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HOME > Yu-Gi-Oh! Card Lists > Structure Deck "Mutiny of Machines" > Ancient Gear Engineer

Ancient Gear Engineer Used Deck

Ancient Gear Engineer
Card Kind Attribute Level Type ATK DEF
Effect Monster - 5 Machine 1500 1500
Negate any Trap effects that target this card, and if you do, destroy that Trap Card. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. At the end of the Damage Step, if this card attacked: Target 1 Spell/Trap your opponent controls; destroy that target.
password:01953925
Average Rating Score 5.3(17)
  1. Card Info
  2. Card Reviews (17 rating scores)
  3. Decks with Ancient Gear Engineer (29 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Ancient Gear Engineer" card reviews and rating scores


5.3(17)
評価星1評価星1評価星1評価星1評価星1
評価星0評価星0評価星0評価星0評価星0
カード評価ラベル5
5% (1)
カード評価ラベル4
23% (4)
カード評価ラベル3
41% (7)
カード評価ラベル2
17% (3)
カード評価ラベル1
11% (2)

japan ブルーバード
2023/04/13 8:58
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Trap Hole》, Extortion, attack reaction are completely sealed and then destroyed. The effect alone perfectly captures the characteristics of Trap and is beautiful. The illustrations and the low RBI are unrefined and cool.
However, even though he is an advanced player, his ATK is Morinphen or less, so you need to be prepared to use it.
Dogs who can't Special Summon with Advanced Ancient Gear, Chimeras who can't use the effect without Tribute Summon, but who are stronger if they don't Tribute Summon, so it's still better.
japan ねこーら
2022/04/12 0:55
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Overall evaluation: "Ancient Gear Reactor Dragon" is better, but if you recruit with "Geartown" and he is combined with Infinitrack, it's good.
In Ancient Gear, Ancient Gear Reactor Dragon is better because he has a high ATK and can expect to destroy two cards with two attacks.
However, this is a 《Infinitrack River Stormer》Xyz material, and 《Geartown》can be Special Summoned.
With Infinitrack, you can easily Link Summon 《Ancient Gear Ballista》, then recruit with 《Geartown》and Xyz Summon 《Infinitrack River Stormer》.
Even if it comes to your hand, you can Special Summon with 《Infinitrack Anchor Drill》, leading to Rank 9.
japan シエスタ
2019/05/10 9:18
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Even if the city manages to be advanced, this status is not worth talking about as an attacker, and the effectiveness of this attack is relatively low.
Although it is a hit point for recruiters, it is not a big advantage because there are other excellent deployment supports in the ancient machines of today.
Also, Thermonuclear Dragon, which can be removed in the same way, has a high RBI, can block monster effects, and can target your own cards. Trap resistance is also limited...
Currently, it only has the advantage of being the only level 5 ancient machine. That advantage isn't even an advantage over the current ancient machine.
I can't deny the feeling of lack of power, and I think it's an impossible card to use.
japan ヒコモン
2017/01/13 12:48
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In addition to the effect of not activating Spell/Trap cards until the end of the damage test, he has a Trap target resistance, and his Spell/Trap destruction effect at the end of the damage test. However, on top of being a high-class monster, the RBI is 1500, which is far below the level of low-level attackers. Once Gear Town is activated, it can be summoned without release, so it's not bad to stab it with a pin.
japan メタルサイクロプス
2016/12/02 20:53
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A man who absolutely seals traps. ATK is low, but the effect is quite excellent, making it a perfect countermeasure against lying down. His Reactor, which has a similar effect, has the advantage that if there is no fortress, it will be hit by abyss and correctional escape, but this one will not work, and the attack will almost certainly pass. It's a high-level monster, but it's easy to get out because it can be released without release in Gear Town, and he can also do Special Summon, but it's still an accident, so be careful. Also watch out for low stats. In any case, it is one that can be considered enough for adoption in the ancient machine.
japan EXデッキ焼き
2016/09/24 13:37
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The RBI is low, but the effect is almost the same as his Reactor, which is the face of the structure. It can be put out without release in Gear Town, and most of the attacks succeed, so the effect does not spoil.
However, the low hit point is still a bottleneck, and if you can compensate for that, it will be a rather troublesome monster.
japan こまつほうせい
2015/03/13 4:28
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Low score...
Where I want to devise and raise the RBI somehow
japan ギア
2014/07/25 11:14
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An engineer who performs his spell on the Ancient Machine, Trap removal. Even though he has a large amount of drills, he has a low ATK. But the effect is first class. If you succeed in summoning, your opponent's Spell and Trap will definitely be reduced by one. Very good as a Naraku checker. Since it has an effect that is plainly untargeted by traps, people who don't read the effect often hit it with Compulsory Evacuation Device. Read the effects carefully!
It's Hoshi and his ATK that hold him back. Stars have castles and cities. If ATK is united, it will become quite a disgusting monster.
japan 城之内ファイヤー
2013/12/10 10:35
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Since ATK is fatally low, will it be mainly used for self-destruction or attacking defense monsters to remove troublesome cards?
The effect itself is pretty good.
It's a card that will be useful if you put one in your deck for the time being, but you probably won't be able to pile up many copies without thinking about it.
japan サンダー・ボルト
2013/04/15 20:34
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Targeted traps don't work, and his spells and traps are also blocked when attacking, so it's easy to pass attacks, so it's easy to use removal effects. Although it is level 5, it corresponds to 《Giant Rat》and is easy to pull from 《Machina Armored Unit》, so it shouldn't be too much trouble.
japan
2013/02/13 12:12
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It's pretty strong if you don't use it wrong.
Chaos-End Master》is too underrated.
japan ファイア野郎
2012/11/20 16:23
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A monster that acts as a slasher for an ancient machine.
Although it is a high-level monster with low ATK, its main role is not only to seal his Spell/Trap cards, which are unique to ancient machines, but also to safely destroy those cards after battle.
If only ATK was high, I think that the evaluation would have been a little higher...
japan とき
2011/08/07 16:58
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I used to say that he was a little different from the Ancient Gear, but now he's a small Reactor. Since it has target resistance, it is strong against escape devices.
The ideal tactic would be for this guy to slash in and cut off those nasty Spell Traps before he can follow. It should be troublesome for the opponent to fight safely and decide to remove it every time you fight.
However, that ability is too unreliable. Is it essential to use gear town and injection machine together?
It used to be quirky, but when a super-large slashes into that area, it's not even a card that can turn around easily, so it loses its quirkiness. Shame on you, Reactor...!
japan 7878
2011/07/02 20:58
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It's a pretty strong card with ATK.
japan スクラップトリトドン
2010/08/07 7:24
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It's a convenient child if you stab one with an ancient machine.
Although there are many cases where it will fall into the abyss, there are many traps that take targets such as escape recently, so it is easy to use it as a wait-and-see before putting out a gajedra.
Also, as long as he survives the battle, his Spell Trap can be broken, so it is possible to deal with troublesome cards such as Opponent's Oppression and 《Macro Cosmos》.
However, the ATK is fatally low for level 5, which is a big problem, so you can't easily stack many copies.
japan みめっと
2024/02/02 14:48
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japan 2021/05/24 23:41
Yu-Gi-Oh!Guest
This is my first post.
At first, some of you may think that 7 is overrated. However, when you open the lid, you can say that it is a relatively good card for an early ancient machine.
His Spell Trap blocking effect, which is common to ancient machines, is difficult to use due to his low ATK for an advanced level, and his Spell Trap destruction that activates at the time of failure pales in comparison to thermonuclear dragons.
At the time of its introduction, 《Ancient Gear Beast》had a higher status and the impression was that it was buried in the shadows.
The true value of this card is that it is easy to put into play with Gear Town and Injection Machine without summoning restrictions for level and early ancient machines.
If you use "Transmodify" on his level 4 EARTH Machine, you can immediately recruit him, and although it's comforting, you can bypass Trap with his own effect.
Since he's an EARTH Machine level 5, he's compatible with the Infinitrack, and can be used as a rank 5 material because of the ease of use described later.
I think it's also possible to aim for Artifact and rank 5, which are compatible with ancient machines.
In the end, there are many other cards that I want to put out in the Ancient Machine axis, so I will send the Ancient Machine based on those, such as Infinitrack. I think.
In terms of status, it's ATK 1500, which corresponds to 《Inferno Reckless Summon》, so it's not impossible to line them up at once.
However, it should be noted that this card itself does not have a Special Summon effect, and if it comes to hand, it is difficult to handle unless there is a gear town.
With the passage of time, I feel that cards have become much easier to handle than soldiers and beasts.

Decks with "Ancient Gear Engineer"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
Structure Deck "Mutiny of Machines" SD10-JP003 2006-09-14 Normal
Structure Deck R -Kikai Ryu Rebellion-! SR03-JP008 2016-09-24 Normal

Ranking and View Num

Rating Score Rank 8,558 / 13,210 Cards
View Num 26,406

Others

Japanese card name 古代の機械工兵

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