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Michizure →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Trap | - | - | - | - | - |
When a monster is sent from the field to your GY, even during the Damage Step: Target 1 monster on the field; destroy it. | |||||
password:16435215 | |||||
Average Rating Score | 3.9(16) |
- Card Info
- Card Reviews (16 rating scores)
- Decks with Michizure (9 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Michizure" card reviews and rating scores
3.9(16) |
|
0% | (0) | ||
0% | (0) | ||
43% | (7) | ||
37% | (6) | ||
18% | (3) |
みめっと
2023/04/24 18:30
2023/04/24 18:30
One of the Trap cards that appeared in the second season, it has the effect of destroying one monster on the field, as the name suggests, when your monster is sent from the field to his GY.
It's hard to understand in the old text, but it's a card that can be activated even if it's destroyed by battle, and the effect is not limited to destruction. As a card at the time, it was fairly flexible.
However, if you read the new text, you will understand that it is a "time-able" effect, so the GY send as a cost, the GY send due to being used as a material for Special Summon, the GY send from chain 2 onwards, and the GY due to the effect of chain 1 It can't be activated if another process is interposed after sending, and the chances of activating it are much less than you think.
At that time, I think it was a good effect for a character rare, but now the conditions are too bad.
It's hard to understand in the old text, but it's a card that can be activated even if it's destroyed by battle, and the effect is not limited to destruction. As a card at the time, it was fairly flexible.
However, if you read the new text, you will understand that it is a "time-able" effect, so the GY send as a cost, the GY send due to being used as a material for Special Summon, the GY send from chain 2 onwards, and the GY due to the effect of chain 1 It can't be activated if another process is interposed after sending, and the chances of activating it are much less than you think.
At that time, I think it was a good effect for a character rare, but now the conditions are too bad.
シエスタ
2020/10/02 17:10
2020/10/02 17:10
As already said, it's not unusable, but it's no longer a priority card.
Waiting for the opponent's action is unstable, and even if you do it yourself, the consumption will increase and it will be difficult to use because it is optional at times.
There are cards that do similar things and are easier to use, so I wonder if they will be used.
Waiting for the opponent's action is unstable, and even if you do it yourself, the consumption will increase and it will be difficult to use because it is optional at times.
There are cards that do similar things and are easier to use, so I wonder if they will be used.
ねこーら
2020/07/15 21:06
2020/07/15 21:06
Comprehensive evaluation: Although it can be used, there is no reason to use it daringly.
It can handle one monster and the minimum job is Dekiru.
However, when my monster is sent to his GY, it is limited to when it is destroyed by a suicide attack or an effect.
Monsters with resistance cannot be destroyed, so Alcala and Counter Trap, which can be used actively, are better.
It can handle one monster and the minimum job is Dekiru.
However, when my monster is sent to his GY, it is limited to when it is destroyed by a suicide attack or an effect.
Monsters with resistance cannot be destroyed, so Alcala and Counter Trap, which can be used actively, are better.
アルバ
2019/03/16 12:31
2019/03/16 12:31
I miss the timing, but it doesn't matter how you send it to GY, you can send it yourself, so it's not a problem if you just activate it.
It's a 2:1 exchange, but since it destroys a single unit, it does the job without any problems.
Now that there are more and more combos that destroy cards without missing the timing, it's pretty easy to use, but it's a 2:1 exchange of Trap after all, so it's not worth the trouble to use it.
It's a 2:1 exchange, but since it destroys a single unit, it does the job without any problems.
Now that there are more and more combos that destroy cards without missing the timing, it's pretty easy to use, but it's a 2:1 exchange of Trap after all, so it's not worth the trouble to use it.
ヒコモン
2019/02/14 12:39
2019/02/14 12:39
It played an active role as a valuable removal card in the early days of Duel Links. Since your own monsters are destroyed, it's basically an add loss, but by removing the opponent's monsters, it was appreciated that it was easy to attack directly on the next turn. Well, OCG, of course, has become easier to deploy in Duel Links, and now that attack-reactive traps have come out, there is no shadow to be seen. He made the duelists of Duel Links aware of the rule of missing the right timing.
ハセ
2016/03/03 21:38
2016/03/03 21:38
Activation conditions are not strict, so it is difficult to rot Remove Trap
But I wonder if there is any reason to use this
But I wonder if there is any reason to use this
ファイア野郎
2015/04/04 10:00
2015/04/04 10:00
As the name suggests, this card brings along an opponent's monster.
It can be activated by battle destruction or effect destruction,
Has destruction resistance or can be recovered when destroyed
There are many monsters, so overconfidence is prohibited.
Naturally it is not a free chain, so this one is removed first
We must not forget that there are possibilities.
It can be activated by battle destruction or effect destruction,
Has destruction resistance or can be recovered when destroyed
There are many monsters, so overconfidence is prohibited.
Naturally it is not a free chain, so this one is removed first
We must not forget that there are possibilities.
サンダー・ボルト
2013/06/07 22:37
2013/06/07 22:37
It is attractive that it supports both battle destruction and effect destruction. You can also activate it by self-destructing a special attack with a recruiter. When used in battle, 《Dimensional Prison》, which can protect monsters, is often better, so you need to devise a Deck.
ファナナス
2013/02/07 10:25
2013/02/07 10:25
It's hard to tell from the text, but being able to activate it during the damage step is excellent. If activated when the opponent is eliminated, it will be a 2:2 exchange. However, the timing is often missed, and it is not easy to use because it is easy to spoil. If you don't combine it with a recruiter, etc., it's basically better to use something like "Dimensional Prison"
みかんゼリー
2012/09/25 18:49
2012/09/25 18:49
You can actively fulfill the activation conditions by destroying your opponent's monsters yourself, or you can activate it in return for your opponent destroying your own monsters.
Although the activation conditions are loose, it is somewhat difficult to use compared to other general-purpose removal cards due to its limitations.
Well, it's not a bad category among old cards.
Although the activation conditions are loose, it is somewhat difficult to use compared to other general-purpose removal cards due to its limitations.
Well, it's not a bad category among old cards.
とき
2011/01/31 10:17
2011/01/31 10:17
A removal trap card that can be activated when a monster is destroyed in battle or when he is sent from the field to GY and can destroy the opponent's monster.
Activation by battle destruction is a loss, but since it can be activated by effect destruction, it is hard to rot. Actively using it is quite a bad companion, but is it the most profitable in terms of advertising?
However, basically I lost my card and it was a 1:1 exchange on top of that, so it was actually a 2:1 exchange. Considering that the activation timing is limited, albeit slowly, there is also a question about the stability part.
It's not that it's not easy to use, but is it in a half-baked position that it's not worth adopting?
Activation by battle destruction is a loss, but since it can be activated by effect destruction, it is hard to rot. Actively using it is quite a bad companion, but is it the most profitable in terms of advertising?
However, basically I lost my card and it was a 1:1 exchange on top of that, so it was actually a 2:1 exchange. Considering that the activation timing is limited, albeit slowly, there is also a question about the stability part.
It's not that it's not easy to use, but is it in a half-baked position that it's not worth adopting?
NEOS
2011/01/29 23:09
2011/01/29 23:09
It's limited to your own monsters, but it's pretty good that you can activate it even if it's stolen by your opponent.
It's good to take your partner with you~ Fufufufu...
It's good to take your partner with you~ Fufufufu...
スクラップトリトドン
2010/11/18 12:00
2010/11/18 12:00
It is one of the few cards that can be activated in a bad situation and has no relation to offense and defense.
If it is destruction, it corresponds to both, but it is quite strong that it also supports active destruction.
If it is destruction, it corresponds to both, but it is quite strong that it also supports active destruction.
SOUL
2010/08/31 8:49
2010/08/31 8:49
It supports both effect destruction and battle destruction.
It's less stable than Sakuretsu Armor, but the advantage of this card is that it can be activated actively.
It's less stable than Sakuretsu Armor, but the advantage of this card is that it can be activated actively.
Decks with "Michizure"
* is adopted as a key card.
● 2013-05-21 original heroine
● 2015-10-09 Insect Deck ~Advice Please~
● 2018-04-10 Warrior unity
● 2016-02-27 Pure Insect (I would like improvement advice)
● 2016-10-12 Cute Spell user (ad request)
● 2020-03-14 coronavirus
● 2013-12-30 Panther Warrior & Naturia
● 2013-05-15 rock meta beat
● 2017-09-10 Super Recovery Kaiju Gradle
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
DUEL TERMINAL - Invasion of the Worms! - | DT02-JP046 | 2008-06-01 | Normal |
Thousand Eyes Bible | TB-01 | 2000-12-14 | Rare |
Ranking and View Num
Rating Score Rank | 10,328 / 13,171 Cards |
---|---|
View Num | 16,818 |
Others
Japanese card name | 道連れ |
---|
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