-JP027 | 2019-04-13 | Secret、Super |
Ranking and View Num
Rating Score Rank | 8,021 / 13,189 Cards |
---|---|
View Num | 18,365 |
Level 11 Best Monster Ranking | 28th |
Others
Japanese card name | 双星神 a-vida |
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