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HOME > Yu-Gi-Oh! Card Lists > SAVAGE STRIKE > Loss Time

Loss Time Used Deck

Loss Time
Card Kind Attribute Level Type ATK DEF
Normal Trap - - - - -
If your opponent's LP is 4000 or higher, your LP become 1000 less than theirs. You can only activate 1 "Loss Time" per turn.
password:72453068
Average Rating Score 2.9(8)
  1. Card Info
  2. Card Reviews (8 rating scores)
  3. Decks with Loss Time (1 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Loss Time" card reviews and rating scores


2.9(8)
評価星1評価星1評価星1評価星0評価星0
評価星0評価星0評価星0評価星0評価星0
カード評価ラベル5
0% (0)
カード評価ラベル4
0% (0)
カード評価ラベル3
0% (0)
カード評価ラベル2
62% (5)
カード評価ラベル1
37% (3)

japan シエスタ
2021/02/01 17:09
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As has been said a lot, the bottleneck is that it is easily influenced by the opponent, the degree of combo dependence, and the situation, both as a means of recovery and as a means of adjustment.
I don't think it's worth thinking about operation if it's unstable like this.
japan アルバ
2018/10/19 23:16
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A card that I can't think of a use for.
Depending on the LP difference, his LP can be greatly increased, but it depends on the other party, and in the end, it can only be increased to a point where his LP is lower than that of the other party.
Since it is not a recovery effect, effects triggered by recovery cannot be used.
In other words, it's a card that only increases your LP, but such a card is of low value and by nature is a nuisance that is useless even in ETED.
japan とき
2018/10/15 18:42
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The official challenged the element that tends to be one of the jokes on the subject of thinking about sports Orika. The illustration is also U.A.
The effect is to make your LP 1000 less than your opponent's LP is 4000 or more.
When your LP is reaped at high speed, you can expect a significant recovery if your opponent has a lot of LP left. However, it depends on the state of the opponent, especially in the final game when both sides are shaving LP, it will be completely rotten. Even if it doesn't, this card doesn't work well with Beatdown and Burn Decks that scrape LP, as the effect diminishes as the opponent's LP decreases.
If you use it, it's a special victory deck that doesn't care about the opponent's LP. Is it a way to maintain LP? It seems to be particularly compatible with Final Countdown, which requires an LP cost, but even so, it seems better to increase the number of defense cards.
japan 備長炭18
2018/10/13 21:33
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If the opponent's LP is 4000 or more, you can adjust his LP to 1000 LP lower than that, but in the end it will not change to be lower than the opponent's LP. It is conceivable that even other than cards can be satisfied and another role can be desired.
I can't think of anything to do with this.
japan はわわ
2018/10/13 12:17
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A card that can do a lot of recovery in some cases
However, it depends on the opponent, and above all, it hurts that you can't combine it with a card that triggers recovery.
japan ヒコモン
2018/10/13 10:19
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If your own LP is low and your opponent's LP is high, you can expect a considerable amount of recovery, but for recovery purposes, Tri-and-Guess is much easier to use even if it depends on the same opponent. 《Wall of Revealing Light》is more convenient for the purpose of reducing.
japan みめっと
2024/08/29 22:23
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japan ねこーら
2024/02/23 8:58
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Decks with "Loss Time"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
SAVAGE STRIKE SAST-JP080 2018-10-13 Normal

Ranking and View Num

Rating Score Rank 11,270 / 13,172 Cards
View Num 5,613

Others

Japanese card name ロスタイム

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