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HOME > Yu-Gi-Oh! Card Lists > ANCIENT PROPHECY > Damage Translation

Damage Translation Used Deck

Damage Translation
Card Kind Attribute Level Type ATK DEF
Normal Trap - - - - -
Halve all effect damage you take this turn. During the End Phase this turn, Special Summon 1 "Ghost Token" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position for each time you took effect damage this turn.
password:35268887
Average Rating Score 1.8(9)
  1. Card Info
  2. Card Reviews (9 rating scores)
  3. Decks with Damage Translation (2 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Damage Translation" card reviews and rating scores


1.8(9)
評価星1評価星1評価星0評価星0評価星0
評価星0評価星0評価星0評価星0評価星0
カード評価ラベル5
0% (0)
カード評価ラベル4
0% (0)
カード評価ラベル3
0% (0)
カード評価ラベル2
11% (1)
カード評価ラベル1
88% (8)

japan ねこーら
2022/12/27 12:51
Yugioh Icon
Comprehensive evaluation: Only benefits can be received by actively receiving damage.
If you take damage more than 6 times, you can't generate tokens, but that situation only happens when you're dealing with a full-burn opponent, and in that case you survive with half the damage and the opponent's resources are exhausted.
The opponent probably doesn't want to inflict damage even though it's halved.
There's a lot of potential for a little over 1000 burns attached to some effect in play, which isn't a bad deal if you can wall it off with damage reduction and token generation.
However, if it depends on the opponent, it is still difficult to use, and you can use cards that actively damage each other during the opponent's turn and use tokens as materials for the next turn.
Considering the possibility of leaving multiple tokens while reducing damage, it's not so useless.
However, due to the slowness of Trap, it is quite troublesome to form a combo.
japan シエスタ
2020/01/29 9:11
Yugioh Icon
Tokens can be generated to halve burn damage, but it's not completely prevented, and either way, it's not stable due to the opponent-dependent conditions.
Damage from your own cards is also counted, but Trap's lag is painful and I don't think it's a roundabout way to generate weak tokens.
I wonder if it's practical.
japan サンパイ
2020/01/28 20:38
Yugioh Icon
Even though it's a barn meta, Trap is slow, and even half is unreliable. Moreover, even if you aim for token refinement, the opponent will not hit at all, or you will hit bang bang and be misfired.
japan アルバ
2017/06/19 13:21
Yugioh Icon
A card that is half-baked as a burn meta and has troublesome conditions as a token generation card.
Tokens are generated in the end phase, so even if you use them on your turn and generate a lot of them with self-burn, you won't be able to use them effectively. stand out.
I don't think it's much, but if the number of damages reaches 6 times or more, nothing will happen in the end phase
japan SOUL
2014/02/10 10:42
Yugioh Icon
I would like to use it to reduce my own risk damage, but the problem is what to use the issued token for.
There are also damage mages and guard penguins for monsters.
japan サンダー・ボルト
2014/02/04 21:45
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Bad card for both burn meta and token generation. If possible, I would like to use it for token generation, so I would like to combine "Zephyros" etc. which takes damage by itself. If you take too much damage and exceed the available space on the field, you will not be able to generate tokens, so you need to do it in moderation.
japan ナル参照
2013/03/24 13:58
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Token generation is about one because it usually stops at one time.
I don't want to go out of my way to show you something like this and keep burning.
If you want to put out tokens, go with the end or scape. How about a rainbow LP for damage?
japan スクラップトリトドン
2012/05/28 8:48
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It's certainly strong if you put it in a torture chamber or a chain barn.
It's strong, but in the first place, it's a land mine Burn Deck meta, so it can't prevent damage,
The advantage of using this...
japan とき
2010/08/24 22:36
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A trap card that halves effect damage and generates tokens for the number of times it takes effect damage. However, it can be said that it is a half-baked card both as a burn meta and as a token target.
Halving for one turn isn't enough for the former, and it's too unstable for the latter.
Once it's halved once, Burn won't come twice, so you can only get one token out and one more time if something goes wrong.
Therefore, even if you aim for double benefits at once, it seems that the results will end up halfway, and it seems that you will not be able to get out of the area of a card that is a little difficult to use.

Decks with "Damage Translation"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
ANCIENT PROPHECY ANPR-JP071 2009-04-18 Normal

Ranking and View Num

Rating Score Rank 12,306 / 13,171 Cards
View Num 8,269

Others

Japanese card name ダメージ・トランスレーション

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