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Judgment of Thunder →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Trap | - | - | - | - | - |
Activate only when you Summon a Thunder-Type monster(s). Destroy 1 card your opponent controls. | |||||
password:85080048 | |||||
Average Rating Score | 4.3(10) |
- Card Info
- Card Reviews (10 rating scores)
- Decks with Judgment of Thunder (12 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Judgment of Thunder" card reviews and rating scores
4.3(10) |
|
0% | (0) | ||
0% | (0) | ||
60% | (6) | ||
30% | (3) | ||
10% | (1) |
ねこーら
2022/05/28 14:33
2022/05/28 14:33
Overall evaluation: It is good in that it can be used like a free chain in combination with 《Some Summer Summoner》.
It can only be used when Thunder appears, so if you use it normally, you can only use it during your turn.
I want to use it in combination with a card that Special Summons Thunder during the opponent's turn.
《Some Summer Summoner》is easy to use, and you can use this card to destroy the monster by reviving it when the opponent plays a monster, so it is a good matchup.
However, the removal of the free chain itself is also moderate, and it seems that it is a little difficult to prioritize even if it is a no cost.
It can only be used when Thunder appears, so if you use it normally, you can only use it during your turn.
I want to use it in combination with a card that Special Summons Thunder during the opponent's turn.
《Some Summer Summoner》is easy to use, and you can use this card to destroy the monster by reviving it when the opponent plays a monster, so it is a good matchup.
However, the removal of the free chain itself is also moderate, and it seems that it is a little difficult to prioritize even if it is a no cost.
みめっと
2020/05/14 16:21
2020/05/14 16:21
Godova, an undeniable removal trap for specific races that didn't follow the poisonous snake.
It's a card that can be activated in response to Thunder's summoning action, and even if it's rotten, it's an all-purpose single-target removal card, but it's a Trap card, but the activation conditions are difficult to activate during the opponent's turn, which is also a factor that lowers the evaluation.
Even if it's Turn 1, I have the impression that there are still places to see if it's Continuous Trap.
It's a card that can be activated in response to Thunder's summoning action, and even if it's rotten, it's an all-purpose single-target removal card, but it's a Trap card, but the activation conditions are difficult to activate during the opponent's turn, which is also a factor that lowers the evaluation.
Even if it's Turn 1, I have the impression that there are still places to see if it's Continuous Trap.
シエスタ
2020/05/14 15:53
2020/05/14 15:53
You can remove it in response to the summon of lightning, but it's fatal in this day and age that it tends to be too late for a trap.
If you combine it with a development card, you can use it like a Friche, but Sambre is fine, right? I can't deny the feeling.
In the current situation where even Sambre is lacking in power, I have to say that it is very difficult to give priority to this card.
If you combine it with a development card, you can use it like a Friche, but Sambre is fine, right? I can't deny the feeling.
In the current situation where even Sambre is lacking in power, I have to say that it is very difficult to give priority to this card.
サンパイ
2020/02/15 5:44
2020/02/15 5:44
Use samblé to remove Friche. It hurts that you can't remove Summoning Reaction Traps in advance.
備長炭18
2018/07/04 17:25
2018/07/04 17:25
It would be nice to be able to remove one card by playing Thunder, but basically it would be a one tempo delay because the procedure is to set this card and then play Thunder.
Also, if it is a trap card, there is a removal card called Raigeki Break that requires a hand cost, but can be easily activated during the opponent's turn. There is almost no resuscitation card, so it is essential to use it with a general-purpose resuscitation card.
In that case, even if the removal range is wide, it would be difficult to use such an inconvenient single-use card.
Also, if it is a trap card, there is a removal card called Raigeki Break that requires a hand cost, but can be easily activated during the opponent's turn. There is almost no resuscitation card, so it is essential to use it with a general-purpose resuscitation card.
In that case, even if the removal range is wide, it would be difficult to use such an inconvenient single-use card.
ヒコモン
2017/12/20 19:48
2017/12/20 19:48
Destroying anything on the opponent's field is fine, but it's quite a problem to summon Thunder monsters, Flip Summon, and Special Summon as triggers. As long as it's a trap, it's bound to be one tempo late.
SOUL
2013/03/11 15:36
2013/03/11 15:36
It tends to be a bit late, but being able to freely destroy one card, including a Spell Trap, is attractive.
It's nice to see the brave figure of 《Wattkid (Updated from: Oscillo Hero #2)》in the illustration.
It's nice to see the brave figure of 《Wattkid (Updated from: Oscillo Hero #2)》in the illustration.
スクラップトリトドン
2012/05/10 15:07
2012/05/10 15:07
Exactly Thunder support that can be removed like Zaborg when summoned.
However, the point of Trap feels a little slow...
That said, Thunder doesn't have many pinpoint removal cards, and I don't think it's a bad thing to have.
By the way, Raicho is also Thunder, so it can create a brutal scene where it bounces and removes with the effect of Kyojindori.
However, the point of Trap feels a little slow...
That said, Thunder doesn't have many pinpoint removal cards, and I don't think it's a bad thing to have.
By the way, Raicho is also Thunder, so it can create a brutal scene where it bounces and removes with the effect of Kyojindori.
とき
2010/11/19 11:25
2010/11/19 11:25
《Wattkid (Updated from: Oscillo Hero #2)》's anger.
As a card, it is a 1:1 exchange, but the delay is conspicuous because it requires the deployment of Thunder after setting it with Trap. If it's a normal summon trigger, I can't deny that I should wait that long and exchange 1:1, so I'd like to combine it with something like Living Dead.
It seems that it can not be used in a pinch, and there is no specification even if it is pinched.
It can be a valuable removal around Watt, but it's a lonely card as a racial support. Even if Thunder gets a boost, can't you get out of the past cards?
As a card, it is a 1:1 exchange, but the delay is conspicuous because it requires the deployment of Thunder after setting it with Trap. If it's a normal summon trigger, I can't deny that I should wait that long and exchange 1:1, so I'd like to combine it with something like Living Dead.
It seems that it can not be used in a pinch, and there is no specification even if it is pinched.
It can be a valuable removal around Watt, but it's a lonely card as a racial support. Even if Thunder gets a boost, can't you get out of the past cards?
meno
2010/09/01 23:50
2010/09/01 23:50
Thunder support, but a subtle card.
It will be caught in Naraku, which has a high adoption rate recently.
It will be caught in Naraku, which has a high adoption rate recently.
Decks with "Judgment of Thunder"
* is adopted as a key card.
● 2015-02-21 Watt
● 2017-08-28 Forbidden Neo Parshath
● 2021-06-14 Control type Thunder Dragon! !
● 2013-02-23 A big explosion of electric leakage!
● 2015-04-30 Watt (cough wins)
● 2017-09-29 Super boot! Voltech Dragon GO!
● 2012-11-02 Bitter and e-re-ki!
● 2013-11-03 Mr. Handes Watt
● 2016-11-29 Hero of the Light Monarch
● 2013-09-30 1 Kill Thunder (probably)
● 2015-06-30 one! Ten! hundred! thousand!
● 2019-12-28 Racial Unification [Thunder]
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
THE DUELIST GENESIS | TDGS-JP077 | 2008-04-19 | Normal |
DUELIST EDITION Volume 3 | DE03-JP031 | 2012-08-11 | Normal |
Ranking and View Num
Rating Score Rank | 9,854 / 13,171 Cards |
---|---|
View Num | 14,029 |
Others
Japanese card name | 雷の裁き |
---|
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