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Superheavy Samurai Scarecrow →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Link Monster Effect Monster |
- | - | Machine | 0 | - | |||||||||
1 "Superheavy Samurai" monster Cannot be used as Link Material. While you have no Spells/Traps in your GY, you take no battle damage from attacks involving this card. If you have no Spells/Traps in your GY: You can discard 1 monster, then target 1 "Superheavy Samurai" monster in your GY; Special Summon it to your zone this card points to, in Defense Position. You can only use this effect of "Superheavy Samurai Scarecrow" once per turn.
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Average Rating Score | 9(7) |
- Card Info
- Card Reviews (7 rating scores)
- Decks with Superheavy Samurai Scarecrow (23 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Superheavy Samurai Scarecrow" card reviews and rating scores
9(7) |
|
71% | (5) | ||
28% | (2) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
ジュウテツ
2023/02/05 7:54
2023/02/05 7:54
I think that it is excellent that the effect of (2) can revive the "Superheavy Samurai" monster in the Defense Position. In particular, I think this effect works well with "Superheavy Samurai" monsters that can attack in Defense Position.
There are restrictions on the link material, but I think you can easily put it out with the "Superheavy Samurai" Deck.
There are restrictions on the link material, but I think you can easily put it out with the "Superheavy Samurai" Deck.
みめっと
2022/07/04 4:42
2022/07/04 4:42
Link Monster brought to Superheavy Samurai due to the rule change in Special Summon from EX Deck.
It's the machine monster in link 1, which obviously has been adjusted based on someone's reflection.
Well, in the case of this monster, the material specification is not "His Superheavy Samurai other than Link Monster" and it's a link 1, so it's reasonable that it can't be used as a link material.
ATK is 0 with a Link Monster that cannot be in Defense Position, and it cannot be used as a link material even if it crosses turns. As long as the effect is not negate, it will not cause LP to be taken.
It would be a waste to just destroy it in battle as it is, so I would like to use it as a target for Superheavy Samurai's detainment, especially as a release agent for Chusai, which releases the equipped monster and activates its effect.
It also has an effect that allows you to cut monsters in your hand every turn and revive Superheavy Samurai at the link destination. And considering the nature of Superheavy Samurai that recommends full monsters, it will rarely work negatively.
After all, by being sent from the field to GY, he can search for his Superheavy Samurai without the name Turn 1. It is an indispensable existence to send Rockfish alone to his GY, and this makes it possible to use one Rockfish that was NS to himself. You can search for a good number of cards by also biting the resurrection effect of .
If you read only the text, you may think that it is a little over-adjusted compared to Tsuyotsuyo Link of other themes. I think it's a capable monster that expanded the range.
It's the machine monster in link 1, which obviously has been adjusted based on someone's reflection.
Well, in the case of this monster, the material specification is not "His Superheavy Samurai other than Link Monster" and it's a link 1, so it's reasonable that it can't be used as a link material.
ATK is 0 with a Link Monster that cannot be in Defense Position, and it cannot be used as a link material even if it crosses turns. As long as the effect is not negate, it will not cause LP to be taken.
It would be a waste to just destroy it in battle as it is, so I would like to use it as a target for Superheavy Samurai's detainment, especially as a release agent for Chusai, which releases the equipped monster and activates its effect.
It also has an effect that allows you to cut monsters in your hand every turn and revive Superheavy Samurai at the link destination. And considering the nature of Superheavy Samurai that recommends full monsters, it will rarely work negatively.
After all, by being sent from the field to GY, he can search for his Superheavy Samurai without the name Turn 1. It is an indispensable existence to send Rockfish alone to his GY, and this makes it possible to use one Rockfish that was NS to himself. You can search for a good number of cards by also biting the resurrection effect of .
If you read only the text, you may think that it is a little over-adjusted compared to Tsuyotsuyo Link of other themes. I think it's a capable monster that expanded the range.
備長炭18
2018/12/22 23:12
2018/12/22 23:12
One of the cards for the name guessing quiz.
It's just Kaka C.
Superheavy Samurai also has monsters with special summon restrictions such as Coboo C and Hollagar E, so I'm happy just to call him Superheavy Samurai Link.
Since it's a Link Monster, it can't be used in Defense Position, and his ATK is 0, but if GY doesn't have Spells/Traps, the battles damage will be 0, so it's safe for now. Although it does not have battle destruction resistance, if you can revive it with Otasu K etc. during the opponent's turn, it will also lead to reducing the battle damage.
The second half of the effect is a Superheavy Samurai-exclusive 《Back to the Front》. Since there is a Superheavy Samurai in , it is possible to revive the Superheavy Samurai as a cost, similar to Kagebo C.
Also, with Link 1 and its material selection, Iwaotoshi's effect can be activated quickly, which is probably a tailwind.
If you say that, the drawback of one marker disappears due to the rule change.
It's just a profit, so I'll add 1 point.
It's just Kaka C.
Superheavy Samurai also has monsters with special summon restrictions such as Coboo C and Hollagar E, so I'm happy just to call him Superheavy Samurai Link.
Since it's a Link Monster, it can't be used in Defense Position, and his ATK is 0, but if GY doesn't have Spells/Traps, the battles damage will be 0, so it's safe for now. Although it does not have battle destruction resistance, if you can revive it with Otasu K etc. during the opponent's turn, it will also lead to reducing the battle damage.
The second half of the effect is a Superheavy Samurai-exclusive 《Back to the Front》. Since there is a Superheavy Samurai in , it is possible to revive the Superheavy Samurai as a cost, similar to Kagebo C.
Also, with Link 1 and its material selection, Iwaotoshi's effect can be activated quickly, which is probably a tailwind.
If you say that, the drawback of one marker disappears due to the rule change.
It's just a profit, so I'll add 1 point.
とき
2018/12/22 13:37
2018/12/22 13:37
This contradiction between Superheavy Samurai fighting in Defense Position and Link Monster unable to be in Defense Position.
If GY does not have his Spell Trap, it has the effect of reducing the battles damage received to 0, and in the same situation, it has the effect of discarding one monster from the hand and reviving one of his GY's Superheavy Samurai at the link destination. ing.
Due to the nature of ATK 0 and Link Monster, damage cut is normally a welcome effect. As for the resurrection effect on top of that, he wants to resurrect Big Ben K, which is the core of Deck, although it is still the best. If you have another Superheavy Samurai in GY, you can also revive the hand cost as it is.
You can also aim to activate the search effect by using the iwaotoshi as a link material by making use of the properties of the link. It may not last long, but it is a scarecrow that creates an atmosphere that can be relied upon for a special resurrection.
If GY does not have his Spell Trap, it has the effect of reducing the battles damage received to 0, and in the same situation, it has the effect of discarding one monster from the hand and reviving one of his GY's Superheavy Samurai at the link destination. ing.
Due to the nature of ATK 0 and Link Monster, damage cut is normally a welcome effect. As for the resurrection effect on top of that, he wants to resurrect Big Ben K, which is the core of Deck, although it is still the best. If you have another Superheavy Samurai in GY, you can also revive the hand cost as it is.
You can also aim to activate the search effect by using the iwaotoshi as a link material by making use of the properties of the link. It may not last long, but it is a scarecrow that creates an atmosphere that can be relied upon for a special resurrection.
める
2024/03/16 23:45
2024/03/16 23:45
Decks with "Superheavy Samurai Scarecrow"
* is adopted as a key card.
● 2022-12-15 Superheavy Samurai Mashwankill
● 2019-05-09 Gachi Superheavy Samurai 2020/02/18
● 2023-03-19 VS Tenjin Musha
● 2019-12-04 Tetsudo O One Kill
● 2020-04-17 Gongenzaka Style Superheavy Samurai
● 2023-01-16 Superheavy Samurai Synchro
● 2019-10-13 New Karakuri reference
● 2019-04-10 Superheavy Samurai Infinitrack
● 2021-07-03 Super Heavy Launch Daigongen
● 2019-02-19 super heavy train★
● 2019-02-19 super heavy train★
● 2020-08-14 Fulmon Super Heavy Guidance
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
PREMIUM PACK 2019 | 19PP-JP005 | 2018-12-22 | Secret、Ultra |
Ranking and View Num
Rating Score Rank | 1,704 / 13,210 Cards |
---|---|
View Num | 11,227 |
Link-1 Best Link Monster Ranking | 24th |
Others
Japanese card name | 超重武者カカ-C |
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