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Fallen Paradise →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Field Spell | - | - | - | - | - |
Your opponent cannot target "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms", or "Armityle the Chaos Phantasm" in your Monster Zones with card effects, also those monsters cannot be destroyed by your opponent's card effects while you control them. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms" or "Armityle the Chaos Phantasm" in your Monster Zone: You can draw 2 cards. You can only use this effect of "Fallen Paradise" once per turn. | |||||
password:13301895 | |||||
Average Rating Score | 9.5(19) |
- Card Info
- Card Reviews (19 rating scores)
- Decks with Fallen Paradise (66 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Fallen Paradise" card reviews and rating scores
9.5(19) |
|
94% | (18) | ||
5% | (1) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
める
2023/06/15 4:02
2023/06/15 4:02
A broken Field Spell printed to power the Sacred Beasts anyway.
Easy to search with 《Chaos Summoning Beast》.
According to the Sacred Beasts, ``Effect destruction resistance'', ``Target resistance'', and ``2 draws every turn'' are all powerful, but they are not very strong because the environment is full of ``select and remove''.
I'm scared of inflation.
Easy to search with 《Chaos Summoning Beast》.
According to the Sacred Beasts, ``Effect destruction resistance'', ``Target resistance'', and ``2 draws every turn'' are all powerful, but they are not very strong because the environment is full of ``select and remove''.
I'm scared of inflation.
ねこーら
2022/08/26 12:53
2022/08/26 12:53
Overall Rating: His Field Spell a must for the Sacred Beasts.
In addition to resistance, it is possible to draw two cards every turn, making it easy to maintain the Sacred Beasts, a large monster, and draw support easily.
You can also search with 《Chaos Summoning Beast》, and it is possible to support the deployment of the Sacred Beasts over there, and it is possible to deploy with a small amount of consumption, and make up for the consumption with draws to control it.
In addition to resistance, it is possible to draw two cards every turn, making it easy to maintain the Sacred Beasts, a large monster, and draw support easily.
You can also search with 《Chaos Summoning Beast》, and it is possible to support the deployment of the Sacred Beasts over there, and it is possible to deploy with a small amount of consumption, and make up for the consumption with draws to control it.
シエスタ
2020/08/17 17:52
2020/08/17 17:52
Compared to the TF version, it's harder to abuse, but instead, it's a field that makes up for the heavy, non-resistant Phantasm by expanding the target and cleverly adjusting the resistance.
There is also Mound of the Bound Creator, which grants similar resistance, which is not destroyed by your own effects, and has high firepower with 1000 burns, but it does not affect the opponent, and in Phantasm, which consumes a lot of things, 2 draws are delicious.
《Chaos Summoning Beast》can bring it, and in Phantasm, this will be prioritized. One of the strengths of the Sacred Beasts.
There is also Mound of the Bound Creator, which grants similar resistance, which is not destroyed by your own effects, and has high firepower with 1000 burns, but it does not affect the opponent, and in Phantasm, which consumes a lot of things, 2 draws are delicious.
《Chaos Summoning Beast》can bring it, and in Phantasm, this will be prioritized. One of the strengths of the Sacred Beasts.
ジュウテツ
2020/05/11 6:48
2020/05/11 6:48
I think it's an excellent card that can draw 2 draws every turn while adding effect resistance to "the Sacred Beasts" and "Chaos Phantasm Armitile".
I think that being able to search with 《Chaos Summoning Beast》is also a strength.
I think that being able to search with 《Chaos Summoning Beast》is also a strength.
世界ひろし
2020/03/30 16:32
2020/03/30 16:32
The strongest draw engine in Phantasm
It has finally come out as a result of continuing requests for OCG for 10 years since the time of animation
It was feared that it would be weakened, but except for the name Turn 1, it was completely left unchanged and rather strengthened, which surprised Duelists.
After that, the card itself is strong, but he takes a shadowy path due to the lack of Phantasm's support cards.
It's been said for many years that it might shine someday Finally, the new Phantasm Strok shines
The effect of (1) grants Phantasm and 《Armityle the Chaos Phantasm (Updated from: Armityle the Chaos Phantom)》resistance to Maje.
With this, I was able to protect the Sacred Beasts feat "Armityle the Chaos Phantasm (Updated from: Armityle the Chaos Phantom)", which was erased in an instant despite having a hard time putting it out.
Your opponent will target this card, but since it has the effect of (2) described later, it is better to protect this card even if you spend some resources.
(2) is an effect that allows you to draw 2 when you have the Sacred Beasts and 《Armityle the Chaos Phantasm (Updated from: Armityle the Chaos Phantom)》
In short, he is a greedy trick to use when Phantasm is on the field and an effect that differentiates the Phantasm Deck from the rest of his decks.
By activating it every turn, the draw speed triples, making it an essential card for spinning the heavy Sacred Beasts Deck.
In order to activate this effect for as many turns as possible, it is necessary to maintain Fallen Paradise and the Sacred Beasts on the field.
It has finally come out as a result of continuing requests for OCG for 10 years since the time of animation
It was feared that it would be weakened, but except for the name Turn 1, it was completely left unchanged and rather strengthened, which surprised Duelists.
After that, the card itself is strong, but he takes a shadowy path due to the lack of Phantasm's support cards.
It's been said for many years that it might shine someday Finally, the new Phantasm Strok shines
The effect of (1) grants Phantasm and 《Armityle the Chaos Phantasm (Updated from: Armityle the Chaos Phantom)》resistance to Maje.
With this, I was able to protect the Sacred Beasts feat "Armityle the Chaos Phantasm (Updated from: Armityle the Chaos Phantom)", which was erased in an instant despite having a hard time putting it out.
Your opponent will target this card, but since it has the effect of (2) described later, it is better to protect this card even if you spend some resources.
(2) is an effect that allows you to draw 2 when you have the Sacred Beasts and 《Armityle the Chaos Phantasm (Updated from: Armityle the Chaos Phantom)》
In short, he is a greedy trick to use when Phantasm is on the field and an effect that differentiates the Phantasm Deck from the rest of his decks.
By activating it every turn, the draw speed triples, making it an essential card for spinning the heavy Sacred Beasts Deck.
In order to activate this effect for as many turns as possible, it is necessary to maintain Fallen Paradise and the Sacred Beasts on the field.
マスじい
2020/03/20 21:41
2020/03/20 21:41
Phantasm support card.
In the original, if the Sacred Beasts were present, it would draw 2, but in the OCG version, it's a power card that has 2 draws and even resistance to god binding.
The first effect is the Sacred Beasts + Majespecter resistance that grants Armitile. It's quite convenient to give resistance to Phantasms who didn't have resistance despite the difficulty of getting it out. In particular, Armitile also has combat destruction resistance, so it will be a pretty strong wall if you put it side by side with Paradise Lost.
The second effect is the effect of drawing 2 at no cost if any of the Sacred Beasts armitiles are present. As expected, I got turn 1, but I'm happy to be able to draw 2 without any cost or disadvantage. If you can maintain it, you can draw 2 every turn, so you want to protect it as much as possible.
《Mound of the Bound Creator》is a rival horse, but this one has a lot of support instead of his Phantasm limitation. With the new Strak, the number of search methods has increased, and Phantasm has become easier to use, so usability has improved considerably.
In the original, if the Sacred Beasts were present, it would draw 2, but in the OCG version, it's a power card that has 2 draws and even resistance to god binding.
The first effect is the Sacred Beasts + Majespecter resistance that grants Armitile. It's quite convenient to give resistance to Phantasms who didn't have resistance despite the difficulty of getting it out. In particular, Armitile also has combat destruction resistance, so it will be a pretty strong wall if you put it side by side with Paradise Lost.
The second effect is the effect of drawing 2 at no cost if any of the Sacred Beasts armitiles are present. As expected, I got turn 1, but I'm happy to be able to draw 2 without any cost or disadvantage. If you can maintain it, you can draw 2 every turn, so you want to protect it as much as possible.
《Mound of the Bound Creator》is a rival horse, but this one has a lot of support instead of his Phantasm limitation. With the new Strak, the number of search methods has increased, and Phantasm has become easier to use, so usability has improved considerably.
はわわ
2018/09/18 14:26
2018/09/18 14:26
God bound for the Sacred Beasts
2 draw effect is also quite strong
good card
2 draw effect is also quite strong
good card
備長炭18
2018/02/17 21:33
2018/02/17 21:33
Field Spell for Phantasm.
TF's original card has been given 《Mound of the Bound Creator》resistance, making it even easier to use. Moreover, it is also compatible with Armitile.
The problem is that his Phantasms are still out of stock across the board. From now on, he will be the most difficult to build for those who build Phantasm.
TF's original card has been given 《Mound of the Bound Creator》resistance, making it even easier to use. Moreover, it is also compatible with Armitile.
The problem is that his Phantasms are still out of stock across the board. From now on, he will be the most difficult to build for those who build Phantasm.
アキ
2018/02/02 20:31
2018/02/02 20:31
《Mound of the Bound Creator》exclusively for the Sacred Beasts. Armitile can also be resisted, and he also has the effect of drawing 2 cards from the deck, making it a powerful Field Spell. However, the Sacred Beasts have yet to be reprinted.
もも
2018/01/27 20:35
2018/01/27 20:35
A Field Spell exclusive to the Sacred Beasts.
It has a very strong effect of granting destruction resistance and drawing 2 cards.
It has a very strong effect of granting destruction resistance and drawing 2 cards.
霊夢
2017/10/02 4:46
2017/10/02 4:46
It is an enhancement card of the Sacred Beasts,
Gordon and Gotsubo are also surprised
2 draws.
Destruction is targeted first
how to protect, if you can protect
The Sacred Beasts are hard to beat.
Please note that the Sacred Beasts has not been reprinted.
Gordon and Gotsubo are also surprised
2 draws.
Destruction is targeted first
how to protect, if you can protect
The Sacred Beasts are hard to beat.
Please note that the Sacred Beasts has not been reprinted.
なす
2017/09/28 19:18
2017/09/28 19:18
A Field Spell that grants immunity to the Sacred Beasts and Armitiles and draws two.
It would be great if the Sacred Beasts, which have heavy summoning conditions, were given strong resistance. Furthermore, you can increase your hand by drawing 2 cards at no cost.
Essential when using the Sacred Beasts.
It would be great if the Sacred Beasts, which have heavy summoning conditions, were given strong resistance. Furthermore, you can increase your hand by drawing 2 cards at no cost.
Essential when using the Sacred Beasts.
ヒコモン
2016/12/20 12:33
2016/12/20 12:33
Can give the same resistance as the Sacred Beasts and Armitile "Mound of the Bound Creator". Since these 4 bodies are the target of 《Mound of the Bound Creator》from the beginning, the main effect is ②. A greedy pot that draws 2 per turn is also a bright blue draw source. Well, there's no reason for me to leave this card without resistance, so if I can use it once, I wonder if it's a good thing.
ルイ
2016/12/19 18:11
2016/12/19 18:11
Finally a Field Spell for the Sacred Beasts
I'm really grateful to have the Sacred Beasts, which I've worked so hard to summon, give me Majesty resistance.
The second effect is a Field Spell version of the pot of greed, and I am grateful that it can recover the consumption.
There is no restriction that it must be the original card name, so you can use it for this effect.
The all-important the Sacred Beasts...will be reprinted soon. perhaps···.
I'm really grateful to have the Sacred Beasts, which I've worked so hard to summon, give me Majesty resistance.
The second effect is a Field Spell version of the pot of greed, and I am grateful that it can recover the consumption.
There is no restriction that it must be the original card name, so you can use it for this effect.
The all-important the Sacred Beasts...will be reprinted soon. perhaps···.
アルバ
2016/12/18 15:38
2016/12/18 15:38
A welcome card that helps Phantasm, who is heavy but has no resistance, both in terms of protection and replenishment of consumption.
I'm really grateful for the addition of resistance to the support "Dark Summoning Beast" that was added this time as well because it causes summoning sickness.
2 draws can be done at no cost every turn as long as there is a target monster on the field, but as expected, it is the same name turn 1 to avoid loop countermeasures and draw terafos with draws to avoid repeated hits.
However, there is no re-recording of the main body, even though two types of support for the Sacred Beasts are newly recorded.
Is the reprint just a place to focus on achievements in the environment?
I'm really grateful for the addition of resistance to the support "Dark Summoning Beast" that was added this time as well because it causes summoning sickness.
2 draws can be done at no cost every turn as long as there is a target monster on the field, but as expected, it is the same name turn 1 to avoid loop countermeasures and draw terafos with draws to avoid repeated hits.
However, there is no re-recording of the main body, even though two types of support for the Sacred Beasts are newly recorded.
Is the reprint just a place to focus on achievements in the environment?
ラギアの使徒
2016/12/18 7:58
2016/12/18 7:58
The ability to grant resistance and the ability to draw two cards every turn are very powerful. His Phantasm, which is important, is heavy, but if you just want to draw, you can copy the name with "Prismer" etc., so until you can get Phantasm, the draw will be accelerated with the effect of 2, and after you get Phantasm, it will be 1. It is ideal to attack with the resistance of.
とき
2016/12/17 18:49
2016/12/17 18:49
In addition to the normal draw, draw 3 cards or something like the Sacred Beasts.
Even though it was only a draw with tag force effect, it was a terrible field, but it also gave the Sacred Beasts resistance to god binding.
Giving the Sacred Beasts and Armitile, both of which are highly capable, Godbound resistance, and allowing a triple draw to solidify the back would be ridiculous. If only I could summon the Sacred Beasts...
Believe that 《Dark Summoning Beast》and Prismer will do something about the first move...! !
Even though it was only a draw with tag force effect, it was a terrible field, but it also gave the Sacred Beasts resistance to god binding.
Giving the Sacred Beasts and Armitile, both of which are highly capable, Godbound resistance, and allowing a triple draw to solidify the back would be ridiculous. If only I could summon the Sacred Beasts...
Believe that 《Dark Summoning Beast》and Prismer will do something about the first move...! !
デルタアイズ
2016/12/17 12:29
2016/12/17 12:29
Can a person duel in the Sacred Beasts?
It's finally been converted to OCG. It's nice that it also includes Majespecter resistance and "Armitile".
However, not reprinting the all-important the Sacred Beasts is just plain messy.
It's finally been converted to OCG. It's nice that it also includes Majespecter resistance and "Armitile".
However, not reprinting the all-important the Sacred Beasts is just plain messy.
Decks with "Fallen Paradise"
* is adopted as a key card.
● 2014-05-29 [December Update] God Uria's Ultimate Strike
● 2022-09-13 Phantasm has no interference (MD)
● 2017-10-01 [Links GX Implementation Celebration] Alive the Sacred Beasts
● 2021-02-17 ㋅Updated Phantasm Link * Serious construction [with commentary]
● 2023-05-27 Challenge the Sacred Beasts
● 2017-05-29 the Sacred Beasts
● 2023-01-13 Ra Phantasm Ursarctic
● 2020-03-19 20/9/30 Update, Fusion the Sacred Beasts
● 2018-06-09 Character Deck [Yubel] (Yubel the Sacred Beasts
● 2020-03-21 Oresama no Saikyou no the Sacred Beasts
● 2020-06-15 Ra Deck
● 2020-03-20 Strak alone with the Sacred Beasts!
Card Category and Effect Category
Effect:Draw
Effect:Cannot be destroyed by effects
Effect:cannot target with Monster effects
Effect:cannot target with Spell effects
Effect:cannot target with Trap effects
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
20th ANNIVERSARY PACK 1st WAVE | 20AP-JP008 | 2016-12-17 | Super |
Structure Deck: Sacred Beasts | SD38-JP021 | 2020-03-20 | Normal |
Ranking and View Num
Rating Score Rank | 859 / 13,188 Cards |
---|---|
View Num | 41,533 |
Card Type "Field Spell" Best Card Ranking | 35th |
Others
Japanese card name | 失楽園 |
---|
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